Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 01:47:16 Player: Xeram Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (258) 1290 Value Destroyed (12057) 12057 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4746) 4746 TOTAL SCORE: 26073 Bonus ------- High Alert Combat Kills 3666 Follower Combat Kills 1120 Aligned with FarCom 300 Met R17 at Cetus 500 Friendly Fire -840 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 92/100 System Corruption 36% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- Force Lance > --- INVENTORY (4) ---- Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Core Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor Improved Medium Treads Armored Heavy Treads Advanced Heavy Treads Heavy Armor Plating Gamma Rifle Gamma Rifle Plasma Rifle Plasma Rifle Quantum Rifle Hypervelocity Coil Gun Hardcell Cannon Hardcell Cannon Advanced Datajack [Rating: 151] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . Utility 10 | . . . 2 . . . 1 1 . . 1 2 . . 1 . . 2 . Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . Parts Attached 252 | 5 4 1 8 . 2 3 23 8 1 8 15 10 2 28 11 31 25 23 44 Power 21 | 1 . . 1 . . . 5 . . . 2 . 1 . 1 2 3 1 4 Engine 11 | 1 . . 1 . . . 5 . . . 2 . 1 . 1 . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . Reactor 8 | . . . . . . . . . . . . . . . . . 3 1 4 Propulsion 29 | 2 . . . . . 1 5 1 . 1 1 . 1 2 1 3 2 2 7 Treads 25 | 2 . . . . . 1 5 1 . 1 1 . 1 2 1 3 2 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 78 | . 2 1 4 . 1 . 6 2 1 1 7 4 . 9 6 6 4 9 15 Device 34 | . . . . . . . 1 1 . 1 5 2 . 4 3 4 2 5 6 Storage 7 | . . 1 . . 1 . 1 . . . . . . . . . 1 . 3 Processor 13 | . 1 . . . . . 1 . 1 . 1 . . 1 2 . . 2 4 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 24 | . 1 . 4 . . . 3 1 . . 1 2 . 4 1 2 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 2 . 3 . 1 2 7 5 . 6 5 6 . 17 3 20 16 11 18 Energy Gun 41 | 2 . . . . . . . 2 . 2 1 4 . 5 3 4 4 3 11 Energy Cannon 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . Ballistic Gun 55 | . 2 . 2 . . 2 5 2 . 3 2 2 . 8 . 11 7 5 4 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 2 3 3 1 Launcher 14 | . . . 1 . . . 1 1 . 1 . . . 4 . 3 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 1 . . 1 . . 1 . . 4 5 . Parts Lost 96 | . . . . . . 1 3 2 . 3 4 3 . 3 . 13 11 14 39 Power 8 | . . . . . . . 1 . . . . . . . . 1 2 1 3 Propulsion 14 | . . . . . . 1 1 . . 1 . 1 . . . 2 . 2 6 Utility 39 | . . . . . . . 1 1 . 1 1 1 . 2 . 5 3 6 18 Weapon 35 | . . . . . . . . 1 . 1 3 1 . 1 . 5 6 5 12 Highest Loss Streak 12 | . . . . . . 1 2 1 . 3 3 3 . 1 . 11 5 4 12 Average Slot Usage (%) 91 | . 90 99 98 100 93 94 92 100 100 92 99 95 94 93 88 87 88 85 76 Engine 4 | . 14 14 10 11 11 11 8 7 7 7 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 4 3 Treads 15 | . 28 28 22 22 22 18 22 23 23 17 20 13 11 11 10 10 11 8 7 Device 9 | . . . . . . . 1 4 2 5 12 17 17 16 10 11 17 15 10 Storage 15 | . . 7 11 11 16 22 20 23 23 23 20 17 17 17 15 15 15 14 12 Processor 11 | . 9 14 11 11 11 11 5 7 11 7 6 5 5 5 15 15 15 15 16 Protection 9 | . 9 6 21 22 16 11 15 10 7 7 6 10 11 10 9 7 1 6 5 Energy Gun 5 | . 9 . . . . . . 5 7 6 3 5 17 14 19 7 3 . 5 Ballistic Gun 13 | . 