Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.27 @ 02:19:30 Player: nacho Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (1864) 1864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5259 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Target Analyzer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Advanced Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Advanced Signal Interpreter Terrain Scanner Target Analyzer Improved Power Shielding > --- WEAPON ----------- Gatling Laser Autogun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Advanced Signal Interpreter Particle Charger [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Enhanced Flamer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . 1 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 84 | 9 2 12 11 2 31 15 2 Power 10 | 1 . 1 1 . 5 1 1 Engine 4 | 1 . . 1 . 1 . 1 Core 6 | . . 1 . . 4 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 9 . . 11 5 . Treads . | . . . . . . . . Leg 5 | 2 . 3 . . . . . Wheel 5 | . . . . . 5 . . Hover 4 | . . 2 . . . 2 . Flight 13 | . . 4 . . 6 3 . Utility 17 | 3 1 1 1 . 6 4 1 Device 8 | 1 1 1 1 . 2 1 1 Storage 2 | 1 . . . . 1 . . Processor 4 | 1 . . . . 1 2 . Hackware 2 | . . . . . 2 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 30 | 3 1 1 9 2 9 5 . Energy Gun 11 | 2 . . 6 . 2 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 12 | 1 . 1 1 1 5 3 . Ballistic Cannon 3 | . 1 . 1 . 1 . . Launcher . | . . . . . . . . Special Weapon 2 | . . . 1 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . . 2 3 . 9 5 12 Power 6 | . . . . . 2 2 2 Propulsion 9 | . . . . . 4 1 4 Utility 7 | . . 1 2 . . 1 3 Weapon 9 | . . 1 1 . 3 1 3 Highest Loss Streak 9 | . . 1 3 . 5 4 9 Average Slot Usage (%) 80 | . 98 96 65 66 78 75 63 Engine 3 | . 14 4 2 11 4 . . Core 9 | . . 10 11 11 10 13 4 Leg 4 | . 28 10 . . . . . Wheel 1 | . . . . . 6 . . Hover 4 | . . 4 22 22 3 1 6 Flight 9 | . . 13 . . 8 10 9 Device 12 | . 22 25 10 . 1 11 4 Processor 5 | . 5 . . . 7 7 13 Hackware 4 | . . . . . 12 5 . Protection 1 | . . . . . . . 7 Energy Gun 4 | . 14 3 9 11 6 . 4 Energy Cannon 1 | . . . . . . 5 . Ballistic Gun 9 | . 3 9 1 . 5 16 9 Ballistic Cannon 5 | . 11 14 5 2 1 . . Slashing Weapon 1 | . . . . . 7 . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 12 10 11 16 16 20 26 21 Greatest Support 44 | 20 20 44 44 44 44 22 22 Greatest Overweight (x) 8 | . . 3 . . 5 8 2 Average Overweight (x) . | . . . . . . 2 . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 Most Carried 4 | 1 1 4 4 4 4 4 4 Average Carried 2 | . 1 2 3 2 1 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 3 4 2 4 4 3 Class Distribution -------------------- 42% | Scavenger-Mutant 16% | Hacker-Mutant 14% | Scavenger-Skirmisher 13% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 2118 | 344 21 394 130 . 407 660 162 Remotely . | . . . . . . . . Salvage Created 3203 | 162 21 613 226 . 722 1076 383 Parts 193 | 12 4 40 19 . 44 66 8 Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 43 | . . 13 2 . 10 13 5 Melee 2 | . . . . . 2 . . Guns 32 | . . 7 . . 8 12 5 Cannons 9 | . . 6 2 . . 1 . Classes Destroyed 17 | 3 1 4 1 . 4 2 2 Worker 21 | 2 . 5 1 . 8 5 . Builder 9 | . 1 3 2 . 2 1 . Tunneler 5 | 3 . 1 . . . 1 . Hauler 3 | . . . 2 . 1 . . Recycler 10 | 1 . 4 . . 1 4 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . 2 1 . Swarmer 8 | . . 2 . . 3 3 . Grunt 20 | . . 4 2 . 4 6 4 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 2 2 . Demolisher 2 | . . 2 . . . . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Samaritan 3 | . . . . . . . 3 Assembled 5 | . . 5 . . . . . Best Kill Streak 9 | 5 1 7 5 . 7 9 4 Combat Bots Only 7 | . . 7 2 . 4 5 4 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 3324 | . . 240 508 . 840 763 973 Core 1208 | . . 27 286 . 192 249 454 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 89 . 28 65 . . Volleys Fired 283 | 18 1 59 32 . 78 73 22 Largest 3 | 2 2 2 2 . 