Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.02.19 @ 14:11:51 Player: viper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1918) 1918 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5503 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Power Amplifier Improved Heat Sink Compact Matter Pod (150) Improved Terrain Scan Processor Advanced Targeting Computer System Shield System Backup Module Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Improved Energy Well Compact Matter Pod Structural Scanner Kinecellerator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Power Amplifier Improved Heat Sink Compact Matter Pod Improved Terrain Scan Processor Advanced Targeting Computer Utility Shielding System Shield System Backup Module Heavy Assault Rifle High-powered Shotgun High-powered Shotgun [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Utility Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 9 | . 1 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 4 | . 1 2 . 1 . . Weapon 2 | . . . . . 2 . Parts Attached 47 | 7 6 6 7 7 4 10 Power 7 | 1 . . 3 1 . 2 Engine 6 | 1 . . 3 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 3 2 2 3 1 . Treads . | . . . . . . . Leg 13 | 2 3 2 2 3 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 3 . 1 . 3 Device 3 | . 1 1 . . . 1 Storage 5 | 1 1 1 . 1 . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | 1 . 1 . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 1 1 2 2 3 5 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 1 . 2 2 3 4 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 22 | . . 1 . . . 21 Power 4 | . . . . . . 4 Propulsion 4 | . . . . . . 4 Utility 6 | . . . . . . 6 Weapon 8 | . . 1 . . . 7 Highest Loss Streak 11 | . . 1 . . . 11 Average Slot Usage (%) 96 | . 98 99 99 100 100 87 Engine 9 | . 12 10 7 14 12 6 Leg 24 | . 23 20 33 28 25 20 Device 13 | . 12 20 16 14 12 9 Storage 17 | . 12 20 16 21 18 21 Protection 7 | . 12 10 8 7 6 4 Energy Gun 1 | . . 2 3 . . . Ballistic Gun 18 | . 24 17 11 14 25 19 Naked Turns . | . . . . . . . Heaviest Build 77 | 17 42 48 53 62 68 77 Greatest Support 70 | 20 20 20 40 60 70 70 Greatest Overweight (x) 14 | 5 13 4 2 1 1 14 Average Overweight (x) 1 | . 1 2 1 1 . . Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 Average Capacity 11 | 7 11 12 12 12 12 12 Most Carried 12 | 4 5 5 12 12 12 12 Average Carried 6 | 1 4 2 6 9 11 10 Final Capacity 12 | 8 12 12 12 12 12 12 Final Carried 12 | 4 5 5 10 11 12 7 Class Distribution -------------------- 57% | Hacker-Mutant 13% | Scavenger-Mutant 11% | Hacker-Gunner 10% | Hacker-Skirmisher 6% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 2045 | 215 115 340 351 159 192 673 Remotely . | . . . . . . . Salvage Created 2724 | . 109 591 696 18 390 920 Parts 135 | . 4 55 27 . 9 40 Haulers Intercepted 4 | . . 1 . . 1 2 Recyclers Shooed 7 | . . 1 2 . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 38 | . 2 11 12 1 1 11 Guns 37 | . 2 11 11 1 1 11 AOE 1 | . . . 1 . . . Classes Destroyed 13 | . 1 7 1 1 . 3 Worker 1 | . . . . . . 1 Builder 4 | . . 1 . . . 3 Tunneler 2 | . . 1 . . . 1 Hauler 4 | . . 1 . . 1 2 Recycler 6 | . . 1 1 . 2 2 Operator 3 | . . 2 1 . . . Watcher 7 | . . 3 1 . . 3 Swarmer 7 | . . 2 2 . . 3 Grunt 18 | . 2 9 7 . . . Duelist 4 | . . . . . . 4 Sentry 6 | . . . 3 . 1 2 Programmer 1 | . . . . 1 . . Behemoth 2 | . . . . . . 2 Best Kill Streak 8 | . 1 5 8 1 2 6 Combat Bots Only 8 | . 1 3 8 1 1 3 Max Kills in Single Turn 3 | . 1 2 1 1 2 3 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 3878 | . 49 293 526 46 30 2934 Core 1024 | . 19 55 98 . 6 846 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 92 86 82 100 . . Volleys Fired 188 | . 8 64 55 5 5 51 Largest 4 | . 2 2 2 2 4 4 Hottest 128 | . 