Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.26 @ 23:50:10 // Winter2019/RPGLIKE Player: Skitgris Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (903) 903 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4793 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- Phase Cannon Heavy Mace > --- INVENTORY (6) ---- Improved Flight Unit Improved Sensor Array Advanced ECM Suite Shock Rifle Light Cannon Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON ----------- Precision Shock Rifle Proton Cannon Heavy Mace > --- INVENTORY -------- Wheel Improved Flight Unit Shock Rifle Shock Rifle Light Cannon Maul [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Transmission Jammer Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . 3 2 1 1 . 3 Power 1 | . . . . . . 1 Propulsion 2 | . 1 . . . . 1 Utility 5 | . 1 1 1 1 . 1 Weapon 2 | . 1 1 . . . . Parts Attached 23 | 3 2 5 4 4 5 . Power 1 | . . . . 1 . . Engine 1 | . . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 1 . 2 . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 8 | . 1 1 3 1 2 . Device 5 | . . 1 1 1 2 . Storage . | . . . . . . . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 2 1 2 3 . Energy Gun 6 | 2 . 1 . 2 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 2 | . . . . 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . 1 . 1 Average Slot Usage (%) 85 | . 57 74 97 92 96 77 Engine 10 | . 14 11 10 9 9 7 Wheel 3 | . 14 8 . . . . Flight 13 | . . 7 21 18 18 14 Device 15 | . . 6 8 15 24 21 Processor 13 | . 1 11 13 18 18 14 Hackware 1 | . . . 9 4 . . Energy Gun 11 | . 14 11 10 13 9 6 Energy Cannon 4 | . . . . . 8 7 Ballistic Cannon 4 | . 12 11 10 4 . . Impact Weapon 6 | . . 2 10 9 9 7 Naked Turns . | . . . . . . . Heaviest Build 27 | 7 10 15 15 22 27 27 Greatest Support 36 | 16 21 22 22 22 36 36 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | . 3 3 3 5 6 6 Average Capacity 4 | . 2 3 3 4 5 6 Most Carried 6 | . 3 3 3 5 6 6 Average Carried 4 | . 1 2 3 4 5 6 Final Capacity 6 | . 3 3 3 5 6 6 Final Carried 6 | . 2 3 3 5 6 6 Class Distribution -------------------- 60% | Hacker-Ninja 21% | Mutant 13% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 541 | 200 113 . 31 51 146 . Remotely . | . . . . . . . Salvage Created 866 | 59 210 . 33 47 437 80 Parts 54 | . 18 4 . . 23 9 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 20 | . 8 2 . 2 6 2 Melee 5 | . . . . 1 2 2 Guns 4 | . 3 1 . . . . Cannons 10 | . 5 1 . . 4 . Classes Destroyed 12 | 1 2 1 2 1 4 1 Worker 3 | . 1 . . . 1 1 Builder 1 | . . . 1 . . . Tunneler 2 | . . . 1 1 . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . 1 . Watcher 1 | . . . . . . 1 Swarmer 4 | . . . . 2 . 2 Grunt 12 | . 8 1 . . 3 . Duelist 1 | . . 1 . . . . Sentry 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 6 | 1 6 2 2 2 3 3 Combat Bots Only 6 | . 6 2 . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 1951 | 20 222 58 121 366 741 423 Core 1582 | 18 179 49 93 293 622 328 Absorbed by Shields 21 | . . . . . 21 . Redirected to Core 1187 | 8 138 32 81 261 403 264 Core Remaining (%) 69 | 97 100 98 83 34 7 . Volleys Fired 60 | 12 28 5 . 2 13 . Largest 2 | 1 2 2 . 1 2 . Hottest 159 | 40 75 75 . 55 159 . Shots Fired 95 | 12 52 10 . 2 19 . Gun 55 | 12 28 5 . 2 8 . Cannon 40 | . 24 5 . . 11 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 29 | . 24 5 . . . . Thermal 19 | . . . . . 19 . Explosive . | . . . . . . . Electromagnetic 47 | 12 28 5 . 2 . . Robot Hit Streak 48 | 5 24 33 . . 48 . Robot Miss Streak 3 | 1 3 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 104 | 10 39 9 3 6 25 12 Core Hits 39 | 3 14 4 . 1 11 6 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 151 | . . 3 17 28 84 19 Impact 151 | . . 3 17 28 84 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 2 1 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2800 | 184 600 216 250 282 872 396 Guns 632 | 143 337 59 . . 93 . Cannons 637 | . 263 69 . . 305 . Explosions 129 | 41 . 88 . . . . Melee 1402 | . . . 250 282 474 396 Ramming . | . . . . . . . Kinetic 332 | . 263 69 . . . . Thermal 527 | 41 . 88 . . 398 . Explosive . | . . . . . . . Electromagnetic 539 | 143 337 59 . . . . Impact 1402 | . . . 250 282 474 396 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 1 | . . . . 2 1 . Corruption Purged . | . . . . . . . Effects 7 | . . . . 2 5 . Message Errors 2 | . . . . 1 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 391 | . 3 . 141 107 109 31 Projectiles 6 | . 