Cogmind - Beta 11 X3 --- EXPLORER MODE // 2021.04.25 @ 22:09:32 Player: Luigi Panache Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (197) 985 Value Destroyed (9563) 9563 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (2688) 2688 TOTAL SCORE: 24496 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 52 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1008 Cogmind --------- Core Integrity 0/1600 Matter 227/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Coil Gun > --- INVENTORY -------- Heavy Antimatter Reactor Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads High-capacity Matter Pod Transdimensional Reconstructor Heavy Tesla Rifle Heavy Disruptor Cannon Chainsword CR-A16's Behemoth Slayer [Rating: 138] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Flight Unit Q-thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Utility 10 | . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 156 | 2 1 2 3 5 14 3 5 3 . 7 19 6 . . 2 6 1 3 9 5 6 2 5 2 4 17 8 16 Power 11 | . . . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . 4 2 . Engine 4 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Core 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Propulsion 56 | 2 . . . 1 5 . . 1 . 2 4 3 . . 1 3 1 1 . 3 3 . 2 . 3 4 2 15 Treads 43 | 2 . . . 1 5 . . 1 . 2 4 3 . . 1 3 1 1 . 3 3 . 2 . 3 4 2 2 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 39 | . 1 2 3 2 5 1 . 2 . 1 4 . . . 1 2 . . 5 1 1 2 1 2 . 2 1 . Device 10 | . . 1 1 . 2 1 . . . . . . . . . 1 . . 3 . . 1 . . . . . . Storage 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Processor 8 | . . 1 . 1 1 . . 1 . . 2 . . . . . . . 1 . . . 1 . . . . . Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Protection 14 | . 1 . . 1 1 . . . . 1 2 . . . 1 1 . . 1 1 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | . . . . 2 2 2 5 . . 3 11 3 . . . 1 . 2 3 1 1 . 2 . 1 7 3 1 Energy Gun 6 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 2 . Energy Cannon 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . 1 Ballistic Gun 29 | . . . . 1 2 1 3 . . 2 6 2 . . . 1 . 1 2 1 1 . 2 . . 3 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 2 . . . 2 . . . . . . 1 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 1 . . . . 2 . . . . . . . 3 . 1 . . 3 . 1 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 13 Parts Lost 62 | . . . . . 1 1 1 . . 3 5 2 1 . . . . 1 5 2 9 1 1 . 6 5 7 11 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 28 | . . . . . . . . . . 1 1 2 1 . . . . 1 2 2 4 . . . 4 . . 10 Utility 11 | . . . . . 1 . 1 . . 1 1 . . . . . . . 1 . 4 . . . . . 2 . Weapon 20 | . . . . . . 1 . . . 1 3 . . . . . . . 1 . 1 1 1 . 2 4 4 1 Highest Loss Streak 8 | . . . . . 1 1 1 . . 3 4 2 1 . . . . 1 3 2 3 1 1 . 6 3 3 8 Average Slot Usage (%) 88 | . 88 100 91 63 78 97 94 99 100 99 98 97 99 93 95 94 100 100 97 90 74 62 78 87 85 77 72 9 Engine 4 | . 12 12 12 8 4 7 7 7 7 7 6 6 6 6 6 5 5 5 4 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 2 1 . Treads 25 | . 25 25 25 17 23 28 28 28 28 27 30 30 30 25 26 33 33 33 31 24 18 15 20 25 22 16 13 1 Device 5 | . . 5 11 8 10 7 7 7 7 7 6 6 6 6 6 5 5 5 6 5 1 2 5 5 5 4 3 . Storage 6 | . 12 12 12 8 3 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 9 7 . Processor 14 | . . 8 4 . 8 14 14 14 14 14 17 18 18 18 18 16 16 16 16 16 15 15 18 20 20 18 15 . Hackware 4 | . . . . . . . . 6 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 8 . Protection 6 | . 13 10 . . 9 14 9 7 7 6 5 6 6 6 6 5 11 11 8 10 10 2 5 5 5 7 4 . Energy Gun 2 | . 12 12 12 8 8 4 . . . . 4 . . . . . . . . . . . . . . . 3 . Energy Cannon 1 | . . . . . . . 2 . . . . 3 6 6 6 5 5 5 4 . . . . . . 2 4 . Ballistic Gun 12 | . 12 12 12 10 8 14 18 21 21 20 12 7 12 12 12 10 11 9 11 16 14 12 14 15 13 7 6 . Naked Turns 55 | . . . . 27 . . . . . . . . . . . . . . . . . . . . . . 