Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 04:38:53 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (322) 1610 Value Destroyed (13615) 13615 Prototype IDs (71) 1420 Alien Tech Used (11) 2200 Bonus (18367) 18367 TOTAL SCORE: 49112 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4472 Follower Combat Kills 1758 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -863 Cogmind --------- Core Integrity 211/1600 Matter 215/300 Energy 1093/1100 System Corruption 11% Temperature Cool (3) Movement Treading (145) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads > --- UTILITY (14) ----- Experimental Energy Well Experimental Terrain Scan Processor Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Particle Reactor Advanced Dynamic Insulation System System Purifier Advanced Remote Datajack Core Stripper Plasma Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Terrain Scan Processor Improved Targeting Computer Advanced Reaction Control System Advanced Force Field Experimental Hacking Suite Deep Network Scanner Ghost Barrier Advanced Dynamic Insulation System Matter Drive > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Particle Reactor Large Storage Unit System Purifier Core Regenerator Gamma Bomb Array Neutron Missile Launcher Advanced Remote Datajack Core Stripper Plasma Lance SGEMP Prototype [Rating: 231] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Biomechanical Wings Treads Armored Treads Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Matter Drive Weapon CR-A16's Pointy Stick Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . Utility 11 | . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 445 | 7 17 2 . 4 47 23 23 6 6 1 2 50 10 8 10 3 18 8 6 4 4 9 5 13 1 27 3 5 10 5 5 24 6 . 28 10 35 Power 26 | 1 2 . . 1 2 1 4 . . . . 4 . 1 . . . 1 . . . 1 . 1 . . . . . . . 2 . . 2 1 2 Engine 10 | 1 2 . . 1 1 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 2 Propulsion 57 | 2 2 . . 2 13 1 4 . . . . 6 . . . . 3 . 1 . . 2 1 2 . 3 . . 3 1 . 1 1 . 3 . 6 Treads 19 | 2 2 . . 2 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 36 | . . . . . 2 . 4 . . . . 6 . . . . 3 . 1 . . 2 1 2 . 3 . . 3 1 . 1 1 . 3 . 3 Utility 182 | 2 2 . . . 11 3 7 2 2 . 1 20 2 3 7 1 9 4 3 1 1 6 3 6 1 16 2 3 6 1 4 11 5 . 10 6 21 Device 107 | 1 . . . . 3 1 1 1 1 . 1 12 1 2 5 1 3 3 1 . 1 5 3 2 1 11 2 3 2 1 2 9 2 . 6 4 16 Storage 25 | 1 2 . . . 4 . 2 . . . . . . . . . 1 . 1 . . . . . . 3 . . 2 . . 1 1 . 4 1 2 Processor 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . 2 Hackware 16 | . . . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 3 . . . . . . 2 1 1 . . 1 . Protection 26 | . . . . . 3 2 1 1 1 . . 5 1 1 2 . 2 1 . 1 . 1 . 1 . 1 . . 2 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 180 | 2 11 2 . 1 21 18 8 4 4 1 1 20 8 4 3 2 6 3 2 3 3 . 1 4 . 8 1 2 1 3 1 10 . . 13 3 6 Energy Gun 22 | . 2 1 . 1 12 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . Energy Cannon 12 | . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 4 1 1 Ballistic Gun 37 | 2 5 . . . 4 10 . 1 . . . 3 3 1 . 1 . 1 2 2 . . . 1 . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . 1 . 1 1 1 1 . 2 2 . 1 . . 1 . 1 . . 1 1 . . . 1 1 1 . 2 . . 1 . 4 Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 29 | . . . . . 2 1 4 1 2 . 1 9 3 2 . . . . . . . . . . . . . . . . . . . . 4 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 24 | . . . . . . . . . . . . . . . 1 1 3 1 . . 2 . . 1 . 4 . . . . . 6 . . 4 1 . Special Melee Weapon 28 | . 2 . . . 1 6 3 . 1 . . 6 . . . . 3 . . . 1 . . 1 . 4 . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 5 3 . . . . . . . . 1 . 1 . . . . 4 . . . . . 1 5 . . 4 . . 3 2 . Parts Lost 30 | . 4 1 . 1 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 17 Power 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 10 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 7 Weapon 11 | . 2 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Highest Loss Streak 16 | . 2 1 . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 16 Average Slot Usage (%) 92 | . 99 100 100 99 98 90 90 92 92 92 92 92 93 93 93 93 91 95 96 94 94 93 94 93 94 88 84 84 83 90 90 89 86 87 84 75 72 Engine 4 | . 13 14 14 14 5 9 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 3 . 11 15 15 15 15 11 13 13 13 13 11 11 11 11 11 11 11 9 10 10 10 10 10 10 9 5 . . . . . Treads 10 | . 27 28 28 28 26 27 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 28 30 30 30 30 26 26 26 26 26 29 29 25 23 23 23 23 26 26 20 15 15 16 20 18 18 16 16 15 15 13 Device 6 | . 1 . . . 9 . 6 7 5 . 7 6 5 5 5 4 7 4 4 5 5 8 11 7 5 9 9 12 11 15 13 12 13 12 10 9 15 Storage 15 | . 26 28 28 28 26 27 8 7 7 7 7 6 6 6 6 6 6 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 10 12 12 11 10 Processor 4 | . . . . . 3 . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 8 10 10 10 10 9 9 8 8 8 7 4 Hackware 12 | . . . . . . . 13 15 15 15 15 25 26 26 26 26 21 23 23 23 23 19 17 19 21 16 15 15 15 15 22 22 20 20 20 19 15 Protection 1 | . . . . . 4 9 . . 1 7 . . . . . 1 . . . . . . . 3 5 . . . . . . . . . . . . Energy Gun 3 | . 5 8 14 15 12 . . 3 . . . . . . . . . . . . . . . . . . . 1 5 2 3 1 . . . . . Energy Cannon 1 | . 4 14 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Ballistic Gun 3 | . 17 . . . 5 16 . . . . . 1 1 1 . 4 . 1 5 5 5 4 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 2 5 5 4 5 5 4 5 2 5 5 5 5 4 6 8 8 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 42 43 43 43 98 98 98 28 28 28 22 29 30 28 36 29 32 36 44 47 46 63 44 48 48 55 53 56 61 61 56 68 82 82 87 92 103 Greatest Support 108 | 40 40 40 40 40 62 60 60 24 24 24 24 32 32 32 32 32 40 40 47 47 47 48 47 56 56 77 77 77 77 70 70 74 89 93 99 99 108 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 2 1 1 1 . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 16 16 24 24 24 8 8 8 8 8 8 8 8 8 12 12 14 14 14 14 14 14 14 16 16 16 16 16 16 16 22 22 26 26 26 Average Capacity 15 | 5 15 16 16 16 23 24 9 8 8 8 8 8 8 8 8 8 9 12 12 14 14 14 14 14 14 15 16 16 16 16 16 16 19 22 22 26 18 Most Carried 24 | 4 16 16 16 16 24 24 24 8 8 8 8 8 8 8 8 8 11 12 13 14 14 14 14 14 14 16 16 16 16 16 16 16 18 22 22 21 21 Average Carried 14 | 2 10 15 16 15 22 23 9 8 8 8 8 7 7 7 7 8 8 11 12 13 14 13 13 12 13 13 15 15 15 15 15 15 16 21 20 19 15 Final Capacity 26 | 6 16 16 16 16 24 24 8 8 8 8 8 8 8 8 8 8 12 12 14 14 14 14 14 14 14 16 16 16 16 16 16 16 22 22 26 26 8 Final Carried 24 | 4 16 16 16 16 24 24 8 8 8 8 8 8 8 8 8 8 11 12 13 14 14 14 14 14 14 16 16 16 16 16 16 16 18 22 20 21 7 Class Distribution -------------------- 35% | Hacker-Sprinter 21% | Hauler-Mutant 17% | Mutant 5% | Wizard-Ninja 5% | Wizard-Sprinter 5% | Machinist-Scout 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Machinist-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 8301 | 241 484 20 . 40 577 550 210 60 60 . 90 1030 290 130 68 143 164 250 70 65 124 201 180 306 . 524 180 270 70 34 60 336 125 . 282 78 989 Remotely 67 | . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14947 | 69 705 218 . 53 1967 946 147 . 59 . 57 1467 345 157 . 24 284 611 138 242 473 54 382 541 . 