40 60 60 50 100 128 Shots Fired 465 | . 16 127 110 10 20 182 Gun 432 | . 16 127 110 10 20 149 Cannon 33 | . . . . . . 33 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 437 | . 16 125 84 10 20 182 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 28 | . . 2 26 . . . Robot Hit Streak 28 | . 6 28 18 14 6 15 Robot Miss Streak 13 | . 1 2 1 1 1 13 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 6 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 359 | . 12 104 97 9 18 119 Core Hits 161 | . 5 37 35 2 12 70 Critical Hits 7 | . 1 1 . . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . 1 1 . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6216 | . 142 1101 1451 207 314 3001 Guns 5462 | . 142 1101 1229 207 314 2469 Cannons 532 | . . . . . . 532 Explosions 222 | . . . 222 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5641 | . 142 1071 906 207 314 3001 Thermal 222 | . . . 222 . . . Explosive . | . . . . . . . Electromagnetic 353 | . . 30 323 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . . 3 Average Corruption 1 | . 1 . . . . 3 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | . 9 12 30 . 57 472 Average Temperature 113 | . 7 4 9 . 21 162 Received Heat Transfer 1923 | . 45 240 405 . 12 1221 Effects 8 | . . . . . . 8 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Matter Decay 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 305 | . 54 279 305 61 83 197 Initial 31 | . . 13 20 31 21 29 Average 87 | . 39 137 143 37 28 81 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 83 | 100 100 57 58 100 100 100 Level 1 16 | . . 42 41 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 3 3 . . 1 Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 1 . . 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 6 | . . 2 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 4 21 16 1 1 25 Peak Tracking Total 8 | . 2 4 3 1 1 8 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 11 | . 4 3 3 . 1 . Terminals 9 | . 4 3 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 39 | . 15 12 9 . 3 . Successful 21 | . 5 8 7 . 1 . Failed 18 | . 10 4 2 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . . . 1 . Terminals 32 | . 15 12 2 . 3 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 14 | . 3 8 2 . 1 . Record 2 | . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . . 1 . . . . Zone Layout 4 | . . 3 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Track 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 3 1 . 1 . Full Trace Events 7 | . 3 3 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 2818 | 105 456 544 591 156 286 680 Spaces Moved 1282 | 65 170 198 233 83 205 328 Core 38 | 28 2 . . . . 8 Treads . | . . . . . . . Legs 1244 | 37 168 198 233 83 205 320 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 150 150 125 125 Average Speed 154 | 130 175 180 151 152 127 151 Slowest Speed 750 | 300 700 240 180 155 155 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 6 47 22 17 2 5 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . 12 . . 8 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 12 | . . . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 1737 | 81 312 270 361 104 216 393 Wait 184 | 6 126 . 52 . . . Move 1276 | 64 169 197 232 82 204 328 Hop . | . . . . . . . Pick Up 27 | 4 2 2 10 5 2 2 Fast Attach 14 | 7 4 . 2 . . 1 Attach 17 | . 1 4 2 2 2 6 Detach . | . . . . . . . Swap 16 | . 1 2 3 5 2 3 Drop 15 | . 1 1 5 5 1 2 Fire 188 | . 