Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 20:27:36 Player: the Result: Destroyed by Fortress with Enhanced Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (198) 990 Value Destroyed (6723) 6723 Prototype IDs (138) 2760 Alien Tech Used (4) 800 Bonus (5091) 5091 TOTAL SCORE: 27364 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 2761 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 570 Friendly Fire -953 Cogmind --------- Core Integrity 0/1450 Matter 111/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Flying (30) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Enhanced Optical Array > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Zionite Weapon Casing Phase Armor Advanced Force Field > --- WEAPON ----------- Zionite Phaser-M Experimental Thermic Cannon > --- INVENTORY -------- Mini Fusion Reactor Zionite Light DM Reactor Improved VSS Leg Improved VSS Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Advanced Cryofiber Web Large Storage Unit Armor Integrity Analyzer Graphene Brace Improved Point Defense System Authchip [Armor] Transdimensional Reconstructor Heavy Proton Missile Launcher Mini Smartbomb Launcher Improved Datajack Improved Plasma Cutter [Rating: 170] Favorites ----------- Power Mini Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Zionite Composite Leg II Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Advanced Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Powered Armor Artifact Phase Armor Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Attached 214 | 8 16 . 2 5 26 25 1 4 . 6 . 1 12 . 2 1 3 1 . 1 . 7 . . 9 1 29 1 1 5 . 8 7 12 20 Power 13 | 1 2 . . . 3 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . 1 . . Engine 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . 1 . . Propulsion 60 | 2 5 . . 1 9 5 . 1 . . . . 2 . . . . . . . . 1 . . 2 . 9 . . 3 . 1 4 3 12 Treads 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 26 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . 3 . 1 4 . 7 Wheel 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 22 | . 1 . . . 4 5 . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . 2 5 Utility 91 | 3 6 . . 3 6 9 1 3 . 5 . . 9 . 2 1 2 . . 1 . 4 . . 4 1 12 1 1 1 . 7 2 4 3 Device 37 | 2 3 . . 2 3 4 1 2 . 1 . . 3 . . 1 1 . . . . . . . 2 . 3 1 . . . 4 . 2 2 Storage 6 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Processor 12 | . . . . . 1 2 . 1 . 1 . . 1 . . . 1 . . . . . . . . . 3 . . . . 1 . . 1 Hackware 15 | . . . . . 1 2 . . . 2 . . 4 . 1 . . . . 1 . 2 . . 1 1 . . . . . . . . . Protection 19 | . . . . 1 1 1 . . . 1 . . 1 . 1 . . . . . . 2 . . 1 . 4 . 1 1 . 2 . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 50 | 2 3 . 2 1 8 9 . . . 1 . 1 . . . . 1 1 . . . 2 . . 3 . 6 . . . . . . 5 5 Energy Gun 16 | 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . 3 . Energy Cannon 10 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . 1 . . . . 9 . 1 . . . . 1 . . . . . . . . 2 . . 6 . 9 . . 3 . 2 3 6 12 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 24 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 2 1 1 . . 7 2 3 . Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Utility 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 . . 5 1 1 . Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Highest Loss Streak 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 1 1 1 . . 