594 273 326 280 111 60 327 281 91 492 78 3095 Parts 592 | 2 48 16 . . 97 52 3 . 4 . . 50 7 5 . 2 9 11 9 1 14 . 22 28 . 22 10 6 4 2 1 15 13 4 9 2 124 Haulers Intercepted 22 | . 1 . . . 6 5 . . . . . 6 . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . Recyclers Shooed 9 | . 1 . . . 5 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . 6 . . . . . 9 . 6 . . . 4 6 15 11 . . . 8 3 4 1 . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 1 . . . . . 3 2 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 227 | . 17 7 . 2 34 16 1 . 4 . . 10 3 4 . . . 1 . . 6 1 10 19 . 3 8 7 . 3 . 3 . . 8 1 59 Melee 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Guns 65 | . 12 . . 1 29 16 . . . . . 2 3 . . . . . . . 1 1 . . . . . . . . . . . . . . . Cannons 20 | . 3 7 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 AOE 129 | . 1 . . . 3 . . . 4 . . 8 . 3 . . . 1 . . 5 . 10 18 . 3 8 7 . 3 . 3 . . 4 . 48 Classes Destroyed 24 | 1 7 . . 2 3 . 1 . . . . 1 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . . 4 Worker 15 | . 1 . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 5 Builder 5 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 . . . 6 5 . . . . . 6 . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . Recycler 12 | 1 . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . . 1 . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Mechanic 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Operator 4 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . . . . . 5 . 1 . . . . 6 . . . . 1 . . . . . . 1 . 2 . . . . . 2 3 2 1 . . Swarmer 73 | . 6 3 . . 7 4 . . 4 . . 4 . 1 . . . . . . 5 . 3 14 . . 5 4 . . . 3 . . 4 . 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 98 | . 11 4 . . 15 8 . . . . . 5 . 2 . . . . . . . . 5 3 . 3 3 3 . 3 . . . . . 1 32 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . . . . 9 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . 2 . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Programmer 9 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 5 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Butcher 5 | . . . . . . . . . . . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 5 3 . 1 5 4 1 . 4 . . 7 2 3 . . 1 1 1 . 5 1 5 19 . 3 5 4 . 3 1 3 1 1 8 1 18 Combat Bots Only 18 | . 5 3 . 1 4 4 1 . 4 . . 4 2 3 . . . 1 . . 5 1 5 18 . 3 5 4 . 3 . 3 . . 5 1 15 Max Kills in Single Turn 5 | 1 2 1 . 1 3 2 1 . 2 . . 3 1 2 . . 1 1 1 1 5 1 4 5 . 3 5 2 . 2 1 3 1 1 3 1 5 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 2 . . . 2 . . 3 . 2 . . . 1 . . 5 . 3 5 . 3 5 2 . 2 . 3 . . 2 . 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Perun (-1/Access) Zhirov (-1/Access) Svarog (-1/Access) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 10737 | . 602 233 . 168 1512 636 54 . 155 . . 448 . 216 . 95 123 . 26 20 . 317 72 401 . 133 . 51 . . 23 79 . 102 611 119 4541 Core 2579 | . 61 17 . 58 174 46 15 . 26 . . 111 . 18 . . 20 . . . . 95 . 87 . 25 . . . . . 57 . . 113 24 1632 Absorbed by Shields 1288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 1165 Core Remaining (%) 74 | 100 . . . 45 . 60 . . . . 94 . . . . 84 . . . . . . 88 . . . . . . 90 . 95 . . 79 . 13 Volleys Fired 635 | 2 68 25 . 12 99 52 . 5 2 . . 93 38 4 . 9 . 21 2 9 22 10 15 14 . 1 7 21 . 7 9 11 . . 9 3 65 Largest 2 | 2 2 1 . 2 2 2 . 1 1 . . 1 1 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 Hottest 200 | 40 80 60 . 125 160 50 . 60 45 . . 45 43 69 . 43 . 80 38 38 80 33 80 80 . 80 80 80 . 80 65 65 . . 120 200 200 Shots Fired 837 | 4 124 25 . 15 190 103 . 5 2 . . 93 38 4 . 9 . 21 2 9 22 10 15 14 . 1 7 21 . 7 9 11 . . 9 3 64 Gun 642 | 4 117 . . 3 184 103 . 5 . . . 88 37 . . 5 . 18 2 9 21 10 . 1 . . 2 11 . 4 9 9 . . . . . Cannon 93 | . 7 25 . 12 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 1 36 Launcher 99 | . . . . . 3 . . . 2 . . 5 1 2 . 4 . 3 . . 1 . 15 13 . 1 5 10 . 3 . 2 . . 2 . 27 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Kinetic 425 | 4 88 . . . 38 103 . . . . . 88 37 . . 5 . 18 2 9 21 10 . 1 . . . . . 1 . . . . . . . Thermal 238 | . 7 25 . 15 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 36 Explosive 91 | . . . . . . . . . 2 . . 5 1 2 . 4 . 3 . . 1 . 15 13 . 1 5 10 . 3 . 2 . . 2 . 22 Electromagnetic 80 | . 29 . . . 5 . . 5 . . . . . 2 . . . . . . . . . . . . 2 11 . 3 9 9 . . . . 5 Robot Hit Streak 29 | 3 10 9 . 7 29 13 . . . . . 10 6 7 . 11 . 14 15 4 8 10 . 4 . . 1 4 . 2 6 7 . . . 2 6 Robot Miss Streak 7 | 1 4 3 . 2 4 2 . 5 . . . 3 2 . . . . 1 . 1 1 1 . . . . 1 1 . 1 1 7 . . . 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 647 | 3 83 17 . 11 170 76 4 . 2 . 1 66 24 4 . 4 4 17 4 12 28 7 2 6 . 15 4 9 7 2 8 3 8 3 6 5 32 Core Hits 629 | 2 34 9 . 4 110 33 1 . 7 . . 60 10 8 . 2 3 5 2 4 18 3 22 46 . 14 14 18 3 11 3 7 5 3 8 1 159 Critical Hits 53 | . . . . . 2 . . . . . . 17 5 . . 1 1 9 . 3 8 1 . . . 3 . . . . . . . . . . 3 Critical Kills 23 | . . . . . 2 . . . . . . 7 3 . . . 1 2 . . 3 1 . . . 3 . . . . . . . . . . 1 Critical Parts Destroyed 25 | . . . . . . . . . . . . 10 2 . . 1 . 3 . 2 5 . . . . . . . . . . . . . . . 2 Melee Attacks 392 | . 1 . . . 4 3 12 . 17 . 2 77 11 3 . 3 17 . 9 8 20 13 4 31 . 38 5 2 7 2 7 17 14 29 16 17 3 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Impact 123 | . . . . . 4 1 12 . 15 . 2 75 11 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 254 | . . . . . . . . . . . . . . . . 3 17 . 9 8 18 13 4 31 . 38 5 2 7 2 7 17 14 29 10 17 3 Sneak Attacks 42 | . . . . . . 2 2 . 2 . . 7 . . . . 2 . 3 3 4 . 1 1 . 8 . 1 . . . 1 3 . 1 1 . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 46620 | 32 1147 332 . 191 3555 1335 287 . 236 . 121 2813 322 524 . 205 318 291 362 728 1386 76 1867 2043 . 1677 1384 1793 744 638 112 596 738 142 1000 438 19187 Guns 6852 | 32 959 . . 47 3250 1335 . . . . . 323 118 . . 22 . 117 6 39 180 39 . . . . 11 139 . 27 112 96 . . . . . Cannons 4101 | . 75 330 . 144 29 . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . 3460 Explosions 27216 | . 108 . . . 185 . . . 236 . . 1102 . 461 . 183 . 174 . . 439 . 1714 1865 . 451 1049 1531 . 611 . 371 . . 837 172 15727 Melee 8353 | . . . . . . . 287 . . . 121 1388 204 . . . 318 . 356 689 767 37 153 178 . 1226 324 123 744 . . 129 738 142 163 266 . Ramming 98 | . 5 2 . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3517 | 32 654 . . . 539 1335 . . . . . 323 118 . . 22 . 117 6 39 180 39 . . . . . . . . . . . . 113 . . Thermal 15959 | . 183 330 . 191 2714 . . . . . . . . . . . . . . . . . . 50 . 219 . . . . . . . . . 172 12100 Explosive 16487 | . . . . . . . . . 236 . . 1083 . 461 . 183 . 174 . . 439 . 1714 1658 . 232 1049 1531 . 611 . 371 . . 837 . 5908 Electromagnetic 2319 | . 305 . . . 211 . . . . . . 19 . 63 . . . . . . . . . 157 . . 11 139 . 27 112 96 . . . . 1179 Impact 2000 | . . . . . . . 287 . . . 121 1388 204 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6240 | . . . . . . . . . . . . . . . . . 318 . 356 689 767 37 153 178 . 1226 324 123 744 . . 129 738 142 50 266 . Highest Corruption 11 | . . . . . . . 1 1 1 1 1 1 . . . . . . . . . 2 2 2 8 8 1 1 . . . . . . 2 . 11 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 . . . . . . . . . 