Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 21:14:38 Player: Err. String Expected Got Nil Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (199) 995 Value Destroyed (8051) 8051 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2564) 2564 TOTAL SCORE: 15070 Bonus ------- High Alert Combat Kills 2026 Follower Combat Kills 138 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 37/100 System Corruption 5% Temperature Cool (15) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Salvage Targeting Computer High-powered Field Laser Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser Coil Gun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Improved Heat Sink Trap Scanner Improved Sensor Array Improved Salvage Targeting Computer Particle Charger Precision Shock Rifle Precision Shock Rifle Heavy Laser High-powered Field Laser Proton Missile Launcher Rocket Launcher Improved Datajack Plasma Cutter Scythe [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Autogun Launcher Proton Missile Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 Utility 2 | . . . . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 87 | . 7 . 1 2 33 12 7 11 14 Power 8 | . . . . . 5 1 . 1 1 Engine 6 | . . . . . 4 . . 1 1 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 29 | . 2 . . . 8 4 3 5 7 Treads 29 | . 2 . . . 8 4 3 5 7 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 3 . 1 1 5 3 1 5 3 Device 13 | . 1 . . . 2 3 1 3 3 Storage 4 | . 2 . 1 . . . . 1 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 3 . . . . Artifact . | . . . . . . . . . . Weapon 28 | . 2 . . 1 15 4 3 . 3 Energy Gun 14 | . . . . . 9 1 1 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 2 . . . 4 . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . Unidentified Prototypes 6 | . . . . . 4 . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 25 | . . . . . 2 2 3 4 14 Power 2 | . . . . . . . 1 . 1 Propulsion 10 | . . . . . 1 . 2 1 6 Utility 5 | . . . . . . 1 . 1 3 Weapon 8 | . . . . . 1 1 . 2 4 Highest Loss Streak 12 | . . . . . 1 1 2 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 4 10 14 15 15 19 19 19 19 19 Power 1 | 1 1 1 1 1 1 1 . 1 1 Propulsion 4 | 2 2 2 2 2 3 4 5 5 5 Utility 5 | . 2 4 4 4 6 6 6 6 4 Weapon 5 | 1 3 5 6 6 6 5 5 4 6 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 7 . . . 12 1 1 1 12 Power 4 | . . . . . 2 . . 1 1 Propulsion 8 | . 2 . . . . . 1 . 5 Utility 10 | . 1 . . . 5 1 . . 3 Weapon 11 | . 4 . . . 5 . . . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 100 99 99 99 99 98 Engine 8 | . 14 14 14 14 8 7 3 7 6 Treads 32 | . 15 28 28 28 35 36 35 36 37 Leg 1 | . 12 . . . . . . . . Device 14 | . 13 14 14 5 9 17 18 17 14 Storage 9 | . 14 14 14 14 9 9 9 9 6 Protection 2 | . . . . 8 8 . . . . Energy Gun 13 | . 1 . . . 12 25 24 17 14 Ballistic Gun 12 | . 26 28 28 26 14 . 2 9 6 Peak Build Rating 47 | 6 11 11 11 11 35 37 37 37 47 Average Rating 28 | 6 10 11 11 11 26 35 35 35 44 On Entrance 19 | 6 6 11 11 11 11 34 37 34 37 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 32 32 52 54 65 64 61 65 65 Greatest Support 111 | 20 40 40 40 40 80 80 80 80 111 Greatest Overweight (x) 2 | . 1 . 1 1 1 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 16 20 20 20 20 20 19 Most Carried 20 | 6 13 15 15 16 20 20 20 20 20 Average Carried 17 | 4 10 14 15 15 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 13 15 15 16 20 20 20 19 5 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Scavenger-Tank 23% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Matter Collected 3970 | 224 483 130 . 