Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:13:18 Player: SovietPaperclip Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (260) 1300 Value Destroyed (11158) 11158 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (2014) 2014 TOTAL SCORE: 23172 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 129 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Autocannon Chain Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Compact Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Transmission Jammer Improved Remote Force Field Makeshift Hacking Suite > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Cooled Fission Core Reinforced Antimatter Reactor Coolant Injector Improved Coolant Injector Experimental Coolant Injector Energy Well Matter Compressor Energy Filter Improved Propulsion Shielding Hardened Light Armor Plating Tractor Beam Phasing AFG Cooled Plasma Cannon Heavy Autocannon Heavy Autocannon Tiamat Missile Launcher Vortex Catalyst Activator Chain Missile Launcher Powered Hammer [Rating: 127] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Backup Laser III Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Chain Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . 2 . . . . Utility 7 | . . 1 1 2 . . . 2 . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 428 | 4 6 9 23 33 . . 12 79 4 10 5 15 82 2 14 20 7 73 15 3 8 4 Power 30 | 1 1 1 2 3 . . . 3 . . 2 . 4 . 2 1 . 8 1 1 . . Engine 10 | 1 1 1 1 2 . . . 2 . . 1 . 1 . . . . . . . . . Core 10 | . . . 1 1 . . . . . . 1 . 3 . 2 . . 1 . 1 . . Reactor 10 | . . . . . . . . 1 . . . . . . . 1 . 7 1 . . . Propulsion 48 | . 2 1 11 3 . . . 4 . . . 2 6 . 1 . 1 9 4 1 3 . Treads 7 | . . . 1 . . . . 1 . . . . 2 . 1 . 1 . . 1 . . Leg 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . . Wheel 28 | . . . 4 2 . . . 3 . . . 2 4 . . . . 9 4 . . . Hover 5 | . . . 1 1 . . . . . . . . . . . . . . . . 3 . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 236 | 1 2 1 7 20 . . 9 65 4 10 3 13 44 . . 12 1 35 6 . 3 . Device 174 | . 1 1 5 14 . . 7 45 4 7 3 10 31 . . 7 1 31 6 . 1 . Storage 5 | 1 1 . . . . . . 1 . . . . . . . . . 2 . . . . Processor 6 | . . . . 2 . . . . . 1 . . . . . 3 . . . . . . Hackware 8 | . . . . . . . . 3 . . . . 3 . . . . 1 . . 1 . Protection 43 | . . . 2 4 . . 2 16 . 2 . 3 10 . . 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 1 6 3 7 . . 3 7 . . . . 28 2 11 7 5 21 4 1 2 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . . 4 . . . . . 1 . . . . 2 . . 5 3 7 . . . . Ballistic Gun 5 | 2 1 1 . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 49 | . . . 2 4 . . 2 5 . . . . 12 1 6 1 . 7 3 1 2 3 Launcher 20 | . . 1 1 3 . . 1 1 . . . . 3 . 4 . 2 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . . . . . . . 10 1 1 1 . 5 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 3 3 6 . . . 3 1 . 1 . 2 . . 6 1 2 . . 3 . Corrupted Parts 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 System Corruption 10 | . . . 5 . . . . . . . . . . . . . . . 1 . . 4 Parts Lost 83 | . 1 . 4 1 . . 1 3 . . . 1 20 . 10 1 1 18 13 4 . 5 Power 11 | . 1 . . . . . . . . . . . 2 . 2 . . 2 1 1 . 2 Propulsion 28 | . . . 2 1 . . 1 1 . . . 1 5 . 1 1 . 7 5 1 . 2 Utility 31 | . . . 1 . . . . 1 . . . . 10 . 5 . 1 6 5 2 . . Weapon 13 | . . . 1 . . . . 1 . . . . 3 . 2 . . 3 2 . . 1 Highest Loss Streak 6 | . 1 . 2 1 . . 1 1 . . . 1 4 . 4 1 1 5 6 4 . 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Average Slot Usage (%) 85 | . 97 97 93 92 92 92 91 82 79 80 80 82 90 94 84 81 86 81 80 69 72 67 Engine 3 | . 13 8 1 . 7 7 7 6 6 6 5 6 5 . . 1 . . . . . . Core 2 | . . . 7 6 . . . . . . . . 4 11 9 1 . 1 . 4 5 4 Reactor 1 | . . . . . . . . . . . . . . . . 3 5 6 9 5 5 4 Treads 4 | . . . 3 7 7 7 5 4 6 6 6 6 4 5 4 5 5 2 . 3 5 4 Leg 2 | . 28 33 19 . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 7 23 23 23 23 10 6 6 6 8 9 11 11 11 11 17 18 11 10 6 Device 17 | . 12 22 16 14 15 15 14 18 19 19 20 18 17 17 14 16 16 17 23 17 15 13 Storage 6 | . 14 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 Processor 11 | . . . . 15 15 15 15 13 13 13 13 13 11 11 11 18 23 15 10 10 10 9 Hackware 8 | . . . . . . . . 10 13 13 13 13 15 11 8 . . 4 5 5 7 9 Protection 2 | . . . 10 7 7 7 7 3 . . . 1 1 5 3 3 5 . . . 2 4 Energy Cannon 2 | . . 17 11 . . . . . . . . . . . . 8 9 3 3 . . . Ballistic Cannon 4 | . . . 