1 1 1 8 2 1 1 . . . . . . 1 . 3 Corruption Purged 14 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . 8 . 1 . . . . . . . . . Effects 30 | . . . . . . . . 1 1 . . 7 . . . . . . . . . . 2 1 3 6 . 1 . . . . . . 1 . 7 Message Errors 12 | . . . . . . . . 1 1 . . 4 . . . . . . . . . . 2 . . 1 . 1 . . . . . . 1 . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4676 | . . . . 5 . . 91 . 3 . 75 389 170 34 . 7 . . 76 323 182 . 18 2 . 403 176 215 240 31 . . 37 . 143 . 2056 Projectiles 812 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 Explosions 1774 | . . . . . . . . . 3 . . 21 . 34 . 7 . . . . . . 18 2 . 70 17 215 . 31 . . . . 107 . 1249 Melee 2090 | . . . . . . . 91 . . . 75 368 170 . . . . . 76 323 182 . . . . 333 159 . 240 . . . 37 . 36 . . Knockbacks 6 | . . . . . 1 . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . 1 . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . 136 . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . 215 Shots 11 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Rammed 14 | 1 1 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | 1 1 2 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 46 283 . 175 339 233 27 112 45 28 . 5 . 60 . 8 . 72 . . 42 . 262 283 243 152 128 172 . 122 96 124 1 45 304 162 494 Average Temperature 74 | . 13 102 . 51 81 54 9 57 23 15 . 2 . 25 . 5 . 43 . . 22 . 95 102 126 55 50 72 . 47 37 40 1 27 99 35 99 Received Heat Transfer 1521 | . 216 69 . 42 441 243 18 . 27 . . 114 . 45 . . 18 . . 9 . 18 12 27 . . . 9 . . . . . 9 18 12 174 Effects 11 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 6 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 26 | . 2 . . . 1 . 2 . . . . 14 . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 Impact Corruptions 29 | . . . . . . . 4 . . . 5 14 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 20 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 15567 | . 198 666 . 407 5925 . . . . . . . . . . . . . . . . . . 50 . 100 . . . . . . . . . 138 8083 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 3965 | 5 224 135 . 30 454 413 242 . . . . 722 . . . . 611 196 247 . . . . 949 289 298 . . . . 70 743 556 224 395 805 3965 Initial 515 | . 3 5 . . 7 178 72 . . . . 2 . . . . 59 166 137 . . . . 15 259 202 . . . . 40 39 417 . 30 228 515 Average 276 | 1 73 45 . 8 202 256 120 . . . . 308 . . . . 327 188 163 . . . . 517 284 122 . . . . 37 227 449 95 205 390 2030 Maximum Alert Level 5 | . 1 . . . 2 2 1 . . . . 3 . . . . 2 . 1 . . . . 3 1 1 . . . . . 3 2 1 1 3 5 Low Security (%) 57 | 100 94 100 . 100 56 16 82 . . . . 38 . . . . 33 100 93 . . . . 39 . 64 . . . . 100 55 7 87 46 . . Level 1 24 | . 5 . . . 28 82 17 . . . . 26 . . . . 24 . 6 . . . . . 100 35 . . . . . 28 . 12 53 64 . Level 2 11 | . . . . . 14 . . . . . . 28 . . . . 41 . . . . . . 3 . . . . . . . 10 92 . . 17 17 Level 3 3 | . . . . . . . . . . . . 6 . . . . . . . . . . . 56 . . . . . . . 6 . . . 18 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 4 . . . 4 1 6 . . . . 17 . . . . 6 . 2 . . . . 6 . 4 . . . . . 2 1 3 3 5 18 Investigation 24 | . 3 . . . . . 3 . . . . 8 . . . . 2 . 1 . . . . 1 . 3 . . . . . . . . . 3 . Extermination 14 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . 1 . . . . . 1 1 2 1 1 1 Reinforcement 17 | . 1 . . . 4 1 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 1 1 Assault 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 16 Garrison 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 2 . . . 6 6 2 . . . . 3 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 4 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 7 . 14 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 7 . 14 Times Spotted 541 | . 34 10 . 6 54 24 12 2 10 . . 54 4 5 . 1 23 1 2 6 . 12 5 42 6 15 2 2 . 1 5 21 7 7 23 8 137 Peak Tracking Total 28 | . 5 3 . 2 5 4 4 2 8 . . 7 4 4 . 1 7 1 1 3 1 8 4 10 6 3 3 4 . 4 5 5 2 2 8 7 28 Tactical Retreats 63 | . 1 . . 3 5 1 1 . 1 . . 17 . . . . 4 . 1 . . 2 . 9 . 1 . . . . 1 3 . 1 1 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 9 | . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 491 | . 28 . . . 26 97 83 . . . . 101 . . . . 44 . . . . . . 18 . 94 . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Disarmed 13 | . 1 . . . . 4 1 . . . . 1 . . . . 1 . . . . . . 2 . 3 . . . . . . . . . . . Reprogrammed 117 | . 5 . . . 3 9 26 . . . . 29 . . . . 16 . . . . . . . . 15 . . . . . 4 . . 10 . . Reused 29 | . 3 . . . . 1 1 . . . . 8 . . . . 8 . . . . . . 1 . 6 . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 47 | . 3 . . . . 1 1 . . . . 8 . . . . 8 . . . 1 10 1 1 . 7 . 3 . . . 2 . . 1 . . Exploded 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 50 | . 1 . . . 4 1 2 . . . . 5 1 . . . 1 . . . 1 . . 7 . 5 . . . . . 3 . 8 4 2 5 Max in Single Turn 5 | . 1 . . . 2 1 . . . . . 2 1 . . . 1 . . . 1 . . 3 . 5 . . . . . 1 . 1 1 . 2 Garrison Access 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 179 | . 9 . 1 1 13 7 13 1 1 4 . 29 . . . 1 12 . 7 . . 3 . 14 . 15 1 . 4 . 7 10 5 5 5 5 6 Terminals 84 | . 6 . . . 7 5 7 . . . . 12 . . . 1 4 . 3 . . . . 5 . 6 1 . . . 3 6 4 4 3 3 4 Fabricators 23 | . . . . . . . 3 . . . . 5 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 2 1 . . 1 . Repair Stations 17 | . 1 . . . 2 . . . . . . 5 . . . . 2 . . . . . . 3 . 1 . . . . 1 . . . 1 . 1 Recycling Units 12 | . 2 . . . 2 1 . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Scanalyzers 14 | . . . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 1 . 1 1 . . Garrison Access 14 | . . . . . . 1 1 . . . . 2 . . . . 3 . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . Total Hacks 629 | . 24 . 1 1 43 18 48 5 1 24 . 110 . . . 1 43 . 30 . . 7 . 49 . 46 1 . 17 . 20 35 27 13 16 31 18 Successful 453 | . 14 . 1 1 33 9 28 5 1 24 . 71 . . . 1 26 . 22 . . 7 . 36 . 33 1 . 17 . 13 26 23 8 16 24 13 Failed 173 | . 9 . . . 9 9 20 . . . . 39 . . . . 17 . 8 . . . . 13 . 13 . . . . 7 9 3 5 . 7 5 Catastrophic 25 | . . . . . 2 . 2 . . . . 4 . . . . 7 . . . . . . 1 . 1 . . . . 1 4 . 1 . 1 1 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 317 | . 14 . . . 18 8 27 . . . . 51 . . . . 24 . 14 . . . . 18 . 14 . . . . 8 20 18 13 2 60 8 Terminals 304 | . 19 . . . 20 12 32 . . . . 40 . . . 1 19 . 14 . . . . 18 . 18 1 . . . 10 23 21 12 8 23 13 Fabricators 104 | . . . . . . . 8 . . . . 33 . . . . 8 . 10 . . . . 13 . 12 . . . . 1 9 6 . . 4 . Repair Stations 54 | . 2 . . . 7 . . . . . . 16 . . . . 4 . . . . . . 9 . 3 . . . . 7 . . . 2 . 4 Recycling Units 26 | . 3 . . . 4 3 . . . . . 12 . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Scanalyzers 54 | . . . . . 12 . 6 . . . . . . . . . 7 . 5 . . . . 8 . 6 . . . . 1 2 . 1 6 . . Garrison Access 31 | . . . . . . 3 2 . . . . 9 . . . . 5 . 1 . . . . 1 . 4 . . . . 1 1 . . . 4 . Terminal Hacks 190 | . 8 . 1 1 11 5 12 5 1 24 . 16 . . . 1 3 . 6 . . 7 . 3 . 8 1 . 17 . 4 11 12 3 6 18 6 Record 30 | . . . 1 . . . . 5 . 11 . . . . . 1 . . . . . 6 . . . . 1 . 5 . . . . . . . . Part Schematic 23 | . 1 . . . 1 . . . . 3 . 2 . . . . 3 . 1 . . . . . . 2 . . 4 . 2 2 1 1 . . . Robot Schematic 8 | . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 . . . . Prototype ID Bank 10 | . 1 . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 26 | . . . . 1 . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 18 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 6 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 19 | . 2 . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 2 5 . . . 3 Locate Traps 13 | . 1 . . . 1 1 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . 1 Reprogram Traps 11 | . 1 . . . . 1 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 2 . . . Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 9 | . . . . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 59 | . . . . . . . 3 . . . . 19 . . . . 4 . 7 . . . . 7 . 7 . . . . . 6 4 . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 24 | . . . . . . . 2 . . . . 6 . . . . 2 . 3 . . . . 3 . 3 . . . . . 2 2 . . 1 . Build 34 | . . . . . . . 1 . . . . 13 . . . . 2 . 4 . . . . 4 . 4 . . . . . 3 2 . . 1 . Repair Station Hacks 45 | . 2 . . . 5 . . . . . . 12 . . . . 4 . . . . . . 7 . 3 . . . . 6 . . . 2 . 4 Scan Component 24 | . 1 . . . 3 . . . . . . 6 . . . . 2 . . . . . . 4 . 2 . . . . 3 . . . 1 . 2 Repair 20 | . 1 . . . 2 . . . . . . 5 . . . . 2 . . . . . . 3 . 1 . . . . 3 . . . 1 . 2 Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . . . 2 1 . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Retrieve Components 12 | . 2 . . . 2 1 . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Scanalyzer 43 | . . . . . 11 . 4 . . . . . . . . . 6 . 4 . . . . 8 . 3 . . . . 1 . . . 6 . . Insert Component 27 | . . . . . 6 . 3 . . . . . . . . . 3 . 2 . . . . 4 . 2 . . . . 1 . . . 6 . . Analyze 16 | . . . . . 5 . 1 . . . . . . . . . 3 . 2 . . . . 4 . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . Seal Access 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . Unauthorized Hacks 96 | . 2 . . . 4 3 9 . . . . 19 . . . . 8 . 4 . . . . 10 . 9 . . . . 1 8 7 5 2 3 2 Terminals 54 | . 1 . . . 3 3 6 . . . . 6 . . . . 3 . 2 . . . . 6 . 6 . . . . 1 4 5 4 2 . 2 Track 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 1 1 . 1 Assimilate 14 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . . . 2 1 . . 1 Botnet 19 | . 1 . . . 2 1 1 . . . . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 1 1 1 1 . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Operators 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Fabricators 23 | . . . . . . . 1 . . . . 6 . . . . 4 . 2 . . . . 3 . 2 . . . . . 3 2 . . . . Report 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . . Siphon 15 | . . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . 1 . . . . . 2 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 6 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 9 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Reprogram 9 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 7 . . . 10 5 9 . . . . 23 . . . . 10 . 4 . . . . 7 . 11 . . . . 3 6 3 4 2 6 4 Full Trace Events 23 | . 2 . . . . . 3 . . . . 8 . . . . 2 . 1 . . . . 1 . 3 . . . . . . . . . 3 . Feedback Events 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Matter 728 | . . . . . . . 252 . . . . . . . . . . . 476 . . . . . . . . . . . . . . . . . . Time 235 | . . . . . . . 67 . . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . 8 . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . . 6 . 1 . . 3 . 2 . . . . 6 . 3 . . . . 3 . 2 . . 4 . 2 2 1 1 . . . Parts Built 28 | . . . . . . . . . . . . 8 . . . . 2 . 3 . . . . 5 . 4 . . . . . 3 2 . . 1 . Matter 5125 | . . . . . . . . . . . . 1333 . . . . 451 . 251 . . . . 725 . 844 . . . . . 789 476 . . 256 . Time 2083 | . . . . . . . . . . . . 621 . . . . 236 . 83 . . . . 248 . 217 . . . . . 373 263 . . 42 . Total Part Build Rating 162 | . . . . . . . . . . . . 40 . . . . 11 . 15 . . . . 30 . 25 . . . . . 21 12 . . 8 . Parts Repaired 20 | . 1 . . . 2 . . . . . . 5 . . . . 2 . . . . . . 3 . 1 . . . . 3 . . . 1 . 2 Time 816 | . 26 . . . 118 . . . . . . 146 . . . . 69 . . . . . . 259 . 12 . . . . 120 . . . 22 . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 2 . . . 18 10 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 15 | . . . . . 5 . 1 . . . . . . . . . 3 . 2 . . . . 3 . 1 . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 5 . 1 . . . . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . Allies Hacked 6 | . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 94 | . 1 1 . . . 1 5 . . . . 8 . . . . 2 . 4 2 2 . . 2 . 2 . . . 1 . . 2 1 . 15 45 Largest Group 20 | . 1 2 2 1 . 1 3 . . . . 3 2 2 2 2 2 . 4 6 8 8 . 1 . 2 . . . 1 . . 2 3 1 10 20 Highest-Rated Group 968 | . 10 41 41 11 . 26 76 . . . . 120 82 82 82 82 82 . 210 287 337 337 . 44 . 36 . . . 48 . . 54 98 44 766 968 Highest-Rated Ally 243 | . 10 31 31 11 . 26 38 . . . . 41 41 41 41 41 41 . 54 54 54 54 . 44 . 26 . . . 48 . . 44 44 44 222 243 Total Orders 51 | . 4 5 3 7 . 6 4 . . . . . . . . . 2 . . . 2 3 . . . 2 . . . 1 . . . 8 2 . 2 STAY 27 | . 1 3 . 4 . 4 2 . . . . . . . . . 2 . . . 1 3 . . . 1 . . . 1 . . . 3 1 . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 19 | . 2 2 . 3 . 2 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 1 . 1 DROP 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 319 | . . 11 . . . . 29 . . . . 11 9 9 . 17 2 . 4 10 . 13 . . . . . . . 1 . . . . . 29 174 Total Damage 11732 | . . 171 . . . . 733 . . . . 210 281 283 . 517 30 . 147 379 . 1436 . . . . . . . 141 . . . . . 1679 5725 Kills 70 | . . 3 . . . . 8 . . . . 2 2 3 . 3 . . 1 4 . 8 . . . . . . . . . . . . . 5 31 Allies Corrupted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 11 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 . . . . 2 2 1 . . . 1 2 . 1 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 26558 | 139 1685 1033 551 1348 4031 1617 933 280 391 22 82 2772 446 284 517 322 844 198 433 415 383 425 465 815 67 1205 342 405 95 202 324 595 404 647 578 390 873 Spaces Moved 33220 | 75 769 529 282 507 1651 445 1841 776 661 79 278 4779 840 663 914 611 1554 388 857 845 724 730 516 1450 158 1750 620 767 168 401 502 1166 819 1023 867 541 1674 Core 62 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Treads 4285 | 72 769 529 282 507 1651 445 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 28872 | . . . . . . . 1816 776 661 79 278 4779 840 663 914 611 1554 388 857 845 724 730 516 1450 158 1750 620 767 168 401 502 1166 819 1023 867 541 1609 Fastest Speed 26 | 50 160 180 180 160 160 190 26 26 26 26 26 26 31 31 31 31 28 28 28 31 31 28 31 26 26 26 34 34 28 28 28 28 29 26 26 26 29 Average Speed 48 | 155 171 180 180 179 184 190 28 26 26 26 26 27 31 31 31 31 28 28 29 31 31 31 31 26 26 30 34 34 31 28 28 28 29 28 28 28 32 Slowest Speed 210 | 160 180 180 180 180 210 190 190 96 96 96 26 96 31 31 96 31 28 28 99 31 31 99 31 26 26 34 34 34 34 28 28 28 29 29 107 29 145 Overloaded Moves 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 60 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . . . 1 2 1 . . 48 . . . . 20 . . . . 3 . 7 . 2 . . . 