8 64 55 5 5 51 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Utility x1 319 | -10/Materials | Build established: Hacker-Mutant 513 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered exit to Materials (range 12) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Identified exit to Mines 953 | -9/Materials | Discovered exit to Mines (range 17) 1045 | -9/Materials | Identified exit to Materials 1045 | -9/Materials | Discovered exit to Materials (range 3) 1106 | -9/Materials | Entered another Materials area 1106 | -8/Materials | Evolved 2 slots: Propulsion x2 1160 | -8/Materials | Repaired Ion Engine 1187 | -8/Materials | Repaired Assault Rifle 1236 | -8/Materials | Garrison activated, responded to threat 1293 | -8/Materials | Destroyed 8 combat bots 1678 | -8/Materials | Identified exit to Factory 1678 | -8/Materials | Discovered exit to Factory (range 10) 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1719 | -7/Factory | Build established: Scavenger-Mutant 1828 | -7/Factory | Identified exit to Factory 1828 | -7/Factory | Discovered exit to Factory (range 16) 1853 | -7/Factory | Entered another Factory area 1853 | -6/Factory | Evolved 2 slots: Weapon x2 2072 | -6/Factory | Spotted B-75 Beast 2123 | -6/Factory | Identified exit to Extension 2123 | -6/Factory | Discovered exit to Extension (range 5) 2139 | -6/Factory | Entered Extension 2156 | -6/Extension | Build established: Hacker-Skirmisher 2373 | -6/Extension | Spotted B-75 Beast 2587 | -6/Extension | Destroyed B-75 Beast 2610 | -6/Extension | Spotted B-75 Beast 2630 | -6/Extension | Destroyed B-75 Beast 2689 | -6/Extension | Disrupted transfer network 2694 | -6/Extension | Lost 9 parts (3p2n1u3w) 2793 | -6/Extension | Core integrity fell below 50% 2809 | -6/Extension | Core integrity fell below 20% 2819 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02769_ Titanium Leg destroyed. 02771_ Structural Scanner destroyed. 02771_ Hpw. Shotgun destroyed. 02774_ Utility Shielding destroyed. 02779_ Com. Matter Pod destroyed. 02780_ U-05 Engineer lays Concrete. 02783_ Hcp. Battery destroyed. 02783_ System corrupted by crushing effect (+3). 02790_ U-05 Engineer destroyed. 02793_ System corrupted: Energy discharge (-252). 02800_ T-07 Excavator destroyed. 02803_ U-05 Engineer lays Concrete. 02807_ Imp. Energy Well destroyed. 02808_ U-05 Engineer lays Concrete. 02809_ System corrupted: Matter fused (-10). 02815_ U-05 Engineer lays Concrete. 02815_ G-50 Soldier destroyed. 02816_ U-05 Engineer lays Concrete. 02818_ Door Terminal disabled. 02819_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ????????????????????? ????????# ????????????????? | | ????????????????????? ????????# #???????????????? | | ????????????????????? ????????? ???????????????? | | ????????????????????? #???????? #???????????????? | | ????????????????????# #???????? #???????????????? | | ????????????????????# #???????? #???????????????? | | ????????????????????# #?######?# #???????????????? | | ??????????????????### ### ## ### ###?????????????? | | ??????????????????#"" "" "" ""#?????????????? | | ??????????????????# " " " #?????????????? | | ??????????????????# R #?????????????? | | ??????????????????# R #?????????????? | | ################### R ###########???? | | ! !% ? | | != * %| %" ? | | === *%| = | " ? | | * !| ! gg! =% !*% ?? | | [|[ |% =R= !%= ?? | | ################### u! gg ! ############??? | | ???????????????## # gg ###???????????? | | ????????????????### b #?????????????? | | ???####???????????# @ #?????????????? | | ####! ###?????????# #?????????????? | | ""#?????????###### #"""#######?????????????? | | """"""""#??????????????###???????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 1300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonAntigravAxe Manual? 0 Play Time 00:27:45 Cumulative 980.5 hours Start 2022.02.19 @ 13:46:47 End 2022.02.19 @ 14:11:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 740 Rogue 62 Adventurer 0 Explorer 678 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33afcf08-e462-452d-90ab-1654daa65c73