17 28 21 22 10 18 17 16 15 15 15 8 5 7 1 11 15 16 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 6 14 41 59 59 68 68 95 98 94 93 107 118 112 121 118 122 121 149 138 Greatest Support 160 | 40 40 40 40 40 40 40 60 68 68 68 68 68 103 105 145 145 160 160 160 Greatest Overweight (x) 2 | 1 . 1 1 1 1 2 2 1 1 1 1 2 2 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 4 4 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 4 4 8 12 12 12 12 14 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 2 4 5 12 12 12 12 19 19 20 19 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 3 4 7 12 11 11 13 17 19 17 18 17 19 19 19 18 15 18 14 Final Capacity 20 | 4 4 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 2 4 5 12 12 12 11 19 19 19 16 20 18 20 20 20 11 20 18 2 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Mutant 15% | Hauler-Gunner 14% | Hauler-Tank 13% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hauler-Tank | -5/Waste Hauler-Tank | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Matter Collected 8040 | 147 38 162 246 96 . 65 335 250 84 149 463 79 . 740 55 1176 681 1977 1297 Remotely 746 | . . . . . . . . . . . . . . 179 . 567 . . . Salvage Created 13129 | . 38 21 208 251 . 115 478 263 42 143 576 71 . 1610 . 1344 1209 4633 2127 Parts 640 | . 3 6 18 12 . 5 30 12 11 8 20 3 . 94 . 39 57 207 115 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 10 | . . . . . . . . . . . 1 . . 1 . 3 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Combat Hostiles Destroyed 205 | . 3 2 8 7 . 3 12 4 2 6 6 1 . 29 . 23 22 46 31 Guns 145 | . 3 2 5 7 . 1 6 1 2 2 6 1 . 16 . 8 16 42 27 Cannons 13 | . . . . . . . 1 . . . . . . . . 1 3 4 4 AOE 41 | . . . 3 . . 2 5 3 . 4 . . . 11 . 10 3 . . Classes Destroyed 19 | . 1 . 3 . . 1 2 . 1 . 2 1 . 6 . 1 1 . . Worker 12 | . . . . . . . . . . . 1 . . 5 . . . 6 . Builder 12 | . . . . . . . 1 . . . 1 . . 2 . . . 8 . Tunneler 3 | . . . . . . . . . . . . . . 2 . . . 1 . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . Recycler 14 | . . . . . . 1 . 2 . . 1 . . 1 . . . 9 . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . . . Watcher 5 | . . . . . . . . . . . . . . . . . 1 3 1 Swarmer 54 | . 3 2 3 2 . 3 4 3 . 4 . . . 9 . 4 5 5 7 Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . 1 Grunt 68 | . . . 4 5 . . 2 . . 1 2 . . 10 . 11 6 21 6 Brawler 8 | . . . . . . . 1 . . 1 . . . 1 . . 1 2 2 Duelist 2 | . . . . . . . . . . . . . . 1 . . . . 1 Sentry 26 | . . . 1 . . . 5 1 . . 4 . . 2 . 2 . 7 4 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . Hunter 9 | . . . . . . . . . . . . . . 2 . 2 2 . 3 Programmer 21 | . . . . . . . . . . . . . . 3 . . . 11 7 Behemoth 3 | . . . . . . . . . . . . 1 . . . 2 . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 16 | . 3 2 6 3 . 4 4 3 1 4 3 1 . 13 . 9 10 16 9 Combat Bots Only 11 | . 3 2 6 3 . 3 4 3 1 4 2 1 . 9 . 8 10 11 9 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 4 3 1 3 2 1 . 4 . 3 3 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . 2 1 1 Exploded 4 | . . . 2 . . 2 4 3 . 3 . . . 3 . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Damage Taken 20491 | . 99 38 228 290 . 123 633 331 18 627 311 809 . 1240 . 2529 2467 3579 7169 Core 2234 | . . 25 22 28 . . 45 3 . 47 17 29 . 117 . 389 189 281 1042 Absorbed by Shields 746 | . . . . . . . 27 54 . . 60 . . . . 77 . 332 196 Reduced by Siege Mode 415 | . . . . . . . . . . . . . . . . . . . 415 Core Remaining (%) 86 | 100 . 90 . . . 87 91 . . 92 98 . . 85 . . 49 . . Volleys Fired 468 | . 