1 4 12 2 6 5 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 61 | 5 94 98 62 91 93 65 37 63 61 69 55 70 71 88 83 71 39 97 17 82 80 68 57 31 84 39 72 75 60 65 16 90 17 74 48 10 45 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 10 | . 1 . 1 . . . . . . 1 . . . 1 2 . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 28 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . . . 2 4 . 2 . 1 4 4 2 . . . 3 2 . 2 . . . 2 3 . 2 . . . . . . . Spaces Dug 355 | . . . . . 4 1 4 . 15 . 1 29 22 3 . 13 9 . 5 3 7 10 2 23 . 17 2 1 . 3 5 44 3 7 10 13 99 Terrain Destroyed 1953 | . 2 . . . 40 1 4 . 56 . 1 135 22 16 . 68 9 9 6 3 27 10 215 133 . 39 82 170 . 33 5 81 3 7 48 26 702 Melee 192 | . . . . . 4 1 4 . 15 . 1 29 8 3 . 3 9 . 5 2 7 10 2 22 . 17 2 1 . 2 5 7 3 7 7 13 3 Projectile 21 | . . . . . 2 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . 4 1 10 AOE 1740 | . 2 . . . 34 . . . 41 . . 106 14 13 . 65 . 9 . . 20 . 213 110 . 22 80 169 . 30 . 74 . . 37 12 689 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 41957 | 90 1011 585 326 931 2423 1149 2229 845 854 79 283 5995 971 729 1145 725 1903 453 1017 970 820 887 793 1801 183 2331 734 882 195 475 659 1378 962 1332 1150 748 1914 Wait 6366 | 2 105 23 45 397 504 512 246 56 170 . 2 916 69 50 208 100 278 28 95 102 51 118 250 265 23 404 89 83 . 58 126 134 115 276 192 166 108 Move 32958 | 74 768 528 281 506 1650 444 1838 771 658 78 277 4688 839 662 913 610 1514 387 856 844 723 724 515 1436 157 1745 619 766 167 398 493 1142 814 1010 856 540 1667 Hop 109 | . . . . . . . 1 2 1 . . 42 . . . . 20 . . . . 2 . 7 . 2 . . . 1 4 11 2 6 5 . 3 Pick Up 197 | 4 16 3 . 6 35 6 2 2 . . . 10 2 1 6 . 8 5 4 1 . 1 3 9 1 8 6 2 2 2 10 10 6 9 12 4 1 Fast Attach 111 | 7 4 . . . 14 5 4 1 . . . 9 . . 1 . 3 1 3 . . 4 . 3 . 4 . 2 6 . . 11 2 . 8 3 16 Attach 84 | . 4 2 . 1 8 2 11 . . . . 2 . . 1 . 2 . . . . 1 2 3 . 1 . 1 3 1 3 . 2 . 14 8 12 Detach 53 | . 3 . . . 5 2 5 . . . . 2 . . 1 . 1 . 1 . . 4 . 1 . . . . 1 . . 1 1 . 6 6 13 Swap 263 | . 9 . . 3 25 16 8 5 6 1 2 39 10 8 8 3 13 7 3 4 4 4 3 7 1 22 3 3 2 4 2 13 2 . 14 1 8 Drop 238 | . 4 2 . 6 42 10 19 3 . . . 16 2 1 7 . 3 4 8 . . 6 1 6 1 12 5 2 7 1 5 22 4 7 14 . 18 Fire 635 | 2 68 25 . 12 99 52 . 5 2 . . 93 38 4 . 9 . 21 2 9 22 10 15 14 . 1 7 21 . 7 9 11 . . 9 3 65 Melee 387 | . 1 . . . 4 3 12 . 17 . 2 77 11 3 . 3 17 . 9 8 20 13 4 31 . 38 5 2 7 2 7 17 14 24 16 17 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | 1 1 2 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . 6 . . 4 . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Trap 492 | . 28 . . . 26 97 83 . . . . 101 . . . . 44 . . . . . . 19 . 94 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 13) 1040 | -10/Materials | Discovered new exit (range 8) 1086 | -10/Materials | Repaired Lgt. Treads 1436 | -10/Materials | Discovered new exit (range 15) 1697 | -10/Materials | Discovered new exit (range 8) 1825 | -10/Materials | Entered Mines 1825 | -10/Mines | Accompanied by 1 ally 1836 | -10/Mines | Discovered new exit (range 9) 1887 | -10/Mines | Discovered new exit (range 9) 1931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -10/Mines | Discovered new exit (range 5) 2237 | -10/Mines | Learned Materials terminal intel 2240 | -10/Mines | Escorted by a lone wolf Derelict 2449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2453 | -10/Mines | Found Prototype Device 2858 | -10/Mines | Entered Exiles 2858 | -10/Exiles | Accompanied by 2 allies 2882 | -10/Exiles | Discovered new exit (range 15) 2903 | -10/Exiles | Met 8R-AWN 3012 | -10/Exiles | Met EX-HEX 3111 | -10/Exiles | Met EX-DEC 3161 | -10/Exiles | Learned location of Zion (-6) 3291 | -10/Exiles | Met EX-BIN 3382 | -10/Exiles | Discovered new exit (range 12) 3409 | -10/Exiles | Entered Mines 3409 | -9/Mines | Accompanied by 1 ally 3431 | -9/Mines | Identified exit to Materials 3576 | -9/Mines | Assembled infested the area 3581 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4252 | -9/Mines | Found the Drone Emporium 4272 | -9/Mines | Found Prototype Device 4613 | -9/Mines | Core integrity fell below 50% 4736 | -9/Mines | Discovered exit to Materials (range 7) 4757 | -9/Mines | Entered Materials 4757 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4758 | -8/Materials | Loaded intel: 12 terminal locations 4909 | -8/Materials | Identified Exp. Sensor Array 5080 | -8/Materials | Build established: Hauler-Mutant 5924 | -8/Materials | Discovered new exit (range 10) 6142 | -8/Materials | Repaired Exp. Sensor Array 6181 | -8/Materials | Repaired Imp. Heat Sink 6573 | -8/Materials | Discovered new exit (range 15) 6609 | -8/Materials | Discovered new exit (range 13) 7455 | -8/Materials | Discovered new exit (range 14) 7549 | -8/Materials | Central database locked down 7741 | -8/Materials | Identified exit to Storage 8788 | -8/Materials | Entered Storage 9713 | -8/Storage | Discovered new exit (range 16) 10085 | -8/Storage | Identified Decoy Drone Bay 10405 | -8/Storage | Entered Factory 10405 | -7/Factory | Accompanied by 1 ally 10405 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10497 | -7/Factory | Identified exit to Lower Caves 10724 | -7/Factory | Discovered new exit (range 12) 10766 | -7/Factory | Build established: Hacker-Sprinter 10804 | -7/Factory | Discovered new exit (range 7) 10805 | -7/Factory | Identified exit to Factory 10907 | -7/Factory | Found Prototype Launcher 11129 | -7/Factory | Identified Rocket Array 11282 | -7/Factory | Fabricated P-60 Hacker? 11338 | -7/Factory | Entered Lower Caves 11415 | -7/Lower Caves | Learned Extension trap positions 11415 | -7/Lower Caves | Learned Research terminal intel 11588 | -7/Lower Caves | Discovered new exit (range 10) 11613 | -7/Lower Caves | Identified exit to Lower Caves 11618 | -7/Lower Caves | Entered another Lower Caves area 11648 | -7/Lower Caves | Learned location of 1 exit from Factory 11675 | -7/Lower Caves | Encountered a Warlord checkpoint 12001 | -7/Lower Caves | Discovered new exit (range 7) 12009 | -7/Lower Caves | Identified exit to Data Miner 12009 | -7/Lower Caves | Entered Data Miner 12009 | -7/Data Miner | Discovered new exit (range 6) 12014 | -7/Data Miner | Met Data Miner 12019 | -7/Data Miner | Learned location of Section 7 (-2) 12019 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12023 | -7/Data Miner | Received God Mode back door access code from Data Miner 12030 | -7/Data Miner | Identified exit to Proximity Caves 12031 | -7/Data Miner | Entered Proximity Caves 12083 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12113 | -6/Proximity Caves | Entered Factory 12113 | -6/Factory | Evolved 2 slots: Utility x2 12114 | -6/Factory | Identified exit to Lower Caves 12155 | -6/Factory | Repaired Imp. Light Armor Plating 12352 | -6/Factory | Discovered new exit (range 16) 12356 | -6/Factory | Identified exit to Factory 12469 | -6/Factory | Fabricated Hacking Suite (x1) 12613 | -6/Factory | Incoming investigation squad redirected 12921 | -6/Factory | Fabricated Biomechanical Wings (x1) 12998 | -6/Factory | Fabricated Biomechanical Wings? 