Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 10:08:00 Player: JoshuaCF Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (4813) 4813 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 9997 Bonus ------- High Alert Combat Kills 229 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 43/100 System Corruption 27% Temperature Cool (18) Movement Treading (160) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Machine Analyzer Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Improved Gravmag System Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Drone Bay Drone Bay > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Gravmag System Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 162 | 6 17 19 20 55 18 . . 27 Power 19 | 1 2 3 2 5 4 . . 2 Engine 8 | 1 1 2 . 2 2 . . . Core 11 | . 1 1 2 3 2 . . 2 Reactor . | . . . . . . . . . Propulsion 54 | 2 4 9 8 15 2 . . 14 Treads 4 | . . . . . . . . 4 Leg 40 | 2 4 9 8 15 2 . . . Wheel . | . . . . . . . . . Hover 10 | . . . . . . . . 10 Flight . | . . . . . . . . . Utility 44 | 1 3 3 5 18 8 . . 6 Device 20 | . 1 1 1 8 5 . . 4 Storage 6 | 1 2 1 . . 2 . . . Processor 3 | . . . 1 . . . . 2 Hackware . | . . . . . . . . . Protection 15 | . . 1 3 10 1 . . . Artifact . | . . . . . . . . . Weapon 45 | 2 8 4 5 17 4 . . 5 Energy Gun 20 | 2 3 3 1 8 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 3 . . 4 . . . 1 Ballistic Cannon 10 | . . . 1 4 1 . . 4 Launcher 4 | . 1 1 1 1 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 8 | . . 1 5 . 2 . . . System Corruption 30 | . . 4 23 . 3 . . . Parts Lost 42 | . 3 5 2 9 3 9 . 11 Power 9 | . 1 1 . 1 1 2 . 3 Propulsion 20 | . 1 3 1 6 1 3 . 5 Utility 6 | . . 1 . . . 2 . 3 Weapon 7 | . 1 . 1 2 1 2 . . Highest Loss Streak 9 | . 3 4 1 2 2 9 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 4 14 14 14 14 14 13 5 4 Power 2 | . 2 2 2 1 3 3 2 1 Propulsion 2 | 3 3 1 2 3 1 1 1 . Utility 3 | . 4 4 3 3 2 2 2 1 Weapon 5 | . 3 5 5 5 6 4 . . Tool/Special . | . . . . . . . . . Unused Backups 46 | . 16 5 11 10 2 1 . 1 Power 10 | . 1 2 2 2 1 1 . 1 Propulsion 6 | . 5 . 1 . . . . . Utility 16 | . 7 . 5 4 . . . . Weapon 14 | . 3 3 3 4 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 99 99 80 . 61 Engine 7 | . 8 5 8 7 7 . . . Core 5 | . 5 5 . 7 4 10 . 8 Leg 29 | . 27 43 35 29 25 20 . . Device 14 | . 13 9 8 14 19 27 . 13 Storage 7 | . 14 11 9 7 6 5 . . Protection 7 | . . . 9 7 13 . . . Energy Gun 12 | . 18 15 14 11 9 11 . . Ballistic Gun 3 | . 8 5 . 4 1 . . . Ballistic Cannon 3 | . . . . 4 6 . . 7 Peak Build Rating 67 | 6 11 16 29 42 57 59 1 67 Average Rating 35 | 4 8 12 22 39 51 45 1 44 On Entrance 17 | . 6 8 13 29 41 57 1 1 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 Naked Turns 43 | . . . . . . 35 2 6 Heaviest Build 81 | 10 31 35 44 69 81 56 . 42 Greatest Support 84 | 20 20 40 53 53 56 56 3 84 Greatest Overweight (x) 2 | . 1 1 2 2 1 2 . 2 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 14 15 15 15 15 13 5 5 Most Carried 15 | 6 15 15 15 15 15 15 5 5 Average Carried 14 | 4 14 14 14 14 14 12 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 15 5 5 2 Class Distribution -------------------- 52% | Scavenger-Tank 23% | Scavenger-Mutant 15% | Mutant 5% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 4772 | 224 326 322 360 1758 1081 307 . 394 Remotely . | . . . . . . . . . Salvage Created 6651 | . 662 672 846 2248 1375 848 . . Parts 281 | . 32 44 46 118 33 8 . . Haulers Intercepted 3 | . . 1 . 1 1 . . . Recyclers Shooed 5 | . . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 98 | . 14 12 13 44 11 4 . . Melee 1 | . . . 1 . . . . . Guns 64 | . 14 8 7 28 7 . . . Cannons 13 | . . . . 11 2 . . . AOE 17 | . . 3 4 5 1 4 . . Classes Destroyed 16 | . 4 4 1 5 1 1 . . Worker 5 | . . 1 2 2 . . . . Builder 4 | . . . . 