9 4 14 12 . 4 31 6 5 16 13 15 . 42 . 61 44 99 93 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 4 3 . 4 . 4 4 4 4 Hottest 260 | . 46 46 46 46 . 100 100 109 109 129 189 203 . 228 . 260 225 215 245 Shots Fired 1523 | . 18 8 26 24 . 7 60 16 15 44 45 45 . 140 . 207 153 384 331 Gun 1342 | . 18 8 24 24 . 6 58 15 15 42 45 22 . 132 . 176 131 339 287 Cannon 153 | . . . . . . 1 1 . . . . 23 . . . 24 19 45 40 Launcher 28 | . . . 2 . . . 1 1 . 2 . . . 8 . 7 3 . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1179 | . 18 8 24 24 . 6 58 10 10 37 28 15 . 76 . 139 132 373 221 Thermal 119 | . . . . . . 1 1 5 5 5 10 30 . . . . 18 3 41 Explosive 24 | . . . 2 . . . 1 1 . 2 . . . 8 . 7 3 . . Electromagnetic 201 | . . . . . . . . . . . 7 . . 56 . 61 . 8 69 Robot Hit Streak 34 | . 4 5 10 15 . 6 34 13 4 10 28 13 . 10 . 14 23 25 28 Robot Miss Streak 6 | . 5 2 3 1 . . 1 . 2 2 2 2 . 6 . 5 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 1 1 2 1 Secondary Targets 28 | . . . 1 2 . . . . . . . . . 2 . 3 8 11 1 Max Gunslinging Chain 2 | . . . 1 1 . . . . . . . . . 1 . 1 2 1 1 Shots Hit Robots 1035 | . 12 7 25 20 . 3 51 11 7 36 35 37 . 82 . 124 113 253 219 Core Hits 591 | . 3 2 14 10 . 4 19 11 4 14 23 4 . 71 . 90 62 149 111 Critical Hits 171 | . . . . . . . 1 . . 1 . 1 . 5 . 26 16 93 28 Critical Kills 61 | . . . . . . . 1 . . . . . . 2 . 6 9 35 8 Critical Parts Destroyed 80 | . . . . . . . . . . 1 . . . 3 . 10 5 46 15 Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34075 | . 93 100 526 313 . 363 1068 329 161 752 699 1044 . 3594 . 5513 3707 10179 5634 Guns 24008 | . 93 95 363 311 . 48 714 197 161 555 675 331 . 2249 . 2414 2522 8912 4368 Cannons 3725 | . . . . . . . 99 . . . . 713 . . . 676 495 1014 728 Explosions 5991 | . . . 163 . . 293 255 132 . 197 . . . 1337 . 2416 690 . 508 Melee 30 | . . . . . . . . . . . . . . . . . . . 30 Ramming 321 | . . 5 . 2 . 22 . . . . 24 . . 8 . 7 . 253 . Kinetic 22185 | . 93 95 363 311 . 48 714 97 61 470 338 187 . 1316 . 2113 2703 9731 3545 Thermal 3110 | . . . . . . 293 209 100 100 85 192 857 . 131 . 63 314 79 687 Explosive 4886 | . . . 163 . . . 145 132 . 197 . . . 1206 . 2353 690 . . Electromagnetic 3543 | . . . . . . . . . . . 145 . . 933 . 977 . 116 1372 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . . 30 Highest Corruption 36 | . . . . . . . 6 . . 6 . . . 3 . . 1 18 36 Average Corruption 11 | . . . . . . . 5 . . 5 . . . 2 . . 1 10 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . . . . . 24 . . 9 . . . 5 . . 3 80 158 Message Errors 32 | . . . . . . . 5 . . 4 . . . 1 . . 1 9 12 Matter Fused 25 | . . . . . . . 6 . . 1 . . . . . . . 12 6 Heat Flow Errors 12 | . . . . . . . 2 . . 1 . . . . . . . 2 7 Energy Discharges 14 | . . . . . . . 2 . . . . . . 1 . . . 2 9 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . 5 . . 2 . . . . . . 1 5 2 Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . . . 2 6 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 Misdirections 12 | . . . . . . . . . . . . . . . . . . 1 11 Targeting Errors 131 | . . . . . . . 3 . . 1 . . . 3 . . 1 36 87 Weapon Failures 24 | . . . . . . . . . . . . . . . . . . 10 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 361 | . . . 10 . . 54 3 . . . 2 . . 15 . 127 38 95 17 Projectiles 79 | . . . . . . . . . . . . . . . . . . 72 7 Explosions 257 | . . . 10 . . 54 3 . . . . . . 15 . 