12 16 Heaviest Build 207 | 17 20 20 207 47 42 48 48 42 42 55 58 62 59 59 59 65 65 69 66 58 92 73 78 81 75 77 65 . Greatest Support 215 | 40 40 40 40 40 82 82 82 82 82 102 130 128 108 80 103 145 148 149 149 113 153 116 162 162 167 185 215 88 Greatest Overweight (x) 5 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 10 10 10 35 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 10 10 10 24 15 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 9 10 12 12 10 11 11 12 14 15 15 14 12 12 14 15 15 15 15 15 14 15 13 14 15 15 15 5 Average Carried 12 | 7 7 9 10 9 5 9 11 11 12 14 14 13 12 12 12 13 14 15 14 13 13 13 11 12 14 13 13 4 Final Capacity 20 | 10 10 10 20 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 9 10 12 2 10 11 11 12 14 15 15 12 12 12 14 14 15 15 15 13 14 13 11 14 13 13 5 2 Class Distribution -------------------- 46% | Hacker-Skirmisher 21% | Scavenger-Skirmisher 20% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5217 | 200 30 36 31 126 198 101 225 114 . 233 343 301 95 . 60 170 15 194 429 133 430 225 302 . 270 403 461 92 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9638 | 64 134 113 . 50 626 101 211 189 . 397 1204 271 288 . 168 352 . 556 262 240 678 387 337 . 788 663 1559 . Parts 385 | 4 9 6 . 4 22 5 6 8 . 24 46 5 10 . 6 22 . 25 5 9 39 25 11 . 25 21 48 . Haulers Intercepted 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 169 | . 3 2 . 3 4 3 6 4 . 8 18 5 5 . 3 9 . 17 9 5 10 11 4 . 15 8 17 . Guns 108 | . 3 2 . 3 4 3 1 4 . 7 11 2 4 . 2 5 . 3 2 5 10 11 4 . 9 2 11 . Cannons 14 | . . . . . . . . . . . . 3 1 . 1 4 . 3 . . . . . . . 1 1 . AOE 33 | . . . . . . . 3 . . . 6 . . . . . . 11 7 . . . . . 6 . . . Classes Destroyed 17 | 1 1 1 . 1 4 . 1 1 . 2 1 . . . . . . . 2 . . . . . . . 2 . Worker 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 6 | 1 . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . . . . . 2 . . . . . 4 . . . . 1 . . . . 2 . . . . . 1 . Swarmer 40 | . . . . 3 . 2 . . . 3 1 . . . . 7 . 4 1 3 3 8 . . 2 . 3 . Grunt 64 | . 3 . . . 3 . 5 3 . 3 10 2 4 . 1 . . 8 5 . 1 . 2 . 6 2 6 . Brawler 5 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . . Duelist 7 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 4 . . . Sentry 24 | . . 2 . . 1 1 . . . . 5 1 . . 1 2 . 1 . . 2 1 1 . 2 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . . . . . . . . . . . . . . 2 2 2 . . . . 4 . . Programmer 12 | . . . . . . . . 1 . . 1 . . . 1 . . 3 . . 2 2 . . 1 . 1 . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 2 . 3 4 2 3 3 . 2 8 3 3 . 1 4 . 8 8 3 6 6 3 . 11 5 4 . Combat Bots Only 11 | . 3 2 . 3 2 2 3 3 . 2 7 3 3 . 1 4 . 8 7 3 3 6 3 . 11 5 4 . Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 2 1 . 1 2 1 1 . 1 1 . 3 2 2 2 1 1 . 4 1 1 . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Exploded 4 | . . . . . . . 2 . . . 2 . . . . . . 3 2 . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 14862 | . 100 52 . 48 208 172 260 123 . 604 1311 154 95 . 71 337 . 606 730 253 903 282 354 . 1282 913 3324 2680 Core 3093 | . 27 . . 9 29 14 11 20 . 22 95 . . . . 38 . 30 91 . 51 . 24 . 123 35 866 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 85 94 . . . . 90 . . . . 88 . . . . 84 . . . . 82 97 34 . Volleys Fired 466 | 2 9 6 . 5 36 12 19 7 . 15 37 29 11 . 4 13 . 25 25 11 33 17 27 . 42 21 59 1 Largest 4 | 2 2 2 . 2 2 3 3 3 . 3 3 3 3 . 3 3 . 3 3 3 3 3 3 . 3 3 4 1 Hottest 215 | 60 60 60 . 60 73 96 74 74 . 81 138 126 90 . 86 86 . 133 84 86 86 91 96 . 96 210 215 110 Shots Fired 1048 | 4 18 12 . 10 63 21 27 21 . 45 92 42 27 . 12 39 . 58 27 33 90 45 76 . 87 40 158 1 Gun 856 | 4 18 12 . 10 63 16 12 21 . 45 84 12 16 . 8 26 . 32 10 33 90 45 76 . 83 17 123 . Cannon 143 | . . . . . . 5 . . . . . 29 11 . 4 13 . 17 5 . . . . . . 23 35 1 Launcher 49 | . . . . . . . 15 . . . 8 1 . . . . . 9 12 . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 742 | 2 9 6 . 5 27 14 12 21 . 45 58 12 16 . 8 26 . 