Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.03.04 @ 03:31:37 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1420) 1420 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3814 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 400/550 Matter 252/300 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Rocket Launcher Datajack > --- INVENTORY (8) ---- Light Deuterium Engine Carbon-fiber Leg Heat Sink Improved Heat Sink Advanced Heat Sink Makeshift Transmission Jammer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Beam Rifle Electrolaser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Makeshift Transmission Jammer Rocket Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . 1 . . . 2 Weapon 1 | . . . . . 1 Parts Attached 34 | 6 4 3 5 1 15 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads . | . . . . . . Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 3 . 3 Device 2 | . 1 . . . 1 Storage 1 | . . . 1 . . Processor 4 | . 1 . 1 . 2 Hackware 1 | . . . 1 . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 . 2 . 10 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 1 . 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 . 1 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 90 | . 97 92 88 87 88 Engine 11 | . 12 12 12 12 11 Leg 21 | . 25 25 25 25 16 Device 5 | . 9 5 . . 7 Storage 5 | . . . 5 12 8 Processor 16 | . 11 12 12 12 23 Protection 5 | . 12 12 7 . . Energy Gun 1 | . . . . . 4 Ballistic Gun 17 | . 25 25 13 25 8 Launcher 1 | . . . . . 3 Special Melee Weapon 2 | . . . 10 . 2 Naked Turns . | . . . . . . Heaviest Build 29 | 8 9 9 16 17 29 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 4 4 8 8 8 Average Capacity 6 | 4 4 4 5 8 8 Most Carried 8 | 4 4 4 7 8 8 Average Carried 5 | 2 3 4 5 7 7 Final Capacity 8 | 4 4 4 8 8 8 Final Carried 8 | 4 4 4 7 8 8 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1017 | 231 109 70 11 68 528 Remotely . | . . . . . . Salvage Created 1549 | . 154 160 14 60 1161 Parts 115 | . 23 12 . 3 77 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 6 4 . 2 25 Guns 28 | . 6 4 . 2 16 AOE 9 | . . . . . 9 Classes Destroyed 11 | . 2 2 . 1 6 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Recycler 1 | . . 1 . . . Operator 1 | . . . . . 1 Watcher 7 | . 3 . . . 4 Swarmer 14 | . 6 2 . 1 5 Grunt 12 | . . 2 . . 10 Duelist 1 | . . . . 1 . Sentry 9 | . . . . . 9 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 2 . 1 5 Combat Bots Only 5 | . 2 2 . 1 5 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 904 | . 46 82 . 51 725 Core 184 | . 4 30 . . 150 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 131 | . 24 16 1 10 80 Largest 3 | . 2 2 1 2 3 Hottest 152 | . 40 40 20 40 152 Shots Fired 274 | . 48 32 1 20 173 Gun 254 | . 48 32 1 20 153 Cannon . | . . . . . . Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 206 | . 48 32 1 20 105 Thermal 48 | . . . . . 48 Explosive 20 | . . . . . 20 Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 11 12 11 6 31 Robot Miss Streak 3 | . 3 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 251 | . 37 27 26 15 146 Core Hits 113 | . 14 14 1 5 79 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 29 | . 2 . 25 . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . 2 . 5 . 2 Combat Hostiles 5 | . . . 5 . . Follow-up Attacks . | . . . . . . Damage Inflicted 3578 | . 269 217 10 106 2976 Guns 2329 | . 269 217 10 104 1729 Cannons . | . . . . . . Explosions 1238 | . . . . . 1238 Melee . | . . . . . . Ramming 11 | . . . . 2 9 Kinetic 1704 | . 269 217 10 104 1104 Thermal 625 | . . . . . 625 Explosive 1238 | . . . . . 1238 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Effects 19 | . . 4 3 5 7 Message Errors 10 | . . 3 1 3 3 Energy Discharges 3 | . . . 1 2 . Data Loss (minor) 3 | . . 1 . . 2 Targeting Errors 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 130 | . . . . . 130 Projectiles . | . . . . . . Explosions 130 | . . . . . 130 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . . . 19 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . 1 1 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 331 | . . 15 . . 331 Average Temperature 104 | . . 9 . . 108 Received Heat Transfer 465 | . . 42 . . 423 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1443 | . . . . . 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 383 | . 189 55 . 86 383 Initial 8 | . . . . . 8 Average 94 | . 60 4 . 41 178 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 82 | 100 100 100 . 100 59 Level 1 17 | . . . . . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 13 4 . 5 49 Peak Tracking Total 6 | . 3 2 . 3 6 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 8 | . 2 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 6 1 1 . 4 Terminals 11 | . 6 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 14 1 2 . 7 Successful 17 | . 9 1 2 . 5 Failed 7 | . 5 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 11 | . 5 . 1 . 5 Terminals 22 | . 14 1 . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 1 2 . 3 Record 2 | . . . 2 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 3 . . . . Locate Traps 4 | . 2 . . . 2 Surveillance Status 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 1 . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . . . 1 Non-combat 2 | . 1 . . . 1 Combat . | . . . . . . Robot Hacks Applied 3 | . 2 . . . 1 parse_system 2 | . 1 . . . 1 no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 29 | . . . 29 29 . Highest-Rated Ally 21 | . . . 