127 38 . 10 Melee 25 | . . . . . . . . . . . 2 . . . . . . 23 . Knockbacks 17 | . . . . . . . . . . . . . . . . 1 . 10 6 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 15 | . . . . . . . . . . . . . . . . 1 . 8 6 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 268 | . . . . . . 44 . . . 23 . . . 65 . 82 . . 54 Shots 12 | . . . . . . 1 . . . 1 . . . 2 . 2 . . 6 Rammed 29 | . . 2 . 1 . 1 . . . . 1 . . 2 . 4 . 18 . Targets Rammed 32 | . . 2 . 1 . 1 . . . . 3 . . 2 . 4 . 19 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . 2 . . . . . . 1 . Highest Temperature 488 | . . . 18 175 . 56 213 164 140 340 236 94 . 60 . 142 127 250 488 Average Temperature 72 | . . . 9 67 . 27 75 81 65 219 74 35 . 21 . 72 46 57 67 Received Heat Transfer 2611 | . . . 93 93 . . 183 28 . 216 107 96 . 150 . 254 180 485 726 Effects 8 | . . . . . . . . . . 3 . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 Total Turns 119 | . . . . . . . . . . . . . . . . . . . 119 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . 65 Robots Corrupted 6 | . . . . . . . . . . . . . . 2 . 4 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . 2 . 4 . . . Parts Fried 22 | . . . . . . . . . . . 4 . . 7 . 8 . . 3 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . . 1 4 3 Heat Transferred 4340 | . . . . . . 240 80 185 185 148 296 925 . 100 . 50 609 150 1372 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Peak Influence 1220 | . 85 152 525 354 . 90 263 168 . . 296 77 26 791 402 904 921 1220 1052 Average Influence 387 | . 13 87 329 264 . 80 119 100 . . 160 59 26 315 396 356 747 808 825 Maximum Alert Level 4 | . . . 2 1 . . 1 . . . 1 . . 3 2 3 3 4 3 Low Security (%) 41 | 100 100 100 34 18 . 100 91 100 . . 74 100 100 45 . 26 . . . Level 1 19 | . . . 18 81 . . 8 . . . 25 . . 17 39 45 . 8 . Level 2 15 | . . . 46 . . . . . . . . . . 23 60 15 18 31 19 Level 3 21 | . . . . . . . . . . . . . . 13 . 12 81 45 80 Level 4 1 | . . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 4 . . . 1 1 . . 1 . . 5 1 5 . 8 9 Investigation 4 | . . . 1 . . . . . . . . . . . . 1 . 1 1 Extermination 6 | . . . . . . . . . . . . . . 1 . . . 3 2 Reinforcement 18 | . 1 . 3 . . . 1 . . . 1 . . 2 1 2 . 3 4 Assault 6 | . . . . . . . . . . . . . . 1 . 2 . 1 2 Garrison 2 | . . . . . . . . 1 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Distress Signals 19 | . 1 . 1 . . . 3 . . . 1 . . 1 . 3 2 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 380 | . 9 5 22 9 . 4 23 4 2 7 10 3 1 40 2 63 30 70 76 Peak Tracking Total 14 | . 6 2 5 4 . 4 5 3 1 4 3 2 1 7 1 12 7 8 14 Tactical Retreats 33 | . . . . . . 1 1 . . . . . . 5 . 2 4 7 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Traps Triggered 9 | . . . 1 . . . 2 2 . . . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Machines Disabled 16 | . . . . . . . 1 . . . . . . 5 . 5 2 1 2 Max in Single Turn 3 | . . . . . . . 1 . . . . . . 3 . 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Machines Accessed 19 | . . . 1 . 2 . 2 . 1 . . . . . 1 8 3 1 . Terminals 17 | . . . 1 . . . 2 . 1 . . . . . 1 8 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 51 | . . . 2 . 9 . 6 . 1 . . . . . 1 18 11 3 . Successful 31 | . . . . . 9 . 4 . 1 . . . . . 1 8 7 1 . Failed 20 | . . . 2 . . . 2 . . . . . . . . 10 4 2 . Catastrophic 4 | . . . 1 . . . . . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . . . . . . . . . . 3 . . Terminals 42 | . . . 2 . . . 6 . 1 . . . . . 1 18 11 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . . 9 . 4 . 1 . . . . . 1 8 7 1 . Record 15 | . . . . . 8 . . . 1 . . . . . . . 6 . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 1 4 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . . . 2 . . . . . . . . 5 3 1 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . . 19 . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Total Allies 34 | . . 5 . 1 . . . . . . . . . . . 24 . . 4 Largest Group 13 | . . 5 4 1 1 . . . . . . . . . . 13 . . 4 Highest-Rated Group 628 | . . 82 74 31 31 . . . . . . . . . . 628 . . 168 Highest-Rated Ally 156 | . . 31 31 31 31 . . . . . . . . . . 156 . . 42 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . 17 40 . . . . . . . . . . . . 134 . . 17 Total Damage 4863 | . . 211 580 . . . . . . . . . . . . 3726 . . 346 Kills 34 | . . 3 7 . . . . . . . . . . . . 24 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Turns Passed 10605 | 80 229 279 389 487 483 60 1050 209 380 297 616 254 303 1050 279 1513 550 1147 950 Spaces Moved 4754 | 47 119 151 184 250 242 23 508 100 199 119 285 96 165 470 163 632 198 422 381 Core 19 | 4 . . . . . . . . . . . . . . . . . . 15 Treads 4594 | 43 119 151 184 250 242 23 508 100 199 119 285 96 165 470 163 632 198 422 225 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 141 | . . . . . . . . . . . . . . . . . . . 141 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 180 180 180 180 160 180 180 180 180 180 180 180 160 160 160 160 48 Average Speed 168 | 151 160 170 180 180 180 185 181 180 180 180 180 190 181 180 160 162 163 160 114 Slowest Speed 200 | 160 160 180 180 180 180 200 200 180 180 180 180 200 200 180 160 180 180 180 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 27 38 29 52 60 8 45 4 45 16 11 6 86 22 8 88 87 19 27 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . . 1 . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 438 | . . . 7 . . 22 25 5 . 12 . 3 . 118 . 132 60 35 19 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Projectile 104 | . . . . . . 1 . . . . . 3 . 7 . 26 16 35 16 AOE 331 | . . . 7 . . 21 25 5 . 12 . . . 111 . 106 44 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Ext Cet Res Arm Total 6273 | 53 139 164 214 267 292 33 586 118 213 172 359 138 169 580 180 978 328 634 656 Wait 315 | . 2 3 1 5 40 1 2 2 2 29 27 . . 9 . 66 28 37 61 Move 4736 | 46 118 150 183 249 241 22 507 99 198 118 284 96 164 469 162 631 197 421 381 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 2 3 2 7 . 2 1 10 2 4 . 7 4 1 12 1 8 14 14 13 Fast Attach 91 | 5 4 1 4 . 2 . 13 1 1 . 7 5 1 1 3 4 9 7 23 Attach 93 | . . . 1 . . 3 4 4 . 4 4 4 1 7 3 17 15 10 16 Detach 49 | . . . 1 . 2 . 4 1 . 1 4 5 2 3 3 4 14 1 4 Swap 68 | . . . 3 . . . 6 3 . 4 4 1 . 20 5 10 1 6 5 Drop 90 | . 3 2 . . 5 1 9 . 3 . 6 8 . 15 3 7 6 8 14 Fire 468 | . 9 4 14 12 . 4 31 6 5 16 13 15 . 42 . 61 44 99 93 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 32 | . . 2 . 1 . 1 . . . . 3 . . 2 . 4 . 19 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 216 | . . . . . . . . . . . . . . . . 166 . 