32 10 33 90 45 76 . 83 14 98 . Thermal 122 | . . . . . 36 7 . . . . . 29 11 . 4 13 . 17 5 . . . . . . . . . Explosive 40 | . . . . . . . 6 . . . 8 1 . . . . . 9 12 . . . . . 4 . . . Electromagnetic 144 | 2 9 6 . 5 . . 9 . . . 26 . . . . . . . . . . . . . . 26 60 1 Robot Hit Streak 59 | 1 10 16 . 17 21 20 34 35 . 32 57 33 34 . 55 26 . 56 55 20 36 14 17 . 41 45 59 . Robot Miss Streak 4 | 1 1 . . 1 1 1 1 1 . 2 2 1 1 . 1 4 . 2 1 2 2 2 2 . 1 2 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . 1 . Secondary Targets 21 | . 2 1 . 2 . . . . . . 2 . . . . . . . 1 2 4 2 2 . 2 1 . . Max Gunslinging Chain 2 | . 1 1 . 1 . . . . . . 1 . . . . . . . 1 1 2 1 1 . 1 1 . . Shots Hit Robots 796 | 2 16 9 . 7 54 13 16 20 . 39 72 14 21 . 9 27 . 48 22 24 76 38 28 . 67 39 135 . Core Hits 624 | 2 6 6 . 3 30 9 10 11 . 33 98 19 27 . 12 39 1 63 36 28 55 14 13 . 39 18 51 1 Critical Hits 24 | . . . . . . 1 . 2 . . . . . . . . . . . 2 1 4 3 . 10 1 . . Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . 5 . . . Critical Parts Destroyed 13 | . . . . . . 1 . 2 . . . . . . . . . . . . 1 1 2 . 5 1 . . Melee Attacks 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24736 | 25 177 79 . 68 794 253 740 347 . 678 3408 563 567 . 236 792 4 2546 1916 464 1721 803 702 . 2913 1145 3787 8 Guns 15073 | 25 177 79 . 68 775 253 43 347 . 603 1871 270 380 . 150 469 . 650 289 464 1634 803 702 . 1776 338 2907 . Cannons 2704 | . . . . . . . . . . . . 190 187 . 86 323 . 382 . . . . . . . 667 869 . Explosions 6789 | . . . . . . . 697 . . . 1501 103 . . . . . 1514 1627 . 70 . . . 1137 140 . . Melee 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Ramming 103 | . . . . . 19 . . . . 8 36 . . . . . 4 . . . 17 . . . . . 11 8 Kinetic 13142 | . 52 27 . 26 389 240 43 347 . 603 1254 270 380 . 150 469 . 650 289 464 1634 803 702 . 1776 261 2313 . Thermal 1707 | . . . . . 386 13 . . . . . 190 187 . 86 323 . 382 . . . . . . . 140 . . Explosive 6286 | . . . . . . . 404 . . . 1501 103 . . . . . 1514 1627 . . . . . 1137 . . . Electromagnetic 3431 | 25 125 52 . 42 . . 293 . . . 617 . . . . . . . . . 70 . . . . 744 1463 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . . . . . . 2 2 . 1 2 2 2 2 5 9 24 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 2 . 1 1 2 2 2 5 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . . . . . . . . 4 . . . 4 7 1 7 . 2 8 Message Errors 8 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 3 . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 6 | . . . . . . . . . . . . 2 3 . . . . 1 . . . . . . . . . . Overflow Damage 267 | . . . . . . . . . . . 125 . . . . . . 52 14 . . . . . 47 15 14 . Projectiles 18 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 14 . Explosions 249 | . . . . . . . . . . . 125 . . . . . . 48 14 . . . . . 47 15 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . 12 . . . . . . . . . . 107 . . . . . . 179 . . 4 Shots 9 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 4 . . . Rammed 12 | . . . . . . . . . . 2 5 . . . . . 1 . . . 2 . . . . . 1 1 Targets Rammed 14 | . . . . . 1 . . . . 2 6 . . . . . 1 . . . 2 . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 490 | 20 141 97 . 20 123 60 12 32 . 102 237 129 138 . 45 9 . 250 2 . 82 233 160 . 112 156 490 6 Average Temperature 59 | 15 76 44 . 13 36 25 6 16 . 41 72 52 38 . 18 9 . 35 2 . 23 76 30 . 15 44 166 4 Received Heat Transfer 3162 | . 90 18 . . 108 60 171 90 . 204 702 93 54 . 9 45 . 198 72 . 108 27 177 . 192 60 531 153 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Robots Corrupted 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 5 . Combat Hostiles 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 5 . Parts Fried 23 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 7 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 2827 | . . . . . 1147 37 . . . . . 235 259 . 111 444 . 494 . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 466 | 5 103 68 . 70 108 92 . . . . 466 . . . . 222 . . . . 312 . . . . 169 307 177 Initial 72 | . 2 28 . . 2 . . . . . 9 . . . . . . . . . . . . . . . 70 72 Average 84 | 3 48 57 . 41 44 56 . . . . 103 . . . . 109 . . . . 171 . . . . 34 119 81 Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . Low Security (%) 87 | 100 100 100 . 100 100 100 . . . . 85 . . . . 79 . . . . 42 . . . . 100 77 100 Level 1 12 | . . . . . . . . . . . 12 . . . . 20 . . . . 57 . . . . . 22 . Level 2 . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . . . . . 5 . . . . 2 . . . . 1 . . . 1 3 3 1 Investigation 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 4 2 . 13 10 3 6 4 . 10 30 4 5 . 4 10 . 14 42 6 21 8 4 . 18 12 57 19 Peak Tracking Total 19 | . 3 2 . 18 2 2 3 3 . 3 6 3 3 . 2 4 . 7 13 4 5 2 3 . 11 5 19 9 Tactical Retreats 10 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . 2 . 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 Indirectly 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 . . . 2 . . . 11 . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 10 | . . . . . . . . . . . 2 . . . . . . 3 1 . 4 . . . . . . . Max in Single Turn 2 | . . . . . . . . . . . 1 . . . . . . 2 1 . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 28 | . 2 . 1 . . 1 . . . . 4 . . 3 . 3 . 1 1 . . . 2 4 . 4 1 1 Terminals 12 | . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 92 | . 7 . 1 . . 4 . . . . 10 . . 25 . 9 . 1 1 . . . 2 17 . 11 2 2 Successful 67 | . 6 . 1 . . 2 . . . . 5 . . 25 . 4 . 1 1 . . . 2 17 . 3 . . Failed 25 | . 1 . . . . 2 . . . . 5 . . . . 5 . . . . . . . . . 8 2 2 Catastrophic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 7 . . . . 4 . . . . 3 . . . . . . . 1 . . . . . . 3 2 . Terminals 32 | . 7 . . . . 4 . . . . 7 . . . . 2 . . . . . . . . . 8 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . Terminal Hacks 58 | . 3 . 1 . . 1 . . . . 4 . . 25 . 1 . 1 1 . . . 2 17 . 2 . . Record 12 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . 5 . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . 1 . . . . 4 . . . . 3 . . . . . . . . . 3 1 1 Full Trace Events 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 95 | . . . . 40 . . . . . . . . . . 95 . . . . . . . . . . . . . Highest-Rated Ally 95 | . . . . 16 . . . . . . . . . . 95 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 10 . . . . . . . . . . 13 . . . . . . . . . . . . . Total Damage 533 | . . . . 59 . . . . . . . . . . 474 . . . . . . . . . . . . . Kills 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 2 . 1 . . 1 . 2 . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 16428 | 9 199 419 878 267 804 393 492 730 874 847 829 558 567 162 486 477 408 697 1241 439 398 584 690 232 827 542 1171 208 Spaces Moved 8600 | 1 107 247 294 201 419 228 283 451 559 392 345 193 230 102 294 255 258 342 707 235 165 295 373 141 320 236 558 369 Core 292 | . . . . 129 . . . . . . . . . . . . . . . . . . . . . . 24 139 Treads 8078 | 1 107 247 294 72 419 228 283 451 559 392 345 193 230 102 294 255 258 342 707 235 165 295 373 141 320 236 534 . Legs 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 Fastest Speed 28 | 160 160 160 160 50 152 156 156 156 156 155 156 160 160 160 160 157 157 157 160 160 160 160 160 160 160 161 50 28 Average Speed 157 | 160 160 160 294 121 155 156 156 156 156 155 156 160 160 160 160 157 157 159 160 160 160 160 160 160 172 172 156 45 Slowest Speed 660 | 160 160 160 660 260 160 156 156 156 156 156 160 160 160 160 160 157 157 160 160 160 160 160 160 160 260 260 163 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 22 60 68 52 36 6 51 67 79 57 11 42 50 78 66 7 47 53 75 62 10 60 69 60 60 8 25 15 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 13 | . . 1 1 1 . . . 1 1 . . . 1 1 2 . . . . . . . 1 3 . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . 