Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 13:23:05 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (400) 400 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1685 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 208/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Medium Storage Unit Seismic Detector Assault Rifle Assault Rifle EMP Blaster EMP Blaster Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Small Storage Unit Transport Network Coupler Light Cannon Light Cannon EMP Blaster EMP Blaster Datajack [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 4 13 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . 1 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 7 | 2 5 . . Device 3 | 2 1 . . Storage 3 | . 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 6 . . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 10 | . 10 . . Parts Lost 4 | . 3 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 61 | . 59 85 62 Engine 2 | . 1 14 11 Flight 5 | . 5 14 7 Device 12 | . 14 . . Storage 11 | . 12 14 11 Processor 2 | . . 14 11 Energy Gun 8 | . 10 . . Ballistic Gun 15 | . 14 28 22 Naked Turns . | . . . . Heaviest Build 16 | 3 16 12 12 Greatest Support 4 | 3 4 4 4 Greatest Overweight (x) 5 | . 5 2 3 Average Overweight (x) 1 | . 2 2 2 Largest Inventory Capacity 10 | 5 10 8 8 Average Capacity 8 | 5 8 8 8 Most Carried 10 | 4 10 8 8 Average Carried 6 | 2 7 8 8 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 514 | 271 243 . . Remotely . | . . . . Salvage Created 878 | 177 701 . . Parts 56 | 15 41 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 10 . . Guns 9 | . 9 . . AOE 1 | . 1 . . Classes Destroyed 8 | 2 6 . . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Best Kill Streak 4 | 4 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 3 | 1 3 . . Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 82 | . 73 . 9 Missed 29 | . 26 . 3 Damage Taken 653 | . 574 . 79 Core 230 | . 230 . . Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 106 | 31 74 . 1 Largest 2 | 1 2 . 2 Hottest 85 | 20 85 . 40 Shots Fired 140 | 31 107 . 2 Gun 140 | 31 107 . 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 104 | 31 71 . 2 Thermal 36 | . 36 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 . 1 Robot Miss Streak 3 | 2 3 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 100 | 24 75 . 1 Core Hits 44 | 12 32 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1335 | 195 1129 . 11 Guns 1156 | 195 950 . 11 Cannons . | . . . . Explosions 179 | . 179 . . Melee . | . . . . Ramming . | . . . . Kinetic 706 | 195 500 . 11 Thermal 450 | . 450 . . Explosive . | . . . . Electromagnetic 179 | . 179 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 10 10 . Average Corruption 10 | . 10 10 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 37 | . 35 2 . Message Errors 5 | . 5 . . Matter Fused 8 | . 8 . . Heat Flow Errors 3 | . 2 1 . Energy Discharges 3 | . 3 . . Data Loss (minor) 8 | . 7 1 . Data Loss (major) 1 | . 1 . . Misfires 4 | . 4 . . Alerts 3 | . 3 . . Misdirections 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . 33 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . 171 124 . Average Temperature 40 | . 38 68 . Received Heat Transfer 294 | . 264 . 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1110 | . 1110 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 218 | 30 218 . 15 Initial 19 | . 19 . . Average 47 | 10 60 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 92 100 100 Level 1 5 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 20 . 8 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 10 | . 10 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Recycling Unit Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1579 | 116 1212 70 181 Spaces Moved 788 | 99 564 36 89 Core 540 | 99 412 . 29 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 248 | . 152 36 60 Fastest Speed 50 | 50 50 200 200 Average Speed 165 | 50 177 200 200 Slowest Speed 300 | 50 300 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 77 15 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 942 | 140 677 35 90 Wait 4 | . 4 . . Move 785 | 98 563 35 89 Hop . | . . . . Pick Up 21 | 6 15 . . Fast Attach 3 | . 3 . . Attach 10 | 4 6 . . Detach 2 | 1 1 . . Swap 4 | . 4 . . Drop 7 | . 7 . . Fire 106 | 31 74 . 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 422 | -10/Materials | System corruption reached 10% 461 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Core integrity fell below 50% 1256 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Core integrity fell below 20% 1329 | -10/Materials | Entered Mines 1387 | -10/Mines | Discovered new exit (range 8) 1388 | -10/Mines | Learned location of Storage (-7) 1399 | -10/Mines | Entered Materials 1399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Self-destructed Last Messages --------------- 01370_ System corrupted: Component data lost. 01387_ EXIT=FOUND 01388_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01390_ 5U-6FO(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01390_ 5U-6FO(g) slips back into the shadows. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01521_ Flight Unit destroyed. 01564_ K-01 Serf collects debris. 01579_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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