12 38 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 2 exits: [Res] / *Arm) -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Entered Mines 315 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 318 | -10/Mines | Build established: Mutant 574 | -10/Mines | Discovered new exit (range 9) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Accompanied by 4 allies 589 | -9/Materials | Evolved 2 slots: Utility x2 594 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 941 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Entered Mines 978 | -9/Mines | Accompanied by 1 ally 999 | -9/Mines | Met a Derelict bent on vengeance 1417 | -9/Mines | Received a Mining Laser from a helpful Derelict 1457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1457 | -9/Mines | Discovered new exit (range 5) 1465 | -9/Mines | Entered Exiles 1465 | -9/Exiles | Accompanied by 1 ally 1509 | -9/Exiles | Met 8R-AWN 1541 | -9/Exiles | Met EX-HEX 1590 | -9/Exiles | Met EX-BIN 1611 | -9/Exiles | Aligned with FarCom system 1613 | -9/Exiles | Given EX-Vault access code 1672 | -9/Exiles | Opened EX-Vault 1692 | -9/Exiles | Found YOLO Cannon 1696 | -9/Exiles | Found Superbattery 1777 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1792 | -9/Exiles | Exiles lab attacked by MAIN.C 1933 | -9/Exiles | Discovered new exit (range 10) 1948 | -9/Exiles | Stole two prototypes: YOLO Cannon, Superbattery 1948 | -9/Exiles | Entered Mines 1991 | -8/Mines | Discovered new exit (range 10) 2008 | -8/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -8/Materials | Build established: Scavenger-Mutant 3051 | -8/Materials | Discovered new exit (range 4) 3058 | -8/Materials | Build established: Hauler-Mutant 3058 | -8/Materials | Entered Factory 3058 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3060 | -7/Factory | FarCom data flow suspended 3242 | -7/Factory | Discovered new exit (range 3) 3250 | -7/Factory | Garrison activated, responded to threat 3267 | -7/Factory | Entered Lower Caves 3328 | -7/Lower Caves | Learned location of Extension (-4) 3410 | -7/Lower Caves | Build established: Hauler-Tank 3414 | -7/Lower Caves | Spotted OP-8WU(f) 3415 | -7/Lower Caves | Encountered a Master Thief 3417 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 3419 | -7/Lower Caves | Destroyed OP-8WU(f) 3520 | -7/Lower Caves | Encountered a Warlord checkpoint 3631 | -7/Lower Caves | Discovered new exit (range 10) 3647 | -7/Lower Caves | Entered another Lower Caves area 3700 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3924 | -7/Lower Caves | Discovered new exit (range 10) 3944 | -7/Lower Caves | Entered Factory 3944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4004 | -6/Factory | Build established: Scavenger-Tank 4284 | -6/Factory | Lost 3 parts (3w) 4547 | -6/Factory | Discovered new exit (range 8) 4560 | -6/Factory | Entered another Factory area 4560 | -5/Factory | Evolved 2 slots: Utility x2 4636 | -5/Factory | Spotted B-75 Beast 4688 | -5/Factory | Destroyed B-75 Beast 4715 | -5/Factory | Lost 3 parts (1n1u1w) 4814 | -5/Factory | Sucked down chute 4814 | -5/Factory | Entered Waste 4814 | -5/Waste | The area was eerily silent 4853 | -5/Waste | Found Fusion Bomb Launcher 5090 | -5/Waste | A Compactor rumbled back to life 5090 | -5/Waste | Spotted C-40 Crusher 5101 | -5/Waste | Discovered new exit (range 10) 5117 | -5/Waste | Entered Factory 5149 | -5/Factory | Build established: Hauler-Tank 5903 | -5/Factory | Destroyed 9 combat bots 6017 | -5/Factory | First assault squad dispatched 6073 | -5/Factory | Garrison