Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:10:22 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1124) 1124 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3184 Bonus ------- None Cogmind --------- Core Integrity 308/550 Matter 264/300 Energy 26/100 System Corruption 2% Temperature Danger (472) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (10) --- Titanium Leg Compact Wheel Armored Wheel Airjet Airjet Heavy Laser Heavy Laser Great Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Airjet Airjet Airjet Airjet Heavy Laser Improved Assault Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 46 | 7 1 . 13 25 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 . . 7 11 Treads . | . . . . . Leg 12 | 2 . . 4 6 Wheel 2 | . . . . 2 Hover 6 | . . . 3 3 Flight . | . . . . . Utility 12 | 2 1 . 4 5 Device 7 | 1 . . 3 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 10 | 2 . . 2 6 Energy Gun 6 | . . . 2 4 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 11 | . . . . 11 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 100 96 88 Engine 9 | . 14 14 11 5 Core 1 | . . . . 3 Leg 23 | . 28 28 22 21 Device 17 | . 14 14 19 18 Storage 11 | . 14 14 11 9 Protection 7 | . . . 10 9 Energy Gun 9 | . . . 11 15 Ballistic Gun 12 | . 28 28 10 . Naked Turns . | . . . . . Heaviest Build 35 | 15 20 20 26 35 Greatest Support 58 | 20 20 20 34 58 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 3 7 9 10 10 Average Carried 8 | 2 5 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 7 9 10 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 784 | 241 69 . 178 296 Remotely . | . . . . . Salvage Created 1283 | 46 15 . 480 742 Parts 81 | 7 3 . 38 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 31 | . . . 14 17 Melee 4 | . . . . 4 Guns 27 | . . . 14 13 Classes Destroyed 8 | 1 1 . 3 3 Tunneler 2 | 2 . . . . Recycler 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 9 | . . . 4 5 Grunt 11 | . . . 5 6 Duelist 1 | . . . . 1 Sentry 9 | . . . 5 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 1 . 4 5 Combat Bots Only 5 | . . . 4 5 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 196 | . . . 51 145 Missed 54 | . . . 14 40 Damage Taken 1926 | . . . 455 1471 Core 347 | . . . 105 242 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 91 | 100 . 100 73 . Volleys Fired 86 | 3 2 . 34 47 Largest 2 | 2 2 . 2 2 Hottest 138 | 40 40 . 126 138 Shots Fired 167 | 6 4 . 64 93 Gun 167 | 6 4 . 64 93 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 26 | 6 4 . 16 . Thermal 141 | . . . 48 93 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 2 . 10 11 Robot Miss Streak 5 | 1 1 . 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 125 | 3 2 . 40 80 Core Hits 50 | 2 1 . 20 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 1 4 Burn 5 | . . . 1 4 Melee Attacks 16 | . . . . 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2407 | 34 27 . 653 1693 Guns 1953 | 34 27 . 653 1239 Cannons . | . . . . . Explosions . | . . . . . Melee 454 | . . . . 454 Ramming . | . . . . . Kinetic 185 | 34 27 . 124 . Thermal 1768 | . . . 529 1239 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 454 | . . . . 454 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions . | . . . . . Melee 27 | . . . . 27 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 513 | . . . 321 513 Average Temperature 164 | . . . 131 185 Received Heat Transfer 705 | . . . 138 567 Effects 14 | . . . 2 12 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 4 | . . . 2 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . . 1 11 Heat Transferred 4033 | . . . 1221 2812 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 399 | 10 18 6 280 399 Initial 118 | . 6 6 1 118 Average 115 | 1 12 6 76 259 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 71 | 100 100 100 85 31 Level 1 28 | . . . 14 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 1 . 18 26 Peak Tracking Total 10 | . 1 . 4 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 4 4 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 35 | . 2 . 15 18 Successful 27 | . 1 . 12 14 Failed 8 | . 1 . 3 4 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 16 | . 2 . 8 6 Terminals 21 | . 2 . 11 8 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 12 | . . . 2 10 Garrison Access . | . . . . . Terminal Hacks 6 | . . . 5 1 Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . 2 10 Insert Component 6 | . . . 1 5 Analyze 6 | . . . 1 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . 3 3 Terminals 7 | . 1 . 3 3 Assimilate 1 | . . . 1 . Botnet 5 | . 1 . 1 3 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 3 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . . 5 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 108 | . . . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 1 4 Part Schematics Acquired 5 | . . . . 5 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1845 | 71 246 280 630 618 Spaces Moved 1004 | 44 189 231 284 256 Core 11 | 11 . . . . Treads . | . . . . . Legs 984 | 33 189 231 284 247 Wheels 8 | . . . . 8 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 112 Average Speed 123 | 112 120 120 129 124 Slowest Speed 190 | 190 120 120 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 38 66 31 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1404 | 56 203 233 482 430 Wait 210 | . 9 . 135 66 Move 1000 | 43 188 230 283 256 Hop . | . . . . . Pick Up 25 | 3 3 2 8 9 Fast Attach 18 | 7 . . 2 9 Attach 9 | . . . 3 6 Detach . | . . . . . Swap 19 | . 1 . 8 10 Drop 20 | . . . 9 11 Fire 86 | 3 2 . 34 47 Melee 16 | . . . . 16 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 380 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 437 | -10/Mines | Found Prototype Device 491 | -10/Mines | Learned 2 Materials zone layouts 589 | -10/Mines | Discovered new exit (range 9) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Identified Exp. Sensor Array 801 | -9/Materials | Repaired Exp. Sensor Array 1174 | -9/Materials | Discovered new exit (range 16) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -8/Materials | Lost 4 parts (1p1n2u) 1846 | -8/Materials | Self-destructed Last Messages --------------- 01816_ Switching to secondary target: S-10 Pest. 01816_ Electrolysis Chamber disabled. 01818_ Imp. Heat Sink destroyed. 01819_ S-10 Pest destroyed. 01822_ S-10 Pest suffers critical hit (Burn). 01822_ S-10 Pest destroyed. 01822_ Switching to secondary target: S-10 Pest. 01828_ S-10 Pest destroyed. 01829_ K-01 Serf collects debris. 01831_ S-10 Pest destroyed. 01831_ M-28 Smith repairs Flight Unit. 01834_ K-01 Serf collects debris. 01835_ Power failure, Lgt. Nuclear Core shutdown. 01840_ Overheating: Energy bleed (-7). 01841_ Power failure, Lgt. Nuclear Core shutdown. 01841_ Overheating: Matter decay (-72). 01841_ Acquired 31 matter. 01842_ Lgt. Nuclear Core destroyed. 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"" ?????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPropulsionAutobeam Manual? 0 Play Time 00:19:22 Cumulative 37.7 hours Start 2024.04.13 @ 18:56:12 End 2024.04.13 @ 19:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 100 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 463b1971-d613-44f9-a456-f8b865fa39cb