3 . . . 3 . Explosions . | . . . . . . . Melee 385 | . . . 141 107 106 31 Knockbacks 13 | . 5 1 3 1 2 1 Impact 7 | . . . 3 1 2 1 Kinetic 6 | . 5 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | 21 . . . . . . Shots 1 | 1 . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 488 | 12 283 93 . 20 488 . Average Temperature 148 | 12 115 49 . 10 219 . Received Heat Transfer 394 | . 162 24 63 27 55 63 Effects 15 | . 2 . . . 13 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 9 | . 2 . . . 7 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . . . 7 1 3 . Impact Corruptions 17 | . . . 5 5 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 755 | 100 . 100 . . 555 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 384 | 5 326 191 287 237 384 345 Initial 161 | . 2 117 68 111 100 161 Average 182 | 1 137 158 149 132 240 223 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 60 | 100 67 100 82 90 32 61 Level 1 39 | . 32 . 17 9 67 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 3 . 3 . Investigation 2 | . 2 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 3 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 15 5 13 8 23 11 Peak Tracking Total 9 | . 8 6 9 7 6 6 Tactical Retreats 12 | . 2 . 2 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 2 . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . 2 . . 2 2 . Terminals 5 | . 2 . . 1 2 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . . 4 4 . Successful 4 | . 1 . . 1 2 . Failed 8 | . 3 . . 3 2 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 10 | . 4 . . 2 4 . Terminals 10 | . 4 . . 2 4 . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Matter 212 | . . . . 212 . . Time 106 | . . . . 106 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1671 | 51 308 121 133 265 695 98 Spaces Moved 2094 | 21 210 115 228 366 1049 105 Core . | . . . . . . . Treads . | . . . . . . . Legs 4 | 4 . . . . . . Wheels 283 | 17 210 56 . . . . Hover . | . . . . . . . Flight 1807 | . . 59 228 366 1049 105 Fastest Speed 32 | 100 100 32 32 32 32 32 Average Speed 41 | 103 100 65 32 32 32 32 Slowest Speed 120 | 120 100 100 32 32 32 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . 1 1 . Exploration Rate (%) 20 | 2 35 15 30 18 40 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 116 | . . 3 14 21 72 6 Terrain Destroyed 124 | 5 . 6 14 21 72 6 Melee 115 | . . 3 14 21 71 6 Projectile 1 | . . . . . 1 . AOE 8 | 5 . 3 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2499 | 38 256 143 253 455 1221 133 Wait 75 | . 1 8 1 37 19 9 Move 2088 | 20 209 114 227 365 1048 105 Hop . | . . . . . . . Pick Up 13 | . 4 2 1 4 2 . Fast Attach 12 | 2 . 4 3 . 3 . Attach 4 | . 2 1 . 1 . . Detach 1 | . . . . . 1 . Swap 7 | 1 . . 1 3 2 . Drop 14 | 3 . 2 3 2 4 . Fire 60 | 12 28 5 . 2 13 . Melee 151 | . . 3 17 28 84 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 50 | . . . . 13 37 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 24 | . 12 4 . . 8 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low / *Ext) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Upgraded with Propulsion slot (x1) 53 | -10/Materials | Upgraded with Utility slot (x1) 53 | -10/Materials | Upgraded with Weapon slot (x1) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Entered another Materials area 362 | -9/Materials | Reached level 2 362 | -9/Materials | Reached level 3 362 | -9/Materials | Upgraded with Weapon slot (x1) 390 | -9/Materials | Reached level 4 469 | -9/Materials | Upgraded with Utility slot (x1) 480 | -9/Materials | Discovered new exit (range 5) 481 | -9/Materials | Identified exit to Materials 481 | -9/Materials | Entered another Materials area 483 | -8/Materials | Reached level 5 483 | -8/Materials | Reached level 6 581 | -8/Materials | Garrison activated, responded to threat 588 | -8/Materials | Upgraded with Utility slot (x1) 601 | -8/Materials | Discovered new exit (range 4) 601 | -8/Materials | Identified exit to Factory 614 | -8/Materials | Entered Factory 616 | -7/Factory | Reached level 7 616 | -7/Factory | Reached level 8 616 | -7/Factory | Reached level 9 616 | -7/Factory | Upgraded with Utility slot (x1) 730 | -7/Factory | Crushed by falling debris 820 | -7/Factory | Core integrity fell below 50% 857 | -7/Factory | Fabricated Adv. Plasma Cannon? 