13050 | -6/Factory | Repaired Imp. Light Armor Plating 13422 | -6/Factory | Fabricated Biomechanical Wings (x1) 13932 | -6/Factory | Discovered exit to Factory (range 14) 13953 | -6/Factory | Fabricated Biomechanical Wings (x1) 13997 | -6/Factory | Incoming investigation squad redirected 14037 | -6/Factory | Repaired Broken Biomechanical Wings 14078 | -6/Factory | Repaired Exp. Sensor Array 14308 | -6/Factory | Fabricated Biomechanical Wings (x1) 14366 | -6/Factory | Fabricated Mic. Fission Core (x2) 14574 | -6/Factory | Repaired System Restoration Module? 14885 | -6/Factory | Entered Lower Caves 14885 | -6/Lower Caves | Accompanied by 2 allies 15247 | -6/Lower Caves | Discovered new exit (range 10) 15249 | -6/Lower Caves | Encountered a Warlord checkpoint 15302 | -6/Lower Caves | Identified exit to Lower Caves 15331 | -6/Lower Caves | Entered another Lower Caves area 15331 | -6/Lower Caves | Accompanied by 2 allies 15333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15370 | -6/Lower Caves | Discovered exit to Factory (range 9) 15575 | -6/Lower Caves | Discovered new exit (range 8) 15577 | -6/Lower Caves | Encountered a Warlord checkpoint 15577 | -6/Lower Caves | Identified exit to Zion 15587 | -6/Lower Caves | Learned Factory non-interactive machine intel 15615 | -6/Lower Caves | Entered Zion 15615 | -6/Zion | Accompanied by 2 allies 15642 | -6/Zion | Discovered new exit (range 14) 15653 | -6/Zion | Found Prototype Launcher 15654 | -6/Zion | Identified Gui. Missile Launcher 15655 | -6/Zion | Found Gui. Missile Launcher 15788 | -6/Zion | Learned location of Warlord (-5) 15798 | -6/Zion | Learned Factory emergency access door positions 15809 | -6/Zion | Learned Factory garrison access intel 15874 | -6/Zion | Found CR-A16's Pointy Stick 15896 | -6/Zion | Visited the Megawrench Repair Shop 15956 | -6/Zion | Megawrench repaired 11 parts 15968 | -6/Zion | Found Prototype Device 15969 | -6/Zion | Identified Phasing AFG 16074 | -6/Zion | Identified exit to Proximity Caves 16132 | -6/Zion | Entered Proximity Caves 16132 | -5/Proximity Caves | Accompanied by 2 allies 16149 | -5/Proximity Caves | Spotted B-75 Beast 16454 | -5/Proximity Caves | Entered Factory 16454 | -5/Factory | Accompanied by 2 allies 16454 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16456 | -5/Factory | Loaded intel: 206 non-interactive machine locations 16457 | -5/Factory | Loaded intel: 4 garrison access locations 16464 | -5/Factory | Hacking Suite fried by hacking feedback 16485 | -5/Factory | Garrison activated, responded to threat 16621 | -5/Factory | Incoming investigation squad redirected 16662 | -5/Factory | Repaired Lrn. Missile Launcher 16793 | -5/Factory | Discovered new exit (range 13) 16796 | -5/Factory | Identified exit to Factory 16867 | -5/Factory | Fabricated Exp. Signal Interpreter? 16946 | -5/Factory | Local fabrication network quarantined 17021 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17154 | -5/Factory | Repaired Imp. Light Armor Plating 17298 | -5/Factory | Sucked down chute 17298 | -5/Factory | Entered Waste 17298 | -5/Waste | The area was eerily silent 17394 | -5/Waste | Discovered new exit (range 16) 17434 | -5/Waste | Identified exit to Factory 17496 | -5/Waste | Entered Factory 17577 | -5/Factory | Identified exit to Upper Caves 17577 | -5/Factory | Identified exit to Extension 17665 | -5/Factory | Fabricated Field Propulsion Array (x2) 17749 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 17835 | -5/Factory | Fabricated P-70 Sage (x2) 17855 | -5/Factory | Incoming investigation squad redirected 17919 | -5/Factory | Fabricated P-70 Sage? 17929 | -5/Factory | Entered Upper Caves 17929 | -5/Upper Caves | Accompanied by 4 allies 18048 | -5/Upper Caves | Sage 6a assimilated hostile B-60 Warrior 18081 | -5/Upper Caves | Sage 6a assimilated hostile G-67 Veteran 18095 | -5/Upper Caves | Learned Factory emergency access door positions 18190 | -5/Upper Caves | Discovered new exit (range 11) 18193 | -5/Upper Caves | Identified exit to Upper Caves 18344 | -5/Upper Caves | Entered another Upper Caves area 18344 | -5/Upper Caves | Accompanied by 6 allies 18398 | -5/Upper Caves | Discovered exit to Factory (range 9) 18398 | -5/Upper Caves | Learned Factory emergency access door positions 18560 | -5/Upper Caves | Encountered a Warlord checkpoint 18561 | -5/Upper Caves | Learned Factory terminal intel 18593 | -5/Upper Caves | Discovered new exit (range 15) 18698 | -5/Upper Caves | Identified exit to Warlord 18727 | -5/Upper Caves | Entered Warlord 18727 | -5/Warlord | Accompanied by 8 allies 18746 | -5/Warlord | Discovered new exit (range 12) 18750 | -5/Warlord | Identified exit to Proximity Caves 18908 | -5/Warlord | Found Prototype Device 18908 | -5/Warlord | Identified System Purifier 18913 | -5/Warlord | Found Prototype Device 18913 | -5/Warlord | Identified Exp. Phase Shifter 18918 | -5/Warlord | Found Prototype Reactor 18923 | -5/Warlord | Learned Testing security intel 18923 | -5/Warlord | Learned Armory garrison access intel 18923 | -5/Warlord | Learned Research fabricator intel 18923 | -5/Warlord | Learned Research recycling unit intel 18923 | -5/Warlord | Learned Research garrison access intel 18973 | -5/Warlord | Warlord's base attacked by MAIN.C 18973 | -5/Warlord | Opened side exit 19073 | -5/Warlord | Spotted B-86 Titan 19152 | -5/Warlord | Entered Proximity Caves 19194 | -4/Proximity Caves | Learned Research stockpile data 19316 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19461 | -4/Proximity Caves | Build established: Machinist-Sprinter 19505 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19617 | -4/Proximity Caves | Entered Factory 19617 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19618 | -4/Factory | Identified exit to Armory 19620 | -4/Factory | Loaded intel: 20 terminal locations 19710 | -4/Factory | Identified Vortex Chain Reactor 19786 | -4/Factory | Identified exit to Upper Caves 19841 | -4/Factory | Repaired Broken Adv. Force Field? 19859 | -4/Factory | Repaired Broken System Purifier? 19899 | -4/Factory | Build established: Hacker-Sprinter 19924 | -4/Factory | Discovered new exit (range 5) 20001 | -4/Factory | Garrison activated, responded to threat 20012 | -4/Factory | Spotted B-86 Titan 20022 | -4/Factory | Destroyed 18 combat bots 20026 | -4/Factory | Incoming investigation squad redirected 20063 | -4/Factory | Fabricated Field Propulsion Array? 20086 | -4/Factory | Fabricated Adv. Hacking Suite? 20165 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 20276 | -4/Factory | Fabricated Lrn. Terrain Scanner? 20292 | -4/Factory | Repaired Mic. Fission Core 20432 | -4/Factory | Sucked down chute 20432 | -4/Factory | Entered Waste 20435 | -4/Waste | Spotted C-40 Crusher 20436 | -4/Waste | Spotted C-40 Crusher 20437 | -4/Waste | Spotted C-40 Crusher 20440 | -4/Waste | Spotted C-40 Crusher 20447 | -4/Waste | EMP discharged 20453 | -4/Waste | Found Prototype Processor 20463 | -4/Waste | Spotted C-40 Crusher 20464 | -4/Waste | Spotted C-40 Crusher 20481 | -4/Waste | Discovered new exit (range 15) 20485 | -4/Waste | Identified exit to Factory 20499 | -4/Waste | Entered Factory 20560 | -4/Factory | Identified Exp. Melee Analysis Suite 20662 | -4/Factory | Discovered new exit (range 6) 20664 | -4/Factory | Identified exit to Research 21040 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 21122 | -4/Factory | Build established: Machinist-Scout 21324 | -4/Factory | Repaired Imp. Light Armor Plating? 