Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.04 @ 16:05:41 Player: Luigi Panache Result: Destroyed by HN-Y3O(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (563) 563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3453 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 94/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Heat Sink Improved Sensor Array Makeshift Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Backup Laser I Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Improved Sensor Array Makeshift Armor Plating Hacking Drone Bay Grenade Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 32 | . 14 3 5 . 5 5 Power 4 | . 3 1 . . . . Engine 3 | . 2 1 . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 11 | . 5 1 4 . . 1 Treads 4 | . . . 3 . . 1 Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover 6 | . 5 1 . . . . Flight . | . . . . . . . Utility 9 | . 2 . . . 5 2 Device 2 | . 1 . . . 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . . . 3 2 Artifact . | . . . . . . . Weapon 8 | . 4 1 1 . . 2 Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 2 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 23 | . 5 4 1 . . 13 Power 3 | . 1 1 . . . 1 Propulsion 8 | . 1 2 1 . . 4 Utility 4 | . . . . . . 4 Weapon 8 | . 3 1 . . . 4 Highest Loss Streak 8 | . 3 3 1 . . 8 Average Slot Usage (%) 88 | . 94 77 75 88 98 65 Engine 10 | . 13 6 11 11 11 5 Treads 10 | . . . 5 22 22 14 Leg 3 | . 10 . . . . . Wheel 4 | . . . . 11 11 6 Hover 9 | . 17 20 16 . . . Device 2 | . 8 . . . . . Storage 12 | . 14 14 11 11 11 8 Hackware 2 | . . . . . 7 . Protection 9 | . 2 14 11 11 12 14 Energy Gun 12 | . 19 6 8 11 11 5 Ballistic Gun 8 | . 7 6 8 11 11 5 Launcher 1 | . . 7 2 . . 3 Naked Turns 34 | . . . . . . 34 Heaviest Build 40 | 11 11 13 13 11 40 18 Greatest Support 20 | 20 20 12 12 10 10 20 Greatest Overweight (x) 3 | . 3 2 2 1 3 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 7 8 8 Average Carried 7 | . 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 7 8 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 574 | 200 245 48 27 . 54 . Remotely . | . . . . . . . Salvage Created 607 | . 531 14 23 . . 39 Parts 47 | . 40 2 2 . . 3 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 12 3 2 . . 3 Guns 14 | . 12 . 2 . . . AOE 6 | . . 3 . . . 3 Classes Destroyed 7 | . 5 1 . . . 1 Worker 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Operator 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 8 | . 3 3 2 . . . Grunt 9 | . 9 . . . . . Z-Technician 5 | . . . . . . 5 Z-Light 2 | . . . . . . 2 Best Kill Streak 5 | . 4 4 2 . . 5 Combat Bots Only 4 | . 4 3 2 . . 3 Max Kills in Single Turn 4 | . 1 2 1 . . 4 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2709 | . 652 148 71 . . 1838 Core 512 | . 75 21 10 . . 406 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 127 | . 94 3 9 . 2 19 Largest 2 | . 2 1 2 . 2 2 Hottest 80 | . 80 33 50 . 50 53 Shots Fired 229 | . 181 3 18 . 4 23 Gun 213 | . 181 . 18 . 4 10 Cannon . | . . . . . . . Launcher 16 | . . 3 . . . 13 Special . | . . . . . . . Kinetic 82 | . 61 . 9 . 2 10 Thermal 131 | . 120 . 9 . 2 . Explosive 16 | . . 3 . . . 13 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 12 1 5 . . 4 Robot Miss Streak 5 | . 4 2 2 . . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 132 | . 113 1 10 . . 8 Core Hits 70 | . 37 4 5 . . 24 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3825 | . 1113 217 91 . . 2404 Guns 1240 | . 1113 . 91 . . 36 Cannons . | . . . . . . . Explosions 2585 | . . 217 . . . 2368 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 356 | . 284 . 36 . . 36 Thermal 2594 | . 829 . 55 . . 1710 Explosive 875 | . . 217 . . . 658 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 377 | . . 37 . . . 340 Projectiles . | . . . . . . . Explosions 377 | . . 37 . . . 340 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 410 | . . . . . . 410 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 153 | . 153 4 16 . 4 79 Average Temperature 40 | . 45 4 7 . 3 42 Received Heat Transfer 722 | . 297 20 . . . 405 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 2097 | . 1875 . 222 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 296 | . 296 153 135 48 . . Initial 73 | . . 73 59 48 . . Average 130 | . 158 111 87 48 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 77 | . 58 100 100 100 . . Level 1 22 | . 41 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 4 1 . . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 4 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 5 | . 2 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 29 11 6 . . 9 Peak Tracking Total 6 | . 5 4 5 . . 6 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 3 | . . 1 . . . 2 Max in Single Turn 2 | . . 1 . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 6 | . 2 1 2 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 4 1 7 . 4 . Successful 10 | . 2 1 3 . 4 . Failed 6 | . 2 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 2 . 4 . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 1 1 . 4 . Part Schematic 4 | . . . . . 