Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 21:54:29 Player: microsand Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (17) 85 Value Destroyed (420) 420 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5965 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heavy Laser Heavy Phase Cannon Botcube Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Signal Interpreter Seismic Detector Thief Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Laser Heavy Phase Cannon Botcube [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Thief Drone Bay Device Thief Drone Bay Storage Small Storage Unit Processor Experimental Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 8 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 7 | . . . . . 5 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 27 | 8 1 7 . 3 5 2 1 . . . Power 6 | 1 1 1 . 1 1 . 1 . . . Engine 4 | 1 1 1 . 1 . . . . . . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 3 . . . . 3 2 . . . . Treads 2 | 2 . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . 3 2 . . . . Utility 4 | 2 . 1 . . 1 . . . . . Device 2 | 1 . 1 . . . . . . . . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . 5 . 2 . . . . . . Energy Gun 4 | . . 3 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . Parts Lost 9 | . 1 . . . 2 3 2 1 . . Power 5 | . 1 . . . 2 1 1 . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 2 | . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 2 3 2 1 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 1 4 5 5 4 2 3 3 3 3 Power 1 | . . 1 1 1 . . 1 1 1 1 Propulsion . | . . . . . . . . . . . Utility . | . . . 1 1 . . . . . . Weapon 2 | . 1 2 3 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | 1 . 1 . . . . . . . 2 Power 2 | . . 1 . . . . . . . 1 Propulsion 1 | 1 . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 100 100 56 34 15 9 5 5 Engine 11 | . 13 14 14 14 6 4 . . . . Treads 23 | . 28 28 28 28 9 . . . . . Flight 1 | . . . . . 5 11 8 3 . . Device 18 | . 14 27 28 21 12 9 . . . . Storage 5 | . 14 1 . 6 4 . . . . . Energy Gun 8 | . . 2 14 14 5 . . . . . Ballistic Gun 11 | . 28 22 14 9 . . . . . . Ballistic Cannon 2 | . . . . 4 4 . . . . . Peak Build Rating 37 | 7 7 17 17 24 33 37 32 17 10 10 Average Rating 17 | 5 6 13 17 19 30 32 24 14 10 10 On Entrance 14 | . 7 7 17 17 24 24 29 17 10 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 12 14 16 16 26 32 10 5 . . . Greatest Support 40 | 40 40 40 40 40 40 19 19 6 3 3 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 5 5 6 7 5 5 5 5 5 Most Carried 8 | 4 4 5 5 8 8 5 5 4 4 4 Average Carried 5 | 1 1 4 5 6 4 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 8 5 5 5 5 5 5 Final Carried 8 | 1 4 5 5 8 3 4 4 4 4 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Matter Collected 734 | 239 157 129 . 32 102 75 . . . . Remotely . | . . . . . . . . . . . Salvage Created 522 | 100 199 32 65 . 126 . . . . . Parts 41 | 10 10 4 7 . 10 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 12 | . 3 2 2 . 5 . . . . . Guns 8 | . 3 1 2 . 2 . . . . . Cannons 4 | . . 1 . . 3 . . . . . Classes Destroyed 8 | 2 2 1 1 . 2 . . . . . Worker 2 | 2 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Swarmer 4 | . . . . . 4 . . . . . Grunt 4 | . 3 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 5 | 4 3 1 2 . 5 . . . . . Combat Bots Only 5 | . 2 1 2 . 5 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 . 2 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 225 | . 20 6 12 . 56 12 27 66 . 26 Missed 92 | . 5 1 4 . 23 5 12 34 . 8 Hits 133 | . 15 5 8 . 33 7 15 32 . 18 Melee 1 | . . 1 . . . . . . . . Projectile 132 | . 15 4 8 . 33 7 15 32 . 18 AOE 2 | . . . 2 . . . . . . . Damage Taken 2198 | . 191 74 272 . 363 302 247 449 . 300 Core 1088 | . . . 38 . 36 150 160 404 . 300 Absorbed by Shields 33 | . . . . . . 33 . . . . Core Remaining (%) 93 | 100 . . . 84 95 . . . . . Volleys Fired 65 | 12 21 18 8 . 6 . . . . . Largest 2 | 2 2 2 2 . 2 . . . . . Hottest 120 | 40 40 120 88 . 113 . . . . . Shots Fired 119 | 24 42 25 16 . 12 . . . . . Gun 98 | 24 42 10 16 . 6 . . . . . Cannon 6 | . . . . . 6 . . . . . Launcher . | . . . . . . . . . . . Special 15 | . . 15 . . . . . . . . Kinetic 90 | 24 42 10 8 . 6 . . . . . Thermal 29 | . . 15 8 . 6 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 4 14 8 15 . 5 . . . . . Robot Miss Streak 3 | 3 3 1 1 . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 75 | 13 29 9 16 . 8 . . . . . Core Hits 41 | 7 11 5 5 . 13 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1070 | 158 301 89 289 . 233 . . . . . Guns 902 | 156 299 65 289 . 