4 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . . 1 . 1 1 . . . Recycler 12 | . 1 . 3 2 6 . . . Operator 2 | . . 1 . 1 . . . . Watcher 10 | . 2 1 3 2 2 . . . Swarmer 10 | . 3 . 4 3 . . . . Cutter 2 | . . . . . 2 . . . Grunt 46 | . 11 8 2 23 2 . . . Brawler 1 | . . . . 1 . . . . Sentry 16 | . . 4 5 6 1 . . . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . 2 . . . . . Programmer 15 | . . . . 9 6 . . . Compactor 4 | . . . . . . 4 . . Best Kill Streak 11 | . 3 6 4 11 3 2 . . Combat Bots Only 7 | . 3 5 4 7 2 2 . . Max Kills in Single Turn 3 | . 2 2 3 3 1 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 2 1 1 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Hostile Shots Fired 929 | . 75 60 83 349 99 5 . 258 Missed 293 | . 18 17 28 107 30 . . 93 Hits 636 | . 57 43 55 242 69 5 . 165 Melee 8 | . . . . . 3 5 . . Projectile 628 | . 57 43 55 242 66 . . 165 AOE 3 | . . . . . 3 . . . Critical Strikes 21 | . . 2 3 8 4 1 . 3 Part Disruptions 3 | . 1 . . 2 . . . . Damage Taken 9191 | . 863 648 799 2972 1080 313 . 2516 Core 1494 | . 119 61 158 295 56 83 . 722 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 124 | . 33 . 91 . . . . . Core Remaining (%) 72 | 100 52 84 71 57 . . . . Volleys Fired 345 | . 67 54 45 111 52 16 . . Largest 3 | . 2 2 2 3 3 3 . . Hottest 195 | . 85 95 110 172 195 176 . . Shots Fired 806 | . 129 100 88 316 129 44 . . Gun 641 | . 124 93 73 221 101 29 . . Cannon 107 | . . . 6 74 27 . . . Launcher 58 | . 5 7 9 21 1 15 . . Special . | . . . . . . . . . Kinetic 251 | . 52 19 6 133 41 . . . Thermal 329 | . 59 46 44 106 45 29 . . Explosive 48 | . 5 7 3 17 1 15 . . Electromagnetic 178 | . 13 28 35 60 42 . . . Robot Hit Streak 15 | . 11 9 15 12 12 6 . . Robot Miss Streak 7 | . 3 3 6 7 4 4 . . Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 538 | . 100 68 65 188 86 31 . . Core Hits 288 | . 38 30 31 135 41 13 . . Critical Kills 3 | . . . 1 . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 27 | . 1 6 4 7 8 1 . . Burn 17 | . . 5 3 3 5 1 . . Destroy 1 | . 1 . . . . . . . Blast 4 | . . . . 4 . . . . Corrupt 2 | . . 1 . . 1 . . . Smash 3 | . . . 1 . 2 . . . Melee Attacks 25 | . 4 . 12 1 8 . . . Impact 21 | . . . 12 1 8 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . 1 . . 1 7 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13330 | 1 1125 1049 1737 5033 2454 1931 . . Guns 7227 | . 1023 873 941 2760 1193 437 . . Cannons 1504 | . . . 52 1016 436 . . . Explosions 3240 | . 89 173 283 1090 111 1494 . . Melee 1224 | . . . 438 80 706 . . . Ramming 135 | 1 13 3 23 87 8 . . . Kinetic 2929 | . 329 88 52 1797 663 . . . Thermal 4228 | . 570 552 651 1316 702 437 . . Explosive 2797 | . 3 130 56 1003 111 1494 . . Electromagnetic 2017 | . 210 276 517 750 264 . . . Impact 1224 | . . . 438 80 706 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . 1 6 23 2 15 27 27 27 Average Corruption 6 | . 1 5 2 1 10 23 27 27 Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 166 | . 3 17 3 28 81 16 . 18 Message Errors 39 | . 1 3 . 7 24 2 . 2 Matter Fused 30 | . 1 2 1 6 14 4 . 2 Heat Flow Errors 14 | . . 1 . 2 9 1 . 1 Energy Discharges 25 | . . 5 . 5 11 1 . 3 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 19 | . 1 3 . 2 9 1 . 3 Data Loss (major) 6 | . . 2 . 1 2 . . 1 Misfires 12 | . . 1 1 4 5 1 . . Alerts 3 | . . . 1 1 1 . . . Misdirections 8 | . . . . . . 3 . 5 Weapon Failures 7 | . . . . . 4 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 347 | . . . 53 87 207 . . . Projectiles 13 | . . . . 13 . . . . Explosions 34 | . . . 8 14 12 . . . Melee 300 | . . . 45 60 195 . . . Knockbacks 24 | . . . 4 11 9 . . . Impact 8 | . . . 3 2 3 . . . Kinetic 16 | . . . 1 9 6 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 426 | . 114 67 56 77 . 112 . . Shots 15 | . 4 4 1 2 . 