4 3 3 . 1 . . 1 . 1 2 . 2 . 2 3 . . . . . Spaces Dug 26 | . . . . . . 1 . . . . . 16 3 . . . . . 3 . . . 2 . 1 . . . Terrain Destroyed 307 | . . . . . . 1 23 . . . 22 18 3 . 1 1 . 65 69 . 1 4 13 . 79 7 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . 1 . . . . . 4 3 . 1 1 . 1 3 . 1 4 13 . 4 . . . AOE 271 | . . . . . . . 23 . . . 22 14 . . . . . 64 66 . . . . . 75 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 10536 | 4 118 263 307 215 503 245 307 461 561 586 557 404 408 101 300 304 260 443 788 272 225 370 405 147 522 333 726 401 Wait 1217 | . . . . . 29 . 1 . 1 165 132 176 168 . . 22 1 74 37 22 17 56 1 . 157 51 94 13 Move 8563 | . 106 246 293 200 418 227 282 450 558 392 344 192 229 101 293 254 257 341 706 234 164 294 372 140 319 235 557 359 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 50 | . 2 4 7 3 3 3 . . 2 1 5 1 . . 1 3 . . 3 . 1 1 . 3 . 5 2 . Fast Attach 78 | . 1 2 3 1 10 1 . 2 . 3 8 . . . 1 3 . 1 6 1 4 . 3 3 . 6 6 13 Attach 39 | . . . . 4 . 2 . . . . 1 4 . . . 1 . . 1 3 2 2 2 . 2 9 3 3 Detach 14 | . . . 2 . 1 . . 1 . . 2 . . . . 1 . . 1 . 2 . . . . 1 1 2 Swap 41 | 2 . . . . 4 . 5 1 . 4 10 2 . . 1 2 1 2 2 1 . . . . 2 2 . . Drop 45 | . . 5 2 2 1 . . . . 2 11 . . . . 5 . . 7 . . . . 1 . 3 3 3 Fire 466 | 2 9 6 . 5 36 12 19 7 . 15 37 29 11 . 4 13 . 25 25 11 33 17 27 . 42 21 59 1 Melee 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . 1 . . . . 1 6 . . . . . 1 . . . 2 . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 0) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Utility x1 28 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Entered Mines 243 | -10/Mines | Found a hidden stash of uninstalled traps 307 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 346 | -10/Mines | Build established: Hacker-Mutant 356 | -10/Mines | Learned location of Storage (-7) 438 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 442 | -10/Mines | Found Prototype Device 442 | -10/Mines | Identified Exp. Sensor Array 472 | -10/Mines | Learned location of 1 exit from Materials 555 | -10/Mines | Identified exit to Materials 555 | -10/Mines | Discovered exit to Materials (range 5) 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Identified exit to Exiles 622 | -10/Mines | Discovered exit to Exiles (range 5) 628 | -10/Mines | Entered Exiles 667 | -10/Exiles | Met 8R-AWN 691 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-BIN 862 | -10/Exiles | Met EX-DEC 1201 | -10/Exiles | Learned location of Zion (-7) 1223 | -10/Exiles | Build established: Hauler-Mutant 1485 | -10/Exiles | Identified exit to Mines 1485 | -10/Exiles | Discovered exit to Mines (range 10) 1506 | -10/Exiles | Entered Mines 1622 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1675 | -9/Mines | Assembled infested the area 1680 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1689 | -9/Mines | Released all parts (7) 1712 | -9/Mines | Build established: Hacker-Mutant 1729 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1754 | -9/Mines | Identified exit to Materials 1754 | -9/Mines | Discovered exit to Materials (range 5) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1774 | -8/Materials | Identified exit to Factory 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2611 | -7/Factory | Identified exit to Storage 2611 | -7/Factory | Identified exit to Lower Caves 2970 | -7/Factory | Entered Lower Caves 3400 | -7/Lower Caves | Identified exit to Lower Caves 3400 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 3461 | -7/Lower Caves | Build established: Hacker-Skirmisher 3462 | -7/Lower Caves | Entered another Lower Caves area 3591 | -7/Lower Caves | Learned location of 1 exit from Factory 4183 | -7/Lower Caves | Identified exit to Zion 4183 | -7/Lower Caves | Discovered exit to Zion (range 8) 4192 | -7/Lower Caves | Entered Zion 4253 | -7/Zion | Given the Hacking