Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 20:33:42 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 237/400 Matter 226/300 Energy 138/265 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Wheel Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Targeting Computer > --- WEAPON ----------- Autogun > --- INVENTORY -------- Wheel Wheel [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion None Utility Visual Processing Unit Device Tractor Beam Processor Visual Processing Unit Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | 1 1 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . . 3 Device 1 | . . 1 Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 3 | . 2 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 22 | . 14 28 Engine 12 | . 14 11 Device 4 | . . 7 Processor 4 | . . 8 Naked Turns 11 | . 11 . Heaviest Build 9 | 3 3 9 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 3 | 1 3 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 3 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 210 | 210 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 648 | . 209 439 Core 289 | . 126 163 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 49 . Volleys Fired 6 | . . 6 Largest 1 | . . 1 Hottest 23 | . . 23 Shots Fired 6 | . . 6 Gun 6 | . . 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . . 6 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . . 6 Core Hits . | . . . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 85 | . . 85 Guns 85 | . . 85 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 85 | . . 85 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 13 | . . 13 Average Temperature 8 | . . 8 Received Heat Transfer 165 | . 60 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 124 | . 90 124 Initial 29 | . . 29 Average 44 | . 50 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 14 10 Peak Tracking Total 10 | . 10 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 268 | 26 111 131 Spaces Moved 352 | 43 203 106 Core 352 | 43 203 106 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 100 Average Speed 65 | 50 50 102 Slowest Speed 150 | 50 50 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 37 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 381 | 47 211 123 Wait 7 | . 7 . Move 350 | 42 202 106 Hop . | . . . Pick Up 10 | 4 1 5 Fast Attach . | . . . Attach 8 | 1 1 6 Detach . | . . . Swap . | . . . Drop . | . . . Fire 6 | . . 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 123 | -10/Materials | Discovered new exit (range 12) 138 | -10/Materials | Core integrity fell below 50% 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Utility x2 269 | -9/Materials | Self-destructed Last Messages --------------- 00087_ K-01 Serf cleans the Hadron Collector. 00097_ K-01 Serf collects debris. 00110_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00122_ Lgt. Ion Engine destroyed. 00123_ EXIT=FOUND 00134_ Lgt. Ion Engine destroyed. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00148_ Acquired Imp. Ion Engine. 00154_ Acquired Tractor Beam. 00172_ Acquired Visual Processing Unit. 00188_ K-01 Serf collects debris. 00226_ W-16 Scout sends out distress signal. 00246_ Acquired Autogun. 00248_ Tractor Beam destroyed. 00250_ Acquired Targeting Computer. 00262_ Ion Engine destroyed. 00267_ Autogun destroyed. 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