6 7 7 7 7 5 6 6 6 6 4 9 8 . . 3 2 5 4 4 Naked Turns 63 | . . . . . . . . . . . . . . . . . . . . . . 63 Heaviest Build 168 | 13 49 52 72 85 68 68 77 119 107 110 109 115 144 134 134 149 154 168 148 154 149 149 Greatest Support 70 | 3 20 30 50 36 36 36 36 70 28 28 28 70 70 32 32 32 32 64 64 48 32 32 Greatest Overweight (x) 14 | 4 2 1 4 2 1 1 2 4 3 3 3 5 14 4 4 4 4 9 3 4 4 9 Average Overweight (x) 2 | 2 . 1 1 1 1 1 1 1 3 3 3 3 3 3 3 3 4 2 2 2 3 6 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 9 19 20 20 20 20 20 22 25 25 25 25 25 24 24 25 25 25 23 18 21 18 Average Carried 20 | 2 4 11 18 19 20 20 19 19 22 23 24 23 22 24 22 23 23 22 17 16 18 16 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 8 19 19 20 20 20 20 22 22 24 24 23 24 24 22 25 25 23 15 18 18 4 Class Distribution -------------------- 45% | Hacker-Mutant 28% | Mutant 20% | Machinist-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 11114 | 236 121 116 633 429 46 . 257 1541 29 523 77 434 2192 196 652 580 141 1746 564 176 58 367 Remotely 4877 | . . . 128 247 . . 86 898 29 464 77 316 1316 . . . . 1296 20 . . . Salvage Created 9956 | . 260 202 1093 316 . . 517 1027 . 318 . 144 2140 50 467 . 281 2508 423 36 . 174 Parts 453 | . 11 17 62 18 . . 19 76 . 8 . 5 81 5 23 . 8 102 12 . . 6 Haulers Intercepted 11 | . 1 2 2 2 . . . 2 . . . . 2 . . . . . . . . . Recyclers Shooed 8 | . . 2 1 1 . . . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . 1 . 9 . . 8 . 18 . 5 21 . 5 . 12 . . 5 Prevented 9 | . . . . . 2 . 6 . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 201 | . 5 5 21 7 . . 11 26 . 7 . 4 35 1 16 . 6 41 7 1 . 8 Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Guns 10 | . 5 . . . . . . . . . . . 5 . . . . . . . . . Cannons 123 | . . 1 18 7 . . 4 18 . 7 . 4 18 1 5 . 1 31 4 1 . 3 AOE 55 | . . 4 3 . . . 3 8 . . . . 8 . 10 . 4 8 2 . . 5 Classes Destroyed 16 | . 2 3 4 2 . . 1 1 . . . . 2 . . . . 1 . . . . Worker 20 | . . 1 3 . . . . 4 . . . . 5 . . . . 7 . . . . Builder 10 | . . . . 1 . . . 3 . . . . 2 . . . . 4 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 11 | . 1 2 2 2 . . . 2 . . . . 2 . . . . . . . . . Recycler 10 | . . . 3 . . . . . . . . . 2 . . . . 5 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Watcher 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . Swarmer 41 | . . 4 6 . . . 3 7 . . . . 3 . 7 . . 8 . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 81 | . 5 1 5 4 . . 6 9 . 6 . 3 16 . 4 . 3 13 4 . . 2 Brawler 5 | . . . 1 . . . . . . . . . 1 . . . 1 2 . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Sentry 19 | . . . 7 2 . . 1 3 . . . 1 2 . 1 . . . 1 . . 1 Hunter 17 | . . . 2 . . . . 1 . . . . 1 1 . . 2 5 2 1 . 2 Programmer 34 | . . . . 1 . . . 6 . . . . 12 . 3 . . 12 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 4 6 3 . . 7 8 . 4 . 2 7 1 8 . 4 7 4 1 . 5 Combat Bots Only 8 | . 3 4 4 3 . . 7 7 . 4 . 2 6 1 8 . 4 5 4 1 . 5 Max Kills in Single Turn 4 | . 1 4 1 1 . . 3 4 . 1 . 1 4 1 3 . 2 4 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 . . . 3 3 . . . . 2 . 3 . 2 4 1 . . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1438 | . 22 11 107 39 . . 47 171 . 22 . 39 236 9 67 104 49 268 118 30 . 99 Missed 420 | . 4 6 35 10 . . 20 63 . 4 . 9 39 . 17 40 16 75 38 14 . 30 Damage Taken 16943 | . 213 41 1063 447 . . 234 1331 . 226 . 595 3809 169 1184 1065 442 3188 1397 225 . 1314 Core 2465 | . 46 . 109 16 . . 27 124 . 42 . 261 366 . 90 183 41 362 276 28 . 494 Absorbed by Shields 1926 | . . . . 48 . . 66 267 . 146 . 174 353 . . 314 167 391 . . . . Reduced by Siege Mode 361 | . . . . . . . . 7 . 22 . 15 187 . 11 . 37 82 . . . . Redirected to Shielding 247 | . . . . 65 . . . 16 . 27 . . 60 . . . . 20 . . . 59 Ignored by Resistances 423 | . . . . 16 . . . 198 . . . 85 124 . . . . . . . . . Regen/Repaired (Parts) 467 | . . . . . . . . 34 . . . . 94 . . 61 . 278 . . . . Core Remaining (%) 76 | 100 81 100 80 . . . 93 . . . . 49 . . . . 32 . . . . . Volleys Fired 687 | . 22 15 76 49 . . 20 92 . 17 . 18 140 3 34 . 13 122 22 15 15 14 Largest 2 | . 2 2 2 1 . . 1 1 . 1 . 1 2 2 2 . 2 2 2 1 1 1 Hottest 196 | . 40 128 128 60 . . 60 60 . 60 . 60 132 132 132 . 70 196 196 90 48 160 Shots Fired 955 | . 44 28 148 49 . . 20 93 . 17 . 18 204 9 42 . 21 181 36 15 15 15 Gun 82 | . 44 . . . . . . . . . . . 38 . . . . . . . . . Cannon 825 | . . 27 145 49 . . 