93 . . . . . Cannons 140 | . . . . . 140 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 4 | 2 2 . . . . . . . . . Kinetic 814 | 156 299 65 154 . 140 . . . . . Thermal 252 | . . 24 135 . 93 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . 3 . 1 Message Errors 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | 1 1 . . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 102 | . 21 102 . . 60 . . . . . Average Temperature 41 | . 8 44 . . 50 . . . . . Received Heat Transfer 198 | . 102 24 . . 36 36 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 531 | . . 50 296 . 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 120 | 15 50 20 . . 120 34 . . . . Initial 34 | . . 10 . . . 34 . . . . Average 11 | 2 10 1 . . 45 11 . . . . Influence Increases 777 | 25 115 37 . . 120 30 90 360 . . Destroy 0b10 Robot/C 180 | . 60 20 . . 100 . . . . . Destroy 0b10 Robot/NC 30 | 25 5 . . . . . . . . . Destroy Leader 40 | . 20 . . . 20 . . . . . Destroy Structure 2 | . . 2 . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 510 | . 30 15 . . . 15 90 360 . . Influence Decreases 777 | 25 86 66 . . 50 85 45 142 278 . Entered New Map 351 | . . 19 . . . 36 6 12 278 . Time Decay 371 | 25 76 47 . . 50 34 19 120 . . Lost Part 55 | . 10 . . . . 15 20 10 . . Squads Dispatched 3 | . 2 1 . . . . . . . . Investigation 2 | . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 . . . 1 3 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 7 7 3 . 6 8 8 20 . 9 Peak Tracking Total 16 | . 2 3 3 . 5 5 6 16 . 8 Tactical Retreats 13 | . 1 3 . . . 1 2 6 . . Traps | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 4 | . . 2 . 1 . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . 2 . 4 . 3 . . . . Successful 6 | . . 2 . 4 . . . . . . Failed 3 | . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 3 | . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 2 . 4 . . . . . . Record 4 | . . . . 4 . . . . . . Open Door 2 | . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 3 | . . 2 . . 1 . . . . . RETURN 3 | . . 2 . . 1 . . . . . Ally Attacks 6 | . . 6 . . . . . . . . Total Damage 84 | . . 84 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2895 | 92 422 549 209 1294 201 128 . . . . Seismic 2895 | 92 422 549 209 1294 201 128 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . 1 2 . . Drone Launches 9 | . . 6 . . 3 . . . . . Drone Recoveries 9 | . . 6 . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Turns Passed 4721 | 162 422 549 209 2557 202 135 155 258 3 69 Spaces Moved 3587 | 83 135 231 114 1590 136 303 405 447 5 138 Core 313 | 23 . . . . . . . 147 5 138 Treads 2200 | 60 135 231 114 1590 70 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1074 | . . . . . 66 303 405 300 . . Fastest Speed 29 | 50 160 160 160 160 29 29 34 35 50 50 Average Speed 112 | 129 160 160 160 160 101 34 34 39 50 50 Slowest Speed 160 | 160 160 160 160 160 160 112 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 1 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 30 54 11 83 3 11 62 63 7 38 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 1 | . . 1 . . . . . . . . Terrain Destroyed 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . 2 . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp Zhi Pro Total 4113 | 116 303 356 125 1603 191 334 418 525 4 138 Wait 363 | 1 142 90 4 1 24 9 13 79 . . Move 3570 | 82 134 230 113 1589 132 300 402 446 4 138 Hop 3 | . . . . . 1 1 1 . . . Pick Up 37 | 10 4 5 . 6 7 4 1 . . . Fast Attach . | . . . . . . . . . . . Attach 25 | 8 1 2 . 1 10 2 1 . . . Detach 1 | . . . . . 1 . . . . . Swap 10 | . . 7 . 3 . . . . . . Drop 23 | 2 . 4 . 3 10 4 . . . . Fire 65 | 12 21 18 8 . 6 . . . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Entered Mines 593 | -10/Mines | Found the Drone Emporium 601 | -10/Mines | Found Prototype Device 612 | -10/Mines | Identified Thief Drone Bay 624 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Excavation squad dispatched 701 | -10/Mines | A large section of the Mines collapsed 951 | -10/Mines | Excavation squad dispatched 1001 | -10/Mines | Found a hidden stash of uninstalled traps 1032 | -10/Mines | Learned Materials garrison access intel 1049 | -10/Mines | Met a Derelict shopkeep closing up shop 1122 | -10/Mines | Discovered new exit (range 9) 1123 | -10/Mines | Learned location of Storage (-9) 1134 | -10/Mines | Entered Subcaves 1135 | -10/Subcaves | Approached by a straggling Scientist 1135 | -10/Subcaves | Identified exit to Recycling 1317 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1343 | -10/Subcaves | Entered Scraptown 1473 | -9/Scraptown | Discovered new exit (range 13) 1572 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1686 | -9/Scraptown | Visited UFD Registry 1686 | -9/Scraptown | Registered with UFD as "Metaripper" 1713 | -9/Scraptown | Visited CPS Storage 1799 | -9/Scraptown | Visited Scrapoid Research Area 1883 | -9/Scraptown | Visited Scrapoid Pod Storage 1911 | -9/Scraptown | Visited Botcube Research 1942 | -9/Scraptown | Visited Infowarlord's Domain 1980 | -9/Scraptown | Visited Scrap Suit Storage 2089 | -9/Scraptown | Visited Observation Area 2169 | -9/Scraptown | Visited Chapter 10 2231 | -9/Scraptown | Visited Abandonware Association 2263 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2263 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2636 | -9/Scraptown | Found Botcube 2691 | -9/Scraptown | Found Exp. Signal Interpreter 3802 | -9/Scraptown | Met Optimus 3802 | -9/Scraptown | Accepted into 0bPrime 3890 | -9/Scraptown | Discovered new exit (range 5) 3900 | -9/Scraptown | Entered Factory 3900 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4097 | -6/Factory | Discovered new exit (range 15) 4101 | -6/Factory | Identified exit to Factory 4102 | -6/Factory | Entered another Factory area 4102 | -5/Factory | Evolved 2 slots: Utility x2 4232 | -5/Factory | Discovered new exit (range 14) 4236 | -5/Factory | Identified exit to Upper Caves 4237 | -5/Factory | Entered Upper Caves 4240 | -5/Upper Caves | Learned 4 Factory zone layouts 4261 | -5/Upper Caves | Lost 3 parts (1p2u) 4388 | -5/Upper Caves | Discovered new exit (range 13) 4392 | -5/Upper Caves | Identified exit to Upper Caves 4392 | -5/Upper Caves | Entered another Upper Caves area 4565 | -5/Upper Caves | Attracted the attention of an 0b10 base 4573 | -5/Upper Caves | Core integrity fell below 50% 4613 | -5/Upper Caves | Discovered new exit (range 11) 4619 | -5/Upper Caves | Identified exit to Zhirov 4637 | -5/Upper Caves | Learned Factory stockpile data 4650 | -5/Upper Caves | Entered Zhirov 4650 | -5/Zhirov | Discovered new exit (range 3) 4652 | -5/Zhirov | Identified exit to Proximity Caves 4653 | -5/Zhirov | Entered Proximity Caves 4714 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4717 | -4/Proximity Caves | Core integrity fell below 20% 4722 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04572_ Cld. Nuclear Pulse Thruster destroyed. 04573_ Slug penetrates Wall. 04595_ System corrupted: Matter fused (-9). 04613_ EXIT=FOUND 04619_ EXIT=IDENTIFIED: ZHIROV 04637_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 04645_ Drone sends a signal. LOCATION=ZHIROV GOAL=ESCAPE 04650_ EXIT=FOUND 04652_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 04703_ N-01 Spotter sends out distress signal. 04708_ P-70 Sage resets N-01 Spotter, system corruption cleaned. 04712_ System corrupted: Component data lost. 04714_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ##?? #????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #??????????##????????????????????????????????????? | | ??####???? ##???????????????????????????????????? | | ## ##?? #???????????????????????????????????? | | # #?# ##??????????????????????????????????? | | ## #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ## ??????????????????????????????? | | ## ?????????????????????????????? | | ## ? ????????????????????????????? | | #####???? ?????????????#####???????????? | | #####?????# ???????????? ???????????? | | ## ###???# ???????????? ???????????? | | #???# ???????????# #????????????? | | #???# #??????????# ##???????????? | | # # ##???# #?????????# ###?????????? | | #### ## #????# #????????# ?????????? | | ???# ## ##??## #???????# #????????? | | ???# #??# ######## #????????? | | ???#### #?## ss s n @ #?????????? | | ?????## ##?# s #?????????? | | # ## #### ########### #?????????? | | p ##???????????? ##?????????? | | #???????????????? ##??????????? | | ### ## #?????????????????????????????? | | ####?####? ????????????????????????????? | | ###????????? ??????????????????????????? | | ##???????????? ?????????????????????????? | | ??????????????? #???????????????????????? | | ??????????????? #???????????????????????? | | ???????????????? #???????????????????????? | | ???????????????? ? ##???????????????????????? | | ??????????????????###?#????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveThiefInterrupter Manual? 0 Play Time 00:27:43 Cumulative 12.4 hours Start 2025.10.08 @ 21:22:19 End 2025.10.08 @ 21:54:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f463727-2b4b-4b55-aeee-1799750b664b