Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.07 @ 22:57:15 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1297) 1297 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4357 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 394/550 Matter 300/300 Energy 65/100 System Corruption 0% Temperature Danger (464) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Humpback Humpback Humpback Superbattery (1500) Weapon Shielding Hacking Suite Improved Spread Laser AWS/Thermal Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Energy Filter Particle Charger Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Humpback Humpback Humpback Superbattery Weapon Shielding Small Laser Improved Spread Laser AWS/Thermal Light Assault Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Energy Filter Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 39 | . 4 8 4 7 16 Power 3 | . . 2 . 1 . Engine 2 | . . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | . 3 4 2 3 4 Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 14 | . 3 4 2 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 . 1 . 9 Device 4 | . . . . . 4 Storage 6 | . 1 . 1 . 4 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | . . 2 1 3 3 Energy Gun 6 | . . 1 1 1 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 18 | . . 4 . 4 10 Power 3 | . . 1 . 1 1 Propulsion 6 | . . 1 . 2 3 Utility 4 | . . . . . 4 Weapon 5 | . . 2 . 1 2 Highest Loss Streak 9 | . . 2 . 4 9 Average Slot Usage (%) 93 | . 99 97 90 88 94 Engine 6 | . 14 8 . 4 8 Core 5 | . . 5 14 9 . Leg 1 | . . . . 5 . Wheel 22 | . 27 27 28 22 16 Device 8 | . . . . . 23 Storage 24 | . 27 28 28 28 17 Protection 2 | . . . . . 8 Energy Gun 13 | . 14 13 14 7 17 Ballistic Gun 7 | . 14 14 5 10 . Naked Turns . | . . . . . . Heaviest Build 473 | 14 54 54 73 73 473 Greatest Support 32 | 20 26 26 26 20 32 Greatest Overweight (x) 29 | . 2 3 3 4 29 Average Overweight (x) 2 | . 1 2 2 3 3 Largest Inventory Capacity 35 | 8 20 20 20 20 35 Average Capacity 19 | 8 19 20 20 20 20 Most Carried 20 | 6 9 15 20 20 20 Average Carried 16 | 6 6 11 17 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 9 15 20 16 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 771 | 200 92 192 40 102 145 Remotely . | . . . . . . Salvage Created 1410 | . 124 367 . 256 663 Parts 102 | . 12 27 . 19 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 7 9 . 8 21 Guns 45 | . 7 9 . 8 21 Classes Destroyed 6 | . 2 2 . . 2 Worker 2 | . . . . . 2 Builder 2 | . . 2 . . . Tunneler 3 | . . 2 . 1 . Swarmer 20 | . 6 3 . 3 8 Grunt 23 | . 1 6 . 5 11 Sentry 2 | . . . . . 2 Best Kill Streak 8 | . 4 4 . 3 8 Combat Bots Only 7 | . 4 3 . 3 7 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1903 | . 168 589 . 303 843 Core 392 | . 25 144 . 67 156 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 127 | . 22 38 . 22 45 Largest 2 | . 2 2 . 2 2 Hottest 150 | . 70 70 . 40 150 Shots Fired 249 | . 42 72 . 46 89 Gun 249 | . 42 72 . 46 89 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | . 22 38 . 32 . Thermal 157 | . 20 34 . 14 89 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 12 . 15 17 Robot Miss Streak 7 | . 3 6 . 7 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 2 . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Autonomous 14 | . . . . 14 . Shots Hit Robots 168 | . 25 49 . 25 69 Core Hits 119 | . 10 23 . 12 74 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 2 . . 3 Burn 7 | . 2 2 . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2884 | . 321 631 . 479 1453 Guns 2884 | . 321 631 . 479 1453 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 624 | . 172 335 . 117 . Thermal 2260 | . 149 296 . 362 1453 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 476 | . 93 109 . 8 476 Average Temperature 106 | . 33 36 . 3 188 Received Heat Transfer 699 | . 12 270 . 30 387 Effects 12 | . . . . . 12 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 2 . . 3 Heat Transferred 3930 | . 592 1012 . 481 1845 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 355 | . 222 246 . 169 355 Initial 86 | . . 86 . . 65 Average 125 | . 59 152 . 28 190 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 74 | 100 93 58 . 100 61 Level 1 25 | . 6 41 . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . . . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 11 11 . 8 30 Peak Tracking Total 6 | . 4 3 . 3 6 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . 1 1 2 Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 12 | . 5 . 1 1 5 Successful 8 | . 1 . 1 1 5 Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 5 . 1 1 . Terminals 6 | . 5 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . 1 . 1 1 . Part Schematic 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3399 | 6 373 613 529 698 1180 Spaces Moved 1823 | 6 110 410 431 400 466 Core . | . . . . . . Treads . | . . . . . . Legs 13 | 6 7 . . . . Wheels 1810 | . 103 410 431 400 466 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 110 110 125 120 Average Speed 128 | 120 120 117 119 134 144 Slowest Speed 535 | 120 120 145 125 160 535 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 24 62 62 54 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2645 | 5 307 468 447 533 885 Wait 626 | . 170 8 . 100 348 Move 1818 | 5 109 409 430 399 466 Hop . | . . . . . . Pick Up 15 | . 2 4 6 2 1 Fast Attach 15 | . 1 4 1 . 9 Attach 11 | . . 1 . 6 4 Detach 7 | . . 1 . 1 5 Swap 13 | . 3 3 3 1 3 Drop 13 | . . . 7 2 4 Fire 127 | . 22 38 . 22 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Entered Mines 410 | -10/Mines | Assembled infested the area 569 | -10/Mines | Discovered new exit (range 4) 570 | -10/Mines | Learned location of Storage (-9) 731 | -10/Mines | Core integrity fell below 50% 826 | -10/Mines | Learned location of Zion (-6) 945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 966 | -10/Mines | Learned location of Mines (-9) 986 | -10/Mines | Discovered new exit (range 5) 993 | -10/Mines | Entered Exiles 1022 | -10/Exiles | Discovered new exit (range 15) 1037 | -10/Exiles | Met 8R-AWN 1056 | -10/Exiles | Met EX-HEX 1097 | -10/Exiles | Met EX-BIN 1141 | -10/Exiles | Aligned with FarCom system 1142 | -10/Exiles | Given EX-Vault access code 1178 | -10/Exiles | Opened EX-Vault 1189 | -10/Exiles | Found AWS/Thermal 1225 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1293 | -10/Exiles | Found Superbattery 1363 | -10/Exiles | Met EX-DEC 1506 | -10/Exiles | Discovered new exit (range 14) 1522 | -10/Exiles | Stole two prototypes: AWS/Thermal, Superbattery 1522 | -10/Exiles | Entered Mines 1550 | -9/Mines | Learned Materials security intel 1733 | -9/Mines | Excavation squad dispatched 1733 | -9/Mines | A large section of the Mines collapsed 1983 | -9/Mines | Excavation squad dispatched 1984 | -9/Mines | Core integrity fell below 20% 2035 | -9/Mines | Lost 4 parts (1p2n1w) 2091 | -9/Mines | Identified exit to Materials 2220 | -9/Mines | Entered Materials 2220 | -8/Materials | Evolved 4 slots: Utility x4 3400 | -8/Materials | Self-destructed Last Messages --------------- 03369_ Wheel destroyed. 03369_ Imp. Heat Sink destroyed. 03369_ S-10 Pest suffers critical hit (Burn). 03369_ S-10 Pest destroyed. 03372_ Switching to secondary target: G-47 Trooper. 03376_ Overheating: Hcp. Storage Unit damaged (-229). 03378_ R-06 Scavenger collects Imp. Heat Sink. 03379_ Overheating: Adv. Beam Rifle damaged (-50). 03382_ Com. Wheel destroyed. 03385_ Particle Charger destroyed. 03386_ Power failure, Ion Engine shutdown. 03386_ G-47 Trooper destroyed. 03388_ Critical hit (Burn: +37). 03389_ Overheating: Energy Filter damaged (-7). 03389_ Overheating: Imp. Spread Laser damaged (-16). 03389_ S-10 Pest destroyed. 03390_ Ion Engine destroyed. 03394_ Energy Filter destroyed. 03398_ Imp. Spread Laser destroyed. 03400_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ###????????????????????????????????????? | | ########?????????????????????????????? | | #?????????????????????????????? | | [## #########?????????????????????? | | ### ##! #?????????????????????? | | #?# ## "" #?????????????????????? | | #?# ## "G #######???????????????? | | #?# ## "" # !#???????????????? | | #?# ##! #* #???????????????? | | #?# ## %%* # """#???????????????? | | +#?# #####+### """#???????????????? | | ???# ! + """#???????????????? | | ???#####+##### ### ##########??????? | | ?????#[ !## #?# #!*%[ #??????? | | ?????# # ######+# @= #??????? | | ?????# [""" # g% #??????? | | ?????# """ # ######%#= #??????? | | ?????# """ ####?????#=# =#??????? | | ?????# #????????#w# %=#??????? | | ?????########????????# #/ =[%#??????? | | ?????????????????????# # !%+ ?????? | | ?????????????????????# # [# ????? | | ?????????????????????# ########## ???? | | ?????????????????????? ??????????? #??? | | ?????????????????????? ??????????? #??? | | ?????????????????????? ???????????? #??? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??#####????????????????????????????????? | | ??# ???????????????????????????????? | | ??# ""??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCombatBooster Manual? 0 Play Time 00:19:39 Cumulative 31.7 hours Start 2021.10.07 @ 22:34:18 End 2021.10.07 @ 22:57:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 8 Adventurer 25 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c687ea89-79d5-45c3-811f-f0c8bfc31ecc