14 90 . 17 . 18 159 9 31 . 17 174 34 15 15 11 Launcher 48 | . . 1 3 . . . 6 3 . . . . 7 . 11 . 4 7 2 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 44 . 51 49 . . 14 90 . 17 . 18 165 9 31 . . 127 . 15 15 11 Thermal 219 | . . 27 94 . . . . . . . . . . . . . 17 47 34 . . . Explosive 42 | . . 1 3 . . . . 3 . . . . 7 . 11 . 4 7 2 . . 4 Electromagnetic 38 | . . . . . . . 6 . . . . . 32 . . . . . . . . . Robot Hit Streak 30 | . 7 6 12 9 . . 11 10 . 13 . 23 30 5 15 . 20 14 7 7 14 17 Robot Miss Streak 5 | . 5 4 4 3 . . 2 3 . 1 . 1 2 1 3 . . 5 3 2 1 1 Penetration Max 2 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 670 | . 24 15 94 28 . . 14 58 . 14 . 14 163 5 30 . 19 131 26 9 14 12 Core Hits 399 | . 13 7 42 12 . . 12 47 . 7 . 4 101 2 22 . 15 73 18 2 3 19 Critical Kills 48 | . . 1 1 . . . . . . . . . 25 1 6 . . 13 1 . . . Critical Parts Destroyed 60 | . . . . . . . . . . . . . 41 1 7 . . 11 . . . . Critical Strikes 140 | . . 1 3 5 . . 1 8 . 3 . 3 72 2 13 . . 27 1 . . 1 Meltdown 5 | . . 1 1 . . . . . . . . . . . . . . 2 1 . . . Destroy 104 | . . . . . . . . . . . . . 71 2 12 . . 19 . . . . Blast 27 | . . . 2 5 . . 1 8 . 3 . 3 1 . . . . 3 . . . 1 Smash 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . Melee Attacks 100 | . . . . . . . . . . . . . 71 1 3 . . 25 . . . . Impact 100 | . . . . . . . . . . . . . 71 1 3 . . 25 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28131 | . 258 455 2126 1571 . . 995 4018 . 802 . 717 4987 68 1451 . 1152 6116 1174 517 410 1314 Guns 550 | . 258 . . . . . . . . . . . 292 . . . . . . . . . Cannons 18951 | . . 280 1965 1457 . . 451 3081 . 802 . 717 2567 68 372 . 444 4488 896 517 410 436 Explosions 7473 | . . 175 161 114 . . 544 917 . . . . 1496 . 1000 . 708 1235 278 . . 845 Melee 1104 | . . . . . . . . . . . . . 632 . 79 . . 393 . . . . Ramming 53 | . . . . . . . . 20 . . . . . . . . . . . . . 33 Kinetic 14916 | . 258 . 759 1457 . . 451 3081 . 802 . 717 2396 68 372 . . 3192 . 517 410 436 Thermal 4621 | . . 280 1206 114 . . 39 276 . . . . 70 . . . 444 1296 896 . . . Explosive 6469 | . . 175 161 . . . . 641 . . . . 1426 . 1000 . 708 1235 278 . . 845 Electromagnetic 968 | . . . . . . . 505 . . . . . 463 . . . . . . . . . Impact 1104 | . . . . . . . . . . . . . 632 . 79 . . 393 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . 2 9 . . . . 3 . . . . 26 26 38 38 . 3 3 . . 4 Average Corruption 11 | . . 2 3 . . . . 2 . . . . 14 26 29 38 . 2 2 . . 4 Corruption Purged 8 | . . . . . . . . 3 . . . . . . . . . 1 4 . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Effects 329 | . . 1 24 . . . . 34 . . . . 143 34 53 . . 22 3 . . 15 Message Errors 82 | . . . 3 . . . . 9 . . . . 33 7 19 . . 8 . . . 3 Matter Fused 82 | . . 1 8 . . . . 8 . . . . 38 9 12 . . 3 . . . 3 Heat Flow Errors 31 | . . . 3 . . . . 2 . . . . 16 3 3 . . 1 . . . 3 Energy Discharges 37 | . . . 5 . . . . 5 . . . . 15 4 2 . . 1 1 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 37 | . . . 3 . . . . 2 . . . . 20 4 6 . . 1 . . . 1 Data Loss (major) 15 | . . . . . . . . 3 . . . . 1 2 5 . . 3 1 . . . Misfires 18 | . . . 1 . . . . 2 . . . . 9 3 1 . . 1 . . . 1 Alerts 12 | . . . 1 . . . . 2 . . . . 7 1 . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 9 | . . . . . . . . 1 . . . . 4 . 2 . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1813 | . . 28 15 124 . . 28 368 . . . 29 309 . 162 . . 571 . 114 . 65 Projectiles 852 | . . . 12 92 . . 25 227 . . . 29 42 . . . . 311 . 114 . . Explosions 449 | . . 28 3 32 . . 3 141 . . . . 15 . 162 . . . . . . 65 Melee 512 | . . . . . . . . . . . . . 252 . . . . 260 . . . . Knockbacks 111 | . . . 6 10 . . 3 16 . 6 . 5 24 . 1 . . 34 . 3 . 3 Impact 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Kinetic 103 | . . . 6 9 . . 3 15 . 6 . 5 20 . 1 . . 32 . 3 . 3 Secondary 5 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . Self-Inflicted Damage 865 | . . . 19 163 . . . 211 . . . . 355 . 24 . 34 52 . . . 7 Shots 25 | . . . 1 2 . . . 4 . . . . 15 . 1 . 1 1 . . . . Rammed 11 | . . . . . . . . 6 . . . . . . . . . . . . . 5 Targets Rammed 11 | . . . . . . . . 6 . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 22 135 312 156 . . 24 180 . 49 . 50 310 198 237 . . 300 199 193 . 179 Average Temperature 77 | . 6 53 97 38 . . 10 19 . 15 . 15 94 76 102 . . 106 108 99 . 62 Received Heat Transfer 2652 | . 