4 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 12 20 19 19 18 5 4 4 4 4 4 4 4 5 4 5 5 5 5 4 5 4 5 5 4 5 5 9 10 15 15 17 22 4 4 Power . | . . . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 . . Propulsion 2 | . 5 12 12 11 7 . . . . . . . . . . . . . . . . . . . . . . 2 2 2 4 5 8 . . Utility 2 | . 2 2 2 2 3 2 1 1 1 1 1 1 2 3 2 3 3 3 3 2 3 2 3 3 2 2 2 2 3 3 4 5 5 . . Weapon 2 | . 3 4 3 3 4 1 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 4 4 6 4 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . . . 6 6 . 1 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . 6 . 2 Power 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Utility 6 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Weapon 5 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 92 | . 98 100 85 100 83 96 99 99 100 100 100 100 98 100 100 100 100 100 100 93 94 94 100 100 97 85 91 98 99 84 100 94 77 2 19 Core 2 | . 4 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . 2 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 9 10 10 10 10 9 8 . . Leg 7 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 25 31 31 31 31 28 26 . 6 Wheel 5 | . 9 28 28 28 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 29 30 29 30 30 30 30 31 33 33 33 33 33 33 28 29 30 35 35 34 26 4 . . . . . . . 3 Device 11 | . 13 14 14 12 17 10 14 11 7 10 7 7 7 6 6 6 6 6 6 11 11 9 11 11 10 7 8 18 17 12 11 17 13 . 2 Storage 4 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 3 . . Processor 8 | . . . . . . 13 15 16 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 11 13 . 3 Hackware 9 | . . . . . 7 13 15 15 15 15 15 15 19 20 20 20 20 20 20 17 17 17 17 17 17 23 6 . . . . . . . . Protection 4 | . . . . 1 . 6 . 1 7 4 7 7 4 6 6 5 5 6 6 5 5 5 5 5 4 . 8 5 7 12 13 9 3 . . Energy Gun 7 | . 26 24 . . . 2 13 11 7 7 7 7 6 6 6 6 6 6 6 5 5 2 . . 2 2 12 15 14 . 15 12 . . . Energy Cannon 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . 2 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 1 3 7 7 7 7 6 6 6 6 6 5 6 5 5 5 5 5 1 . . . . . . . . . 1 Peak Build Rating 170 | 7 15 15 14 21 41 71 74 74 68 71 70 70 86 84 84 84 85 84 84 86 86 94 91 91 104 98 135 134 134 140 142 162 170 31 85 Average Rating 71 | 4 10 15 13 14 36 47 71 68 68 68 70 69 82 84 83 83 84 83 84 84 86 87 91 91 96 87 126 132 132 111 140 150 147 10 42 On Entrance 72 | . 7 15 15 14 15 29 71 72 68 68 70 70 70 84 84 84 84 84 84 84 86 86 91 91 91 98 77 134 133 132 140 140 123 5 5 Naked Turns 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 153 19 Heaviest Build 191 | 13 50 50 50 52 62 21 22 20 20 23 20 20 24 20 26 26 26 25 25 27 27 32 27 27 33 23 135 135 139 146 146 164 191 11 18 Greatest Support 176 | 20 40 24 24 24 56 24 24 36 24 36 24 24 42 36 30 30 30 30 30 45 30 39 36 36 36 30 162 162 162 174 172 174 176 4 150 Greatest Overweight (x) 4 | 1 2 2 2 2 2 4 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 3 2 Average Overweight (x) . | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 5 5 Average Capacity 11 | 6 13 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 25 25 25 25 25 24 5 5 Most Carried 25 | 6 20 20 20 20 20 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 11 11 11 19 16 22 25 5 5 Average Carried 9 | 1 12 20 18 19 19 4 4 4 5 5 5 4 4 5 4 5 5 5 5 4 5 4 5 5 4 4 5 9 10 15 15 17 22 4 4 Final Capacity 25 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 5 