179 1352 387 232 542 441 Remotely . | . . . . . . . . . . Salvage Created 7860 | 153 400 91 . 157 1954 1031 1507 1581 986 Parts 401 | 9 25 8 . 7 110 48 48 94 52 Haulers Intercepted 13 | . 1 . . . 6 . 4 . 2 Recyclers Shooed 7 | 1 . . . . 4 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Combat Hostiles Destroyed 157 | . 7 6 . 4 31 29 23 45 12 Guns 126 | . 7 6 . 4 27 18 22 30 12 AOE 30 | . . . . . 4 11 . 15 . Classes Destroyed 15 | 2 3 1 . . 5 2 . 2 . Worker 6 | . . . . . 3 . 1 . 2 Builder 3 | . . . . . 1 . 1 . 1 Tunneler 4 | 3 . . . . . . . . 1 Hauler 13 | . 1 . . . 6 . 4 . 2 Recycler 8 | 1 1 . . . 3 . 1 . 2 Operator 1 | . . . . . 1 . . . . Watcher 7 | . 1 . . . 4 . 1 . 1 Swarmer 45 | . . 6 . . 9 12 3 15 . Cutter 3 | . . . . . . . . 3 . Grunt 63 | . 7 . . 4 12 7 15 14 4 Brawler 4 | . . . . . . . . 4 . Duelist 2 | . . . . . . 1 . 1 . Sentry 27 | . . . . . 9 5 5 5 3 Hunter 5 | . . . . . 1 2 . . 2 Programmer 8 | . . . . . . 2 . 3 3 Best Kill Streak 10 | 2 2 3 . 4 5 5 6 10 5 Combat Bots Only 10 | . 2 3 . 4 5 5 5 10 3 Max Kills in Single Turn 4 | 1 1 1 . 1 2 3 2 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 2 3 . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Hostile Shots Fired 735 | . 16 30 . 15 97 85 64 112 316 Missed 223 | . 6 7 . 2 32 28 18 35 95 Hits 512 | . 10 23 . 13 65 57 46 77 221 Melee 7 | . . . . . . . . 7 . Projectile 505 | . 10 23 . 13 65 57 46 70 221 Critical Strikes 11 | . . . . 1 1 3 1 4 1 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6276 | . 109 180 . 155 1061 743 627 1178 2223 Core 1139 | . 20 16 . 18 64 87 103 128 703 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 78 . . . 30 . Volleys Fired 416 | 8 29 16 . 13 104 67 57 70 52 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 210 | 70 70 46 . 46 210 201 201 161 170 Shots Fired 1038 | 16 60 32 . 26 298 136 160 173 137 Gun 1016 | 16 60 32 . 26 294 127 160 164 137 Cannon . | . . . . . . . . . . Launcher 22 | . . . . . 4 9 . 9 . Special . | . . . . . . . . . . Kinetic 462 | 8 55 32 . 26 214 17 15 52 43 Thermal 544 | 8 5 . . . 80 110 145 112 84 Explosive 13 | . . . . . 4 2 . 7 . Electromagnetic 19 | . . . . . . 7 . 2 10 Robot Hit Streak 16 | 10 7 3 . 14 12 11 14 16 16 Robot Miss Streak 7 | 3 5 4 . 2 7 2 4 3 2 Penetration Max 1 | . . . . . 1 1 1 1 1 Secondary Targets 13 | . 1 . . . 1 2 2 5 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 Shots Hit Robots 632 | 10 32 15 . 18 171 81 106 105 94 Core Hits 299 | 5 15 6 . 7 76 43 47 65 35 Critical Kills 7 | . . . . . 2 . 1 3 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 41 | . . . . . 8 5 10 11 7 Burn 33 | . . . . . 6 5 9 8 5 Destroy 8 | . . . . . 2 . 1 3 2 Melee Attacks 25 | . . . . . 8 6 . . 11 Impact . | . . . . . . . . . . Slashing 19 | . . . . . 8 . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 6 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15019 | 125 502 227 . 270 3361 2518 2584 3284 2148 Guns 12805 | 125 489 227 . 265 2973 1635 2571 2443 2077 Cannons . | . . . . . . . . . . Explosions 1939 | . . . . . 215 883 . 841 . Melee 128 | . . . . . 65 . . . 63 Ramming 147 | . 13 . . 5 108 . 13 . 8 Kinetic 4945 | 50 476 227 . 265 1977 314 278 749 609 Thermal 7800 | 75 13 . . . 996 1360 2293 1694 1369 Explosive 1345 | . . . . . 215 439 . 