120 6 306 127 . . 52 413 . 82 . 130 517 . 273 59 6 339 213 . . 9 Effects 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . 7 . 2 . 3 13 1 4 . 2 6 . . . . Total Turns 881 | . . . . . . . . 56 . 81 . 99 306 6 37 . 62 234 . . . . Longest Duration 132 | . . . . . . . . 20 . 56 . 42 132 6 16 . 36 64 . . . . Robots Corrupted 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . Combat Hostiles 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . Parts Fried 20 | . . . . . . . 5 . . . . . 5 . . . . 10 . . . . Impact Corruptions 15 | . . . . . . . . 1 . . . . 6 . . . . 8 . . . . Robots Melted 6 | . . 1 1 . . . . . . . . . . . . . 1 2 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Parts Melted 24 | . . 2 5 . . . . 1 . . . . . . . . 6 5 5 . . . Heat Transferred 6973 | . . 555 2368 150 . . 50 150 . . . . . . . . 700 1700 1300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 942 | . 147 231 329 436 . . . 377 . . . . 596 . . . . 942 . . . . Initial 126 | . . 61 4 126 . . . 103 . . . . . . . . . . . . . . Average 225 | . 78 89 175 299 . . . 123 . . . . 243 . . . . 387 . . . . Maximum Alert Level 3 | . . 1 1 2 . . . 1 . . . . 2 . . . . 3 . . . . Low Security (%) 54 | 100 100 82 60 21 . . . 75 . . . . 48 . . . . 35 . . . . Level 1 26 | . . 17 39 50 . . . 24 . . . . 32 . . . . 7 . . . . Level 2 14 | . . . . 27 . . . . . . . . 19 . . . . 35 . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 21 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 1 2 . . . 13 . . . . 16 . . . . 12 . . . . Investigation 11 | . . . 1 . . . . 4 . . . . 3 . . . . 3 . . . . Extermination 17 | . . . . 1 . . . 5 . . . . 6 . . . . 5 . . . . Reinforcement 15 | . 1 . . 1 . . . 4 . . . . 7 . . . . 2 . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Haulers Reinforced 4 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . 1 1 3 . . . . . . . . . 3 . . . . 2 . . . . Communications Jammed 16 | . . . . 1 . . . 8 . . . . 1 . . . . 6 . . . . Distress Signals 16 | . . . . 1 . . . 8 . . . . 1 . . . . 6 . . . . Times Spotted 307 | . 10 11 30 12 . . 11 31 . 7 . 11 46 1 19 33 6 56 8 2 . 13 Peak Tracking Total 20 | . 2 5 5 5 . . 4 7 . 3 . 9 6 1 5 20 4 5 4 2 . 3 Tactical Retreats 23 | . . . 1 5 . . 1 . . . . 1 6 . 4 1 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 5 | . . . 3 1 . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . 1 . . . . . . . . . . 21 . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 34 | . . 1 2 10 . . . 10 . . . . 3 . . . . 7 . . 1 . Max in Single Turn 5 | . . 1 1 3 . . . 5 . . . . 1 . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 66 | . . 2 7 3 . 4 . 16 1 . . . 11 2 . 4 . 9 . 1 6 . Terminals 30 | . . 2 6 1 . . . 10 . . . . 5 . . . . 5 . 1 . . Fabricators 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Recycling Units 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Total Hacks 195 | . . 7 27 7 . 30 . 40 1 . . . 26 2 . 11 . 23 . 1 20 . Successful 130 | . . 2 16 4 . 30 . 21 1 . . . 13 2 . 11 . 9 . 1 20 . Failed 65 | . . 5 11 3 . . . 19 . . . . 13 . . . . 14 . . . . Catastrophic 13 | . . 2 2 1 . . . 3 . . . . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . 3 12 2 . . . 16 . . . . 13 . . 1 . 7 . . . . Terminals 82 | . . 7 25 3 . . . 22 . . . . 14 . . . . 10 . 1 . . Fabricators 17 | . . . . . . . . 4 . . . . 8 . . . . 5 . . . . Repair Stations 11 | . . . . . . . . 2 . . . . 2 . . . . 7 . . . . Recycling Units 5 | . . . . 4 . . . . . . . . 1 . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . 7 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 5 . . . . 1 . . . . 1 . . . . Terminal Hacks 83 | . . 2 9 . . 30 . 6 1 . . . . 2 . 11 . 1 . 1 20 . Record 26 | . . . . . . 11 . . . . . . . . . 6 . . . 1 8 . Part Schematic 16 | . . . . . . 10 . 1 . . . . . . . . . 1 . . 4 . Robot Schematic 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 11 | . . . . . . 3 . . . . . . . . . 4 . . . . 4 . Open Door 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . . 2 3 . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 4 . . . . 7 . . . . 1 . . . . Load Schematic 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . Build 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . Scan Component 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Repair 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 15 | . . . 