5 5 Final Carried 21 | 6 20 20 18 20 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 11 9 10 16 15 21 5 5 5 Class Distribution -------------------- 32% | Hacker-Scout 29% | Mutant 10% | Messiah-Tank 8% | Hacker-Ninja 5% | Messiah-Skirmisher 4% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Trapper-Scout | -7/Data Miner Trapper-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Messiah-Tank | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Tank | -3/Proximity Caves Messiah-Tank | -3/Research Messiah-Mutant | -3/Quarantine Mutant | -2/Research Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 5336 | 280 284 . . 313 466 434 153 178 21 137 . 33 240 . 40 30 65 30 . 20 . . 97 203 350 48 497 55 465 . 30 247 166 156 298 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7452 | 222 713 . . 133 1329 173 59 118 65 107 . 88 250 . 40 34 226 . 24 57 . . . 179 171 111 775 60 584 . . 1250 399 115 170 Parts 392 | 14 44 . . 16 90 12 4 8 2 9 . 2 8 . 1 1 4 . 2 3 . . . 2 8 18 23 1 13 . . 63 22 10 12 Haulers Intercepted 11 | . 2 . . . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Recyclers Shooed 7 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 15 . 6 . . . 1 5 . 5 . . . . 2 . 8 . 1 . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 15 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 124 | . 10 . . 5 23 2 . . . 2 . 1 1 . . . 3 . 1 . . . . 3 6 12 10 1 12 . . 16 5 7 4 Melee 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 48 | . 9 . . 5 3 . . . . 2 . 1 1 . . . 2 . 1 . . . . . 1 . 5 1 1 . . 16 . . . Cannons 22 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 1 AOE 48 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . 3 5 12 4 . 9 . . . . 7 3 Classes Destroyed 21 | 2 7 . . . 2 2 1 . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . 1 1 1 . Worker 13 | . 6 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Builder 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Tunneler 9 | 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 11 | . 2 . . . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Recycler 8 | 1 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Minesweeper 5 | . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 2 . . . 5 . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . Swarmer 56 | . 6 . . 4 8 . . . . 2 . 1 . . . . . . 1 . . . . . 3 12 4 . 1 . . 5 . 5 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 32 | . 4 . . 1 6 . . . . . . . . . . . 1 . . . . . . 3 1 . 4 . 9 . . 2 1 . . Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 13 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Programmer 11 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 5 2 . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 3 4 . . 4 4 2 . 1 . 2 . 1 1 . 1 1 1 . 1 1 . . . 3 3 7 4 1 4 . . 9 3 6 4 Combat Bots Only 7 | . 3 . . 4 3 2 . . . 2 . 1 1 . . . 1 . 1 . . . . 3 3 7 4 1 4 . . 5 2 5 4 Max Kills in Single Turn 4 | 1 1 . . 1 3 1 1 1 . 1 . 1 1 . 1 1 1 . 1 1 . . . 1 1 4 4 1 1 . . 2 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 4 4 . 1 . . . . 3 2 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 953 | . 67 2 . 39 76 41 . 25 2 6 . . 18 . . . 5 . . 21 . 24 . . 31 10 57 6 14 . 2 139 309 44 15 Missed 354 | . 19 . . 14 32 14 . 10 . 1 . . 15 . . . 2 . . 7 . 12 . . 14 3 18 2 7 . 1 42 119 17 5 Hits 599 | . 48 2 . 25 44 27 . 15 2 5 . . 3 . . . 3 . . 14 . 