Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 02:25:11 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1631) 1631 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6051 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 664/850 Matter 217/300 Energy 15/100 System Corruption 8% Temperature Cool (61) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating > --- WEAPON (2) ------- Force Rifle Heavy Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Gravmag Array Medium Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Medium Armor Plating Improved EM Pulse Cannon Proton Cannon Improved Proton Missile Launcher Missile Launcher Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Force Rifle Phase Cannon > --- INVENTORY -------- Light Nuclear Core Gravmag Array Medium Storage Unit Advanced Sensor Array Improved Medium Armor Plating Improved EM Pulse Cannon Proton Cannon Heavy Plasma Cannon Improved Proton Missile Launcher Missile Launcher Multitool Makeshift Hammer [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Light Armor Plating Device Advanced Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 50 | . 10 11 1 . 28 Power 4 | . . 3 . . 1 Engine 2 | . . 2 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 12 | . 2 1 . . 9 Treads 4 | . 2 1 . . 1 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 15 | . 2 3 1 . 9 Device 4 | . . 1 . . 3 Storage 3 | . 1 . 1 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 6 | . 1 2 . . 3 Artifact . | . . . . . . Weapon 19 | . 6 4 . . 9 Energy Gun 5 | . . 2 . . 3 Energy Cannon 6 | . 2 1 . . 3 Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 3 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . 6 . . 15 Power 3 | . . 2 . . 1 Propulsion 7 | . . 1 . . 6 Utility 7 | . . 2 . . 5 Weapon 4 | . . 1 . . 3 Highest Loss Streak 5 | . . 2 . . 5 To Critical Strikes . | . . . . . . Average Backups 14 | 6 10 13 15 17 10 Power 1 | 1 1 1 1 1 . Propulsion 4 | 4 4 5 6 6 . Utility 3 | . 1 2 4 6 3 Weapon 3 | 1 3 4 3 3 3 Tool/Special . | . . . . . . Unused Backups 35 | 6 4 7 3 4 11 Power 3 | 1 . 1 . . 1 Propulsion 8 | 2 4 . . . 2 Utility 13 | 1 . 2 3 4 3 Weapon 10 | 2 . 4 . . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 99 95 100 90 73 Engine 6 | . 14 12 . . . Core 6 | . . 1 14 14 5 Treads 25 | . 27 27 28 28 3 Hover 1 | . . . . . 13 Device 1 | . . 1 . . 9 Storage 12 | . 14 12 14 14 6 Processor 1 | . . . . . 9 Protection 11 | . 13 10 14 14 4 Energy Gun 4 | . 6 9 . . 5 Energy Cannon 12 | . 15 13 14 14 2 Ballistic Gun 5 | . 5 3 14 4 . Peak Build Rating 47 | 6 8 15 17 17 47 Average Rating 14 | 6 7 10 15 15 35 On Entrance 10 | 6 6 8 15 17 13 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 60 | 14 34 40 60 60 50 Greatest Support 45 | 20 40 40 40 40 45 Greatest Overweight (x) 7 | . 4 1 1 1 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 8 12 14 16 20 11 Most Carried 20 | 6 15 15 19 20 15 Average Carried 14 | 6 11 13 16 18 10 Final Capacity 20 | 8 15 15 20 20 15 Final Carried 19 | 6 15 15 19 16 13 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1391 | 227 414 327 4 6 413 Remotely . | . . . . . . Salvage Created 2110 | 88 457 519 118 . 928 Parts 105 | 3 33 36 7 . 26 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 4 | . 1 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 17 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 39 | . 9 15 1 . 14 Melee 2 | . . . . . 2 Guns 8 | . 1 2 1 . 4 Cannons 9 | . 1 7 . . 1 AOE 16 | . 7 4 . . 5 Classes Destroyed 14 | 2 5 3 . . 4 Worker 1 | . . . . . 1 Builder 2 | . 1 . 1 . . Tunneler 2 | 1 . . . . 1 Hauler 3 | . 2 . . . 1 Recycler 5 | 1 2 . 1 . 1 Mechanic 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 11 | . 6 4 . . 1 Grunt 12 | . 3 1 . . 