691 . Electromagnetic 654 | . . . . . . 405 . 150 99 Impact . | . . . . . . . . . . Slashing 128 | . . . . . 65 . . . 63 Piercing . | . . . . . . . . . . Highest Corruption 5 | . 3 3 3 3 1 2 2 5 5 Average Corruption 2 | . 2 3 3 3 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . 16 5 1 2 1 16 10 25 16 Message Errors 17 | . 4 1 . . . 3 3 1 5 Matter Fused 24 | . 3 3 . . . 6 1 7 4 Heat Flow Errors 11 | . 2 1 . . . 3 1 4 . Energy Discharges 15 | . 3 . . . . . 2 6 4 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . 2 . . 2 . 3 1 3 . Data Loss (major) 3 | . . . . . 1 . . 1 1 Misfires 3 | . 2 . . . . . 1 . . Alerts 3 | . . . 1 . . . . 1 1 Weapon Failures 4 | . . . . . . 1 1 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . . . . 21 5 . 15 1 Projectiles . | . . . . . . . . . . Explosions 24 | . . . . . 4 5 . 15 . Melee 18 | . . . . . 17 . . . 1 Knockbacks 3 | . 1 . . . 2 . . . . Impact 3 | . 1 . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . . . . 117 . Shots 4 | . . . . . . . . 4 . Rammed 17 | . 2 . . 2 8 . 3 . 2 Targets Rammed 18 | . 3 . . 2 8 . 3 . 2 Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 289 | 47 229 138 . 108 126 289 272 210 232 Average Temperature 52 | 24 34 19 . 52 32 78 76 20 80 Received Heat Transfer 1896 | . 60 . . 102 405 108 279 351 591 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 20 | . . . . . 1 8 6 4 1 Heat Transferred 15014 | 222 37 . . . 2109 2471 4366 3293 2516 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Maximum Alert Level 5 | . . . . . 1 4 3 5 3 Low Security (%) 41 | 100 100 100 . 100 82 . . . . Level 1 6 | . . . . . 17 14 . . . Level 2 5 | . . . . . . 27 15 1 . Level 3 32 | . . . . . . 44 84 28 100 Level 4 6 | . . . . . . 12 . 26 . Level 5 7 | . . . . . . . . 43 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2042 | 10 74 81 . 70 331 1353 1057 2042 1071 Initial 1071 | . . 21 . . 23 209 659 671 1071 Average 597 | 2 11 23 . 28 136 753 834 1462 979 Influence Increases 5466 | 20 261 151 . 90 1121 1204 730 1411 478 Destroy 0b10 Robot/C 3220 | . 140 120 . 80 620 660 460 900 240 Destroy 0b10 Robot/NC 210 | 20 15 . . . 90 . 40 . 45 Destroy Leader 520 | . 34 20 . 10 200 30 100 40 86 Allied During Kill 40 | . . 11 . . . 29 . . . Successful Hack 124 | . 12 . . . 50 37 5 . 20 Select Force Hacks 120 | . 60 . . . 30 . 30 . . Disable Machine 225 | . . . . . 45 30 60 15 75 Anti-Garrison Action 750 | . . . . . . 400 . 350 . Destroy Structure 152 | . . . . . 41 18 5 76 12 Lose Combat Pursuer 105 | . . . . . 45 . 30 30 . Influence Decreases 4543 | 20 205 207 . 30 859 173 1050 402 1597 Entered New Map 2212 | . . 35 . . 37 113 694 362 971 Time Decay 1850 | 20 205 131 . 30 652 . 326 . 486 Lost Part 250 | . . . . . 20 20 30 40 140 Lost Ally 81 | . . 41 . . . 40 . . . Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 20 | . 4 . . 1 6 . 3 . 6 Investigation 6 | . 3 . . . 1 . 1 . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 5 | . 1 . . . 2 . 1 . 1 Assault 1 | . . . . 1 . . . . . Garrison 5 | . . . . . 3 . 1 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Distress Signals 6 | . . . . . 3 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 8 6 . 8 47 31 27 43 19 Peak Tracking Total 9 | . 2 3 . 4 4 7 4 9 6 Tactical Retreats 4 | . . . . . 2 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Traps Triggered 11 | . 3 . . . 4 3 . 1 . Indirectly 3 | . . . . . . 2 . 1 . Trap Hack Attempts 29 | . . . . . 26 . . 3 . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . 2 . . 1 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Machines Disabled 26 | . . . . . 3 7 4 7 5 Max in Single Turn 1 | . . . . . 1 1 1 1 1 Garrison Relay 10 | . . . . . . 5 . 5 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Machines Accessed 34 | . 7 . 1 . 10 5 4 2 5 Terminals 24 | . 5 . . . 7 5 2 2 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 90 | . 20 . 1 . 36 8 7 2 16 Successful 47 | . 10 . 1 . 21 3 5 . 7 Failed 43 | . 10 . . . 15 5 2 2 9 Catastrophic 5 | . . . . . . 2 . 2 1 Database Lockouts . | . . . . . . . . . . Manual 59 | . 20 . . . 25 . 5 . 9 Terminals 74 | . 18 . . . 32 8 5 2 9 Fabricators 5 | . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . Scanalyzers 4 | . . . . . 2 . . . 2 Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 15 | . 1 . 1 . 9 3 1 . . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 3 | . . . . . 3 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . 1 1 . . Terminal Index 2 | . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . . . Garrison Registry 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . 1 Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 25 | . 9 . . . 9 . 3 . 4 Terminals 21 | . 7 . . . 8 . 2 . 4 Botnet 5 | . 1 . . . 2 . 1 . 1 Operators 2 | . 1 . . . 1 . . . . Skim 14 | . 5 . . . 5 . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . Tunnel 4 | . 2 . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 . . . 7 3 1 2 5 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 44 | . . . . . . 21 . 20 3 Machine Destruction 41 | . . . . . . 21 . 20 . Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Total Allies 6 | . . 3 . 1 . 2 . . . Largest Group 3 | . . 3 . 1 . 2 . . . Highest-Rated Group 50 | . . 40 . 31 . 50 . . . Highest-Rated Ally 31 | . . 16 . 31 . 25 . . . Initial Warlord ECA Mod 20 | . . . . . . . 12 12 20 Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . 8 . 1 . 14 . . . Total Damage 411 | . . 39 . 20 . 352 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Active Infowar (turns) 4275 | . 1153 502 280 37 889 356 . . 1058 Sensors 1058 | . . . . . . . . . 1058 Traps 578 | . . . . . . 356 . . 222 Seismic 2861 | . 1153 502 280 37 889 . . . . Robot Analysis Total 3 | . . . . . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Turns Passed 9414 | 67 1182 502 280 88 2406 1378 733 1517 1261 Spaces Moved 4487 | 8 557 287 163 16 1132 669 293 769 593 Core 2 | . . . . . . . . . 2 Treads 4232 | . 312 287 163 16 1132 669 293 769 591 Legs 253 | 8 245 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 160 162 160 160 50 Average Speed 161 | 120 164 160 172 240 161 162 161 160 159 Slowest Speed 320 | 120 190 160 240 240 243 162 162 160 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 87 67 54 8 81 84 48 74 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 4 . 1 . 2 . 1 . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 12 | . . . . . 5 . . . 7 Terrain Destroyed 95 | . . . . . 34 5 6 43 7 Melee 12 | . . . . . 5 . . . 7 Projectile 13 | . . . . . 1 2 6 4 . AOE 70 | . . . . . 28 3 . 39 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Fac Total 5807 | 50 777 304 164 41 1504 848 428 915 776 Wait 509 | 31 161 . . 7 106 41 57 36 70 Move 4478 | 7 556 286 162 15 1131 668 292 768 593 Hop . | . . . . . . . . . . Pick Up 64 | 2 11 2 . 1 31 8 2 1 6 Fast Attach 13 | . 1 . . . 6 . 1 4 1 Attach 23 | . 