4 . Open Door 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 2029 | . 600 289 154 52 693 241 Spaces Moved 1760 | 1 378 345 86 55 684 211 Core 69 | . 1 . . . . 68 Treads 31 | . . . . . . 31 Legs 54 | 1 53 . . . . . Wheels 857 | . . . 6 55 684 112 Hover 749 | . 324 345 80 . . . Flight . | . . . . . . . Fastest Speed 50 | 120 56 56 66 95 80 50 Average Speed 85 | 120 65 76 114 95 95 91 Slowest Speed 200 | 120 200 180 180 95 125 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 67 85 14 13 79 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . 23 . . . 68 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 91 | . . 23 . . . 68 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2059 | . 554 369 123 54 723 236 Wait 120 | . 55 15 24 . 26 . Move 1754 | . 377 344 85 54 683 211 Hop . | . . . . . . . Pick Up 10 | . 5 3 . . 2 . Fast Attach 16 | . 8 . 1 . 5 2 Attach 9 | . 3 2 1 . . 3 Detach 4 | . 3 . . . 1 . Swap 7 | . 3 1 3 . . . Drop 12 | . 6 1 . . 4 1 Fire 127 | . 94 3 9 . 2 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Lost 3 parts (1p2w) 439 | -10/Materials | Build established: Scavenger-Mutant 593 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered Mines 615 | -10/Mines | Assembled infested the area 640 | -10/Mines | Learned Materials terminal intel 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 779 | -10/Mines | Lost 3 parts (1p1n1w) 834 | -10/Mines | Discovered new exit (range 5) 857 | -10/Mines | Met a Derelict shopkeep closing up shop 890 | -10/Mines | Entered Materials 890 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Loaded intel: 12 terminal locations 1019 | -9/Materials | Build established: Mutant 1039 | -9/Materials | Discovered new exit (range 6) 1044 | -9/Materials | Entered Mines 1055 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1096 | -9/Mines | Entered Zion 1155 | -7/Zion | Discovered new exit (range 11) 1165 | -7/Zion | Given the Hacking Drone Bay 1165 | -7/Zion | Found Prototype Device 1389 | -7/Zion | Learned location of Warlord (-5) 1447 | -7/Zion | Given A8's code to call for help 1473 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1652 | -7/Zion | Found Prototype Device 1652 | -7/Zion | Identified Bomb Factory No. 2 1771 | -7/Zion | Opened final containment barrier to the Deep Caves 1785 | -7/Zion | Discovered new exit (range 5) 1787 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1789 | -7/Zion | Entered Deep Caves 1893 | -7/Deep Caves | Attacked by Z-Imprinter 1933 | -7/Deep Caves | Destroyed Z-Imprinter 1963 | -7/Deep Caves | Lost 8 parts (1p3n1u3w) 1987 | -7/Deep Caves | Z-Facility disabled 1988 | -7/Deep Caves | Core integrity fell below 50% 2018 | -7/Deep Caves | Lost 4 parts (1n2u1w) 2020 | -7/Deep Caves | Found Prototype Protection 2020 | -7/Deep Caves | Identified Zio. Heavy Carapace 2023 | -7/Deep Caves | Found Prototype Protection 2023 | -7/Deep Caves | Identified Zio. Weapon Casing 2030 | -7/Deep Caves | Core integrity fell below 20% 2030 | -7/Deep Caves | Destroyed by HN-Y3O(z) with Zionite Laser-S Last Messages --------------- 01987_ Destroyed Mak. Hacking Suite. 01987_ LM-LKY(o) destroyed. 01987_ Destroyed Hover Unit. 01987_ Destroyed Datajack. 01987_ D2-O1K(o) destroyed. 01987_ 0M-TNU(o) destroyed. 01987_ Grenade Launcher destroyed. 01987_ Destroyed Grenade Launcher. 01987_ Imp. Light Armor Plating destroyed. 01987_ Destroyed Imp. Light Armor Plating. 01987_ Lgt. Treads destroyed. 01987_ Destroyed Lgt. Treads. 01987_ Sml. Storage Unit destroyed. 01987_ Destroyed Sml. Storage Unit. 02020_ Acquired Prototype Protection. 02020_ Identified Zio. Heavy Carapace. 02023_ Acquired Prototype Protection. 02023_ Identified Zio. Weapon Casing. 02024_ Dropped Zio. Weapon Casing. 02029_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????###?????????????? | | ?????????????????????????? #### #?????????????? | | ?????????????????????????? # ## ???????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | | ????????????????????????## ??????????? | | ????????????????????????# ?????????? | | ?????????????????????#### z ?????????? | | ????????????????????## z; z ????????? | | ????????????????????# zzz ???? | | ????????????????????#! ; @ "??? | | ????????????????????##;#; """" | | ?????????????????????#### """" | | ???????????????????????# "" | | ???????????????????????## "" | | ?????????????????????#### " | | ????????????????????## # | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????## | | ?????????????????????### | | ???????????????????????# | | ???????????????????????## | | ????????????????????????# | | ????????????????????????## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ???????????????????????? | | ?????????????????????? | | ????????????????????? | | ???????????????????? | | ??????????????????? | | ???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLightpackLance Manual? 0 Play Time 00:23:07 Cumulative 289.2 hours Start 2021.03.04 @ 15:03:40 End 2021.03.04 @ 16:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 133 Adventurer 79 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55824e34-95c2-4884-9eec-008d1f14e5f1