Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 20:19:12 Player: Kotyk77 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3427) 3427 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 7197 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Cooled Particle Cannon Heavy Hammer Axe > --- INVENTORY (20) --- Light Ion Engine Angular Momentum Engine Improved Heat Sink Matter Compressor (47) Machine Analyzer Recoil Stabilizer Recoil Stabilizer Matter Filter Improved Actuator Array Reaction Control System Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System Dynamic Insulation System Cooled Particle Cannon High-powered Shotgun High-powered Shotgun Gauss Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Mace > --- INVENTORY -------- Angular Momentum Engine Improved Heat Sink Machine Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Matter Filter Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Dynamic Insulation System System Restoration Module Cooled Particle Cannon Advanced Assault Cannon Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Greatsword [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 1 . Utility 3 | . . 2 . . 1 Weapon 1 | . . . . 1 . Parts Attached 129 | 6 3 18 28 23 51 Power 22 | 1 . 2 6 2 11 Engine 14 | 1 . 2 4 . 7 Core 8 | . . . 2 2 4 Reactor . | . . . . . . Propulsion 43 | 2 . 5 12 6 18 Treads 4 | . . 2 . . 2 Leg 26 | . . 1 12 6 7 Wheel 11 | 2 . 2 . . 7 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 24 | 1 2 5 4 1 11 Device 7 | . . . 1 . 6 Storage 5 | 1 2 2 . . . Processor 8 | . . 2 2 1 3 Hackware . | . . . . . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 40 | 2 1 6 6 14 11 Energy Gun 2 | . . 1 . 1 . Energy Cannon 4 | . . 1 . 3 . Ballistic Gun 20 | 2 1 1 2 8 6 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . 2 . 1 1 Slashing Weapon 7 | . . 1 4 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 50 | . . 2 4 6 38 Power 10 | . . 1 1 . 8 Propulsion 23 | . . 1 . 4 18 Utility 11 | . . . 2 . 9 Weapon 6 | . . . 1 2 3 Highest Loss Streak 9 | . . 2 1 3 9 To Critical Strikes . | . . . . . . Average Backups 16 | 3 7 9 17 18 18 Power . | 1 1 . . 1 1 Propulsion 4 | 1 3 3 8 7 . Utility 6 | . . 2 5 5 11 Weapon 4 | . 2 2 4 4 5 Tool/Special . | . . . . . . Unused Backups 42 | . 2 5 4 12 19 Power 2 | . . . . . 2 Propulsion 8 | . . 3 1 4 . Utility 21 | . . . 2 4 15 Weapon 11 | . 2 2 1 4 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 95 94 92 97 87 Engine 7 | . 14 10 6 4 6 Core 2 | . . . 2 2 4 Treads 1 | . . 7 . . 1 Leg 20 | . . . 33 37 14 Wheel 7 | . 28 13 1 . 8 Device 2 | . . . . . 5 Storage 9 | . 23 15 9 7 6 Processor 17 | . . 14 18 23 17 Protection 3 | . . 7 7 . 1 Energy Cannon 1 | . . 6 . 1 . Ballistic Gun 8 | . 28 2 4 11 6 Impact Weapon 3 | . . 2 . 5 6 Slashing Weapon 3 | . . 6 7 1 1 Peak Build Rating 61 | 6 7 20 39 49 61 Average Rating 35 | 4 6 15 31 46 46 On Entrance 19 | . 6 7 20 39 47 Naked Turns . | . . . . . . Heaviest Build 85 | 12 14 58 58 63 85 Greatest Support 90 | 26 26 46 80 90 83 Greatest Overweight (x) 19 | . . 2 19 1 17 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 17 | 7 8 12 20 20 20 Most Carried 20 | 5 8 12 20 20 20 Average Carried 16 | 3 7 9 18 19 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 5 8 12 20 20 20 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3083 | 239 143 271 589 592 1249 Remotely . | . . . . . . Salvage Created 3684 | 20 141 760 642 840 1281 Parts 166 | 3 10 33 29 40 51 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 4 | . . . 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 74 | . 4 12 13 18 27 Melee 26 | . . 7 9 5 5 Guns 26 | . 4 4 4 8 6 Cannons 3 | . . 1 . . 2 AOE 14 | . . . . 3 11 Classes Destroyed 14 | 1 4 5 1 1 2 Worker 6 | . 1 2 . 1 2 Builder 8 | . . 1 . 1 6 Tunneler 1 | 1 . . . . . Hauler 2 | . . 1 1 . . Recycler 6 | . . 2 1 1 2 Operator 4 | . 1 1 1 1 . Watcher 5 | . . 3 . . 2 Swarmer 17 | . 3 4 4 4 2 Grunt 36 | . 1 5 3 9 18 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 11 | . . 3 4 2 2 Hunter 3 | . . . 2 1 . Programmer 5 | . . . . 2 3 Best Kill Streak 8 | 1 3 4 4 6 8 Combat Bots Only 6 | . 3 4 4 6 4 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 882 | . 18 116 120 193 435 Missed 266 | . 9 30 25 64 138 Hits 616 | . 