4 1 . . . 5 . . . . 3 . . . . 2 . . . . Terminals 15 | . . . 4 1 . . . 5 . . . . 3 . . . . 2 . . . . Botnet 15 | . . . 4 1 . . . 5 . . . . 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . 2 6 3 . . . 14 . . . . 10 . . . . 8 . . . . Full Trace Events 11 | . . 1 . . . . . 4 . . . . 3 . . . . 3 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 6 . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . 10 . 2 . . 14 . . . . . . 1 . . 4 . Parts Built 11 | . . . . . . . . 3 . . . . 8 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 508 | . . . . . . . . 104 . . . . 404 . . . . . . . . . Total Part Build Rating 67 | . . . . . . . . 13 . . . . 54 . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Time 165 | . . . . . . . . 44 . . . . 28 . . . . 93 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 400 | . . . . 400 . . . . . . . . . . . . . . . . . . Retrieved Matter 547 | . . . . 547 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Largest Group 4 | . . . . . . . . . . . 4 4 . . . . . . . . . . Highest-Rated Group 92 | . . . . . . . . . . . 92 92 . . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . 29 . . . . . . . . . . Total Damage 362 | . . . . . . . . . . . . 362 . . . . . . . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 18 | . . . . . 2 . 3 . . 3 2 3 . 1 1 . 2 . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 23806 | 91 394 613 1407 1072 240 75 507 3119 517 1341 1105 947 4369 645 1076 1183 591 2434 507 357 508 708 Spaces Moved 13119 | 41 175 280 693 786 238 75 426 1857 330 827 753 515 1850 380 565 693 287 1221 319 220 307 281 Core 41 | 41 . . . . . . . . . . . . . . . . . . . . . . Treads 157 | . . . . . . . . 23 . . . 1 133 . . . . . . . . . Legs 780 | . 175 280 325 . . . . . . . . . . . . . . . . . . . Wheels 12141 | . . . 368 786 238 75 426 1834 330 827 753 514 1717 380 565 693 287 1221 319 220 307 281 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 101 101 101 101 101 105 145 145 145 145 146 150 130 130 170 112 125 130 145 160 Average Speed 144 | 197 175 190 153 103 101 101 101 123 145 145 145 150 161 164 161 158 170 138 130 144 149 203 Slowest Speed 290 | 250 260 190 190 116 101 101 116 240 145 145 145 240 290 170 170 170 170 270 145 160 160 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Exploration Rate (%) 51 | 5 42 30 52 18 47 68 68 39 56 79 80 82 33 59 78 88 38 23 58 40 62 44 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 12 | . . . . . . 1 2 . . . 4 . . . . . 2 . . . 3 . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 2 . 3 . 1 3 3 1 . 1 1 . 3 . 1 1 . . Spaces Dug 185 | . . . . 15 . . . 35 . 2 . 4 46 1 28 . 1 53 . . . . Terrain Destroyed 907 | . . 7 24 99 . . 9 210 . 4 . 6 110 1 134 . 37 185 25 6 . 50 Melee 60 | . . . . . . . . . . . . . 43 1 . . . 16 . . . . Projectile 158 | . . . 5 28 . . 6 45 . 4 . 6 6 . 1 . 3 39 6 6 . 3 AOE 688 | . . 7 19 71 . . 3 165 . . . . 61 . 132 . 34 130 19 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 16683 | 53 224 331 898 969 237 74 470 2515 370 938 767 656 2886 390 671 789 369 1729 371 244 344 388 Wait 1883 | . 9 12 47 52 . . 5 417 29 82 . 108 678 5 52 26 55 221 9 2 . 74 Move 13097 | 40 174 279 692 785 237 74 425 1856 329 826 752 514 1849 379 564 692 286 1220 318 219 306 281 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 285 | 8 11 14 32 26 . . 4 35 4 3 5 1 45 . 3 26 5 43 4 4 7 5 Fast Attach 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Attach 173 | 4 4 2 12 12 . . 3 15 4 . 1 2 26 . 3 15 5 35 14 3 9 4 Detach 19 | . . . . 2 . . . 2 . . . . 1 . . 2 1 4 3 1 3 . Swap 255 | . 2 7 10 21 . . 9 64 . 10 4 13 56 2 11 5 2 38 1 . . . Drop 171 | 1 2 2 28 22 . . 4 28 4 . 5 . 20 . 1 23 2 21 . . 3 5 Fire 687 | . 22 15 76 49 . . 20 92 . 17 . 18 140 3 34 . 13 122 22 15 15 14 Melee 100 | . . . . . . . . . . . . . 71 1 3 . . 25 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . 6 . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -8/Materials | Discovered new exit (range 10) 1969 | -8/Materials | Discovered new exit (range 15) 2506 | -8/Materials | Entered Factory 2506 | -7/Factory | Evolved 2 slots: Utility x2 2540 | -7/Factory | Discovered new exit (range 8) 2548 | -7/Factory | Identified exit to Lower Caves 2733 | -7/Factory | Discovered exit to Lower Caves (range 10) 2825 | -7/Factory | Found Prototype Launcher 2827 | -7/Factory | Identified Rocket Array 3578 | -7/Factory | Entered Lower Caves 3589 | -7/Lower Caves | Learned 12 Factory zone layouts 3621 | -7/Lower Caves | Encountered a Warlord checkpoint 3784 | -7/Lower Caves | Learned Factory trap positions 3802 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3811 | -7/Lower Caves | Identified exit to Data Miner 3818 | -7/Lower Caves | Entered Data Miner 3818 | -7/Data Miner | Discovered new exit (range 6) 3838 | -7/Data Miner | Met Data Miner 3855 | -7/Data Miner | Learned location of Section 7 (-2) 3855 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3870 | -7/Data Miner | Received God Mode back door access code from Data Miner 3892 | -7/Data Miner | Identified exit to Proximity Caves 3893 | -7/Data Miner | Entered Proximity Caves 4024 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4090 | -6/Proximity Caves | Learned Factory security intel 4099 | -6/Proximity Caves | Learned location of Extension (-5) 4347 | -6/Proximity Caves | Destroyed 7 combat bots 4395 | -6/Proximity Caves | Discovered new exit (range 5) 4399 | -6/Proximity Caves | Identified exit to Factory 4400 | -6/Proximity Caves | Entered Factory 4400 | -6/Factory | Evolved 2 slots: Utility x2 4402 | -6/Factory | Loaded intel: 91 trap records 4520 | -6/Factory | Fabricated Hvy. Treads? 4594 | -6/Factory | Destroyed 7 combat bots 4701 | -6/Factory | Build established: Hacker-Mutant 4892 | -6/Factory | Repaired Matter Filter 5212 | -6/Factory | Identified exit to Lower Caves 5377 | -6/Factory | Build established: Mutant 6442 | -6/Factory | Build established: Hacker-Mutant 7229 | -6/Factory | Fabricated Huge Storage Unit? 7449 | -6/Factory | Discovered new exit (range 5) 7519 | -6/Factory | Entered Lower Caves 7917 | -6/Lower Caves | Discovered new exit (range 14) 7952 | -6/Lower Caves | Found Prototype Device 7966 | -6/Lower Caves | Identified Heart of Steel 8034 | -6/Lower Caves | Identified exit to Lower Caves 8036 | -6/Lower Caves | Entered another Lower Caves area 8123 | -6/Lower Caves | Learned Factory stockpile data 8907 | -6/Lower Caves | Discovered new exit (range 5) 8911 | -6/Lower Caves | Identified exit to Factory 9109 | -6/Lower Caves | Learned Factory emergency access door positions 9368 | -6/Lower Caves | Discovered new exit (range 7) 9375 | -6/Lower Caves | Identified exit to Zion 9377 | -6/Lower Caves | Entered Zion 9462 | -6/Zion | Discovered new exit (range 15) 9493 | -6/Zion | Given the Hacking Drone Bay 9498 | -6/Zion | Found Prototype Device 9698 | -6/Zion | Learned location of Warlord (-5) 9739 | -6/Zion | Learned location of Quarantine (-2) 9820 | -6/Zion | Identified exit to Deep Caves 9866 | -6/Zion | Learned Factory emergency access door positions 9962 | -6/Zion | Found Prototype Device 9963 | -6/Zion | Identified Phasing AFG 10073 | -6/Zion | Gained Derelict followers 10190 | -6/Zion | Learned Factory garrison access intel 10481 | -6/Zion | Identified exit to Proximity Caves 10482 | -6/Zion | Entered Proximity Caves 10482 | -5/Proximity Caves | Accompanied by 4 allies 10970 | -5/Proximity Caves | Crushed by falling debris 11046 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11107 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11414 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11419 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11419 | -5/Proximity Caves | Core integrity fell below 50% 11429 | -5/Proximity Caves | Entered Factory 11429 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11430 | -5/Factory | Identified exit to Upper Caves 11433 | -5/Factory | Loaded intel: 254 non-interactive machine locations 11434 | -5/Factory | Loaded intel: 4 garrison access locations 11797 | -5/Factory | Fabricated Hyp. Mass Driver? 11901 | -5/Factory | Lost 3 parts (1n1u1w) 13099 | -5/Factory | Lost 3 parts (1p1n1u) 13267 | -5/Factory | Lost 3 parts (1u2w) 13489 | -5/Factory | System corruption reached 10% 13530 | -5/Factory | Lost 4 parts (2n2u) 13967 | -5/Factory | Fabricated Centrium Wheel? 14280 | -5/Factory | Fabricated Hyp. Mass Driver (x2) 14456 | -5/Factory | Repaired Neutrino Core 15031 | -5/Factory | Discovered new exit (range 10) 15068 | -5/Factory | Identified exit to Factory 15291 | -5/Factory | Fabricated Hvy. Treads? 