12 . . 17 7 39 4 7 . 1 97 190 27 10 Melee 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . Projectile 589 | . 48 2 . 25 43 27 . 15 2 5 . . 3 . . . 3 . . 14 . 12 . . 17 7 39 4 7 . 1 95 190 20 10 AOE 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 3 . Critical Strikes 20 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 1 2 . . . . 6 2 4 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 9993 | . 547 20 . 218 746 441 . 124 35 75 . . 51 . . . 77 . . 258 . 182 . . 637 171 706 87 273 . 25 1813 1588 1650 269 Core 3210 | . 102 20 . 41 144 99 . 30 . . . . . . . . 19 . . 18 . 63 . . 32 79 17 23 . . . 247 797 1408 71 Absorbed by Shields 1002 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 464 510 23 . Redirected to Core 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 . . Redirected to Shielding 381 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 43 . . 216 76 . . Regen/Repaired (Parts) 370 | . . . . . 33 . 4 121 . . . . 86 . . . . 80 . 26 . . . . 20 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 34 73 . . . . . . 81 . . . . . . 97 . . . . . . 80 . . . . 96 . 19 . . Volleys Fired 714 | 22 80 1 4 19 85 18 . 68 16 4 . 1 39 . 9 6 16 . 3 19 . 7 1 5 31 8 67 27 38 . 11 51 45 6 7 Largest 3 | 2 2 1 2 2 2 1 . 2 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 3 3 3 . 3 3 1 1 1 Hottest 219 | 100 100 100 40 40 120 88 . 176 88 88 . 88 88 . 88 88 88 . 88 88 . 88 80 80 80 80 219 219 219 . 219 219 120 80 120 Shots Fired 1163 | 44 149 2 8 39 165 19 . 87 16 4 . 1 39 . 9 6 16 . 3 19 . 7 1 5 31 8 136 81 70 . 35 107 43 6 7 Gun 904 | 44 139 1 8 39 30 19 . 87 16 4 . 1 39 . 9 6 16 . 3 19 . 7 . . 22 . 124 81 50 . 35 100 4 1 . Cannon 192 | . . . . . 129 . . . . . . . . . . . . . . . . . . . . . 12 . . . . 7 39 . 5 Launcher 53 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 5 9 8 . . 20 . . . . 5 2 Special 14 | . 10 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . . . 8 39 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 620 | 44 149 2 . . 132 19 . 87 16 4 . 1 39 . 9 6 16 . 3 19 . 7 . . . . 15 . . . . 7 39 1 5 Explosive 48 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 5 9 8 . . 15 . . . . 5 2 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 12 . . . . 15 . . . Phasic 364 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 81 50 . 35 85 4 . . Robot Hit Streak 18 | 4 10 . . 6 13 14 . 4 . 2 . 3 2 . . 2 6 . 1 2 . . . . 5 . 7 8 10 . . 18 7 3 2 Robot Miss Streak 13 | 2 4 . . 5 3 1 . 4 . . . . 4 . . . . . 2 2 . . . . 4 . 13 2 2 . . 7 5 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Max Gunslinging Chain 2 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shots Hit Robots 519 | 27 82 . 4 23 84 16 7 14 . 8 . 3 16 . 1 3 10 6 1 6 . 1 . 4 13 . 68 6 18 . . 69 24 2 3 Core Hits 306 | 9 35 . . 7 51 3 1 6 1 2 . 1 5 . 1 1 6 . 1 2 . . . 8 25 13 25 2 33 . . 37 12 12 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Critical Strikes 45 | 5 7 . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 . 4 1 1 . . 8 13 . 1 Burn 28 | 5 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 13 . 1 Sever 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Intensify 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 6 . . . Melee Attacks 244 | . . . 4 1 . 65 7 7 . 6 . 2 48 . 29 4 16 7 . 7 . 10 13 11 . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . . 63 7 7 . 6 . 2 48 . 