4 . . Rammed . | . . . . . . . . . Targets Rammed 20 | 1 2 2 1 13 1 . . . Kicked 20 | 1 2 2 1 13 1 . . . Crushed . | . . . . . . . . . Highest Temperature 488 | . 242 167 27 488 390 335 . 261 Average Temperature 109 | . 77 63 12 129 123 102 . 120 Received Heat Transfer 2322 | . 378 249 171 849 78 . . 597 Effects 17 | . . . . 7 9 1 . . Shutdowns 7 | . . . . 5 2 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 5 | . . . . 1 3 1 . . Matter Decay 2 | . . . . 1 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 5 | . . . 1 1 3 . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . . . 3 1 3 . . . Impact Corruptions 12 | . . . 4 2 6 . . . Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 21 | . 1 5 4 2 9 . . . Heat Transferred 10178 | . 1250 1839 1382 2685 1904 1118 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Maximum Alert Level 3 | . . . . 3 1 . . . Low Security (%) 64 | 100 100 100 100 14 89 100 100 100 Level 1 20 | . . . . 46 10 . . . Level 2 12 | . . . . 30 . . . . Level 3 3 | . . . . 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 737 | . 134 174 150 737 360 49 . 125 Initial 360 | . . 52 69 56 360 49 . 3 Average 203 | . 40 47 71 406 104 30 . 40 Influence Increases 3565 | . 471 429 463 1505 468 59 5 165 Destroy 0b10 Robot/C 1880 | . 280 240 260 880 220 . . . Destroy 0b10 Robot/NC 185 | . 15 20 40 65 45 . . . Destroy Leader 566 | . 64 74 86 256 86 . . . Successful Hack 177 | . 51 30 30 56 5 . 5 . Disable Machine 195 | . 45 . 15 45 90 . . . Destroy Structure 292 | . 16 50 32 113 22 59 . . Partial Spotted 45 | . . . . 45 . . . . Lose Combat Pursuer 225 | . . 15 . 45 . . . 165 Influence Decreases 3520 | . 347 387 503 894 1064 200 . 125 Entered New Map 710 | . . 72 97 70 377 92 . 2 Time Decay 2432 | . 317 278 386 734 647 70 . . Lost Part 348 | . 30 37 20 90 30 38 . 103 Lost Ally 30 | . . . . . 10 . . 20 Squads Dispatched 38 | . 3 2 1 24 8 . . . Investigation 12 | . 3 1 1 7 . . . . Extermination 14 | . . . . 9 5 . . . Reinforcement 8 | . . 1 . 4 3 . . . Assault 1 | . . . . 1 . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 6 | . 2 3 . 1 . . . . Communications Jammed 17 | . . . . 4 13 . . . Distress Signals 12 | . . . . 3 9 . . . Times Spotted 173 | . 28 19 20 63 16 4 . 23 Peak Tracking Total 14 | . 4 4 4 5 2 2 . 14 Tactical Retreats 20 | . 5 5 . 4 . . . 6 ECM-based Alert Blocks 17 | . 11 5 . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 9 | . 2 1 . 4 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 13 | . 3 . 1 3 6 . . . Max in Single Turn 4 | . 2 . 1 1 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 41 | . 8 5 9 12 6 . 1 . Terminals 24 | . 6 4 4 6 3 . 1 . Fabricators 4 | . . . . 3 1 . . . Repair Stations 5 | . 1 . 2 1 1 . . . Recycling Units 5 | . 1 . 1 2 1 . . . Scanalyzers 3 | . . 1 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 130 | . 27 20 34 38 9 . 2 . Successful 67 | . 12 14 21 15 4 . 1 . Failed 61 | . 15 5 12 23 5 . 1 . Catastrophic 9 | . 2 1 1 3 2 . . . Database Lockouts 2 | . . 1 1 . . . . . Manual 55 | . 9 15 11 17 3 . . . Terminals 83 | . 21 18 15 22 5 . 2 . Fabricators 10 | . . . . 9 1 . . . Repair Stations 12 | . 3 . 5 3 1 . . . Recycling Units 11 | . 3 . 2 4 2 . . . Scanalyzers 14 | . . 2 12 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 6 8 3 3 1 . 1 . Record 1 | . . . . 1 . . . . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 5 | . 1 4 . . . . . . Prototype ID Bank 6 | . 4 2 . . . . . . Open DSF 2 | . . . . . 1 . 1 . Terminal Index 3 | . . 1 1 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 6 | . . . . 5 1 . . . Network Status 2 | . . . . 1 1 . . . Load Schematic 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 7 | . 2 . 4 1 . . . . Scan Component 4 | . 1 . 2 1 . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 7 | . 2 . 