3 3 3 Hottest 210 | 60 85 85 130 . 210 131 131 Shots Fired 558 | 34 2 113 49 . 116 185 59 Gun 442 | 34 1 54 34 . 111 149 59 Cannon 112 | . 1 59 14 . 2 36 . Launcher . | . . . . . . . . Special 4 | . . . 1 . 3 . . Kinetic 389 | 18 1 104 16 . 60 149 41 Thermal 169 | 16 1 9 33 . 56 36 18 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | 26 28 30 9 . 10 14 24 Robot Miss Streak 4 | 1 . 3 2 . 4 3 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 376 | 29 2 77 25 . 98 90 55 Core Hits 196 | 7 1 41 8 . 54 43 42 Critical Hits 10 | . . 1 1 . 4 3 1 Critical Kills 4 | . . 1 1 . 1 1 . Critical Parts Destroyed 6 | . . . . . 3 2 1 Melee Attacks 21 | . . . . . 21 . . Impact . | . . . . . . . . Slashing 21 | . . . . . 21 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5987 | 287 27 897 319 . 1795 1694 968 Guns 3849 | 287 12 330 154 . 854 1264 948 Cannons 1223 | . 15 567 165 . 46 430 . Explosions . | . . . . . . . . Melee 895 | . . . . . 895 . . Ramming 20 | . . . . . . . 20 Kinetic 3515 | 155 15 836 173 . 483 1264 589 Thermal 1557 | 132 12 61 146 . 417 430 359 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 895 | . . . . . 895 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 4 4 1 . . Average Corruption 2 | . . 1 4 4 1 . . Corruption Purged . | . . . . . . . . Effects 1 | . . . . . 1 . . Message Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . . 123 8 . Projectiles 8 | . . . . . . 8 . Explosions . | . . . . . . . . Melee 123 | . . . . . 123 . . Knockbacks 9 | . . 7 . . 2 . . Impact . | . . . . . . . . Kinetic 8 | . . 7 . . 1 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 10 | . . . . . . . 10 Shots . | . . . . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 622 | . 24 244 622 . 565 553 522 Average Temperature 171 | . 13 51 269 . 174 187 201 Received Heat Transfer 1200 | . . 114 186 . 351 225 324 Effects 69 | . . 1 17 . 17 22 12 Shutdowns 17 | . . . 4 . 6 5 2 Energy Bleed 3 | . . 1 . . 1 . 1 Interference 15 | . . . 4 . 1 10 . Matter Decay 5 | . . . 4 . . 1 . Short Circuit 10 | . . . 2 . 5 3 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 13 | . . . . . 4 . 9 Damage (core) 4 | . . . 3 . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 1 . . . . 1 3 Heat Transferred 3212 | 300 37 185 333 . 732 800 825 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 246 | 30 21 151 66 21 246 243 . Average Influence 66 | 13 19 87 21 21 59 86 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 96 | 100 100 100 100 100 88 96 . Level 1 3 | . . . . . 11 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . 1 5 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . . 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . . 13 8 . 19 17 17 Peak Tracking Total 7 | . . 4 5 . 6 3 7 Tactical Retreats 7 | . . 1 . . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 3 | . . . 1 . . 2 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 3 | . . . . . 2 1 . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 12 | . . . . . 10 2 . Successful 9 | . . . . . 9 . . Failed 3 | . . . . . 1 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . . . . . 3 . . Record 2 | . . . . . 2 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 6 . . Insert Component 2 | . . . . . 2 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3229 | 156 142 831 199 40 836 634 391 Spaces Moved 1964 | 79 113 594 116 47 419 213 383 Core 272 | 7 . 2 . . 39 39 185 Treads . | . . . . . . . . Legs 359 | 72 113 174 . . . . . Wheels 148 | . . . . . 148 . . Hover 655 | . . 146 116 47 93 55 198 Flight 530 | . . 272 . . 139 119 . Fastest Speed 37 | 50 120 37 76 76 76 56 50 Average Speed 113 | 113 120 107 76 76 127 181 82 Slowest Speed 450 | 120 120 200 76 76 360 450 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 17 67 12 13 25 5 58 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . . . . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2442 | 107 117 681 179 52 579 314 413 Wait 14 | . . 