29 4 16 1 . 7 . 10 13 11 . . . . . . . . . . 6 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 36 | . . . 4 1 . 5 7 2 . 3 . . 3 . . 1 1 6 . 1 . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23870 | 338 1117 . . 275 2163 611 452 547 28 439 . 151 796 . 43 117 402 . 29 249 . 82 . 744 2228 1151 3380 228 2419 . . 3359 1019 821 682 Guns 9607 | 338 1117 . . 275 261 27 . 281 28 57 . 28 62 . . 55 111 . 29 165 . . . . 545 . 2693 228 532 . . 2775 . . . Cannons 2825 | . . . . . 1522 . . . . . . . . . . . . . . . . . . . . . 135 . . . . 84 1014 . 70 Explosions 7979 | . . . . . 380 . . . . . . . . . . . . . . . . . . 509 1683 1151 552 . 1887 . . 500 . 821 496 Melee 3454 | . . . . . . 584 452 266 . 382 . 123 734 . 43 62 291 . . 84 . 82 . 235 . . . . . . . . . . 116 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 536 | . . . . 275 261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6280 | 338 1117 . . . 1522 27 . 281 28 57 . 28 62 . . 55 111 . 29 165 . . . . 70 . 722 . . . . 584 1014 . 70 Explosive 6429 | . . . . . 380 . . . . . . . . . . . . . . . . . . 509 1613 1151 . . 1459 . . . . 821 496 Electromagnetic 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3454 | . . . . . . 584 452 266 . 382 . 123 734 . 43 62 291 . . 84 . 82 . 235 . . . . . . . . . . 116 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1608 | . . . . . . . . . . . . . . . . . . . . . . . . . 545 . 416 . . . . 647 . . . Phasic 5130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2242 228 532 . . 2128 . . . Highest Corruption 19 | . 2 2 2 19 1 3 3 3 3 3 . . . . . . . . . . 9 9 9 9 9 1 . 1 4 4 4 17 19 3 7 Average Corruption 3 | . 1 2 2 2 1 2 3 3 3 2 . . . . . . . . . . 9 9 9 9 1 1 . 1 1 4 4 5 18 3 6 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . 6 3 8 13 7 15 2 17 3 2 . . . . . . . . . . 1 13 1 5 . 1 . . 6 5 6 5 30 4 10 Message Errors 33 | . 1 . . 2 1 3 . 6 1 . . . . . . . . . . . 1 3 . 1 . 1 . . 2 1 . . 8 . 2 Matter Fused 40 | . 4 1 4 2 1 3 1 5 . 1 . . . . . . . . . . . 6 . 1 . . . . 1 . . 1 6 . 3 Heat Flow Errors 18 | . . . 1 2 . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . 2 3 2 Energy Discharges 18 | . . 1 2 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 2 5 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . 1 3 1 2 . 4 1 1 . . . . . . . . . . . 1 . 1 . . . . . 2 1 . 3 . 1 Data Loss (major) 13 | . . . . 1 1 . 1 1 . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . 2 1 1 Misfires 8 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Alerts 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . . . . . 6 91 90 . . 177 . 70 100 . . 22 57 . . 44 . . . 61 . 31 44 . 115 . . 103 87 . 2 Projectiles 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 87 . . Explosions 273 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . 31 44 . 115 . . 75 . . 2 Melee 712 | . . . . . . 91 90 . . 177 . 70 100 . . 22 57 . . 44 . . . 61 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . 56 . . . . . 54 2 58 24 Shots 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 156 352 28 165 184 60 288 . 340 352 112 . 56 246 106 198 166 240 299 126 247 3 280 159 226 282 . 248 347 217 . 124 . 114 226 346 Average Temperature 73 | 63 100 14 84 70 13 127 . 79 148 56 . 37 68 73 45 59 68 83 52 76 2 81 41 75 79 . 61 87 50 . 69 . 67 111 145 Received Heat Transfer 1028 | . 162 12 . 21 216 27 . 45 . . . . 9 . . . 54 . . 36 . 