21 21 . Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 75 | . . . . 75 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5116 | 112 835 893 793 641 1842 Spaces Moved 3365 | 100 612 694 593 501 865 Core 37 | 37 . . . . . Treads . | . . . . . . Legs 3328 | 63 612 694 593 501 865 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 99 120 120 120 120 145 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 76 | 4 90 99 89 98 76 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 154 | . . . . . 154 Melee . | . . . . . . Projectile . | . . . . . . AOE 154 | . . . . . 154 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3985 | 109 671 730 648 525 1302 Wait 370 | . 27 12 . 10 321 Move 3360 | 99 611 693 592 500 865 Hop . | . . . . . . Pick Up 20 | 4 2 1 3 1 9 Fast Attach 17 | 6 1 2 2 1 5 Attach 11 | . 1 . 1 . 9 Detach 7 | . . . 3 1 3 Swap 6 | . 2 1 2 . 1 Drop 12 | . 1 5 . 1 5 Fire 131 | . 24 16 1 10 80 Melee 29 | . 2 . 25 . 2 Ram . | . . . . . . Kick 2 | . . . . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 19 | . . . 19 . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 577 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Discovered exit to Materials (range 16) 697 | -10/Materials | Identified exit to Mines 697 | -10/Materials | Discovered exit to Mines (range 15) 899 | -10/Materials | Discovered exit to Materials (range 9) 923 | -10/Materials | Discovered exit to Mines (range 13) 948 | -10/Materials | Entered Mines 1090 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1165 | -10/Mines | Discovered exit to Materials (range 5) 1328 | -10/Mines | Discovered exit to Materials (range 4) 1492 | -10/Mines | Learned location of Storage (-7) 1638 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1639 | -10/Mines | Identified exit to Exiles 1639 | -10/Mines | Discovered exit to Exiles (range 5) 1841 | -10/Mines | Entered Exiles 1841 | -10/Exiles | Found Exiles lab destroyed 1842 | -10/Exiles | Identified exit to Mines 2634 | -10/Exiles | Entered Mines 2634 | -9/Mines | Accompanied by 2 allies 2754 | -9/Mines | Identified exit to Materials 2754 | -9/Mines | Discovered exit to Materials (range 12) 2794 | -9/Mines | Discovered exit to Materials (range 6) 2849 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2889 | -9/Mines | Learned 2 Materials zone layouts 2924 | -9/Mines | Learned Materials non-interactive machine intel 3174 | -9/Mines | Found a hidden stash of uninstalled traps 3275 | -9/Mines | Entered Materials 3275 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3277 | -8/Materials | Loaded intel: 39 non-interactive machine locations 3948 | -8/Materials | Identified exit to Factory 3948 | -8/Materials | Discovered exit to Factory (range 16) 4410 | -8/Materials | Discovered exit to Factory (range 16) 5043 | -8/Materials | Discovered exit to Factory (range 15) 5117 | -8/Materials | Self-destructed Last Messages --------------- 05024_ U-05 Engineer lays Concrete. 05025_ U-05 Engineer builds a Wall. 05030_ U-05 Engineer lays Concrete. 05033_ U-05 Engineer builds a Wall. 05043_ EXIT=FOUND: FACTORY 05063_ Mak. Terrain Scanner destroyed. 05063_ Destroyed Mak. Terrain Scanner. 05084_ Triggered Blade Trap. 05084_ Massive razor-sharp blades shoot up from within the floor. 05084_ Hvy. Assault Rifle severed. 05088_ Acquired Hvy. Assault Rifle. 05093_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05095_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 05108_ Sneak attack on O-16 Technician. 05108_ Jacked O-16 Technician... 05115_ Sneak attack on O-16 Technician. 05115_ Jacked O-16 Technician... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#????????????????########??????????????????? | | ######??????????????? ##########?????????? | | #???????????????? ! # #?????????? | | !!! #???#########????? ] # """"" #?????????? | | !!! #????# #????? # """"" #?????????? | | !!! ###### #######+##### """"" #?????????? | | + o # """"" #?????????? | | """ # ^ T @ + """"" #?????????? | | """ ###### ########## # """"" #?????????? | | """ #?#??# #????????# # """"" #?????????? | | #??#?###+####????????# # #?????????? | | ######??? ???????????????# ##################?? | | ##?????????????????????# # #### #?? | | < ??#????????????????????# # # # #?? | | ?#?##??????????????????# # # # "S #?? | | ??##?#? ???????????????### # + + """ #?? | | ? ?#??????????????????? # # # "" #?? | | ? ??#?????????????????? # # # #?? | | ###??????????????????### ######## #####+##?? | | ????????????????????#?# #??????# #???# #??? | | = ?#??????????????????### ######## ##### #??? | | %! ?#??????????????????+ #??? | | #???????????????????### #######??? | | ????????????????????####+### ###+#######???? | | ##?????????????"""?"""?# # # #???? | | #???#??????????"""?"""?????????????????????????? | | ##??#????????#?"""?"""?????????????????????????? | | ####????##?##? ??? ? ?????????????????????????? | | ?##?#??###?##???#??##?#? ??????????????????????? | | ##??##?#??##########???# ????? ??????????????? | | ##?##???#######?#?####?###????# #?????????????? | | ???#??####?########?#####?#??## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 18 Terrain Scan Density 135 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTerrainChip Manual? 0 Play Time 00:53:47 Cumulative 174.8 hours Start 2021.11.09 @ 12:57:18 End 2022.03.04 @ 03:31:37 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 120 Rogue 87 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: a8051d24-936c-4f4b-9ab7-7f1330a59419