865 | -7/Factory | Reached level 10 875 | -7/Factory | Discovered new exit (range 13) 878 | -7/Factory | Identified exit to Factory 879 | -7/Factory | Entered another Factory area 880 | -6/Factory | Core integrity fell below 50% 881 | -6/Factory | Reached level 11 881 | -6/Factory | Reached level 12 895 | -6/Factory | Crushed by falling debris 895 | -6/Factory | Core integrity fell below 20% 944 | -6/Factory | Discovered new exit (range 14) 948 | -6/Factory | Identified exit to Lower Caves 987 | -6/Factory | Build established: Hacker-Ninja 1160 | -6/Factory | Discovered new exit (range 24) 1167 | -6/Factory | Identified exit to Extension 1295 | -6/Factory | Reached level 13 1343 | -6/Factory | Identified exit to Factory 1574 | -6/Factory | Entered another Factory area 1574 | -5/Factory | Upgraded with Power slot (x1) 1575 | -5/Factory | Core integrity fell below 50% 1575 | -5/Factory | Core integrity fell below 20% 1576 | -5/Factory | Reached level 14 1576 | -5/Factory | Reached level 15 1576 | -5/Factory | Upgraded with Propulsion slot (x1) 1576 | -5/Factory | Upgraded with Utility slot (x1) 1660 | -5/Factory | Reached level 16 1672 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01653_ K-01 Serf collects debris. 01655_ U-05 Engineer builds a Door. 01656_ K-01 Serf destroyed. 01657_ Slug penetrates Wall. 01660_ Reached level 16. 01663_ Penetrated by Slug. 01663_ U-05 Engineer destroyed. 01664_ Door malfunctions. 01665_ U-05 Engineer repairs door. 01666_ Penetrated by Slug. 01666_ Critical hit. 01666_ Hvy. Laser destroyed. 01669_ Penetrated by Slug. 01669_ R-10 Processor collects Structural Scanner. 01669_ S-27 Virus misfires. 01671_ Sneak attack on R-10 Processor. 01671_ Destroyed Com. Wheel. 01671_ R-10 Processor system corrupted by crushing effect. 01671_ R-10 Processor knocked back. 01672_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????#########???## + ????????# ???? | | ???????????????????????????## #?????????#????? | | ???????????????????????????## #??????????????? | | ???????????????????????????## ##?????????????? | | ??????????????????????????## #?????????????? | | ??????????????????????????## ########## #??? | | ??????????????????????????## #??? | | ???????????????????????????# ##########+#??? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????### ###?????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ! #???????????????? | | ?????????????????????????????# %x#############???? | | ?????????????????????????????# *[#= #???? | | ?????????????????????????????# *%+[ ! ]#???? | | ??????????????????????###+#### !=#x #???? | | ??????????????????????# ## =%# """ """ #???? | | ??????????????????????# ! = # """ """ ]#???? | | ??????????????????????# Y s%s # """ """ #???? | | ??????????????????????# R * #############???? | | ??????????????????????# ##+###???????????????? | | ??????????????????????###@###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#R#??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????x?????????????? ??????????????????????? | | ??????x?????????????????! ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ! ?????????X???????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????x?????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????x??????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????k ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 36 Terrain Scan Density 110 Jamming Range 8 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Levels Raised 15 | . . 3 2 4 3 3 XP Earned 26540 | 4000 1200 3600 3874 4893 4893 4080 XP Spent 24600 | . 3725 4650 2750 4150 5000 4325 Upgrades 56 | . 11 10 5 5 16 9 Power Slot 1 | . . . . . . 1 Propulsion Slot 2 | . 1 . . . . 1 Utility Slot 5 | . 1 1 1 1 . 1 Weapon Slot 2 | . 1 1 . . . . Core Integrity 11 | . . . . . 6 5 Energy Generation 3 | . . . 2 . . 1 Mass Support 3 | . 1 1 . . 1 . Inventory Capacity 6 | . 3 . . 2 1 . Sight Range 4 | . 1 . 2 . 1 . Sensor Range 10 | . 2 1 . . 7 . Terrain Scan Density 1 | . . 1 . . . . Ranged Accuracy 3 | . 1 2 . . . . Melee Accuracy 2 | . . . . 2 . . Hack Attack % 3 | . . 3 . . . . Protomatter Created 401 | . 152 64 . 24 145 16 Integrity Restored 477 | . 242 52 . . 183 . Core 421 | . 197 41 . . 183 . Parts 56 | . 45 11 . . . . Protomatter Decayed 235 | . 55 45 27 24 84 . Game ------ Seed AdvancedUtilityPick Manual? 0 Play Time 00:41:32 Cumulative 46.5 hours Start 2021.09.26 @ 22:50:06 End 2021.09.26 @ 23:50:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 17 Adventurer 28 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 8b331434-41fc-496f-a0f5-8f4c9bc027c2