8 Brawler 1 | . . . . . 1 Sentry 3 | . . 1 1 . 1 Programmer 3 | . . . . . 3 Artisan 1 | . . 1 . . . Subdweller 9 | . . 9 . . . Best Kill Streak 4 | 2 4 4 2 . 4 Combat Bots Only 4 | . 3 4 1 . 4 Max Kills in Single Turn 3 | 1 3 2 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 215 | . 22 72 2 . 119 Missed 72 | . 5 26 1 . 40 Hits 143 | . 17 46 1 . 79 Projectile 143 | . 17 46 1 . 79 Critical Strikes 5 | . . 1 1 . 3 Damage Taken 2556 | . 239 814 14 . 1489 Core 326 | . 48 92 . . 186 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 514 | . . . . 514 . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 186 | 9 33 100 2 . 42 Largest 2 | 2 2 2 2 . 2 Hottest 170 | 70 120 140 110 . 170 Shots Fired 259 | 18 52 124 4 . 61 Gun 137 | 18 26 54 2 . 37 Cannon 93 | . 12 62 2 . 17 Launcher 29 | . 14 8 . . 7 Special . | . . . . . . Kinetic 26 | 9 13 2 2 . . Thermal 201 | 9 25 114 2 . 51 Explosive 29 | . 14 8 . . 7 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 20 | 4 6 20 11 . 16 Robot Miss Streak 3 | 2 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 157 | 8 28 47 4 . 70 Core Hits 72 | 3 21 19 2 . 27 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 14 | . 1 2 1 . 10 Burn 1 | . 1 . . . . Meltdown 2 | . . 2 . . . Destroy 1 | . . . 1 . . Smash 1 | . . . . . 1 Sever 9 | . . . . . 9 Melee Attacks 36 | . . . . . 36 Impact 10 | . . . . . 10 Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4933 | 110 942 1182 142 . 2557 Guns 1164 | 110 264 84 44 . 662 Cannons 1477 | . 107 951 50 . 369 Explosions 1507 | . 523 147 . . 837 Melee 689 | . . . . . 689 Ramming 96 | . 48 . 48 . . Kinetic 250 | 59 123 24 44 . . Thermal 2627 | 51 248 1011 50 . 1267 Explosive 1215 | . 523 147 . . 545 Electromagnetic 56 | . . . . . 56 Impact 261 | . . . . . 261 Slashing 428 | . . . . . 428 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 270 | . 6 10 . . 254 Projectiles 91 | . 3 . . . 88 Explosions 115 | . 3 10 . . 102 Melee 64 | . . . . . 64 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 273 | . 74 47 . . 152 Shots 7 | . 3 2 . . 2 Rammed 13 | . 6 1 6 . . Targets Rammed 15 | . 7 1 7 . . Kicked . | . . . . . . Crushed 2 | . 1 . 1 . . Highest Temperature 557 | 72 138 111 153 . 557 Average Temperature 98 | 34 36 31 80 . 187 Received Heat Transfer 600 | . 45 207 27 . 321 Effects 7 | . . . . . 7 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 1 . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . 1 . 1 Impact Corruptions 5 | . . . 1 . 4 Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 10 | . . 5 . . 5 Heat Transferred 4251 | 148 703 1629 74 . 1697 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | 5 121 . 51 . 177 Initial . | . . . . . . Average 40 | 1 29 . 6 . 90 Influence Increases 1480 | 10 414 225 165 . 666 Destroy 0b10 Robot/C 600 | . 180 120 20 . 280 Destroy 0b10 Robot/NC 85 | 10 40 . 10 . 25 Destroy Leader 112 | . 40 . . . 72 Successful Hack 26 | . 11 . 15 . . Select Force Hacks 150 | . 30 . 120 . . Disable Machine 120 | . 30 . . . 90 Destroy Structure 117 | . 83 . . . 34 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 255 | . . 105 . . 150 Influence Decreases 1320 | 10 313 326 165 . 506 Entered New Map 49 | . . 49 . . . Time Decay 1101 | 10 313 257 165 . 356 Lost Part 170 | . . 20 . . 150 Squads Dispatched 7 | . 3 . . . 4 Investigation 5 | . 3 . . . 2 Extermination 2 | . . . . . 2 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 16 20 1 . 27 Peak Tracking Total 6 | . 3 6 . . 5 Tactical Retreats 6 | . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 7 | . 2 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . 2 3 . . 6 Max in Single Turn 3 | . 1 1 . . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 4 2 9 2 4 Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 4 . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 60 | . 18 5 23 7 7 Successful 34 | . 8 5 11 7 3 Failed 25 | . 9 . 12 . 4 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 35 | . 14 . 17 . 4 Terminals 30 | . 16 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 15 | . 2 . 9 . 4 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 17 | . 3 5 2 7 . Record 11 | . . 4 . 7 . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 15 | . 5 . 8 . 2 Terminals 8 | . 4 . 4 . . Track 1 | . 1 . . . . Botnet 5 | . 1 . 4 . . Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 4 . 2 Tunnel 5 | . 1 . 4 . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 5 . 3 Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 640 | . . . . . 640 Sensors 640 | . . . . . 640 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 7 | . . 3 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9047 | 68 1361 3056 987 2574 1001 Spaces Moved 4755 | 35 725 1660 536 1072 727 Core 12 | . 2 . . . 10 Treads 4040 | . 720 1660 536 1072 52 Legs 249 | 35 3 . . . 211 Wheels . | . . . . . . Hover 454 | . . . . . 454 Flight . | . . . . . . Fastest Speed 44 | 120 120 160 160 240 44 Average Speed 169 | 120 160 160 179 240 87 Slowest Speed 400 | 120 250 240 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 99 72 80 83 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 1 1 4 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 15 | . . 9 . 6 . Spaces Dug 19 | . 11 8 . . . Terrain Destroyed 215 | . 89 51 . . 75 Melee . | . . . . . . Projectile 6 | . . 4 . . 2 AOE 209 | . 89 47 . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5437 | 43 872 1928 557 1076 961 Wait 267 | . 68 101 2 . 96 Move 4750 | 34 724 1659 535 1071 727 Hop . | . . . . . . Pick Up 59 | . 17 25 7 1 9 Fast Attach 28 | . 3 5 . . 20 Attach 18 | . 2 5 . . 11 Detach 5 | . . 2 . . 3 Swap 20 | . 9 5 1 . 5 Drop 53 | . 9 25 3 4 12 Fire 186 | 9 33 100 2 . 42 Melee 36 | . . . . . 36 Ram . | . . . . . . Kick . | . . . . . . Crush 15 | . 7 1 7 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Central database locked down 1012 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 13) 1430 | -10/Materials | Entered Subcaves 1440 | -10/Subcaves | Learned Materials trap positions 1443 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1910 | -10/Subcaves | Discovered new exit (range 9) 2021 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2025 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2352 | -10/Subcaves | Learned Materials emergency access door positions 2817 | -10/Subcaves | Learned location of Zion (-6) 2817 | -10/Subcaves | Met a Zionite searching for "candidates" 3161 | -10/Subcaves | Core integrity fell below 50% 3310 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3496 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3600 | -10/Subcaves | Visited Clippyterm 3605 | -10/Subcaves | Learned Research machine intel 3605 | -10/Subcaves | Learned Factory stockpile data 3662 | -10/Subcaves | Discovered new exit (range 6) 3812 | -10/Subcaves | Visited 4L-MR0's lab 3835 | -10/Subcaves | Found Tower Shield 3964 | -10/Subcaves | Learned Materials stockpile data 4205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4482 | -10/Subcaves | Discovered new exit (range 3) 4486 | -10/Subcaves | Entered Recycling 4974 | -9/Recycling | Discovered new exit (range 16) 5418 | -9/Recycling | Scanned before Scraplab entrance 5451 | -9/Recycling | Entered Scraplab 5470 | -9/Recycling | Discovered new exit (range 2) 5473 | -9/Recycling | Entered Scraptown 5663 | -9/Scraptown | Visited UFD Registry 5663 | -9/Scraptown | Registered with UFD as "Dualshell" 5699 | -9/Scraptown | Visited The Evicted 5737 | -9/Scraptown | Visited