9 86 95 129 297 Melee 4 | . . . . . 4 Projectile 612 | . 9 86 95 129 293 AOE 3 | . . . . . 3 Critical Strikes 22 | . . 1 8 2 11 Actively Blocked 2 | . . . 2 . . Damage Taken 8554 | . 82 997 1287 1545 4643 Core 1313 | . . 177 221 65 850 Absorbed by Shields 311 | . . . 32 . 279 Redirected to Shielding 45 | . . . 45 . . Ignored by Resistances 29 | . . . . . 29 Core Remaining (%) 80 | 100 100 55 59 90 . Volleys Fired 231 | 3 30 45 21 37 95 Largest 2 | 2 2 2 2 2 2 Hottest 76 | 40 40 76 43 64 70 Shots Fired 370 | 6 60 68 36 67 133 Gun 311 | 6 60 56 36 65 88 Cannon 43 | . . 12 . . 31 Launcher 16 | . . . . 2 14 Special . | . . . . . . Kinetic 312 | 6 60 27 36 65 118 Thermal 42 | . . 41 . . 1 Explosive 16 | . . . . 2 14 Electromagnetic . | . . . . . . Robot Hit Streak 26 | 3 8 8 5 25 26 Robot Miss Streak 8 | 1 3 8 4 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 360 | 4 38 64 46 77 131 Core Hits 146 | 1 12 23 20 30 60 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 13 | . . 1 . 5 7 Critical Strikes 30 | . . 6 6 6 12 Burn 3 | . . 3 . . . Destroy 5 | . . . . . 5 Blast 2 | . . . . . 2 Smash 9 | . . 1 . 5 3 Sever 11 | . . 2 6 1 2 Melee Attacks 172 | . . 37 44 31 60 Impact 66 | . . 6 . 17 43 Slashing 106 | . . 31 44 14 17 Piercing . | . . . . . . Sneak Attacks 16 | . . 7 3 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 11595 | 38 310 1616 1704 2406 5521 Guns 3371 | 38 310 383 229 1158 1253 Cannons 883 | . . 143 . . 740 Explosions 2335 | . . . . 303 2032 Melee 5005 | . . 1090 1475 945 1495 Ramming 1 | . . . . . 1 Kinetic 3879 | 38 310 178 229 1158 1966 Thermal 375 | . . 348 . . 27 Explosive 2335 | . . . . 303 2032 Electromagnetic . | . . . . . . Impact 1812 | . . 361 . 537 914 Slashing 3193 | . . 729 1475 408 581 Piercing . | . . . . . . Highest Corruption 7 | . 1 . . 2 7 Average Corruption 3 | . 1 . . 1 4 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 44 | . 1 . . 11 32 Message Errors 5 | . 1 . . 3 1 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 10 | . . . . 3 7 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 2 | . . . . . 2 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 1089 | . . 328 32 265 464 Projectiles 18 | . . 14 . . 4 Explosions 75 | . . . . . 75 Melee 996 | . . 314 32 265 385 Knockbacks 25 | . . 2 . 1 22 Impact 10 | . . 2 . 1 7 Kinetic 14 | . . . . . 14 Secondary 1 | . . . . . 1 Self-Inflicted Damage 369 | . . . . . 369 Shots 7 | . . . . . 7 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . . 256 12 17 257 Average Temperature 52 | . . 78 6 7 34 Received Heat Transfer 2569 | . 12 324 324 477 1432 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . 2 . 3 5 Combat Hostiles 5 | . . . . 2 3 Parts Fried 16 | . . 6 . 6 4 Impact Corruptions 27 | . . 7 . 8 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1036 | . . 999 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 89 | 100 100 100 100 87 77 Level 1 6 | . . . . 12 9 Level 2 4 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 494 | 5 85 108 174 253 494 Initial 107 | . . . 40 57 107 Average 75 | 1 32 21 88 64 115 Influence Increases 2706 | 5 149 405 425 569 1153 Destroy 0b10 Robot/C 1480 | . 80 240 260 360 540 Destroy 0b10 Robot/NC 160 | 5 10 50 15 20 60 Destroy Leader 344 | . 20 68 82 70 104 Successful Hack 78 | . 24 16 17 17 4 Disable Machine 165 | . . . . . 165 Destroy Structure 149 | . . 1 6 12 130 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 315 | . . 30 45 90 150 Influence Decreases 2258 | 5 149 309 394 475 926 Entered New Map 240 | . . . 56 70 114 Time Decay 1583 | 5 149 289 308 355 477 Lost Part 435 | . . 20 30 50 335 Squads Dispatched 17 | . 1 2 2 4 8 Investigation 4 | . . 1 . 1 2 Extermination 6 | . . . . 2 4 Reinforcement 7 | . 1 1 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 9 29 24 21 47 Peak Tracking Total 6 | . 4 6 6 6 6 Tactical Retreats 11 | . . 1 2 3 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . . . . 11 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 21 | . 5 6 3 4 3 Terminals 16 | . 5 5 2 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 . 1 Garrison Access . | . . . . . . Total Hacks 56 | . 16 18 7 6 9 Successful 33 | . 9 12 3 4 5 Failed 22 | . 6 6 4 2 4 Catastrophic 5 | . 