21334 | -4/Factory | Incoming investigation squad redirected 21372 | -4/Factory | Discovered exit to Research (range 24) 21457 | -4/Factory | Spotted B-86 Titan 21505 | -4/Factory | Discovered exit to Research (range 23) 21513 | -4/Factory | Fabricated Impulse Thruster Array? 21522 | -4/Factory | Fabricated Impulse Thruster Array? 21591 | -4/Factory | Fabricated Impulse Thruster Array? 21704 | -4/Factory | Entered Upper Caves 21916 | -4/Upper Caves | Learned 4 Research zone layouts 21981 | -4/Upper Caves | Discovered new exit (range 22) 22023 | -4/Upper Caves | Identified exit to Upper Caves 22045 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22046 | -4/Upper Caves | Entered another Upper Caves area 22167 | -4/Upper Caves | Learned Research trap positions 22199 | -4/Upper Caves | Found Alien Artifact 22199 | -4/Upper Caves | Identified Core Expander 22199 | -4/Upper Caves | Installed Core Expander, added new Utility slot 22337 | -4/Upper Caves | Discovered new exit (range 16) 22348 | -4/Upper Caves | Identified exit to Zhirov 22350 | -4/Upper Caves | Learned 8 Research zone layouts 22451 | -4/Upper Caves | Entered Zhirov 22451 | -4/Zhirov | Discovered new exit (range 3) 22458 | -4/Zhirov | Met Zhirov 22465 | -4/Zhirov | Learned location of Quarantine (-2) 22465 | -4/Zhirov | Learned location of Testing (-3) 22465 | -4/Zhirov | Learned location of Command (-1) 22467 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22474 | -4/Zhirov | Found Alien Artifact 22474 | -4/Zhirov | Identified Integrated Reactor 22474 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22531 | -4/Zhirov | Found Alien Artifact 22543 | -4/Zhirov | Identified exit to Proximity Caves 22546 | -4/Zhirov | Entered Proximity Caves 22668 | -3/Proximity Caves | Discovered exit to Research (range 17) 22748 | -3/Proximity Caves | Entered Research 22748 | -3/Research | Evolved 2 slots: Utility x2 22749 | -3/Research | Identified exit to Research 22750 | -3/Research | Loaded intel: 79 trap records 22752 | -3/Research | Loaded intel: 14 terminal locations 22753 | -3/Research | Loaded intel: 4 fabricator locations 22754 | -3/Research | Loaded intel: 4 recycling unit locations 22755 | -3/Research | Loaded intel: 3 garrison access locations 22815 | -3/Research | Repaired Mni. Smartbomb Launcher 22838 | -3/Research | Repaired Imp. Medium Armor Plating 22883 | -3/Research | Identified exit to Testing 22899 | -3/Research | Repaired Helical Railgun? 22900 | -3/Research | Found Gamma Bomb Array 22949 | -3/Research | Identified Transdimensional Reconstructor 23072 | -3/Research | Entered Testing 23104 | -3/Testing | Found Prototype Device 23123 | -3/Testing | Identified Exp. Thermal Shield 23168 | -3/Testing | Found Prototype Hackware 23168 | -3/Testing | Identified Ghost Barrier 23274 | -3/Testing | Fabricated Mni. Fusion Reactor? 23305 | -3/Testing | Fabricated Plasma Lance? 23382 | -3/Testing | Fabricated Mni. Fusion Reactor (x1) 23433 | -3/Testing | Discovered exit to Research (range 6) 23446 | -3/Testing | Build established: Wizard-Scout 23475 | -3/Testing | Found Enh. Force Lance 23494 | -3/Testing | Spotted Striker 23495 | -3/Testing | Spotted Striker 23529 | -3/Testing | Stole the SGEMP Prototype 23543 | -3/Testing | Found Prototype Energy Cannon 23543 | -3/Testing | Identified Imp. Potential Cannon 23545 | -3/Testing | Found Prototype Energy Cannon 23545 | -3/Testing | Identified Potential Cannon 23568 | -3/Testing | Local fabrication network quarantined 23572 | -3/Testing | First assault squad dispatched 23667 | -3/Testing | Entered Research 23667 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23766 | -2/Research | Discovered new exit (range 8) 23834 | -2/Research | Fabricated Exp. Hacking Suite? 23965 | -2/Research | Build established: Wizard-Ninja 23974 | -2/Research | Fabricated Exp. Terrain Scan Processor (x1) 24041 | -2/Research | Central database locked down 24060 | -2/Research | Identified exit to Quarantine 24071 | -2/Research | Entered Quarantine 24071 | -2/Quarantine | Accompanied by 2 allies 24107 | -2/Quarantine | Found Sigix Corpse 24116 | -2/Quarantine | Found Sigix Corpse 24140 | -2/Quarantine | Found Alien Artifact 24161 | -2/Quarantine | Discovered new exit (range 10) 24195 | -2/Quarantine | Cryocooling Duct disabled 24210 | -2/Quarantine | Ambient heat levels rising (+20) 24210 | -2/Quarantine | Non-combat units ordered to evacuate 24225 | -2/Quarantine | Found Alien Artifact 24257 | -2/Quarantine | Found Alien Impact Weapon 24310 | -2/Quarantine | Found Alien Artifact 24313 | -2/Quarantine | Found Transdimensional Reconstructor 24532 | -2/Quarantine | Found Alien Artifact 24676 | -2/Quarantine | Spotted Fortress 24695 | -2/Quarantine | Discovered new exit (range 8) 24696 | -2/Quarantine | Identified exit to Section 7 24718 | -2/Quarantine | Entered Section 7 24718 | -2/Section 7 | Accompanied by 1 ally 24727 | -2/Section 7 | Identified Core Stripper 24735 | -2/Section 7 | Spotted S7 Guard 24807 | -2/Section 7 | Destroyed S7 Guard 24817 | -2/Section 7 | Found Prototype Protection 24840 | -2/Section 7 | Found Alien Artifact 24952 | -2/Section 7 | Identified exit to Access 24978 | -2/Section 7 | Spotted S7 Guard 24986 | -2/Section 7 | Destroyed S7 Guard 24998 | -2/Section 7 | Found Alien Artifact 25012 | -2/Section 7 | Identified Dimensional Node Initializer 25012 | -2/Section 7 | Identified Integrated Singularity Reactor 25012 | -2/Section 7 | Identified Core Reset Matrix 25012 | -2/Section 7 | Identified Subatomic Replicator 25012 | -2/Section 7 | Identified Matter Drive 25012 | -2/Section 7 | Identified Core Regenerator 25013 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 25014 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25016 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25131 | -2/Section 7 | Repaired Impulse Thruster Array 25145 | -2/Section 7 | Initialized slip node 25167 | -2/Section 7 | Spotted B-99 Colossus 25188 | -2/Section 7 | Found Alien Artifact 25188 | -2/Section 7 | Identified LRC Storage 25188 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25189 | -2/Section 7 | Found LRC Storage 25189 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25203 | -2/Section 7 | Found Core Expander 25207 | -2/Section 7 | Warped through subspace to slip node 25274 | -2/Section 7 | Scanned by Researcher 25275 | -2/Section 7 | Intercept squad dispatched 25278 | -2/Section 7 | Warped through subspace 25278 | -2/Section 7 | Spotted Alpha 7 25278 | -2/Section 7 | Spotted Alpha 7 25296 | -2/Section 7 | Entered Access 25296 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25297 | -1/Access | Loaded intel: 113 machine locations 25297 | -1/Access | Loaded intel: 67 trap records 25297 | -1/Access | Identified exit to Surface 25297 | -1/Access | Discovered exit to Surface (range 116) 25297 | -1/Access | Identified exit to Command 25297 | -1/Access | Discovered exit to Command (range 114) 25297 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25297 | -1/Access | Zhirov transferred Access data 25344 | -1/Access | Found Gamma Bomb Array 25413 | -1/Access | Build established: Wizard-Sprinter 25431 | -1/Access | Fabricated Impulse Thruster Array? 