9 . . 57 27 115 . 21 . . 158 32 9 18 Effects 9 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . . 3 . . . 1 . . . . . . Energy Bleed 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 31 | 7 7 . . . 4 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 4 5 . 1 Heat Transferred 15289 | 1369 3811 . . . 2442 50 . 500 150 100 . 50 100 . . 100 200 . 50 300 . . . . . . 917 . . . . 510 4320 . 320 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . 4 2 1 . . . . 2 . . . . 2 1 2 1 Low Security (%) 69 | 100 100 100 . 100 60 100 100 100 . . . . 100 100 100 . . . . 10 . . . . . . 22 . . . . 64 . 47 . Level 1 19 | . . . . . 39 . . . . . . . . . . . . . . 27 . 100 . . . . 3 . . . . 7 100 40 100 Level 2 8 | . . . . . . . . . . . . . . . . . . . . 12 100 . . . . . 74 . . . . 28 . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1300 | 10 70 1 . 114 332 194 66 146 . . . . 104 16 36 . . . . 1300 449 390 . . . . 533 . . . . 689 381 509 357 Initial 449 | . . . . . . 146 66 4 . . . . . 16 4 . . . . 31 449 307 . . . . 151 . . . . . 369 139 274 Average 159 | 1 15 . . 34 149 125 36 29 . . . . 36 12 8 . . . . 726 448 314 . . . . 402 . . . . 201 306 212 300 Influence Increases 9590 | 40 394 1 . 274 801 562 . 721 . 134 . 25 404 . 154 5 110 . 160 1791 . 180 . 80 240 300 846 30 275 . . 1037 178 610 238 Destroy 0b10 Robot/C 4040 | . 200 . . 200 460 40 . 240 . 100 . 20 20 . . . 60 . 80 720 . . . 60 100 240 320 20 240 . . 500 100 240 80 Destroy 0b10 Robot/NC 415 | 40 75 . . 10 65 10 . 30 . 10 . 5 10 . 5 5 5 . . 20 . . . 10 5 . 25 . 5 . . 60 5 5 10 Destroy Leader 794 | . 48 . . 30 136 22 . 98 . 10 . . 12 . 2 . . . . 124 . . . 10 . 30 68 10 30 . . 104 10 40 10 Allied During Kill 1131 | . . . . 19 . . . 134 . 14 . . . . . . . . 80 561 . . . . . . 55 . . . . 237 . 31 . Trap Triggered on 0b10 90 | . . . . . . . . 40 . . . . 50 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 345 | . 62 . . . 46 44 . 58 . . . . 104 . 27 . . . . 4 . . . . . . . . . . . . . . . Disable Machine 345 | . . . . . 15 45 . 15 . . . . 30 . . . . . . . . . . . . . 120 . . . . 30 45 . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 825 | . 9 1 . . 49 56 . 46 . . . . 43 . 30 . . . . 32 . 30 . . . . 198 . . . . 106 18 159 48 Partial Spotted 465 | . . . . . . 60 . 15 . . . . 60 . 90 . . . . 45 . 75 . . . . 45 . . . . . . 75 . Lose Combat Pursuer 990 | . . . . 15 30 285 . 45 . . . . 75 . . . 45 . . 135 . 75 . . 135 30 15 . . . . . . 60 45 Influence Decreases 9276 | 40 394 1 . 274 479 694 184 693 34 89 45 25 358 40 143 22 110 . 110 557 845 382 139 99 177 202 611 367 300 113 . 380 586 370 413 Entered New Map 2735 | . . . . . . 176 124 2 14 . 45 . . 30 2 8 . . . 19 835 132 89 19 79 142 89 177 27 113 . . 288 110 215 Time Decay 5213 | 40 364 1 . 254 443 498 60 279 20 69 . 25 328 10 141 14 110 . 110 278 10 190 50 80 88 30 422 180 253 . . 230 278 160 198 Lost Part 240 | . 30 . . . . 10 . . . . . . . . . . . . . . . . . . 10 30 20 10 10 . . 70 20 30 . Lost Ally 914 | . . . . 20 5 10 . 269 . 20 . . 30 . . . . . . 260 . 60 . . . . 80 . 10 . . 80 . 70 . Purge Threat 174 | . . . . . 31 . . 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . . . . . 1 9 . 8 . . . . 7 . 2 . . . . 10 . 3 . . . . 6 . . . . 6 3 5 2 Investigation 17 | . . . . . . 2 . 3 . . . . 4 . 1 . . . . 3 . 3 . . . . . . . . . . 1 . . Extermination 21 | . . . . . . 6 . 3 . . . . 3 . 1 . . . . 