activated, responded to threat 6151 | -5/Factory | Discovered new exit (range 10) 6167 | -5/Factory | Entered another Factory area 6167 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6439 | -4/Factory | Discovered new exit (range 6) 6446 | -4/Factory | Entered Extension 6480 | -4/Extension | Build established: Hauler-Gunner 6649 | -4/Extension | Rescued a captive Derelict 6649 | -4/Extension | Rescued a captive Derelict 6686 | -4/Extension | Rescued a captive Derelict 6687 | -4/Extension | Rescued a captive Derelict 6820 | -4/Extension | Spotted B-86 Titan 7052 | -4/Extension | Rescued A7 7286 | -4/Extension | Destroyed B-86 Titan 7299 | -4/Extension | Spotted B-86 Titan 7337 | -4/Extension | Destroyed B-86 Titan 7526 | -4/Extension | Energy Cycler disabled 7526 | -4/Extension | Rescued a captive Derelict 7533 | -4/Extension | Rescued a captive Derelict 7696 | -4/Extension | First assault squad dispatched 7796 | -4/Extension | Disrupted transfer network 7800 | -4/Extension | Destroyed 8 combat bots 7818 | -4/Extension | Lost 11 parts (1p2n5u3w) 7935 | -4/Extension | Discovered new exit (range 10) 7936 | -4/Extension | Discovered new exit (range 6) 7959 | -4/Extension | Entered Cetus 7978 | -4/Cetus | Spotted Cetus Guard 7978 | -4/Cetus | Spotted Cetus Guard 7986 | -4/Cetus | Destroyed Cetus Guard 7986 | -4/Cetus | Spotted Cetus Guard 8010 | -4/Cetus | Destroyed Cetus Guard 8010 | -4/Cetus | Spotted Cetus Guard 8022 | -4/Cetus | Destroyed Cetus Guard 8029 | -4/Cetus | Destroyed Cetus Guard 8077 | -4/Cetus | Lost 5 parts (1p3u1w) 8088 | -4/Cetus | Destroyed 10 combat bots 8313 | -4/Cetus | Discovered new exit (range 21) 8327 | -4/Cetus | Destroyed 7 combat bots 8336 | -4/Cetus | Lost 4 parts (1p3w) 8359 | -4/Cetus | Spotted Cetus Guard 8359 | -4/Cetus | Spotted Cetus Guard 8365 | -4/Cetus | Spotted Cetus Guard 8402 | -4/Cetus | Build established: Scavenger-Gunner 8405 | -4/Cetus | Spotted Cetus Guard 8411 | -4/Cetus | Destroyed Cetus Guard 8416 | -4/Cetus | Destroyed Cetus Guard 8421 | -4/Cetus | Core integrity fell below 50% 8426 | -4/Cetus | Destroyed Cetus Guard 8430 | -4/Cetus | Destroyed Cetus Guard 8475 | -4/Cetus | Discovered new exit (range 21) 8493 | -4/Cetus | Met Revision 17 8509 | -4/Cetus | Entered Research 8509 | -3/Research | Evolved 2 slots: Utility x2 8627 | -3/Research | Spotted B-86 Titan 8792 | -3/Research | Destroyed 11 combat bots 9140 | -3/Research | System corruption reached 10% 9259 | -3/Research | First assault squad dispatched 9282 | -3/Research | Found Prototype Processor 9292 | -3/Research | Destroyed 7 combat bots 9439 | -3/Research | Identified Exp. Targeting Computer 9504 | -3/Research | Lost 4 parts (1p2u1w) 9596 | -3/Research | Found Prototype Device 9596 | -3/Research | Identified Exp. Terrain Scanner 9629 | -3/Research | Discovered new exit (range 25) 9646 | -3/Research | Discovered new exit (range 7) 9656 | -3/Research | Entered Armory 9675 | -3/Armory | Spotted B-86 Titan 9832 | -3/Armory | Destroyed 9 combat bots 10017 | -3/Armory | P-80 Master assimilated allied Champion 8c 10202 | -3/Armory | First assault squad dispatched 10244 | -3/Armory | Destroyed 7 combat bots 10252 | -3/Armory | Lost 6 parts (1p2u3w) 10256 | -3/Armory | System corruption reached 30% 10310 | -3/Armory | Lost 5 parts (3u2w) 10404 | -3/Armory | Found Gamma Bomb Array 10406 | -3/Armory | Found Gamma Bomb Array 10466 | -3/Armory | Core integrity fell below 50% 10504 | -3/Armory | Lost 9 parts (1p2n4u2w) 10598 | -3/Armory | Core integrity fell below 20% 10606 | -3/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10600_ Acquired 5 matter. 