Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.25 @ 23:34:28 Player: arcadio Result: Destroyed by as-86009 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 793 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Laser Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Medium Laser Small Laser Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 9 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 10 | 2 3 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 96 Engine 13 | . 13 13 Leg 28 | . 28 28 Device 12 | . 12 12 Storage 14 | . 14 14 Energy Gun 7 | . 11 . Ballistic Gun 19 | . 15 26 Naked Turns . | . . . Heaviest Build 21 | 13 21 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 558 | 237 227 94 Remotely . | . . . Salvage Created 241 | . 241 . Parts 18 | . 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1038 | . 459 579 Core 266 | . 96 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 43 4 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 84 | . 76 8 Gun 84 | . 76 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 53 | . 45 8 Thermal 31 | . 31 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 39 6 Core Hits 17 | . 14 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 596 | . 520 76 Guns 587 | . 520 67 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . . 9 Kinetic 364 | . 297 67 Thermal 223 | . 223 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 4 6 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 13 10 Message Errors 3 | . 3 . Matter Fused 4 | . 1 3 Heat Flow Errors 5 | . 3 2 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . 4 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 3 | . . 3 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 273 | . 222 273 Average Temperature 87 | . 83 105 Received Heat Transfer 240 | . 186 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 925 | . 925 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 193 | . 193 187 Initial 75 | . . 75 Average 85 | . 70 134 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 16 17 Peak Tracking Total 13 | . 5 13 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 43 | . . 43 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 231 | . . 231 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1265 | 90 779 396 Spaces Moved 802 | 66 438 298 Core 6 | 6 . . Treads . | . . . Legs 796 | 60 438 298 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 113 124 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 67 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1004 | 78 598 328 Wait 106 | . 93 13 Move 800 | 65 437 298 Hop . | . . . Pick Up 16 | 7 7 2 Fast Attach 6 | 5 1 . Attach 3 | 1 2 . Detach . | . . . Swap 11 | . 6 5 Drop 12 | . 9 3 Fire 47 | . 43 4 Melee . | . . . Ram 1 | . . 1 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Central database locked down 822 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Entered Mines 888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 888 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Learned location of Storage (-9) 1071 | -10/Mines | Discovered new exit (range 9) 1171 | -10/Mines | Assembled infested the area 1176 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1221 | -10/Mines | Core integrity fell below 50% 1251 | -10/Mines | Core integrity fell below 20% 1266 | -10/Mines | Destroyed by as-86009 with Assembled Blade Last Messages --------------- coming from, and they're closing on this area, come on!" 01179_ System corrupted: Matter fused (-8). 01196_ as-28358 destroyed. 01201_ Z2-60D(g) destroyed. 01209_ System corrupted: Energy discharge (-50). 01227_ System corrupted: Lgt. Assault Rifle rejected. 01234_ Sensor Array destroyed. 01238_ Knocked back. 01241_ Acquired 8 matter. 01250_ Kicked as-30099. 01251_ Ion Engine destroyed. 01251_ System corrupted by crushing effect (+1). 01251_ Kicked as-30099 out of the way. 01255_ System corrupted: Matter fused (-10). 01256_ Assault Rifle destroyed. 01261_ R-06 Scavenger destroyed. 01262_ Aluminum Leg severed. 01264_ Aluminum Leg destroyed. 01265_ Slammed into as-86009. 01265_ Destabilizing: System corrupted (+1). 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