Red Mages 5795 | -9/Scraptown | Visited Assassins FH 5877 | -9/Scraptown | Visited TADAMA 5891 | -9/Scraptown | Visited CR-KLE's Repair Center 5927 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5977 | -9/Scraptown | CR-KLE repaired 6 parts 6081 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6085 | -9/Scraptown | Learned location of Extension (-5) 6088 | -9/Scraptown | Learned Research stockpile data 6090 | -9/Scraptown | Learned location of Quarantine (-3) 6093 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6117 | -9/Scraptown | Discovered new exit (range 13) 6366 | -9/Scraptown | Guru changed UFD alias to "Zerobot" 7005 | -9/Scraptown | Visited Abandonware Association 7033 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7089 | -9/Scraptown | Visited Chapter 10 7305 | -9/Scraptown | Visited Research Penetration Think Tank 7357 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7379 | -9/Scraptown | Found DCF Scrap (28 items) 7437 | -9/Scraptown | Visited Scrap Suit Storage 7458 | -9/Scraptown | Visited Curators Association 7492 | -9/Scraptown | Visited Junk Repository 7910 | -9/Scraptown | Met Optimus 7910 | -9/Scraptown | Accepted into 0bPrime 8042 | -9/Scraptown | Discovered new exit (range 3) 8047 | -9/Scraptown | Entered Factory 8047 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 8077 | -6/Factory | Discovered new exit (range 5) 8517 | -6/Factory | Lost 5 parts (3n2u) 8563 | -6/Factory | Loaded intel: 8 recycling unit locations 8709 | -6/Factory | Learned location of Protoforge (-2) 9048 | -6/Factory | Self-destructed Last Messages --------------- 09030_ K-01 Serf collects debris. 09030_ U-05 Engineer lays Concrete. 09034_ K-01 Serf collects debris. 09034_ U-05 Engineer lays Concrete. 09037_ K-01 Serf destroyed. 09037_ U-05 Engineer lays Concrete. 09040_ Adv. Sensor Array destroyed. 09040_ U-05 Engineer lays Concrete. 09040_ Destroyed Gravmag System. 09040_ Destroyed Remote Datajack. 09040_ U-05 Engineer lays Concrete. 09041_ R-10 Processor collects Hvy. Laser. 09041_ U-05 Engineer lays Concrete. 09044_ Destroyed Shock Rifle. 09044_ P-60 Hacker destroyed. 09044_ U-05 Engineer lays Concrete. 09045_ R-10 Processor collects Lgt. Treads. 09045_ U-05 Engineer lays Concrete. 09046_ System corrupted: Energy discharge (-5). 09046_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#????????????? u ?????????????????????? | | ???????? ???????????? ???????????????????? | | ??????? ??????????? ???????????????????? | | #????? "????????""" << ???????????????????? | | #????? ?????????" << #?????????????????? | | #???? ?????????? < #?????????????????? | | ##### ??????????? #?????????????????? | | ???????????? #?????????????????? | | #?############# #?????????????????? | | # # # w #?????????????????? | | # """ # # "" #######+??????????? | | + """ [# # u t ?????????? | | # """ # + ??????????? | | # |# ! # ??????????????? | | #? # # =R % m #?????????????????? | | "" #############+ !% @ u #?????????????????? | | "" u = #######???????????? | | "" ########### ### ! +???????????? | | ########??# #?# =% ###???????????? | | "" # """ #??# #?# = #?????????????? | | "" # """ #??# #?# #?????????????? | | "" # """ #### #?# ;;;#+##### #?????????????? | | + + #?# # #?#?????????????? | | # ######?# + #???????????????? | | ##### ] #??????####### #???????????????? | | ????########????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##########???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoLayeredBallwheel Manual? 0 Play Time 00:44:10 Cumulative 438.2 hours Start 2026.05.02 @ 01:45:04 End 2026.05.02 @ 02:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 334 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd3d3e68-1a66-4ee9-9c41-63c8eaea3c7c