Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 13:13:01 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (759) 759 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 353/400 Matter 37/500 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Faulty Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Matter Pod > --- WEAPON (4) ------- Light Cannon Light Cannon Light Cannon EMP Blaster > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Matter Pod > --- WEAPON ----------- Light Cannon Light Cannon Light Cannon EMP Blaster > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 27 | 7 9 11 Power 8 | 2 1 5 Engine 8 | 2 1 5 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon 7 | . 4 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 91 | . 88 94 Engine 12 | . 14 10 Treads 23 | . 28 18 Device 6 | . 3 11 Storage 12 | . 14 11 Energy Gun 3 | . 5 . Energy Cannon 1 | . 3 . Ballistic Gun 5 | . 10 . Ballistic Cannon 24 | . 8 41 Naked Turns . | . . . Heaviest Build 26 | 13 16 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 4 Most Carried 4 | 1 4 3 Average Carried 2 | . 1 2 Final Capacity 6 | 6 6 4 Final Carried 4 | 1 4 2 Class Distribution -------------------- 54% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1091 | 62 552 477 Remotely . | . . . Salvage Created 1168 | . 657 511 Parts 80 | . 32 48 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 7 11 Guns 3 | . 3 . Cannons 14 | . 4 10 AOE 1 | . . 1 Classes Destroyed 10 | . 5 5 Worker 4 | . 1 3 Builder 9 | . 4 5 Tunneler 1 | . . 1 Hauler 4 | . 1 3 Recycler 3 | . 3 . Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 3 | . . 3 Grunt 12 | . 7 5 Sentry 3 | . . 3 Best Kill Streak 6 | . 4 6 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 965 | . 458 507 Core 122 | . 75 47 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 103 | . 60 43 Largest 4 | . 2 4 Hottest 140 | . 80 140 Shots Fired 278 | . 118 160 Gun 66 | . 66 . Cannon 211 | . 52 159 Launcher 1 | . . 1 Special . | . . . Kinetic 238 | . 79 159 Thermal 39 | . 39 . Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 17 | . 17 8 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 164 | . 75 89 Core Hits 53 | . 25 28 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2532 | . 1040 1492 Guns 543 | . 543 . Cannons 1972 | . 497 1475 Explosions 17 | . . 17 Melee . | . . . Ramming . | . . . Kinetic 2122 | . 647 1475 Thermal 393 | . 393 . Explosive . | . . . Electromagnetic 17 | . . 17 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 23 | . 7 16 Projectiles 18 | . 7 11 Explosions 5 | . . 5 Melee . | . . . Knockbacks 9 | . 2 7 Impact . | . . . Kinetic 8 | . 1 7 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 317 | . 243 317 Average Temperature 80 | . 72 90 Received Heat Transfer 414 | . 261 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 962 | . 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 329 | . 168 329 Average Influence 113 | . 79 159 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 62 Level 1 17 | . . 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 12 16 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 12 | . 5 7 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Locate Traps 3 | . 2 1 Disarm Traps 2 | . 2 . Maintenance Status 1 | . . 1 Transport Status 1 | . . 1 Recall Reinforcements 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1516 | 53 765 698 Spaces Moved 679 | 32 348 299 Core 7 | 7 . . Treads 672 | 25 348 299 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 135 160 164 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 51 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 873 | 38 437 398 Wait 55 | . 17 38 Move 677 | 31 347 299 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 20 | 6 6 8 Attach 3 | . . 3 Detach . | . . . Swap 4 | 1 3 . Drop 10 | . 4 6 Fire 103 | . 60 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Weapon x2 862 | -9/Materials | Repaired Lgt. Cannon 1116 | -9/Materials | Build established: Gunner 1208 | -9/Materials | Discovered new exit (range 21) 1517 | -9/Materials | Self-destructed Last Messages --------------- 01495_ U-05 Engineer lays Concrete. 01496_ Acquired 29 matter. 01497_ U-05 Engineer lays Concrete. 01497_ Dropped Cld. Ion Engine. 01499_ U-05 Engineer lays Concrete. 01500_ Acquired Prototype Engine. 01500_ Identified Hvy. Ion Engine. 01500_ Malfunction: Lgt. Cannon damaged (-40). 01500_ U-05 Engineer lays Concrete. 01503_ Acquired Lgt. Treads. 01504_ Dropped Faulty Hvy. Ion Engine. 01506_ Acquired Cld. Ion Engine. 01508_ Dropped Cld. Ion Engine. 01509_ U-05 Engineer lays Concrete. 01510_ Acquired Faulty Hvy. Ion Engine. 01510_ Malfunction: Heat Sink damaged (-9). 01512_ Dropped Faulty Hvy. Ion Engine. 01515_ Acquired Faulty Hvy. Ion Engine. 01515_ Heat Sink permanently disabled. 01515_ Malfunction: Power surge. 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