Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 18:12:20 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3418) 3418 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 7861 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 409/1000 Matter 193/300 Energy 100/100 System Corruption 14% Temperature Cool (58) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (15) --- Heavy Ion Engine Compact Matter Pod (150) ECM Suite System Shield Improved Heavy Laser Wave Gun Heavy Particle Cannon Advanced Plasma Cannon Advanced Plasma Cannon Light Cannon Improved Grenade Launcher Improved Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon > --- INVENTORY -------- Gravmag Array Gravmag Array Compact Matter Pod Improved Signal Interpreter ECM Suite System Shield Heavy Particle Cannon Light Cannon Improved Grenade Launcher Improved Grenade Launcher Powered Hammer [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 . 1 1 Utility 6 | . . 1 1 2 1 1 Weapon . | . . . . . . . Parts Attached 73 | 7 1 20 16 6 9 14 Power 7 | 1 . 2 2 . 1 1 Engine 5 | 1 . 2 1 . 1 . Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 8 3 2 3 4 Treads 11 | 2 . 4 3 2 . . Leg 4 | . . 4 . . . . Wheel 3 | . . . . . . 3 Hover 3 | . . . . . 2 1 Flight 1 | . . . . . 1 . Utility 18 | 2 1 3 5 2 3 2 Device 8 | 1 . 1 1 2 2 1 Storage 2 | 1 1 . . . . . Processor 4 | . . . 2 . 1 1 Hackware . | . . . . . . . Protection 4 | . . 2 2 . . . Artifact . | . . . . . . . Weapon 26 | 2 . 7 6 2 2 7 Energy Gun 4 | 1 . 2 . . 1 . Energy Cannon 7 | . . 1 1 2 1 2 Ballistic Gun 8 | 1 . 1 2 . . 4 Ballistic Cannon 3 | . . 2 1 . . . Launcher 3 | . . 1 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 . Parts Lost 28 | . . 5 6 3 3 11 Power 2 | . . . 1 . . 1 Propulsion 11 | . . 2 2 3 1 3 Utility 12 | . . 1 3 . 2 6 Weapon 3 | . . 2 . . . 1 Highest Loss Streak 5 | . . 5 3 3 1 4 To Critical Strikes . | . . . . . . . Average Backups 12 | . 3 11 13 12 14 13 Power 1 | . 1 1 1 1 . . Propulsion 1 | . . 2 2 . 1 . Utility 4 | . 2 5 4 5 6 3 Weapon 4 | . . 2 4 5 6 8 Tool/Special . | . . . . . . . Unused Backups 12 | . . 4 . . 2 6 Power 1 | . . 1 . . . . Propulsion 3 | . . 1 . . . 2 Utility 4 | . . . . . 1 3 Weapon 4 | . . 2 . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 100 97 98 82 79 49 Engine 6 | . 14 11 6 7 6 . Core 1 | . . . 2 . . 2 Treads 21 | . 28 27 35 25 15 . Leg 1 | . . 4 . . . . Wheel 1 | . . . . . . 6 Device 12 | . 14 13 10 10 17 7 Storage 8 | . 14 11 9 7 6 5 Processor 6 | . . . 6 7 12 9 Protection 5 | . . 7 8 7 5 . Energy Gun 2 | . 14 3 . . 5 1 Energy Cannon 4 | . . 1 2 9 7 2 Ballistic Gun 4 | . 14 7 5 4 . 4 Ballistic Cannon 4 | . . 7 10 . . . Peak Build Rating 65 | 7 7 17 22 29 61 65 Average Rating 26 | 5 7 14 20 25 40 46 On Entrance 19 | . 7 7 15 21 29 56 Naked Turns . | . . . . . . . Heaviest Build 49 | 13 28 43 47 45 49 46 Greatest Support 88 | 40 40 60 80 88 68 84 Greatest Overweight (x) 15 | . . 2 . . 15 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 1 5 15 15 14 15 15 Average Carried 12 | . 3 11 13 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 5 14 12 14 15 13 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2481 | 289 . 479 891 283 75 464 Remotely 62 | . . . 62 . . . Salvage Created 3358 | 155 . 785 1012 252 190 964 Parts 171 | 5 . 47 53 7 7 52 Haulers Intercepted 8 | . . 