Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 16:35:09 Player: OctagonalPrism Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1201) 1201 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 4552 Bonus ------- Follower Combat Kills 126 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 132/160 System Corruption 1% Temperature Cool (17) Movement Treading (225) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Backup Plating I Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Advanced Treads Combat Airjet Army-in-a-Box Particle Gun Mini Grenade Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Flail > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Combat Airjet Backup Plating I Army-in-a-Box Particle Gun Mini Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 62 | 6 11 11 7 3 19 5 Power 5 | 1 1 1 . . 1 1 Engine 3 | 1 1 . . . 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 2 3 . . 5 . Treads 12 | 2 2 3 . . 5 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 4 2 5 . 8 1 Device 10 | . 2 2 2 . 4 . Storage 5 | 1 2 . 2 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . 1 . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 24 | 2 4 5 2 3 5 3 Energy Gun 10 | . 2 3 . 2 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | 2 2 1 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 2 | . . 1 1 . . . System Corruption 4 | . . 2 2 . . . Parts Lost 10 | . . 2 . 1 4 3 Power 2 | . . . . . 1 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . . . . 1 1 Weapon 4 | . . 1 . 1 2 . Highest Loss Streak 4 | . . 1 . 1 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 95 97 79 100 84 98 Engine 7 | . 14 11 . . 4 7 Core 4 | . . 2 14 14 4 1 Treads 24 | . 28 26 28 28 17 17 Device 12 | . 12 13 8 . 14 18 Storage 11 | . 11 14 14 14 9 9 Processor 2 | . . . . . 7 9 Hackware 3 | . . . . 14 9 6 Protection 1 | . . . . . 2 11 Energy Gun 10 | . 12 13 . 14 9 16 Ballistic Gun 8 | . 15 12 . 14 4 1 Special Melee Weapon 2 | . . . 14 . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 12 32 32 27 29 37 38 Greatest Support 44 | 40 40 40 40 40 44 44 Greatest Overweight (x) 1 | . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 1 8 10 15 14 15 15 Average Carried 9 | . 4 7 10 13 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 7 8 15 13 14 13 Class Distribution -------------------- 74% | Mutant 17% | Skirmisher 4% | Scavenger-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1072 | 204 210 204 . 148 200 106 Remotely . | . . . . . . . Salvage Created 1354 | . 475 237 . 18 436 188 Parts 87 | . 41 9 . 2 24 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 52 | . 13 23 . 1 9 6 Melee 3 | . . . . . 3 . Guns 29 | . 11 8 . 1 3 6 AOE 19 | . 2 15 . . 2 . Classes Destroyed 9 | . 5 1 . . 2 1 Operator 2 | . 2 . . . . . Watcher 5 | . 2 . . . 3 . Swarmer 14 | . 6 3 . 1 1 3 Grunt 15 | . 6 2 . . 6 1 Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Subdweller 1 | . 1 . . . . . Assembled 18 | . . 18 . . . . Best Kill Streak 18 | . 3 18 . 1 3 3 Combat Bots Only 18 | . 3 18 . 1 3 3 Max Kills in Single Turn 4 | . 2 4 . 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 4 | . 2 4 . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 244 | . 47 45 . 5 50 97 Missed 63 | . 16 10 . 1 11 25 Damage Taken 2838 | . 422 595 . 39 818 964 Core 695 | . 62 78 . . 344 211 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 259 | . . . . . 259 . Core Remaining (%) 72 | 100 . . . 44 . . Volleys Fired 123 | . 41 30 . 4 24 24 Largest 2 | . 2 2 . 2 2 2 Hottest 126 | . 90 65 . 65 126 126 Shots Fired 226 | . 82 49 . 8 44 43 Gun 211 | . 82 42 . 8 40 39 Cannon . | . . . . . . . Launcher 15 | . . 7 . . 4 4 Special . | . . . . . . . Kinetic 98 | . 48 30 . 4 10 6 Thermal 53 | . . . . . 20 33 Explosive 15 | . . 7 . . 4 4 Electromagnetic 60 | . 34 12 . 4 10 . Robot Hit Streak 12 | . 9 12 . 4 10 5 Robot Miss Streak 5 | . 5 3 . 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 167 | . 51 36 9 5 39 27 Core Hits 104 | . 27 39 . 2 22 14 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Burn 1 | . . . . . . 1 Smash 2 | . . . . . 2 . Melee Attacks 19 | . . . 9 . 10 . Impact 10 | . . . . . 