1 2 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 2 | . 1 . . . 1 . . . Retrieve Components 4 | . 1 . 1 2 . . . . Scanalyzer 13 | . . 2 11 . . . . . Insert Component 5 | . . 1 4 . . . . . Analyze 5 | . . 1 4 . . . . . Retrieve Study 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 4 2 4 . . . . Terminals 12 | . 2 4 2 4 . . . . Botnet 12 | . 2 4 2 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 36 | . 7 5 8 10 6 . . . Full Trace Events 15 | . 5 1 2 7 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 2 4 . . . . . Parts Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 124 | . . . . 124 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Part Studies Acquired 3 | . . . 3 . . . . . Parts Repaired 3 | . 1 . 2 . . . . . Time 102 | . 26 . 76 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 18 | . . . . . 18 . . . Retrieved Matter 18 | . . . . . 18 . . . Retrieved Components 21 | . 1 . 1 19 . . . . Parts Scanalyzed 5 | . . 1 4 . . . . . Part Schematics Acquired 5 | . . 1 4 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . parse_system 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 9 | . . . . . 9 . . . FOLLOW 3 | . . . . . 3 . . . EXPLORE 6 | . . . . . 6 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Active Infowar (turns) 11120 | . 1594 524 1035 4297 3342 148 . 180 Optics 1059 | . . . 1035 24 . . . . Sensors 1445 | . . . . . 1164 107 . 174 Terrain 6277 | . . . . 2854 3112 148 . 163 Traps 99 | . . . . . 67 32 . . Machine Analysis 176 | . . . . . . . . 176 Jamming 6862 | . . . . 3907 2955 . . . ECM 2882 | . 1594 524 . 400 332 32 . . Robot Analysis Total 5 | . 1 4 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 12 | . . . . . 7 . . 5 Drone Recoveries 6 | . . . . . 3 . . 3 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 12171 | 58 1669 849 1036 4749 3372 194 2 242 Spaces Moved 5363 | 41 723 387 591 2178 1040 149 3 251 Core 98 | 10 . . . . . 71 3 14 Treads 13 | . . . . . . . . 13 Legs 5037 | 31 723 387 591 2178 1040 78 . 9 Wheels . | . . . . . . . . . Hover 215 | . . . . . . . . 215 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 105 112 175 50 50 48 Average Speed 157 | 102 184 120 115 172 180 85 50 76 Slowest Speed 245 | 120 190 190 245 245 182 245 50 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . 3 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 86 39 49 23 26 65 . 90 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . . . 4 . . . . Terrain Destroyed 379 | . 36 51 27 149 23 93 . . Melee . | . . . . . . . . . Projectile 18 | . . . . 8 9 1 . . AOE 361 | . 36 51 27 141 14 92 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total 8320 | 53 951 688 817 2936 2403 174 2 296 Wait 1979 | . 71 184 82 437 1205 . . . Move 5356 | 40 722 386 590 2177 1040 148 2 251 Hop . | . . . . . . . . . Pick Up 133 | 6 35 19 20 38 15 . . . Fast Attach 38 | 6 4 1 3 1 2 2 . 19 Attach 35 | . 3 6 4 10 6 2 . 4 Detach 1 | . 1 . . . . . . . Swap 210 | . 15 17 26 85 52 5 . 10 Drop 150 | . 27 19 22 52 17 1 . 12 Fire 345 | . 67 54 45 111 52 16 . . Melee 25 | . 4 . 12 1 8 . . . Ram . | . . . . . . . . . Kick 20 | 1 2 2 1 13 1 . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . Rewire 5 | . . . . 1 4 . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . 12 . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 202 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 13) 928 | -10/Materials | Repaired Aluminum Leg 1090 | -10/Materials | Lost 3 parts (1p1n1w) 1107 | -10/Materials | Discovered new exit (range 12) 1399 | -10/Materials | Discovered new exit (range 14) 1728 | -10/Materials | Entered another Materials area 1728 | -9/Materials | Evolved 2 slots: Propulsion x2 2027 | -9/Materials | Build established: Scavenger-Mutant 2283 | -9/Materials | Lost 4 parts (1p2n1u) 2324 | -9/Materials | Discovered new exit (range 13) 2501 | -9/Materials | Central database locked down 2523 | -9/Materials | Discovered new exit (range 16) 2577 | -9/Materials | Entered another Materials area 2577 | -8/Materials | Evolved 2 slots: Utility x2 2710 | -8/Materials | Repaired Corrupted Imp. Ion Engine 2883 | -8/Materials | Discovered new exit (range 4) 2936 | -8/Materials | Central database locked down 3453 | -8/Materials | Discovered new exit (range 7) 3532 | -8/Materials | Repaired Imp. Aluminum Leg+ 3611 | -8/Materials | System corruption reached 10% 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3891 | -7/Factory | Build established: Scavenger-Tank 4345 | -7/Factory | Destroyed 7 combat bots 5524 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 5614 | -7/Factory | Discovered new exit (range 6) 7981 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 8013 | -7/Factory | First assault squad dispatched 8362 | -7/Factory | Entered another Factory area 8362 | -6/Factory | Evolved 2 slots: Utility x2 8703 | -6/Factory | Build established: Scavenger-Mutant 9353 | -6/Factory | Build established: Scavenger-Tank 9511 | -6/Factory | Identified exit to DSF 9754 | -6/Factory | Discovered new exit (range 26) 10159 | -6/Factory | System corruption reached 10% 10950 | -6/Factory | Build established: Tank 11734 | -6/Factory | Discovered new exit (range 9) 11734 | -6/Factory | Sucked down chute 11734 | -6/Factory | Entered Waste 11749 | -6/Waste | EMP discharged 11766 | -6/Waste | Destroyed C-40 Crusher 11775 | -6/Waste | Spotted C-40 Crusher 11784 | -6/Waste | Destroyed C-40 Crusher 11784 | -6/Waste | Spotted C-40 Crusher 11816 | -6/Waste | Destroyed C-40 Crusher 11829 | -6/Waste | Spotted C-40 Crusher 11840 | -6/Waste | Destroyed C-40 Crusher 11849 | -6/Waste | EMP discharged 11861 | -6/Waste | Spotted C-40 Crusher 11876 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11879 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11888 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11891 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11893 | -6/Waste | Released all parts (3) 11921 | -6/Waste | Discovered new exit (range 16) 11922 | -6/Waste | Lost 9 parts (2p3n2u2w) 11928 | -6/Waste | Entered Factory 11930 | -6/Factory | Identified exit to DSF 11930 | -6/Factory | Entered DSF 11950 | -6/DSF | Core integrity fell below 50% 11955 | -6/DSF | Additional patrols routed to DSF 11987 | -6/DSF | Discovered new exit (range 12) 12156 | -6/DSF | Core integrity fell below 20% 12172 | -6/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Acquired 65 matter. Imp. Gravmag System destroyed. Penetrated by Slug. Lgt. Fission Core destroyed. Acquired 76 matter. Penetrated by Slug. Critical hit (Burn: +37). Med. Treads destroyed. Lgt. Angular Momentum Engine destroyed. Adv. Terrain Scanner destroyed. Penetrated by Slug. Imp. Sensor Array destroyed. Acquired Hvy. Flak Cannon. Hrd. Medium Armor Plating destroyed. Med. Treads destroyed. Penetrated by Slug. Acquired Hvy. Flak Cannon. System corrupted: Energy discharge (-9). Penetrated by Slug. 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Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked EM Pulse Gun | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Imp. Aluminum Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 63% | -10/Materials Imp. Ion Engine | 77% | -8/Materials | Corrupted Imp. Aluminum Leg | 25% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal Omniscient Cartographer Total Silence Challenges ------------ None Game ------ Seed GhostFusionMicroactuators Manual? 0 Play Time 02:16:51 Cumulative 22.7 hours Start 2026.07.18 @ 19:04:03 End 2026.07.19 @ 10:08:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34a06ba4-6658-4cf3-b4ee-82bf322c57c7