4 3 . . 1 Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 77 | . . 21 27 5 4 20 Guns 19 | . . 6 4 1 . 8 Cannons 36 | . . 8 18 4 3 3 AOE 21 | . . 7 5 . . 9 Classes Destroyed 15 | 2 . 6 3 2 . 2 Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Tunneler 4 | 3 . 1 . . . . Hauler 8 | . . 4 3 . . 1 Recycler 5 | 1 . . 3 . . 1 Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 22 | . . 6 7 . . 9 Grunt 32 | . . 9 15 4 . 4 Brawler 1 | . . 1 . . . . Sentry 12 | . . 5 4 . 2 1 Hunter 1 | . . . 1 . . . Programmer 8 | . . . . 1 2 5 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 1 . 5 8 4 1 5 Combat Bots Only 8 | . . 4 8 4 1 5 Max Kills in Single Turn 3 | 1 . 2 3 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 595 | . . 130 174 38 90 163 Missed 207 | . . 47 63 11 37 49 Hits 388 | . . 83 111 27 53 114 Projectile 388 | . . 83 111 27 53 114 Critical Strikes 16 | . . 3 5 3 . 5 Part Disruptions 2 | . . . . . . 2 Damage Taken 6423 | . 72 1097 1643 415 418 2778 Core 863 | . 18 98 121 17 18 591 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 92 75 78 97 97 . Volleys Fired 279 | 19 2 55 102 15 15 71 Largest 2 | 2 2 2 2 2 2 2 Hottest 196 | 60 60 124 108 135 155 196 Shots Fired 543 | 38 4 109 204 29 30 129 Gun 275 | 38 4 52 68 10 15 88 Cannon 247 | . . 48 130 19 15 35 Launcher 21 | . . 9 6 . . 6 Special . | . . . . . . . Kinetic 340 | 19 2 51 182 10 . 76 Thermal 182 | 19 2 49 16 19 30 47 Explosive 21 | . . 9 6 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 . 8 10 5 9 11 Robot Miss Streak 7 | 2 4 4 7 2 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 336 | 26 . 58 135 18 21 78 Core Hits 167 | 8 . 34 64 9 5 47 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 12 | . . 4 5 . 1 2 Burn 4 | . . 3 . . 1 . Destroy 3 | . . . 1 . . 2 Blast 5 | . . 1 4 . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9596 | 253 . 1473 3143 454 728 3545 Guns 3859 | 253 . 460 962 144 292 1748 Cannons 3524 | . . 466 1685 310 337 726 Explosions 2133 | . . 544 495 . 99 995 Melee 51 | . . . . . . 51 Ramming 29 | . . 3 1 . . 25 Kinetic 4751 | 108 . 530 2422 144 . 1547 Thermal 3076 | 145 . 396 225 310 728 1272 Explosive 1689 | . . 544 495 . . 650 Electromagnetic . | . . . . . . . Impact 51 | . . . . . . 51 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . 1 . . . . 14 Average Corruption 3 | . 1 . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 2 . . . . 15 Message Errors 1 | . 1 . . . . . Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . 1 . . . . 4 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 332 | . . 60 43 . 31 198 Projectiles 60 | . . . . . 31 29 Explosions 231 | . . 60 43 . . 128 Melee 41 | . . . . . . 41 Knockbacks 15 | . . 1 14 . . . Impact . | . . . . . . . Kinetic 14 | . . 1 13 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 502 | . . 120 . . . 382 Shots 9 | . . 4 . . . 5 Rammed 4 | . . . 1 . . 3 Targets Rammed 6 | . . 1 2 . . 3 Kicked 1 | . . 1 . . . . Crushed 1 | . . . 1 . . . Highest Temperature 494 | 40 20 231 54 44 216 494 Average Temperature 77 | 17 12 59 18 24 70 145 Received Heat Transfer 1671 | . . 273 837 207 102 252 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 12 | . . 4 1 . 5 2 Heat Transferred 4778 | 325 . 1112 333 481 1081 1446 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 2 1 . 