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . . . 9 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3782 | . 682 1178 . 52 1211 659 Guns 1853 | . 558 317 . 52 478 448 Cannons . | . . . . . . . Explosions 1582 | . 124 861 . . 386 211 Melee 347 | . . . . . 347 . Ramming . | . . . . . . . Kinetic 571 | . 306 166 . 24 50 25 Thermal 839 | . 124 . . . 292 423 Explosive 1458 | . . 861 . . 386 211 Electromagnetic 567 | . 252 151 . 28 136 . Impact 347 | . . . . . 347 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 3 5 5 . 1 Average Corruption 2 | . 1 1 3 5 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 1 9 9 5 . . Message Errors 8 | . . 4 4 . . . Matter Fused 6 | . . 1 4 1 . . Heat Flow Errors 4 | . . 3 . 1 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 3 | . . 1 1 1 . . Data Loss (major) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 205 | . 16 73 . . 116 . Projectiles . | . . . . . . . Explosions 106 | . 16 73 . . 17 . Melee 99 | . . . . . 99 . Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 248 | . 22 67 . . 109 50 Shots 8 | . 1 2 . . 3 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 227 | . 108 192 . 227 192 123 Average Temperature 53 | . 40 49 . 70 73 48 Received Heat Transfer 814 | . 93 211 . 6 306 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 4 | . . . . . 4 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 1630 | . 150 . . . 592 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 255 | . 239 203 . 54 255 223 Initial 94 | . . 54 . . 20 94 Average 81 | . 115 67 . 47 67 158 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 91 | 100 76 99 . 100 92 92 Level 1 8 | . 23 . . . 7 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 20 27 . 4 12 11 Peak Tracking Total 12 | . 3 12 . 2 5 5 Tactical Retreats 6 | . 2 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 6 | . 2 1 . . 3 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 16 | . 8 2 . . 6 . Terminals 11 | . 7 1 . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 25 3 . . 15 . Successful 27 | . 16 1 . . 10 . Failed 16 | . 9 2 . . 5 . Catastrophic 4 | . 2 1 . . 1 . Database Lockouts . | . . . . . . . Manual 29 | . 18 . 1 . 10 . Terminals 33 | . 23 2 . . 8 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 8 | . 5 1 . . 2 . Part Schematic 2 | . . . . . 2 . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 10 . . . 3 . Terminals 11 | . 9 . . . 2 . Track 1 | . 1 . . . . . Botnet 7 | . 6 . . . 1 . Disrupt 1 | . 1 . . . . . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 1 . . 5 . Full Trace Events 4 | . 3 1 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . 7 . . . Non-combat 3 | . . . 3 . . . Combat 4 | . . . 4 . . . Robot Hacks Applied 7 | . . . 7 . . . parse_system 7 | . . . 7 . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 2 . . Highest-Rated Group 40 | . . 40 24 24 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 11 . 9 . . Total Damage 199 | . . 129 . 70 . . Kills 4 | . . 2 . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4368 | 65 906 1063 683 212 1255 184 Spaces Moved 2267 | 38 466 564 404 119 614 62 Core 4 | 4 . . . . . . Treads 2263 | 34 466 564 404 119 614 62 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 Average Speed 159 | 148 160 166 160 160 154 146 Slowest Speed 240 | 160 160 240 160 160 225 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 78 92 71 36 30 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 95 | . 6 60 . . 25 4 Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 93 | . 6 60 . . 23 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2791 | 44 551 645 441 133 864 113 Wait 266 | . 26 34 . 8 177 21 Move 2261 | 37 465 563 403 118 613 62 Hop . | . . . . . . . Pick Up 28 | 1 3 1 13 . 9 1 Fast Attach 19 | 6 4 1 . . 8 . Attach 24 | . . 6 7 2 7 2 Detach 14 | . 3 4 4 . 3 . Swap 19 | . 7 4 . 1 4 3 Drop 18 | . 2 2 5 . 9 . Fire 123 | . 41 30 . 4 24 24 Melee 19 | . . . 9 . 