Drone Bay 4680 | -7/Zion | Given A8's code to call for help 5012 | -7/Zion | Found CR-A16's Pointy Stick 5049 | -7/Zion | Identified exit to Proximity Caves 5049 | -7/Zion | Discovered exit to Proximity Caves (range 11) 5066 | -7/Zion | Entered Proximity Caves 5159 | -6/Proximity Caves | Identified exit to Factory 5210 | -6/Proximity Caves | Spotted B-75 Beast 5237 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5240 | -6/Proximity Caves | Destroyed B-75 Beast 5270 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5884 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5913 | -6/Proximity Caves | Entered Factory 5913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5914 | -6/Factory | Identified exit to Lower Caves 6351 | -6/Factory | Identified exit to Extension 6643 | -6/Factory | Spotted B-75 Beast 6670 | -6/Factory | Destroyed B-75 Beast 6725 | -6/Factory | Destroyed 7 combat bots 6742 | -6/Factory | Entered Lower Caves 6761 | -6/Lower Caves | Lost 4 parts (1n3w) 7261 | -6/Lower Caves | Identified exit to Lower Caves 7261 | -6/Lower Caves | Discovered exit to Lower Caves (range 20) 7274 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7300 | -6/Lower Caves | Entered another Lower Caves area 7522 | -6/Lower Caves | Identified exit to Factory 7522 | -6/Lower Caves | Discovered exit to Factory (range 18) 7836 | -6/Lower Caves | Identified exit to Data Miner 7836 | -6/Lower Caves | Discovered exit to Data Miner (range 20) 7867 | -6/Lower Caves | Entered Data Miner 7867 | -6/Data Miner | Identified exit to Proximity Caves 7867 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 7891 | -6/Data Miner | Met Data Miner 7936 | -6/Data Miner | Learned location of Section 7 (-2) 7936 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7962 | -6/Data Miner | Received God Mode back door access code from Data Miner 8029 | -6/Data Miner | Entered Proximity Caves 8105 | -5/Proximity Caves | Escorted by Enhanced Grunt 8357 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8456 | -5/Proximity Caves | Learned location of Armory (-4) 8493 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8515 | -5/Proximity Caves | Entered Factory 8515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8579 | -5/Factory | Garrison activated, responded to threat 8669 | -5/Factory | Build established: Scavenger-Skirmisher 8918 | -5/Factory | Identified exit to Upper Caves 8918 | -5/Factory | Discovered exit to Upper Caves (range 8) 8980 | -5/Factory | Repaired Flak Gun 8992 | -5/Factory | Entered Upper Caves 9033 | -5/Upper Caves | Encountered a Warlord checkpoint 9373 | -5/Upper Caves | Identified exit to Upper Caves 9373 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 9400 | -5/Upper Caves | Entered another Upper Caves area 9424 | -5/Upper Caves | Build established: Hacker-Skirmisher 9762 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9802 | -5/Upper Caves | Destroyed 8 combat bots 10053 | -5/Upper Caves | Identified exit to Warlord 10053 | -5/Upper Caves | Discovered exit to Warlord (range 19) 10097 | -5/Upper Caves | Entered Warlord 10152 | -5/Warlord | System corruption cleaned by Quarantine Array 10880 | -5/Warlord | Met Warlord 10904 | -5/Warlord | Opened Warlord's prototype stash 10905 | -5/Warlord | Warlord's base attacked by MAIN.C 10916 | -5/Warlord | Found Prototype Device 10916 | -5/Warlord | Identified Exp. Phase Shifter 10937 | -5/Warlord | Found Prototype Processor 10937 | -5/Warlord | Identified Exp. Core Analyzer 10965 | -5/Warlord | Found Prototype Reactor 11206 | -5/Warlord | Warlord forces counterattacked 11222 | -5/Warlord | Lost 3 parts (2n1w) 11231 | -5/Warlord | Destroyed 7 combat bots 11306 | -5/Warlord | Spotted Executioner 11311 | -5/Warlord | P-70 Sage assimilated allied DF-Y7J(g) 11312 | -5/Warlord | Spotted DF-Y7J(g) 11314 | -5/Warlord | Spotted