10601_ Penetrated by Slug. 10601_ Gamma Rifle destroyed. 10601_ Slug penetrates Wall. 10602_ System corrupted: Force Lance targeting data glitched. 10602_ Particle Reactor destroyed. 10602_ Hardlight Generator destroyed. 10602_ Maneuvering Thrusters destroyed. 10603_ Adv. Heat Sink destroyed. 10603_ H-77 Assassin system corruption misinterpreted. 10603_ H-77 Assassin triggered Segregator Trap. 10603_ Arcs of energy rise from the floor. 10603_ Coil Gun blown off. 10603_ Lgt. Antimatter Reactor blown off. 10603_ Hpw. Shotgun blown off. 10605_ Imp. Antigrav System destroyed. 10605_ Penetrated by Slug. 10605_ Imp. Antigrav System destroyed. 10605_ Adv. Heat Sink destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ##########????????????? | | ?????????????????# """ " # #????????????? | | ?????????????????# "!!!" # #????????????? | | ?????????????????# "!!!" # #????????????? | | ?????????????????# """"" # """"" #????????????? | | ?????????????????# # "?????#????????????? | | ?????????????????# # "???? #????????????? | | ?????????????????######+#### """"" #??##+#??????? | | ??????????????????????# #l #?? #??????? | | ??????????????????????#### ; #? #??????? | | ????????????????????????##lg####+##### #??????? | | ??????????????????????###@g ### #??????? | | ??????????????????# llg[ g[h[! #????? ? | | ????????????????????## ## ###h/^ """ #??????? | | ??????????????#??????#??#####?#/!! "T" +?????? | | ?????????????????????????##???#/ ! #??????? | | ????????????????????# ???????# ! #??????? | | ?????????#????????????????? ??# #?#?? | | ???#????????????????????F?????# #"" ""#### #???? | | ????????????#??????????"???""?# #""T""#???? #?? ? | | ?????????????#??????? "????"??# # """ #?#?? ### ? | | ?????????????????? ???""?"?"?# ########??? ? | | ??????????????#??? ?????? ? ?# ##???#????? ?? | | ??????????????#??? ? "?"?????# #??? ?????? ? | | ??????#????#?????? ??"?? ""??# #???? ? #?# """ | | ?????????????????? #???"?"???# #?????? ### """ | | ???????????#?????# # ?????? ?# # "?? ? #?# "" | | ??????#??#???##### #???????"?# #???? #?# F"" | | ?????#??##???????# #??"??????# # """ ### """ | | ??????#??#?#?#?#?# # ??? ????# " " | | ??????#????????#?# #?????? ?# # " | | ???#???#??????#??# #? ???????# # "## | | ?????#?#?#???????# ########### #? ! ### #???? | | ????????????#????# ## ## # ###+####? | | ???#?????#?####??# ##""" ## # !!! # ## | | ?########### ###?# ##"F" ! ## " !!= # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 25 Energy Capacity 2500 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 1500 Resistance: KI 20 Resistance: EM 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Salvage Targeting 3 Item Schematics ----------------- Quantum Capacitor | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Left-hand Path Oh No You Don't! Revising The Future Sniper This Is Interesting... Challenges ------------ None Game ------ Seed KineticPowerMaul Manual? 0 Play Time 02:12:33 Cumulative 29.4 hours Start 2020.03.12 @ 23:36:50 End 2020.03.13 @ 01:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e2b37a7-bf6a-4376-87e1-dd32340bbd6e