Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 00:39:08 Player: human Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (997) 997 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3113 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Decoy Drone Bay (4/16) Field Laser Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Decoy Drone Bay > --- WEAPON ----------- Field Laser Heavy Flail > --- INVENTORY -------- High-capacity Storage Unit Improved Sensor Array Hacking Suite Field Laser Improved Light Cannon Heavy Flail [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 89 | 6 21 2 45 15 Power 6 | 1 3 . 2 . Engine 6 | 1 3 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 6 . 10 3 Treads 1 | . . . 1 . Leg 10 | 2 3 . 5 . Wheel 2 | . 1 . 1 . Hover . | . . . . . Flight 8 | . 2 . 3 3 Utility 22 | 1 5 . 10 6 Device 12 | . 1 . 7 4 Storage 5 | 1 2 . 2 . Processor 3 | . 2 . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 40 | 2 7 2 23 6 Energy Gun 14 | . . . 12 2 Energy Cannon 7 | . 4 . 1 2 Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 3 1 Special Weapon 5 | . 2 2 1 . Impact Weapon 5 | . . . 4 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 32 | . 6 . 17 9 Power 5 | . 2 . 3 . Propulsion 15 | . 3 . 7 5 Utility 4 | . . . 2 2 Weapon 8 | . 1 . 5 2 Highest Loss Streak 9 | . 4 . 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 93 74 65 36 Engine 7 | . 12 14 4 . Leg 18 | . 23 . 18 3 Flight 6 | . 1 28 8 3 Device 8 | . 10 . 8 6 Storage 7 | . 14 14 3 6 Processor 2 | . 2 14 . . Energy Gun 7 | . . . 13 6 Energy Cannon 3 | . 8 . . 1 Ballistic Gun 6 | . 17 . . . Impact Weapon 1 | . . . 2 3 Peak Build Rating 26 | 6 8 7 22 26 Average Rating 11 | 4 6 6 15 11 On Entrance 6 | . 6 5 7 14 Naked Turns 8 | . . . . 8 Heaviest Build 51 | 13 30 8 51 25 Greatest Support 45 | 20 20 8 45 25 Greatest Overweight (x) 6 | . 1 . 6 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 8 20 8 Average Capacity 8 | 6 9 8 8 7 Most Carried 12 | 5 12 8 12 8 Average Carried 6 | 3 7 7 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 979 | 195 314 . 464 6 Remotely . | . . . . . Salvage Created 1293 | . 358 . 870 65 Parts 64 | . 24 . 36 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 12 . 22 4 Melee 1 | . . . 1 . Guns 12 | . 2 . 10 . Cannons 12 | . 10 . 2 . AOE 9 | . . . 6 3 Classes Destroyed 8 | . 2 . 6 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 17 | . 6 . 7 4 Grunt 17 | . 6 . 11 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 7 | . 4 . 7 3 Combat Bots Only 7 | . 4 . 7 3 Max Kills in Single Turn 3 | . 1 . 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 521 | . 134 . 262 125 Missed 173 | . 43 . 88 42 Damage Taken 3918 | . 869 . 1950 1099 Core 1062 | . 164 . 339 559 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 . 34 15 . Volleys Fired 110 | . 55 4 49 2 Largest 2 | . 2 1 2 1 Hottest 160 | . 100 100 160 63 Shots Fired 175 | . 98 4 71 2 Gun 107 | . 50 . 57 . Cannon 54 | . 47 . 6 1 Launcher 8 | . . . 7 1 Special 6 | . 1 4 1 . Kinetic 66 | . 50 . 16 . Thermal 94 | . 48 4 42 . Explosive 1 | . . . . 1 Electromagnetic 14 | . . . 13 1 Robot Hit Streak 7 | . 7 . 7 . Robot Miss Streak 5 | . 5 . 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 98 | . 42 . 55 1 Core Hits 56 | . 21 . 30 5 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 3 | . . . 2 1 Smash 3 | . . . 2 1 Melee Attacks 34 | . . . 32 2 Impact 34 | . . . 32 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 2429 | . 579 . 1653 197 Guns 650 | . 178 . 472 . Cannons 506 | . 401 . 105 . Explosions 406 | . . . 263 143 Melee 861 | . . . 807 54 Ramming 6 | . . . 6 . Kinetic 326 | . 178 . 148 . Thermal 832 | . 401 . 431 . Explosive 143 | . . . . 143 Electromagnetic 261 | . . . 261 . Impact 861 | . . . 807 54 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 234 | . 4 . 176 54 Projectiles 28 | . 4 . 24 . Explosions . | . . . . . Melee 206 | . . . 152 54 Knockbacks 3 | . . . 2 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 285 | . 285 96 181 9 Average Temperature 57 | . 71 45 41 9 Received Heat Transfer 879 | . 195 . 648 36 Siege Activations . | . . . . . Robots Corrupted 5 | . . . 4 1 Combat Hostiles 4 | . . . 3 1 Parts Fried 15 | . . . 14 1 Impact Corruptions 10 | . . . 8 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1765 | . 851 . 914 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 7 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 438 | . 311 68 438 112 Initial 92 | . . 65 26 92 Average 159 | . 129 65 214 82 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 64 | 100 80 100 40 100 Level 1 32 | . 19 . 53 . Level 2 2 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 5 1 Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 2 . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 19 15 47 10 Peak Tracking Total 20 | . 4 20 8 9 Tactical Retreats 9 | . 3 1 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 1 6 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 39 | . 