25482 | -1/Access | Used Core Reset Matrix 25485 | -1/Access | Attacked by Zhirov 25489 | -1/Access | Spotted B-99 Colossus 25509 | -1/Access | Discovered exit to Command (range 7) 25554 | -1/Access | Rewired B-99 Colossus 25562 | -1/Access | Allies destroyed Perun 25568 | -1/Access | Allies destroyed Zhirov 25575 | -1/Access | Allies destroyed Svarog 25577 | -1/Access | Found Prototype Hackware 25577 | -1/Access | Identified Deep Network Scanner 25590 | -1/Access | P-80 Master assimilated allied G-73 Enforcer 25686 | -1/Access | Entered Command 25686 | -1/Command | Accompanied by 10 allies 25747 | -1/Command | Repaired Impulse Thruster Array 25771 | -1/Command | Repaired Impulse Thruster Array 25781 | -1/Command | Spotted B-99 Colossus 25842 | -1/Command | Disengaged cave seal 25842 | -1/Command | Assembled emerged from the dark tunnel 25920 | -1/Command | Destroyed 8 combat bots 25979 | -1/Command | First assault squad dispatched 26092 | -1/Command | Destroyed 10 combat bots 26105 | -1/Command | High security lockdown imminent 26185 | -1/Command | High security lockdown engaged 26206 | -1/Command | Spotted B-99 Colossus 26218 | -1/Command | Spotted M Guard 26218 | -1/Command | Spotted M Guard 26218 | -1/Command | Spotted Combat Programmer 26242 | -1/Command | Spotted Combat Programmer 26248 | -1/Command | Spotted Alpha 7 26248 | -1/Command | Spotted Alpha 7 26252 | -1/Command | Spotted Striker 26254 | -1/Command | Spotted Striker 26265 | -1/Command | Destroyed Combat Programmer 26265 | -1/Command | Destroyed Striker 26285 | -1/Command | Phase Generator disabled 26318 | -1/Command | Destroyed Striker 26361 | -1/Command | Destroyed Combat Programmer 26382 | -1/Command | Spotted Investigator 26384 | -1/Command | Destroyed Investigator 26433 | -1/Command | Destroyed 13 combat bots 26449 | -1/Command | Spotted B-99 Colossus 26455 | -1/Command | Found Unknown Launcher 26455 | -1/Command | Identified Fusion Bomb Launcher 26481 | -1/Command | Used Core Regenerator, restored core integrity (+267) 26503 | -1/Command | Spotted Striker 26503 | -1/Command | Spotted Executioner 26512 | -1/Command | Destroyed Striker 26524 | -1/Command | System corruption reached 10% 26527 | -1/Command | Core integrity fell below 50% 26538 | -1/Command | Destroyed 15 combat bots 26547 | -1/Command | Spotted Executioner 26547 | -1/Command | Spotted Executioner 26548 | -1/Command | Spotted Executioner 26549 | -1/Command | Spotted Executioner 26552 | -1/Command | Emitted hypermatrix ping 26552 | -1/Command | Lost 16 parts (5n7u4w) 26555 | -1/Command | Core integrity fell below 20% 26557 | -1/Command | Assembled emerged from beneath the floor 26559 | *** | Heading to fleet! Last Messages --------------- 26552_ Penetrated by Slug. 26553_ Slug penetrates Access Shell. 26553_ Slug penetrates Wall. 26553_ Slug penetrates Access Shell. 26553_ Slug penetrates Wall. 26553_ Penetrated by Slug. 26554_ Slug penetrates Wall. 26555_ Penetrated by Slug. 26556_ Slug penetrates Access Shell. 26557_ Assembled emerge from beneath the floor. 26557_ as-27169 triggered Stasis Trap. 26557_ A bubble of rippling energy engulfs the area. 26557_ Field strength at 92. 26557_ as-65609 triggered Stasis Trap. 26557_ A bubble of rippling energy engulfs the area. 26557_ Field strength at 92. 26557_ Slug penetrates as-33545. 26557_ Slug penetrates as-27169. 26557_ Slug penetrates Access Shell. 26557_ Slug penetrates as-65609. Map ----- +----------------------------------------------------+ | ## # # ########## ## | | ## # # #### ########## ## | | #" " # ####!########## ## | | #+##"" ""###### ###### ###" "#########+## | | # " "#############" ###### "!" ## | | # "###### "%* ### | | # " "###?## "=" ## """" | | ## " "#######"" "##### ## """" | | ###" "#######""" """##### ## """" | | ### ######### ##### %/ ## """" | | ######### ^######""!""### | | ### ######## ^ ^^ ####" % ## % | | #### ## ########^ ^ ^#####" ######/### | | #####/## ! ####### ##### ]###### ### | | "# + ######## ###### ######/### | | "%/ ""T # * ####### #####! ##### | | "# """" #??########## "##### ## ## | | # """" ## ######### ######""" # | | # """ ## #####?#### "####?# ## # | | ? # ## ####### BB #####%# ## # | | # ## ##?#??# B EBB;### %% #### | | # #??####### BB;; ; #### | | ?# ## ####### " "" ^a ;; " | | ? # #? #?#?#?# ?" a #" " # # | | ?######### ###??## " "" aaa"### ## | | ###??###?+##?###? ?" "@ " ##?# ## | | ? ?##? #? ?? ? ??? ?" " ##### ## | | #?#? ##? ? ??## ?"" """ ###### # # | | ???###??????? ???##?? ? ####### # | | ??#?#???#? ? ?#???? ? ##?###### ## | | ??##?#??#??? ? #?? #####?#?###### | | ? ?????#???? ? ?#??#########"#""##########?## | | ?? ###??? ?? ? ##??##??#??##########?##?#### | | ????? ??? ? ? ?????##??#?????#??####?###### | | ?T??????????????????#??????#?#?###?########## | | ?? ?????????? ????#??##??###?#?#?###?##?##### | | ???#?????????? ?????????????####?#######?######### | | ?? ???# ??????????????#???#?###?##?#?############# | | ?????????????????????????#?#?#?##?###?#?##?###?### | | ???????????????????????????####??#######?#?##?##?? | | ?????????????????????????#??##?###???############# | | ???????????????????????????##???#?###?#?###?#?#### | | ???????????????????????????????##?#?##?########### | | ?????????????????????????????##??#?#??#####?##?### | | ???????????????????????????????????#?##?#######?## | | ??????????????????????????????????##?#?#??##?#??## | | ?????????????????????????????????????#??####?#?#?? | | ??????????????????????????????????????#????##??#?? | | ???????????????????????????????????????????##????? | | ????????????????????????????????????????????##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 95 Energy Capacity 2375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Armor Coverage 600 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 69 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory Field Propulsion Array | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Lrn. Terrain Scanner | x1 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -3/Testing Plasma Lance | x1 | -3/Testing Mni. Fusion Reactor | x1 | -3/Testing Exp. Hacking Suite | x1 | -2/Research Exp. Terrain Scan Processor | x1 | -2/Research Impulse Thruster Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Subatomic Replicator Integrated Singularity Reactor Dimensional Node Initializer LRC Storage Transdimensional Reconstructor Core Reset Matrix Matter Drive Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed StealthGravityRegulator Manual? 0 Play Time 05:25:37 Cumulative 746.3 hours Start 2021.01.10 @ 22:30:29 End 2021.01.11 @ 04:38:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 528 Rogue 524 Adventurer 4 Explorer 0 Win Type 2 Total 82 Types 63/8/4/3/2/0/0/1/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 660af041-dcc4-49c4-9a1e-48cdaebca039