Executioner 11327 | -5/Warlord | Identified exit to Proximity Caves 11327 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 11338 | -5/Warlord | Entered Proximity Caves 11354 | -4/Proximity Caves | Learned Research non-interactive machine intel 11753 | -4/Proximity Caves | Identified exit to Factory 11753 | -4/Proximity Caves | Discovered exit to Factory (range 20) 11777 | -4/Proximity Caves | Entered Factory 11777 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11778 | -4/Factory | Identified Vortex Chain Reactor 11830 | -4/Factory | Build established: Scavenger-Tank 12088 | -4/Factory | Identified exit to Upper Caves 12088 | -4/Factory | Discovered exit to Upper Caves (range 19) 12175 | -4/Factory | Entered Upper Caves 12179 | -4/Upper Caves | Lost 3 parts (1n2u) 12357 | -4/Upper Caves | Learned location of 1 exit from Research 12410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12733 | -4/Upper Caves | Identified exit to Upper Caves 12733 | -4/Upper Caves | Discovered exit to Upper Caves (range 17) 12759 | -4/Upper Caves | Entered another Upper Caves area 12775 | -4/Upper Caves | Build established: Hacker-Skirmisher 12960 | -4/Upper Caves | Encountered a Warlord checkpoint 13065 | -4/Upper Caves | Learned location of Testing (-3) 13156 | -4/Upper Caves | Build established: Scavenger-Skirmisher 13236 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13428 | -4/Upper Caves | Identified exit to Zhirov 13428 | -4/Upper Caves | Discovered exit to Zhirov (range 14) 13449 | -4/Upper Caves | Entered Zhirov 13449 | -4/Zhirov | Identified exit to Proximity Caves 13449 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 13478 | -4/Zhirov | Met Zhirov 13520 | -4/Zhirov | Found Alien Artifact 13520 | -4/Zhirov | Identified Integrated Reactor 13520 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13539 | -4/Zhirov | Found Alien Artifact 13629 | -4/Zhirov | Learned location of Quarantine (-2) 13629 | -4/Zhirov | Learned location of Command (-1) 13638 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13681 | -4/Zhirov | Entered Proximity Caves 14205 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14327 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14410 | -3/Proximity Caves | Destroyed 11 combat bots 14412 | -3/Proximity Caves | Lost 6 parts (4n2w) 14466 | -3/Proximity Caves | Identified exit to Research 14466 | -3/Proximity Caves | Discovered exit to Research (range 15) 14508 | -3/Proximity Caves | Entered Research 14508 | -3/Research | Evolved 2 slots: Utility x2 14509 | -3/Research | Identified exit to Research 14510 | -3/Research | Loaded intel: 47 non-interactive machine locations 14728 | -3/Research | Incoming investigation squad redirected 14793 | -3/Research | Incoming investigation squad redirected 14796 | -3/Research | Identified exit to Testing 14879 | -3/Research | Lost 3 parts (1p2w) 15050 | -3/Research | Entered another Research area 15050 | -2/Research | Warlord forces began assault on 0b10 15050 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15160 | -2/Research | Research machine network offline 15166 | -2/Research | Build established: Hacker-Skirmisher 15274 | -2/Research | Borebot progress halted 15782 | -2/Research | Borebot progress halted 15830 | -2/Research | Warlord destroyed during the assault 15960 | -2/Research | Spotted Striker 15971 | -2/Research | Destroyed Striker 16045 | -2/Research | Borebot progress halted 16103 | -2/Research | Spotted Striker 16105 | -2/Research | Spotted Striker 16118 | -2/Research | Destroyed Striker 16121 | -2/Research | Spotted Striker 16124 | -2/Research | Destroyed Striker 16126 | -2/Research | Identified Transdimensional Reconstructor 16126 | -2/Research | Warped through subspace 16155 | -2/Research | Lost 3 parts (3w) 16209 | -2/Research | Released all parts (16) 16210 | -2/Research | Spotted Striker 