Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 18:16:30 Player: Lako Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (324) 324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2024 Bonus ------- None Cogmind --------- Core Integrity 407/550 Matter 170/300 Energy 160/160 System Corruption 0% Temperature Cool (4) Movement Flying (195) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- Medium Laser Field Laser > --- INVENTORY (5) ---- Ion Engine Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine VTOL Module Advanced Visual Processing Unit Medium Laser Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 24 | 6 4 3 11 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 6 | 1 2 1 2 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 87 79 Engine 11 | . 14 11 8 Treads 26 | . 28 27 25 Device 10 | . 13 11 8 Storage 11 | . 14 11 8 Processor 4 | . . 4 9 Energy Gun 2 | . 7 . . Ballistic Gun 11 | . 14 11 8 Ballistic Cannon 8 | . 6 11 8 Peak Build Rating 22 | 6 9 14 22 Average Rating 11 | 4 7 11 14 On Entrance 7 | . 6 9 14 Naked Turns . | . . . . Heaviest Build 25 | 13 22 23 25 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 9 Most Carried 10 | 2 8 10 10 Average Carried 7 | 1 5 8 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 2 8 10 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 508 | 229 39 112 128 Remotely 181 | . 39 77 65 Salvage Created 286 | . 35 73 178 Parts 21 | . . 9 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 1 3 7 Guns 6 | . . 2 4 Cannons 5 | . 1 1 3 Classes Destroyed 4 | . 1 3 . Worker 1 | . . 1 . Swarmer 5 | . . 2 3 Grunt 3 | . 1 . 2 Sentry 3 | . . 1 2 Best Kill Streak 5 | . 1 2 5 Combat Bots Only 5 | . 1 1 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 114 | . 6 17 91 Missed 34 | . 4 6 24 Damage Taken 904 | . 21 106 777 Core 158 | . . 15 143 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 42 | . 5 9 28 Largest 2 | . 2 2 2 Hottest 113 | . 59 62 113 Shots Fired 84 | . 10 18 56 Gun 48 | . 5 9 34 Cannon 36 | . 5 9 22 Launcher . | . . . . Special . | . . . . Kinetic 72 | . 10 18 44 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 7 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 6 10 37 Core Hits 16 | . 3 4 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 2 | . . . 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 978 | . 98 201 679 Guns 488 | . 26 86 376 Cannons 477 | . 67 115 295 Explosions . | . . . . Melee . | . . . . Ramming 13 | . 5 . 8 Kinetic 870 | . 93 201 576 Thermal 95 | . . . 95 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 1 1 4 Impact . | . . . . Kinetic 4 | . 1 1 2 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 2 . 3 Targets Rammed 5 | . 2 . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | . 42 24 24 Average Temperature 14 | . 25 18 9 Received Heat Transfer 228 | . 12 45 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 207 | . 36 207 162 Initial 14 | . . 14 9 Average 46 | . 19 91 49 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 93 100 Level 1 1 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 4 7 10 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 10 5 2 Successful 9 | . 3 4 2 Failed 8 | . 7 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 17 | . 10 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 4 2 Robot Analysis 3 | . 2 1 . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . 1 . Disarm Traps 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1925 | 96 644 433 752 Spaces Moved 904 | 57 372 245 230 Core 5 | 5 . . . Treads 885 | 52 372 245 216 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 29 | 50 160 160 29 Average Speed 157 | 150 160 160 153 Slowest Speed 195 | 160 160 160 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 45 32 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 1 . 1 Melee . | . . . . Projectile 2 | . 1 . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1318 | 64 412 267 575 Wait 320 | . 18 10 292 Move 901 | 56 371 244 230 Hop . | . . . . Pick Up 11 | 2 8 1 . Fast Attach 12 | 6 1 2 3 Attach 4 | . . . 4 Detach 1 | . . . 1 Swap 8 | . 3 1 4 Drop 14 | . 4 . 10 Fire 42 | . 5 9 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 9) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -9/Materials | Discovered new exit (range 19) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x2 1926 | -8/Materials | Self-destructed Last Messages --------------- 01887_ Dropped Assault Rifle. 01887_ Dropped Imp. Light Cannon. 01888_ Dropped Med. Storage Unit. 01889_ Acquired Imp. Heat Sink. 01892_ Dropped Imp. Light Cannon. 01894_ Acquired Field Laser. 01897_ Dropped Field Laser. 01898_ Dropped Hvy. Assault Rifle. 01900_ C-30 ARC bursts open, deploying its payload. 01900_ H-55 Commando unfolds itself. 01900_ Slug penetrates Wall. 01903_ Penetrated by Slug. 01906_ VTOL Module destroyed. 01909_ Penetrated by Slug. 01909_ VTOL Module destroyed. 01912_ Penetrated by Slug. 01918_ Slug penetrates Wall. 01923_ K-01 Serf collects debris. 01924_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? 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""" # ####### | | ??????????????????# /? ##/#### """ R" # | | ??????????????????#??? # @ ### """ """ + | | ?????????????????????? # ### """ # | | ??????????????????????##==[### # ####### | | ??????????????????????##==[### # #?????? | | ??????????????????????##=[[### # #?????? | | ??????????????????????## ############# #?????? | | ??????????????????????## ##??????????# #?????? | | ??????????????????????#######??????????# #?????? | | ??????????????????????#######??????????# #?????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????+ ?????? | | ??????????????????????????????????????# ????? | | ??????????????????????????????????????# [ #????? | | ??????????????????????????????????????#######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed WeaponHeartFalx Manual? 0 Play Time 00:22:25 Cumulative 10.8 hours Start 2025.01.10 @ 22:40:37 End 2025.01.11 @ 18:16:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f509c63-fa4c-4b22-8c8c-fa1d6ffb4e96