15791 | -5/Factory | Discovered exit to Upper Caves (range 6) 15798 | -5/Factory | Entered Upper Caves 16210 | -5/Upper Caves | Build established: Machinist-Mutant 16305 | -5/Upper Caves | Encountered a Warlord checkpoint 16379 | -5/Upper Caves | Discovered new exit (range 5) 16386 | -5/Upper Caves | Identified exit to Upper Caves 16397 | -5/Upper Caves | Learned Factory trap positions 16443 | -5/Upper Caves | Entered another Upper Caves area 16444 | -5/Upper Caves | Identified exit to Warlord 16464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16506 | -5/Upper Caves | Lost 3 allies 16706 | -5/Upper Caves | Discovered exit to Factory (range 9) 16829 | -5/Upper Caves | Destroyed 8 combat bots 17023 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17127 | -5/Upper Caves | System corruption reached 30% 17163 | -5/Upper Caves | Lost 4 parts (1p3u) 17519 | -5/Upper Caves | Entered Warlord 17548 | -5/Warlord | Lost 4 parts (1p2u1w) 17564 | -5/Warlord | System corruption cleaned by Quarantine Array 17762 | -5/Warlord | Visited the Vortex Lab 17776 | -5/Warlord | Warlord's base attacked by MAIN.C 17776 | -5/Warlord | Found Prototype Energy Gun 17779 | -5/Warlord | Found Prototype Energy Gun 17785 | -5/Warlord | Found Prototype Launcher 17929 | -5/Warlord | Met Warlord 17944 | -5/Warlord | Opened Warlord's prototype stash 17966 | -5/Warlord | Found Prototype Reactor 17969 | -5/Warlord | Identified Vortex Chain Reactor 17977 | -5/Warlord | Found Prototype Processor 17978 | -5/Warlord | Identified Exp. Targeting Computer 17986 | -5/Warlord | Found Prototype Processor 17987 | -5/Warlord | Identified Spectral Analyzer 18126 | -5/Warlord | Warlord forces counterattacked 18442 | -5/Warlord | Spotted Executioner 18442 | -5/Warlord | P-70 Sage assimilated allied CG-RUV(Y) 18451 | -5/Warlord | Warlord base infiltrated, sounded retreat 18456 | -5/Warlord | Spotted Executioner 18497 | -5/Warlord | Lost 9 allies 18503 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 18574 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 18594 | -5/Warlord | Spotted Striker 18610 | -5/Warlord | Found Prototype Ballistic Cannon 18612 | -5/Warlord | Identified Hvy. Autocannon (x3) 18651 | -5/Warlord | Found Prototype Launcher 18676 | -5/Warlord | Crushed by falling debris 18677 | -5/Warlord | Spotted Executioner 18681 | -5/Warlord | Spotted Executioner 18682 | -5/Warlord | Core integrity fell below 50% 18682 | -5/Warlord | Discovered new exit (range 16) 18701 | -5/Warlord | Identified exit to Proximity Caves 18702 | -5/Warlord | Entered Proximity Caves 18766 | -4/Proximity Caves | Identified Chain Missile Launcher 19293 | -4/Proximity Caves | Entered Factory 19293 | -4/Factory | Evolved 2 slots: Propulsion x2 19294 | -4/Factory | Loaded intel: 90 trap records 19359 | -4/Factory | Discovered new exit (range 19) 19395 | -4/Factory | Identified exit to Upper Caves 19818 | -4/Factory | Repaired Centrium Wheel 20034 | -4/Factory | Repaired Rnf. Antimatter Reactor? 20420 | -4/Factory | Identified Vortex Catalyst Activator 20430 | -4/Factory | Lost 4 parts (3n1u) 20652 | -4/Factory | Spotted B-86 Titan 20721 | -4/Factory | Build established: Mutant 20793 | -4/Factory | First assault squad dispatched 20944 | -4/Factory | Lost 5 parts (2n2u1w) 21010 | -4/Factory | Incoming investigation squad redirected 21043 | -4/Factory | Lost 4 parts (1p2u1w) 21240 | -4/Factory | Lost 3 parts (1n1u1w) 21570 | -4/Factory | Discovered new exit (range 8) 21727 | -4/Factory | Entered Upper Caves 21784 | -4/Upper Caves | Lost 6 parts (3n3u) 21912 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21944 | -4/Upper Caves | Core integrity fell below 50% 21962 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 22181 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22215 | -4/Upper Caves | Discovered new exit (range 15) 22233 | -4/Upper Caves | Identified exit to Upper Caves 22234 | -4/Upper Caves | Entered another Upper Caves area 22239 | -4/Upper Caves | Learned Research terminal intel 22277 | -4/Upper Caves | Encountered a Warlord checkpoint 22356 | -4/Upper Caves | Lost 4 parts (1p1n2u) 22584 | -4/Upper Caves | Discovered new exit (range 6) 22590 | -4/Upper Caves | Identified exit to Zhirov 22591 | -4/Upper Caves | Entered Zhirov 22591 | -4/Zhirov | Discovered new exit (range 3) 22596 | -4/Zhirov | Identified exit to Proximity Caves 22648 | -4/Zhirov | Build established: Derelict-Mutant 22754 | -4/Zhirov | Learned location of Testing (-3) 22754 | -4/Zhirov | Learned location of Command (-1) 22792 | -4/Zhirov | Found Alien Artifact 22793 | -4/Zhirov | Identified Integrated Dissipator 22793 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23099 | -4/Zhirov | Entered Proximity Caves 23144 | -3/Proximity Caves | Build established: Hacker-Mutant 23321 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23514 | -3/Proximity Caves | Spotted B-86 Titan 23742 | -3/Proximity Caves | Core integrity fell below 20% 23744 | -3/Proximity Caves | Released all parts (10) 23768 | -3/Proximity Caves | Lost 4 parts (2p1n1w) 23807 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 23731_ S-43 Plague destroyed. 23733_ Acquired 21 matter. 23735_ Hvy. Autocannon destroyed. 23736_ Xenon Bombardment Thruster fries itself beyond repair. 23737_ Antimatter Reactor destroyed. 23744_ Xenon Bombardment Thruster fries itself beyond repair. 23744_ Released Adv. System Shield. 23744_ Released Lrn. Terrain Scanner. 23744_ Released Imp. Transmission Jammer. 23744_ Released Exp. Coolant Injector. 23744_ Released Mak. Hacking Suite. 23744_ Released Adv. Signal Interpreter. 23744_ Released Huge Storage Unit. 23744_ Released Exp. Targeting Computer. 23744_ Released Com. Wheel. 23744_ Released Exp. Utility Shielding. 23751_ System corrupted: Energy discharge (-23). 23772_ S-43 Plague misfires. Map ----- +----------------------------------------------------+ | ????????????????????????????#????????????????????? | | ?????????????????????????????###????????????#????? | | ????????????????#?????????????##?????#????# ????? | | ??????????????????????? ? ????# ##???????? ?????? | | ??????????????? ??????????????# ????##? ??????? | | ?????????? ??????#???????????? ??#? ## ????#??? | | ? ????????????????????????????? ??? #?#? ##?? | | ???????????????????????????? ??? ?### #### #??? | | ?????????????????????? ??????#?## ?# ?##? | | ??????????????????? ??##????#### ## "" ????? | | ???????????? ???? ????## ???? """" " ??#? | | ???????????????"??????# ??? ? "" "" ??#? | | ?????? ###???????" ### #?#??## """?? ?? | | ???? ##?#?????? ## ###### " " """ #?#? | | ??? #?????#? # ## " "" #??? | | ??# ##?####### ## "" #### | | ?? #?## ## # ### ## ### #### | | ? ? ### # # ## ## ## | | ???? #### ## ## | | ???? #?## ## ## | | ????? #### ## ## # | | ?????# #?## ### ## #? | | #?????# ### #### #?? | | ##???## !%!!## ### ##? | | ???### ## ]!s!! #?# ### | | #??## #??# *]@!! ### ## | | #### #?##### =!!#* ## #### | | ### ### # # !###### #### | | ##???## | | ## ##?????# | | ### ### ####### ## | | # ##?####?## ## #### | | # #??????#### ##?### | | # ???#????## ##???# | | # ?????#?#; ## ##??#### # | | ###### ?#????? ;# ## ########????#?# ## | | ???#?# #????## # ########????????#??# ##? | | ?#??????#??? #### #??????#???#??###?### #### | | #?#?????#?? ????#" #?#?#????#???#????#?####??? | | ????#? ? ? ?##########???????#???????#????????# | | ??#???? ?????????#?????????????##???#????#?#??#?? | | ?#??? ? ? ?#??? ??????#???#???#????? ??#??###???## | | ?#????? ? ??#???#????????#???#??????? #?????????? | | ??? ????? ?#?????#??????##????? ???? ???????#???# | | ????????? #?#??????##???????#???????? ???#??###?#? | | ???#? ???????##?#?????#??#???????????#?#??????###? | | ? ??????? ????#?????????????? ?#?#?#?#?#???????? | | ?? ## ## ????#???????? ????????????????##????? | | ? ??? ???????????????#??????????????#??? | | ??? ?????#??#?????????????#????????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 120 Energy Generation 55 Energy Capacity 710 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Hvy. Assault Cannon | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Hacked Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Energy Well | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Biometal Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory Huge Storage Unit | x1 | -6/Factory Hyp. Mass Driver | x2 | -5/Factory Centrium Wheel | x2 | -5/Factory | Preloaded Hyp. Mass Driver | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed UltimateCouplerCutter Manual? 0 Play Time 04:26:17 Cumulative 76.9 hours Start 2024.04.11 @ 13:31:35 End 2024.04.11 @ 23:13:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 020edbd2-d4ee-4645-8278-a58f43299ec8