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 566 | -10/Materials | Derelicts attacked the area 621 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Entered Mines 973 | -10/Mines | Learned location of Storage (-7) 977 | -10/Mines | Met a Derelict bent on vengeance 1123 | -10/Mines | Learned Materials garrison access intel 1154 | -10/Mines | Assembled infested the area 1178 | -10/Mines | Core integrity fell below 50% 1215 | -10/Mines | Destroyed 18 combat bots 1269 | -10/Mines | Discovered new exit (range 9) 1457 | -10/Mines | Learned Materials stockpile data 1534 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1585 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Discovered new exit (range 3) 1653 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2027 | -10/Mines | Discovered new exit (range 6) 2035 | -10/Mines | Entered Exiles 2035 | -10/Exiles | Accompanied by 2 allies 2079 | -10/Exiles | Met 8R-AWN 2111 | -10/Exiles | Met EX-HEX 2262 | -10/Exiles | Met EX-DEC 2324 | -10/Exiles | Visited The Gauntlet 2469 | -10/Exiles | Met EX-BIN 2496 | -10/Exiles | Aligned with FarCom system 2498 | -10/Exiles | Given EX-Vault access code 2535 | -10/Exiles | Opened EX-Vault 2547 | -10/Exiles | Found Prototype Energy Cannon 2548 | -10/Exiles | Identified Latent Energy Streamer 2551 | -10/Exiles | Found Prototype Flight Unit 2556 | -10/Exiles | Found Prototype Device 2591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2697 | -10/Exiles | Discovered new exit (range 14) 2718 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2718 | -10/Exiles | Entered Mines 2718 | -9/Mines | Accompanied by 2 allies 2751 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2920 | -9/Mines | Discovered new exit (range 7) 2930 | -9/Mines | Entered Materials 2930 | -8/Materials | Evolved 4 slots: Utility x4 2932 | -8/Materials | Loaded intel: 1 garrison access location 3006 | -8/Materials | Repaired Lgt. Treads 3252 | -8/Materials | Build established: Skirmisher 3601 | -8/Materials | Lost 4 parts (1p1u2w) 3656 | -8/Materials | Repaired Adv. Treads? 3999 | -8/Materials | Core integrity fell below 50% 4183 | -8/Materials | Identified exit to Garrison 4185 | -8/Materials | Entered Garrison 4273 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Triggered checkpoint 4335 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Core integrity fell below 20% 4339 | -8/Garrison | Triggered checkpoint 4369 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Beams of light sweep through the air. An alarm sounds. P-60 Hacker destroyed. Lgt. Deuterium Engine destroyed. Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. Slug penetrates Wall. Adv. Treads destroyed. Slug penetrates Y-45 Defender. Y-45 Defender destroyed. Acquired 53 matter. H-55 Commando destroyed. Acquired 22 matter. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????##### ######?????????????????? | | ??????????????### ##????????????????? | | ?????????????? ? ?????????????????? | | ??????????????? ? ?????????????????? | | ????????????????# ?# # #?????????????????? | | ??????????????### ## ###???????????????? | | ??????????????# #???????????????? | | ??????????????# = #???????????????? | | ??????????????# =![ #???????????????? | | ??????????????# !%! #???????????????? | | ????????????????#????# [=[#!= =###???????????????? | | ?????????????#### ## =!@## %##########????????? | | ??????????? =!=Y #????????? | | ?????????? g #????????? | | ???????????###### ! ####### #????????? | | ????????????????## ## =% ## ##?????# #????????? | | ?????????????????# ??# * ## #??????# #????????? | | ?????????????????#???####### #??????# #????????? | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# ######## #????????? | | ???????????????????????????# ##### #??? | | ???????????????????????????# #??? | | ???????????????????????????########### ##### #??? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#%*#????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????#[ | | ?????????????????????????????????????#= | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 230 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyDiametricAutocannon Manual? 0 Play Time 00:39:35 Cumulative 55.2 hours Start 2024.08.01 @ 15:56:57 End 2024.08.01 @ 16:35:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3901a84-8009-42cd-92d4-0d60d0abd9d0