3 . . . 7 2 3 3 5 Detach 5 | . 3 . . . 1 . . 1 . Swap 124 | . 3 . 1 3 38 26 7 21 25 Drop 83 | 2 7 . 1 . 38 10 6 8 11 Fire 416 | 8 29 16 . 13 104 67 57 70 52 Melee 25 | . . . . . 8 6 . . 11 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 17 | . 2 . . 2 8 . 3 . 2 Escape Stasis . | . . . . . . . . . . Rewire 20 | . . . . . . 20 . . . Trap 29 | . . . . . 26 . . 3 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 845 | -10/Materials | Discovered new exit (range 8) 924 | -10/Materials | Identified exit to Subcaves 924 | -10/Materials | Identified exit to Materials 976 | -10/Materials | Learned location of 1 exit from Recycling 1017 | -10/Materials | Learned location of Subcaves (-10) 1068 | -10/Materials | Learned Storage terminal intel 1250 | -10/Materials | Entered Mines 1326 | -10/Mines | Found a hidden stash of uninstalled traps 1473 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1581 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1727 | -10/Mines | Assembled infested the area 1745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1745 | -10/Mines | Discovered new exit (range 5) 1752 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Identified exit to Mines 1772 | -10/Exiles | Lost 3 allies 1791 | -10/Exiles | Met 8R-AWN 1818 | -10/Exiles | Met EX-HEX 1901 | -10/Exiles | Met EX-DEC 1927 | -10/Exiles | Learned location of Zion (-6) 2032 | -10/Exiles | Entered Mines 2033 | -9/Mines | Identified exit to Materials 2052 | -9/Mines | Met a Derelict testing a Signal Generator 2120 | -9/Mines | Entered Materials 2120 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2560 | -8/Materials | Discovered new exit (range 13) 2707 | -8/Materials | Build established: Scavenger-Tank 3524 | -8/Materials | Discovered new exit (range 4) 3629 | -8/Materials | Garrison activated, responded to threat 3995 | -8/Materials | Discovered new exit (range 5) 4021 | -8/Materials | Identified exit to Garrison 4041 | -8/Materials | Identified exit to Factory 4098 | -8/Materials | Learned Factory recycling unit intel 4144 | -8/Materials | Learned Factory emergency access door positions 4211 | -8/Materials | Learned location of 1 exit from Recycling 4295 | -8/Materials | Learned Storage garrison access intel 4526 | -8/Materials | Entered Garrison 4574 | -8/Garrison | Triggered checkpoint 4730 | -8/Garrison | Garrison Relay disabled 4910 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Triggered checkpoint 4987 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Phase Generator disabled 4995 | -8/Garrison | Met a derelict Sapper fleeing the area 5140 | -8/Garrison | Discovered new exit (range 68) 5140 | -8/Garrison | Discovered new exit (range 85) 5140 | -8/Garrison | Discovered new exit (range 16) 5196 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Garrison Relay disabled 5447 | -8/Garrison | Triggered checkpoint 5563 | -8/Garrison | Learned Storage security intel 5585 | -8/Garrison | Triggered checkpoint 5613 | -8/Garrison | Build established: Scavenger-Gunner 5614 | -8/Garrison | Garrison Relay disabled 5841 | -8/Garrison | Garrison Relay disabled 5851 | -8/Garrison | Triggered checkpoint 5904 | -8/Garrison | Entered Storage 5906 | -8/Storage | Loaded intel: 11 terminal locations 5907 | -8/Storage | Loaded intel: 1 garrison access location 6513 | -8/Storage | Garrison activated, responded to threat 6589 | -8/Storage | Identified exit to Garrison 6637 | -8/Storage | Entered Garrison 6659 | -8/Garrison | Triggered checkpoint 6767 | -8/Garrison | Garrison Relay disabled 6936 | -8/Garrison | Triggered checkpoint 6945 | -8/Garrison | Core integrity fell below 50% 6986 | -8/Garrison | Garrison Relay disabled 7090 | -8/Garrison | Triggered checkpoint 7093 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Destroyed 10 combat bots 7171 | -8/Garrison | Discovered exit to Factory (range 10) 7207 | -8/Garrison | Triggered checkpoint 7242 | -8/Garrison | Garrison Relay disabled 7455 | -8/Garrison | Triggered checkpoint 7497 | -8/Garrison | Garrison Relay disabled 7533 | -8/Garrison | Discovered exit to Factory (range 9) 7625 | -8/Garrison | Triggered checkpoint 7707 | -8/Garrison | Triggered checkpoint 7759 | -8/Garrison | Garrison Relay disabled 7831 | -8/Garrison | Discovered exit to Factory (range 14) 8033 | -8/Garrison | Triggered checkpoint 8154 | -8/Garrison | Entered Factory 8154 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8156 | -7/Factory | Loaded intel: 6 recycling unit locations 8588 | -7/Factory | Build established: Scavenger-Skirmisher 9364 | -7/Factory | Garrison activated, responded to threat 9406 | -7/Factory | Core integrity fell below 50% 9412 | -7/Factory | Core integrity fell below 20% 9415 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09393_ R-06 Scavenger collects Imp. Heat Sink. 09395_ Med. Treads destroyed. 09396_ R-06 Scavenger collects Flak Gun. 09397_ Imp. Deuterium Engine destroyed. 09399_ Prc. Shock Rifle destroyed. 09399_ Imp. Heat Sink destroyed. 09399_ Prc. Shock Rifle destroyed. 09400_ Terminal disabled. 09400_ R-06 Scavenger collects Imp. Heat Sink. 09402_ P-60 Hacker suffers critical hit (Burn). 09405_ K-01 Serf collects debris. 09407_ Adv. Sensor Array destroyed. 09407_ Adv. Beam Rifle destroyed. 09409_ Dropped Hcp. Storage Unit. 09410_ Acquired Scythe. 09410_ K-01 Serf collects debris. 09411_ Destroyed Shock Rifle. 09413_ System corrupted: Energy discharge (-15). 09415_ P-60 Hacker destroyed. 09415_ K-01 Serf collects debris. 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""" =#[ | | ????????????????# "" " G"????# """=%+% | | ????????????????? "??????# """ %# | | ??????????????????? !% ???????# = *# """ "" | | ????#####????????####+#+################## """ "" | | ????#################!%=[@%| """ "" | | ?????# # Y=*==! "" | | ?????# """" """" # p![k]! T u | | ?????# """" """" + | | ?????# """" """ # | | ?????# """" """" # ###+########## | | ?????# # % #????????????# | | ???#########+######## w """ #????????????# | | """" #????????????# | | ^ g """" #????????????# | | """" #????????????# | | ?###### ##########+## g """ #????????????# | | ?????????#" # """" #????????????# | | ?????????##% ! # """" #????????????# | | ??????????# # #####+###????# | | ??????????# """# """" # ????# | | ??????????# """ ""# """" #[[[ "?????# | | ??????????# """ F"# """" #[[[ ??????# | | ??????????# """ ""# """" #?[ ???????# | | ??????????# # """ #? ????????# | | ??????????########### """" ###+####?????# | | ???????????# """" % ####### | | ???????????# | | ???????????# | | ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Challenges ------------ None Game ------ Seed PlatingPiercelightBox Manual? 0 Play Time 01:11:50 Cumulative 217.1 hours Start 2026.09.24 @ 14:54:45 End 2026.09.24 @ 21:14:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c968047-1c29-47d0-8380-b38ec3729ccd