1 2 1 1 . Database Lockouts 1 | . 1 . . . . Manual 21 | . 11 6 3 1 . Terminals 38 | . 16 12 4 2 4 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 14 | . . 6 3 . 5 Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 4 1 1 1 Robot Analysis 3 | . 1 2 . . . Prototype ID Bank 3 | . 2 1 . . . Open DSF 1 | . . . . 1 . Level Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 6 1 . 4 Insert Component 6 | . . 3 1 . 2 Analyze 5 | . . 3 . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 2 1 . . Terminals 6 | . 3 2 1 . . Botnet 6 | . 3 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 5 2 1 3 Full Trace Events 7 | . 2 1 2 . 2 Feedback Events 2 | . 1 . . . 1 Corruption 2 | . 1 . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 3 1 . 1 Part Schematics Acquired 4 | . . 3 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4334 | . . 862 910 1513 1049 Optics 1348 | . . 862 486 . . Machine Analysis 4058 | . . 586 910 1513 1049 Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5975 | 79 369 1060 910 1513 2044 Spaces Moved 3445 | 64 303 549 457 948 1124 Core 27 | 1 . . 3 . 23 Treads 154 | . . 128 6 . 20 Legs 1928 | . . 17 448 948 515 Wheels 1335 | 63 303 404 . . 565 Hover 1 | . . . . . 1 Flight . | . . . . . . Fastest Speed 50 | 50 90 80 120 120 95 Average Speed 124 | 89 90 129 132 124 130 Slowest Speed 1000 | 100 90 320 1000 200 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 38 51 28 22 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 31 | . . 1 7 2 21 Terrain Destroyed 159 | . . 1 7 12 139 Melee 22 | . . 1 7 2 12 Projectile 6 | . . . . 1 5 AOE 131 | . . . . 9 122 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4518 | 78 354 791 661 1167 1467 Wait 329 | . 10 104 52 70 93 Move 3440 | 63 302 548 456 947 1124 Hop . | . . . . . . Pick Up 87 | 6 5 15 23 23 15 Fast Attach 72 | 5 1 9 10 12 35 Attach 32 | 1 . 2 4 8 17 Detach 14 | . . 3 4 . 7 Swap 48 | . 2 8 16 11 11 Drop 101 | . 4 20 31 28 18 Fire 231 | 3 30 45 21 37 95 Melee 163 | . . 37 44 31 51 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 373 | -10/Materials | Central database locked down 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Discovered new exit (range 15) 1119 | -9/Materials | Identified exit to Materials 1247 | -9/Materials | Discovered new exit (range 13) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x2 2326 | -8/Materials | Discovered new exit (range 10) 2336 | -8/Materials | Identified exit to Factory 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3193 | -7/Factory | Discovered new exit (range 6) 3271 | -7/Factory | Identified exit to Lower Caves 3611 | -7/Factory | Discovered new exit (range 10) 3697 | -7/Factory | Lost 3 parts (3n) 3831 | -7/Factory | Identified exit to Factory 3932 | -7/Factory | Entered another Factory area 3932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4083 | -6/Factory | Build established: Scavenger-Mutant 4783 | -6/Factory | Lost 9 parts (2p3n3u1w) 5012 | -6/Factory | Lost 5 parts (4n1u) 5536 | -6/Factory | Lost 4 parts (1p2n1u) 5710 | -6/Factory | Core integrity fell below 50% 5734 | -6/Factory | Lost 5 parts (1p2n1u1w) 5959 | -6/Factory | Core integrity fell below 20% 5976 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05968_ U-05 Engineer lays Concrete. 05969_ K-01 Serf collects debris. 05969_ U-05 Engineer lays Concrete. 05970_ Penetrated by Slug. 05970_ U-05 Engineer lays Concrete. 05971_ Acquired Cld. Particle Cannon. 05972_ U-05 Engineer lays Concrete. 05972_ K-01 Serf collects debris. 05972_ U-05 Engineer lays Concrete. 05972_ K-01 Serf collects debris. 05973_ System corrupted: Matter fused (-7). 05973_ Destroyed Lgt. Fission Core. 05973_ U-05 Engineer lays Concrete. 05973_ Penetrated by Slug. 05974_ U-05 Engineer lays Concrete. 05975_ K-01 Serf collects debris. 05975_ U-05 Engineer lays Concrete. 05975_ Penetrated by Slug. 05975_ K-01 Serf collects debris. 05976_ U-05 Engineer lays Concrete. 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Aluminum Leg | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMappingDoublenader Manual? 0 Play Time 01:17:55 Cumulative 85.9 hours Start 2025.10.09 @ 19:34:31 End 2025.10.10 @ 20:19:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f91316dd-aeed-4e82-8a66-7015cc123ac0