2 Low Security (%) 65 | 100 100 40 72 88 100 20 Level 1 31 | . . 59 17 11 . 71 Level 2 3 | . . . 10 . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 525 | 5 . 310 525 230 126 421 Initial 230 | . . . 97 230 14 12 Average 143 | . . 171 154 112 27 306 Influence Increases 2795 | 20 . 684 883 140 213 855 Destroy 0b10 Robot/C 1540 | . . 420 540 100 80 400 Destroy 0b10 Robot/NC 110 | 20 . 30 40 5 . 15 Destroy Leader 358 | . . 108 118 10 40 82 Successful Hack 30 | . . 20 . 10 . . Disable Machine 330 | . . 45 75 15 60 135 Destroy Structure 322 | . . 61 50 . 33 178 Lose Combat Pursuer 105 | . . . 60 . . 45 Influence Decreases 2406 | 20 . 452 608 617 216 493 Entered New Map 443 | . . . 135 277 16 15 Time Decay 1693 | 20 . 402 413 310 180 368 Lost Part 270 | . . 50 60 30 20 110 Squads Dispatched 16 | . . 3 2 4 3 4 Investigation 2 | . . 2 . . . . Extermination 5 | . . . . 1 2 2 Reinforcement 9 | . . 1 2 3 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 3 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 2 27 46 9 5 27 Peak Tracking Total 8 | . 1 8 8 4 2 6 Tactical Retreats 7 | . . . 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 22 | . . 3 5 1 4 9 Max in Single Turn 4 | . . 1 3 1 4 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 10 | . 1 5 1 2 1 . Terminals 9 | . 1 4 1 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 4 15 2 5 2 . Successful 12 | . . 8 . 3 1 . Failed 16 | . 4 7 2 2 1 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . . 5 2 . . . Terminals 24 | . 4 11 2 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 4 . 3 1 . Robot Analysis 2 | . . 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 4 1 2 1 . Full Trace Events 4 | . 1 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2590 | 15 199 381 . 311 908 776 Sensors 1192 | . . . . 311 881 . IFF 724 | . . . . . 606 118 Seismic 1412 | 15 199 381 . . 41 776 Robot Analysis Total 2 | . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5189 | 227 199 1254 1051 697 908 853 Spaces Moved 2632 | 106 119 620 417 382 418 570 Core 52 | 6 . . . . 3 43 Treads 1951 | 100 119 547 417 382 386 . Legs 73 | . . 73 . . . . Wheels 191 | . . . . . . 191 Hover 365 | . . . . . 29 336 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 160 106 52 Average Speed 150 | 153 160 156 161 160 191 96 Slowest Speed 800 | 160 160 260 162 162 800 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 7 26 56 38 11 15 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 276 | . . 91 48 . 50 87 Melee . | . . . . . . . Projectile 32 | . . 1 11 . 4 16 AOE 244 | . . 90 37 . 46 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3311 | 132 124 800 586 437 497 735 Wait 212 | . . 54 36 22 39 61 Move 2626 | 105 118 619 416 381 417 570 Hop . | . . . . . . . Pick Up 39 | 1 3 18 5 4 5 3 Fast Attach 44 | 7 . 14 5 5 6 7 Attach 18 | . . 3 7 2 2 4 Detach 20 | . . 9 2 4 2 3 Swap 22 | . 1 7 7 . 1 6 Drop 44 | . . 20 4 4 10 6 Fire 279 | 19 2 55 102 15 15 71 Melee 1 | . . . . . . 1 Ram 3 | . . . . . . 3 Kick 1 | . . 1 . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Lost 5 parts (2n1u2w) 1028 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 16) 1681 | -9/Materials | Entered another Materials area 1681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -8/Materials | Build established: Mutant 2265 | -8/Materials | Lost 3 parts (1p1n1u) 2576 | -8/Materials | Discovered new exit (range 16) 2693 | -8/Materials | Destroyed 8 combat bots 2731 | -8/Materials | Identified exit to Factory 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Evolved 2 slots: Utility x2 3075 | -7/Factory | Lost 3 parts (3n) 3269 | -7/Factory | Allied Derelicts emerged from ambush trap array 3358 | -7/Factory | Build established: Scavenger-Mutant 3378 | -7/Factory | Discovered new exit (range 6) 3388 | -7/Factory | Identified exit to Factory 3429 | -7/Factory | Entered another Factory area 3429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -6/Factory | Build established: Skirmisher 4210 | -6/Factory | Discovered new exit (range 16) 4336 | -6/Factory | Identified exit to Factory 4337 | -6/Factory | Entered another Factory area 4337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4628 | -5/Factory | Build established: Mutant 4981 | -5/Factory | Lost 4 parts (1p3n) 5176 | -5/Factory | Lost 3 parts (3u) 5180 | -5/Factory | Core integrity fell below 50% 5187 | -5/Factory | System corruption reached 10% 5190 | -5/Factory | Self-destructed Last Messages --------------- 05169_ Slug penetrates P-70 Sage. 05169_ P-70 Sage suffers critical hit (Destroy). 05169_ Destroyed Antigrav System. 05169_ U-05 Engineer builds a Door. 05172_ Slug penetrates P-70 Sage. 05172_ Scanalyzer disabled. 05172_ Slug penetrates P-70 Sage. 05175_ System corrupted: KE Penetrator jammed. 05175_ Slug penetrates P-70 Sage. 05178_ P-70 Sage destroyed. 05178_ Switching to secondary target: P-70 Sage. 05178_ Slug penetrates Wall. 05181_ Slug penetrates Subcomponent Replicator. 05181_ Subcomponent Replicator disabled. 05181_ Slug penetrates Subcomponent Replicator. 05184_ Slug penetrates P-70 Sage. 05184_ Slug penetrates Subcomponent Replicator. 05187_ System corrupted: Heat flow error (+112). 05187_ Slug penetrates P-70 Sage. 05188_ KE Penetrator destroyed. 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""""""""" ????????????? | | ?????????????????????????? ??????????????? | | ##?????????????????????????? ????????????????? | | #????????????????????????####+####??????????????? | | #??????????############### #??????????????? | | #??????????# # #########??????? | | #??????????# """"" @# | | #??????????# ""T"" """" p/! | | #??????????# """ "=#p | | #??????????# """ # ###############? | | #??????????# # #??????????????? | | #??????????########;####### ##############??? | | #????????????# # # #??? | | #????????????# !#% # """ #??? | | #????????????# %+% + """ #??? | | ??????????????# *# # "S #??? | | ?#####????????# = """ " # # "" #??? | | ?# ??? #???# """ "" # # " #??? | | ?# "???!#???# """ """ # # #??? | | ?# """ #???# "" "" # # #??? | | ?# """ #???# " "" # # """"" #??? | | ?# #????? # # """"" #??? | | ?# """ #????? # # """ #??? | | ?# """ ###??? ? # # #??? | | ## """ # #??????#######"# #####+########### | | ## ?# ?????????????## # | | ### ##"####"################ # """" """" """" | | # """" """" """" | | + """" """" """" | | !*= # """" """" """" | | =|%[* # """" """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapEtherialFlightbrick Manual? 0 Play Time 01:00:31 Cumulative 65.7 hours Start 2025.05.28 @ 18:31:34 End 2025.05.29 @ 18:12:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68c6f52e-20f4-46e9-8b47-01f026e64be3