16213 | -2/Research | Identified exit to Access 16213 | -2/Research | Discovered exit to Access (range 16) 16218 | -2/Research | Core integrity fell below 50% 16219 | -2/Research | Spotted B-90 Cyclops 16221 | -2/Research | Entered Access 16221 | -1/Access | Evolved 2 slots: Propulsion x2 16258 | -1/Access | Spotted B-99 Colossus 16292 | -1/Access | Spotted B-99 Colossus 16318 | -1/Access | System corruption reached 10% 16349 | -1/Access | Lost 8 parts (8n) 16403 | -1/Access | Spotted B-99 Colossus 16403 | -1/Access | Spotted B-99 Colossus 16412 | -1/Access | Core integrity fell below 50% 16414 | -1/Access | Build established: Hacker-Mutant 16419 | -1/Access | Core integrity fell below 20% 16429 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 16418_ Slug penetrates Reinforced Barrier. 16418_ Penetrated by Slug. 16418_ Slug penetrates Reinforced Barrier. 16418_ Penetrated by Slug. 16418_ Slug penetrates Sealed Heavy Doors. 16420_ Integrated Corrupted Med. Treads (+13). 16421_ Penetrated by Slug. 16421_ Slug penetrates Reinforced Barrier. 16422_ Penetrated by Slug. 16425_ Slug penetrates G-73 Enforcer. 16425_ Penetrated by Slug. 16425_ Slug penetrates G-73 Enforcer. 16425_ Penetrated by Slug. 16425_ Slug penetrates Sealed Heavy Doors. 16426_ Hvy. Disruptor Cannon destroyed. 16428_ Med. Treads destroyed. 16428_ Slug penetrates Sealed Heavy Doors. 16428_ Penetrated by Slug. 16429_ System corrupted: Component data lost. 16429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? ?????????????????????????????????????? | | ###########+#####################################+ | | | | | | ##################+##### ""#####+######## | | ????????????????? ???# ""#??? ??????# | | ????????????????? ???# ""#???! ??????# | | ???????????????? " ??# T#?? ?????# | | ???????????????? """ ??# ""#?? ?????# | | ?????????????? """#?# ""#?# ????# | | ########??????? " #?# ""#?# ????# | | #?????? #?""""""""""""?# ???# | | #?????? #??????????????# ???# | | " #???#+#########??????????????#########??# | | """ ##### #??# #?????????????????????????# | | """ ## #??# #?????????????????????????# | | " ## #??# #?????????????????????????# | | ## #### ! #?????????????????????????+ | | ## + #?????????????????????????? | | +#####/## # ! #???????????????????????????? | | ##### # #???????????????????????????? | | # #???????????????????????????? | | ######### !!! # #???????????????????????????? | | ????????# !! ######???????????????????????????? | | ????????# !! #??????#"""g""""""#??????????????? | | ????????# #??????#g@ #??????????????? | | ????????# #????#?#gBB BB #??????????????? | | ????????# #?? #?# BB BB #??????????????? | | ????????# #? #?# #??????????????? | | ????????# # = #?# #??????????????? | | ????????# / #?# #??????????????? | | ????????# ##+###?# #??????????????? | | ????????# #???###; ####??????????????? | | ????????# #?????## #?????????????????? | | ????????# #??????# ###########???????? | | ????????+ #??????#u ??????? | | ????????# #??????# ??????? | | ????????# ######## ??????? | | ??? !! * RA ??????? | | ??? ##"#####"#########???????? | | ??? #?#????? ??????????????? | | ??? #???????? !?????????????? | | ???? #???????? ????????????? | | ???? #????????? ???????????? | | ????? ????????? ??????????? | | ????? ????????? ??????????? | | ?????? ?????????????????????? | | ?????? ????????????????????? | | ??????? = ???????????????????? | | ??????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 900 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 43 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAntimatterStorm Manual? 0 Play Time 01:31:40 Cumulative 338.7 hours Start 2021.04.25 @ 20:34:46 End 2021.04.25 @ 22:09:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 338 Rogue 146 Adventurer 112 Explorer 80 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 051a2f1f-142e-46c1-80a4-5c0276fef41b