1 9 . 4 . . Move 1957 | 78 112 593 115 46 418 212 383 Hop . | . . . . . . . . Pick Up 21 | . . 3 3 1 11 3 . Fast Attach 58 | 9 2 8 7 . 17 14 1 Attach 13 | . . . 3 1 7 1 1 Detach 4 | 1 . 1 2 . . . . Swap 13 | . . 4 1 1 7 . . Drop 52 | 1 2 12 7 3 16 11 . Fire 283 | 18 1 59 32 . 78 73 22 Melee 21 | . . . . . 21 . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Met 8R-AWN 275 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered Mines 302 | -10/Mines | Followed 8R-AWN into the Mines 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of Storage (-7) 615 | -10/Mines | Build established: Scavenger-Mutant 691 | -10/Mines | Learned location of Zion (-7) 934 | -10/Mines | Assembled infested the area 989 | -10/Mines | Discovered new exit (range 12) 1021 | -10/Mines | Destroyed 7 combat bots 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1228 | -9/Materials | Core integrity fell below 50% 1266 | -9/Materials | Lost 3 parts (2u1w) 1302 | -9/Materials | Discovered new exit (range 13) 1329 | -9/Materials | Entered Mines 1329 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1360 | -9/Mines | Discovered new exit (range 9) 1369 | -9/Mines | Entered Materials 1369 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1709 | -8/Materials | Lost 5 parts (2p1n2w) 1778 | -8/Materials | Build established: Hacker-Mutant 2014 | -8/Materials | Lost 3 parts (2n1w) 2161 | -8/Materials | Discovered new exit (range 16) 2205 | -8/Materials | Entered Factory 2205 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2749 | -7/Factory | Garrison activated, responded to threat 2772 | -7/Factory | Lost 4 parts (2p1u1w) 2819 | -7/Factory | Discovered new exit (range 9) 2832 | -7/Factory | Identified exit to Lower Caves 2839 | -7/Factory | Entered Lower Caves 2966 | -7/Lower Caves | Learned Factory terminal intel 3075 | -7/Lower Caves | Build established: Scavenger-Gunner 3092 | -7/Lower Caves | Attracted the attention of an 0b10 base 3111 | -7/Lower Caves | Core integrity fell below 50% 3161 | -7/Lower Caves | Core integrity fell below 20% 3163 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 3230 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03091_ S-27 Virus springs to life. 03093_ Gatling Laser destroyed. 03094_ Autogun destroyed. 03095_ VTOL Module destroyed. 03097_ G-47 Trooper destroyed. 03099_ Energy Filter destroyed. 03099_ Penetrated by Slug. 03102_ Slug penetrates Wall. 03102_ Flak Gun destroyed. 03103_ Gravmag System destroyed. 03103_ G-47 Trooper destroyed. 03104_ Penetrated by Slug. 03108_ VTOL Module destroyed. 03112_ Slammed into G-47 Trooper. 03112_ Lgt. Nuclear Core destroyed. 03132_ Adv. Signal Interpreter destroyed. 03175_ Lgt. Deuterium Engine destroyed. 03187_ Acquired derelict log, extracted data. World map updated: -5/Factory. 03226_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##????####????????????????? | | ?????????????????????# ##??# ##???????????????? | | ?????????????????????# ##?# ##??????????????? | | ??????????????????????# ### ##????????#????? | | ???????????????###?####s ###????? #????? | | ???????????????# ### %@ ##### ###### | | ???????????????# s%### # | | ???????????????# #?# ## ?? # | | ???????????????# #?# ## ##????# # | | ???????????????# ### ## ##?### # | | ???????????????### ## ### # | | ?????????????????# ## ## | | ????????????????# ### | | ???????????????# ####?## ## | | ???????????????# ##?????####### | | ???????????????###?????????????###### ##### | | ????????????????????????????????????########???? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 53 Target Analysis 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreMakeshiftSource Manual? 0 Play Time 00:33:46 Cumulative 27.3 hours Start 2020.07.27 @ 01:47:38 End 2020.07.27 @ 02:19:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 1 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76cac8f2-34fb-42bc-8582-e819c2ac47e2