11 1 27 . Successful 26 | . 6 1 19 . Failed 13 | . 5 . 8 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 19 | . 11 . 8 . Terminals 29 | . 11 . 18 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 1 7 . Record 2 | . 2 . . . Part Schematic 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Index 1 | . 1 . . . Alert Level 3 | . . . 3 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Insert Component 5 | . . . 5 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 18 | . . . 15 3 ROAM 2 | . . . 2 . EXPLORE 9 | . . . 6 3 RETURN 7 | . . . 7 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 19 | . . . 16 3 Drone Recoveries 7 | . . . 7 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1622 | 55 581 81 787 118 Spaces Moved 980 | 39 329 154 410 48 Core 58 | 10 . . 13 35 Treads 2 | . . . 2 . Legs 522 | 29 255 . 231 7 Wheels 26 | . 26 . . . Hover . | . . . . . Flight 372 | . 48 154 164 6 Fastest Speed 31 | 50 37 37 31 34 Average Speed 93 | 102 113 37 100 70 Slowest Speed 520 | 120 190 37 520 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 44 42 50 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 12 | . 1 4 7 . Terrain Destroyed 69 | . 1 4 64 . Melee 7 | . . . 7 . Projectile 5 | . 1 4 . . AOE 57 | . . . 57 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1453 | 54 446 165 657 131 Wait 132 | . 8 3 75 46 Move 972 | 38 328 149 409 48 Hop 2 | . . 2 . . Pick Up 62 | 10 20 1 22 9 Fast Attach 11 | . . . 10 1 Attach 55 | 6 12 2 23 12 Detach 21 | . 7 2 8 4 Swap 23 | . 9 . 12 2 Drop 27 | . 7 2 13 5 Fire 110 | . 55 4 49 2 Melee 34 | . . . 32 2 Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Lost 4 parts (1p3n) 626 | -10/Materials | Identified exit to Mines 637 | -10/Materials | Entered Mines 643 | -10/Mines | Assembled infested the area 669 | -10/Mines | Learned location of 1 exit from Materials 675 | -10/Mines | Found the Drone Emporium 677 | -10/Mines | Found Prototype Device 686 | -10/Mines | Discovered new exit (range 4) 689 | -10/Mines | Identified exit to Materials 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Propulsion x2 719 | -9/Materials | Identified exit to Materials 753 | -9/Materials | Identified Decoy Drone Bay 783 | -9/Materials | Lost 3 parts (1n2w) 865 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Identified exit to Storage 938 | -9/Materials | Destroyed 7 combat bots 957 | -9/Materials | Lost 5 parts (1p3n1u) 1016 | -9/Materials | Core integrity fell below 50% 1072 | -9/Materials | Lost 3 parts (1p1u1w) 1484 | -9/Materials | Core integrity fell below 20% 1500 | -9/Materials | Discovered exit to Materials (range 4) 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1564 | -8/Materials | Lost 3 allies 1578 | -8/Materials | Core integrity fell below 50% 1589 | -8/Materials | Core integrity fell below 20% 1603 | -8/Materials | Lost 9 parts (5n2u2w) 1623 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01588_ U-05 Engineer lays Concrete. 01589_ M-13 Machinist repairs Y-45 Defender. 01590_ U-05 Engineer lays Concrete. 01590_ R-06 Scavenger collects Lgt. Ion Engine. 01590_ U-05 Engineer lays Concrete. 01592_ Acquired 6 matter. 01602_ S-10 Pest suffers critical hit (Smash). 01602_ Destroyed Lgt. Ion Engine. 01602_ Destroyed Flight Unit. 01602_ S-10 Pest system corrupted by crushing effect. 01602_ S-10 Pest knocked back. 01603_ S-10 Pest system terminally corrupted. 01603_ Flight Unit fried. 01609_ Acquired Adv. Targeting Computer. 01618_ Acquired Prototype Energy Gun. 01618_ Penetrated by Slug. 01622_ Identified Hvy. EM Shotgun. 01623_ Slug penetrates Matter Filter. 01623_ Matter Filter disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????##### @ #?????????????????? | | ??????#####?#####?# #%%"""" #?????????????????? | | ??????#"""""#" #?# #h%"""" #?????????????????? | | ##+####""T""# ### # """"" !#?????????????????? | | ==!] ] + """"" #?????????????????? | | ] ] ! # """""h #?????????????????? | | / # """"" #?????????????????? | | # """"" #?????????????????? | | #% #?????????????????? | | ## " *!!!##########?????????????????? | | ?# [ "" %!!!#??????????????????????????? | | ?# "" =!! #??????????????????????????? | | ??? ? """ T#?????????????????????????? | | ????? """ ##?????????????????????????? | | ?????? " =% #??????????????????????????? | | ?????? %%=#??????????????????????????? | | ?????? % * #??????????????????????????? | | ????? " """ " #??????????????????????????? | | ????? "" """ "" #??????????????????????????? | | ????????" ??" "" #??????????????????????????? | | ????????? ???? ""? ???????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hunted I Survived The Infestation Part-time Excavator Quantum Hacking Release The Drones! Slippery One True Hacker Challenges ------------ None Game ------ Seed RemoteArchitectFirepult Manual? 0 Play Time 01:55:07 Cumulative 12.2 hours Start 2024.08.17 @ 22:15:59 End 2024.08.18 @ 00:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 702b340d-f556-420c-877a-869d10c73c04