Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 13:51:05 // Winter2022/Polymind Player: IzRey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2140) 2140 TOTAL SCORE: 4232 Bonus ------- Polymind Skill 1940 Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 45/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 76 88 74 Engine 5 | . 12 7 . Core 1 | . . . 5 Treads 19 | . . 23 15 Leg 2 | . . . 9 Hover 2 | . 25 1 . Device 23 | . 12 24 23 Processor 2 | . 25 2 . Protection 4 | . . 6 . Energy Gun 11 | . . 11 12 Ballistic Gun 9 | . . 11 7 Naked Turns 47 | . 37 . 10 Heaviest Build 18 | . 4 18 9 Greatest Support 40 | 3 12 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 1 Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity 1 | . . 1 . Final Carried . | . . . . Class Distribution -------------------- 80% | Sentry 9% | Grunt 7% | Watcher Dominant Class ---------------- Watcher | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 100 | . . 70 30 Remotely . | . . . . Salvage Created 738 | . . 395 343 Parts 39 | . . 30 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . . 7 10 Melee 1 | . . . 1 Guns 16 | . . 7 9 Classes Destroyed 3 | . . 3 . Watcher 2 | . . 2 . Grunt 13 | . . 4 9 Sentry 4 | . . 3 1 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1709 | . . 409 1300 Core 612 | . . 57 555 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 85 . Volleys Fired 94 | . . 24 70 Largest 2 | . . 2 2 Hottest 79 | . . 79 79 Shots Fired 134 | . . 48 86 Gun 134 | . . 48 86 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 46 | . . 24 22 Thermal 88 | . . 24 64 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . . 17 19 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 98 | . . 33 65 Core Hits 45 | . . 15 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 4 1 Burn 4 | . . 3 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1658 | . . 538 1120 Guns 1604 | . . 538 1066 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 54 | . . . 54 Kinetic 448 | . . 249 199 Thermal 1156 | . . 289 867 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots . | . . . . Rammed 13 | . . . 13 Targets Rammed 20 | . . . 20 Kicked 7 | . . . 7 Crushed . | . . . . Highest Temperature 186 | . . 17 186 Average Temperature 34 | . . 8 44 Received Heat Transfer 894 | . . 174 720 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 3 4 Heat Transferred 2997 | . . 925 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 260 | . . 260 260 Initial . | . . . . Average 68 | . . 73 72 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 87 91 Level 1 10 | . . 12 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 3 11 38 Peak Tracking Total 11 | . 3 4 11 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 2 3 Successful 3 | . . 1 2 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Record 1 | . . . 1 Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 1 1 2 Non-combat 1 | . 1 . . Combat 3 | . . 1 2 Robot Hacks Applied 7 | . 2 1 4 map_route 1 | . 1 . . mark_security 1 | . 1 . . find_shortcuts 3 | . . 1 2 find_garrison 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 1 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2530 | 9 133 1650 738 Spaces Moved 1030 | 18 245 409 358 Core 150 | 18 72 5 55 Treads 514 | . . 277 237 Legs 66 | . . . 66 Wheels . | . . . . Hover 300 | . 173 127 . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 111 | 50 54 126 135 Slowest Speed 160 | 50 56 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 57 49 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2277 | 17 244 1494 522 Wait 1136 | . . 1062 74 Move 1027 | 17 244 408 358 Hop . | . . . . Pick Up . | . . . . Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 94 | . . 24 70 Melee . | . . . . Ram 13 | . . . 13 Kick 7 | . . . 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 36) 58 | -10/Materials | Discovered new exit (range 5) 61 | -10/Materials | Identified exit to Materials 74 | -10/Materials | Discovered new exit (range 15) 81 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Discovered exit to Materials (range 3) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Discovered new exit (range 14) 152 | -9/Materials | Identified exit to Mines 178 | -9/Materials | Discovered exit to Mines (range 12) 984 | -9/Materials | Discovered new exit (range 12) 1793 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Lost 4 parts (2n2w) 2393 | -8/Materials | Core integrity fell below 50% 2447 | -8/Materials | Core integrity fell below 20% 2470 | -8/Materials | Lost 4 parts (1p2n1w) 2531 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02439_ Lgt. Nuclear Core destroyed. 02439_ System corrupted by crushing effect (+1). 02440_ Slammed into G-47 Trooper. 02442_ Destabilizing: System corrupted (+1). 02443_ Slammed into G-47 Trooper. 02447_ Lgt. Nuclear Core melted. 02447_ G-47 Trooper destroyed. 02447_ K-01 Serf collects debris. 02448_ Acquired 18 Protomatter. 02451_ K-01 Serf collects debris. 02474_ Released control of G-47 Trooper. 02474_ Took control of G-47 Trooper. 02476_ G-47 Trooper destroyed. 02478_ Acquired 27 Protomatter. 02489_ W-25 Informer sends out distress signal. 02506_ S-10 Pest destroyed. 02508_ W-25 Informer sends out distress signal. 02513_ System corrupted: Heat flow error (+219). 02521_ Released control of G-47 Trooper. 02523_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????## ??????????????????????????????? | | ?????????????? # #?????????????????????????????? | | ??????????????? +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ##########????????????????????? | | ???????????????# # = #????????????????????? | | ???????????????# # "" #????????????????????? | | ???????????????# # [ """ #????????????????????? | | ???????????????# # S" #????????????????????? | | ???????????????+ + +????????????????????? | | ???????????????# # """ #????????????????????? | | ???????????????# # s"""Y #????????????????????? | | ???????????????# # """ #????????????????????? | | ???????????????# # s @ #????????????????????? | | ?????########### ##########????????????????????? | | ?????# # #???????????????????#?????????? | | ?????# + ################### ##????????? | | ?????# ! # #####????? | | ?????# # * ????? | | ?????# # =%= ] ????? | | ?????# """ """ # ########### #### ????? | | ?????# """ """ # ########### #???????????????? | | ?????# """ """ # # # #???????????????? | | ???????######### # + #???????????????? | | ???????????????# # # #???????????????? | | ???????????????# # # #??????????? ??? | | ???????????????# #########?# #??????????? ??? | | ??????????????? ! ?????????# #?########? ??? | | ??????????????? ?????????# # #? ??? | | ?????????????? ! ?????????# # """ +?? ??? | | ?????????????? [ ?????????# + """"" #??# ??? | | ??????????????# #????????# # """"" #??# ### | | ??????????????###/###????????# # """"" #??# | | ????????????????? ???######### # """ #??# | | ????????????????? ???# # #? #??# | | ????????????????? ???# """ # #?? #??# | | ?????????????????????# """ # #?? #??# | | ?????????????????????# """ + ########+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Hosts 4 | . 1 1 2 Combat Hostiles 3 | . . 1 2 Allies . | . . . . Unique Host Classes 3 | . 1 1 1 Average Host Suspicion 72 | . 100 65 86 Unsuspicious Activity 995 | . . 995 . Returns to Shadow 2 | . . 2 . Fuzzy Dispatches . | . . . . Protomatter Created 141 | . . 21 120 Used 95 | . 12 23 60 Decayed . | . . . . Highest Spend 30 | . 12 23 30 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 10) G-47 Trooper (-8/Materials: 6) G-47 Trooper (-8/Materials: 1) Game ------ Seed NuclearCatalystNanovents Manual? 0 Play Time 00:21:47 Cumulative 464.0 hours Start 2023.01.07 @ 02:40:00 End 2023.01.07 @ 13:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 30 Rogue 13 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dac298f-6bf4-4325-a191-9656b84a5dea