Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 20:05:05 Player: Windjigo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (340) 340 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 2238 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 15/100 System Corruption 1% Temperature Cool (12) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Advanced Weight Redist. System Improved Targeting Computer Hacking Suite Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Improved Targeting Computer EM Pulse Gun Assault Rifle Improved Datajack Mining Laser Plasma Cutter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 34 | 10 4 6 14 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 5 2 2 3 Treads 1 | . . . 1 Leg . | . . . . Wheel 5 | 5 . . . Hover 5 | . 2 2 1 Flight 1 | . . . 1 Utility 9 | 2 2 1 4 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 2 | . 1 . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 2 | 2 . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 15 | . . 1 14 Power 4 | . . 1 3 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 7 Power . | . 1 . . Propulsion 1 | 1 2 1 . Utility 2 | . 1 1 3 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 7 | 1 1 1 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | 1 1 . 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 89 | . 100 88 84 Engine 9 | . 14 11 5 Core 1 | . . . 2 Wheel 4 | . 24 . . Hover 21 | . 3 27 24 Device 1 | . 1 . 1 Storage 10 | . 14 11 9 Hackware 13 | . 10 11 17 Protection 4 | . . 5 6 Energy Gun 10 | . 28 12 2 Energy Cannon 2 | . . . 5 Ballistic Gun 4 | . . 9 2 Ballistic Cannon 2 | . . . 4 Peak Build Rating 23 | 7 10 15 23 Average Rating 13 | 5 8 11 18 On Entrance 7 | . 7 10 13 Naked Turns . | . . . . Heaviest Build 22 | 13 13 17 22 Greatest Support 32 | 32 20 18 27 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 49% | Scavenger-Mutant 40% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 725 | 276 64 15 370 Remotely . | . . . . Salvage Created 544 | 124 130 62 228 Parts 44 | 11 12 6 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 6 | . 2 . 4 Guns 1 | . 1 . . Cannons 4 | . . . 4 AOE 1 | . 1 . . Classes Destroyed 8 | 3 3 . 2 Worker 1 | 1 . . . Tunneler 2 | 2 . . . Recycler 2 | 1 . . 1 Operator 4 | . 1 2 1 Watcher 4 | . 1 2 1 Swarmer 3 | . . . 3 Grunt 2 | . 2 . . Sentry 1 | . . . 1 Best Kill Streak 3 | 3 3 1 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 190 | . 1 11 178 Missed 44 | . . 3 41 Hits 146 | . 1 8 137 Projectile 146 | . 1 8 137 Critical Strikes 2 | . . . 2 Damage Taken 1952 | 26 59 169 1698 Core 613 | . 35 25 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . . 21 . Core Remaining (%) 93 | 100 86 93 . Volleys Fired 61 | 7 4 7 43 Largest 2 | 2 2 2 2 Hottest 105 | 80 80 60 105 Shots Fired 107 | 14 8 14 71 Gun 54 | 14 8 14 18 Cannon 51 | . . . 51 Launcher . | . . . . Special 2 | . . . 2 Kinetic 35 | . . 7 28 Thermal 22 | . . . 22 Explosive . | . . . . Electromagnetic 50 | 14 8 7 21 Robot Hit Streak 10 | 2 3 6 10 Robot Miss Streak 7 | 2 1 2 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | 7 5 8 50 Core Hits 28 | 4 5 5 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 1 | . . . 1 Corrupt 2 | . . . 2 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles 3 | . . . 3 Follow-up Attacks . | . . . . Damage Inflicted 1331 | 129 125 128 949 Guns 419 | 84 78 92 165 Cannons 774 | . . . 774 Explosions 128 | 45 47 36 . Melee . | . . . . Ramming . | . . . . Kinetic 434 | . . 36 398 Thermal 381 | 45 47 36 253 Explosive . | . . . . Electromagnetic 516 | 84 78 56 298 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . 27 5 Projectiles 5 | . . . 5 Explosions 27 | . . 27 . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 142 | 27 48 67 . Shots 3 | 1 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 576 | 54 72 33 576 Average Temperature 98 | 21 32 17 116 Received Heat Transfer 651 | . 6 51 594 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 581 | . 50 50 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 10 63 107 70 Initial 40 | . 3 21 40 Average 32 | 1 12 59 30 Influence Increases 652 | 20 96 226 310 Destroy 0b10 Robot/C 180 | . 40 . 140 Destroy 0b10 Robot/NC 70 | 20 10 20 20 Destroy Leader 50 | . 12 4 34 Allied During Kill 4 | . . . 4 Successful Hack 63 | . 13 31 19 Disable Machine 30 | . . 15 15 Destroy Structure 45 | . 6 36 3 Partial Spotted 45 | . . 15 30 Lose Combat Pursuer 165 | . 15 105 45 Influence Decreases 630 | 15 50 180 385 Entered New Map 89 | . 2 30 57 Time Decay 385 | 15 48 140 182 Lost Part 136 | . . 10 126 Lost Ally 20 | . . . 20 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 5 14 22 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 8 14 19 Successful 24 | . 6 7 11 Failed 17 | . 2 7 8 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 29 | . 8 9 12 Terminals 37 | . 8 11 18 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 4 2 9 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Security Status 1 | . . . 1 Patrol Status 1 | . . . 1 Registered Components 2 | . 1 . 1 Registered Prototypes 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 3 1 Terminals 6 | . 2 3 1 Assimilate 1 | . . 1 . Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . 1 1 1 Used 1 | . 1 . . Hacking Detections 8 | . 3 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 21 | . . . 21 Highest-Rated Ally 21 | . . . 21 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 367 | . . . 367 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 34 | 23 10 1 . Seismic 34 | 23 10 1 . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 981 | 116 161 287 417 Spaces Moved 949 | 81 179 359 330 Core 24 | 9 . . 15 Treads 8 | . . . 8 Legs . | . . . . Wheels 211 | 72 139 . . Hover 700 | . 40 359 301 Flight 6 | . . . 6 Fastest Speed 48 | 50 56 52 48 Average Speed 63 | 85 74 53 61 Slowest Speed 360 | 100 80 56 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 36 37 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | 5 5 42 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 52 | 5 5 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1223 | 112 200 441 470 Wait 102 | . . 50 52 Move 946 | 80 178 358 330 Hop . | . . . . Pick Up 40 | 14 8 7 11 Fast Attach 4 | . 1 2 1 Attach 23 | 7 1 4 11 Detach 2 | . . 2 . Swap 21 | 3 2 5 11 Drop 20 | 1 6 6 7 Fire 61 | 7 4 7 43 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -9/Materials | Repaired Hover Unit 329 | -9/Materials | Build established: Mutant 561 | -9/Materials | Discovered new exit (range 4) 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -8/Materials | Build established: Scavenger-Mutant 870 | -8/Materials | Garrison activated, responded to threat 894 | -8/Materials | Core integrity fell below 50% 955 | -8/Materials | Core integrity fell below 20% 982 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00944_ S-10 Pest misfires. 00944_ S-10 Pest destroyed. 00944_ K-01 Serf collects debris. 00953_ Acquired 72 matter. 00954_ K-01 Serf collects debris. 00955_ K-01 Serf destroyed. 00957_ Flight Unit destroyed. 00959_ W-25 Informer sends out distress signal. 00963_ Acquired Lgt. Treads. 00964_ C-30 ARC bursts open, deploying its payload. 00964_ S-10 Pest unfolds itself. 00964_ Lgt. EM Pulse Cannon destroyed. 00966_ K-01 Serf collects debris. 00968_ Lgt. Nuclear Core destroyed. 00969_ System corrupted: Component data lost. 00970_ K-01 Serf collects debris. 00975_ Acquired 24 matter. 00977_ Hrd. Light Armor Plating destroyed. 00978_ Acquired Lgt. EM Pulse Cannon. 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