1 . . . . . . 1 . . . . 2 1 1 2 Reinforcement 16 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . 5 . . . . 3 1 3 . Assault 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Construction Impeded 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 16 | . . . . . 4 5 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 18 2 . 11 37 31 . 15 1 3 . . 29 1 10 3 9 . 4 56 5 27 . 2 43 7 18 1 6 . 1 43 17 20 16 Peak Tracking Total 15 | . 6 2 9 4 5 6 . 4 1 3 . . 6 1 4 4 5 . 3 7 5 7 . 3 15 5 4 1 4 . 1 11 10 8 5 Tactical Retreats 43 | . . . . 1 2 12 . 2 . . . . 4 . . 1 3 . . 5 . 4 . . 3 1 1 . . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 14 | . 1 . . . 1 3 . 1 . . . . 1 . . . . . . 2 . 1 . . 1 . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 60 | . 35 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . 4 . . . 6 . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 17 | . . . . . . . . 4 . . . . 5 . . . 7 . . . . . . . . . . . 1 . . . . . . Traps Extracted 7 | . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Installed 43 | . . . . . . . . 4 . 13 . . 6 . . 8 9 . . . . . . . . . . . 3 . . . . . . Triggered 17 | . . . . . . . . 4 . . . . 5 . . . 7 . . . . . . . . . . . 1 . . . . . . Most Traps Carried 8 | . . . . . 6 6 6 6 2 8 8 8 8 . . . 4 . . . . . . . . . . . . . . . . . . Time Bombs Activated 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 28 | . . . 2 . 1 3 . 1 . . . . 2 . . . . . . 1 . . . . 2 . 8 . . . . 2 3 . 3 Max in Single Turn 4 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 4 . . . . . 1 . 1 Garrison Access 7 | . . . . . 1 1 . . . . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 129 | . 9 . 2 2 13 17 . 17 . 3 3 . 27 . 8 1 1 1 . 7 . 4 . . 3 . 1 . 2 5 . 2 . 1 . Terminals 59 | . 8 . . 1 8 10 . 11 . . . . 17 . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . 1 . 2 . . . . 4 . 2 . . . . 2 . 3 . . . . . . . . . 1 . . . Repair Stations 9 | . . . . . 1 1 . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 2 2 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Access 8 | . . . . . 1 2 . . . . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . . . Total Hacks 360 | . 32 . 2 3 45 50 . 40 . 5 26 . 67 . 19 1 1 2 . 19 . 11 . . 7 . 3 . 5 18 . 3 . 1 . Successful 252 | . 15 . 2 1 27 26 . 24 . 5 26 . 51 . 16 1 1 2 . 12 . 10 . . 7 . 3 . 5 18 . . . . . Failed 107 | . 16 . . 2 18 24 . 16 . . . . 16 . 3 . . . . 7 . 1 . . . . . . . . . 3 . 1 . Catastrophic 10 | . 2 . . . 2 4 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 265 | . 19 . 1 . 19 10 . 15 . . . . 30 . 13 . . . . 40 . 29 . . 1 . 34 . . . . 18 8 10 18 Terminals 168 | . 30 . . 2 27 34 . 23 . . . . 41 . 11 . . . . . . . . . . . . . . . . . . . . Fabricators 35 | . . . . . . 1 . 3 . . . . 8 . 5 . . . . 6 . 10 . . . . . . . . . 2 . . . Repair Stations 25 | . . . . . 2 3 . 8 . . . . 9 . 1 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 36 | . 2 . . . 10 7 . 6 . . . . 4 . 2 . . . . 4 . . . . . . . . . . . 1 . . . Scanalyzers 13 | . . . . . 4 2 . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . 1 . Garrison Access 15 | . . . . . 2 3 . . . . . . 2 . . . . . . 7 . 1 . . . . . . . . . . . . . Terminal Hacks 136 | . 10 . 2 1 11 16 . 10 . 5 26 . 17 . 4 1 1 2 . . . . . . 7 . . . 5 18 . . . . . Record 23 | . . . 1 . . . . . . 3 6 . 3 . . . . . . . . . . . . . . . 4 6 . . . . . Part Schematic 24 | . . . . . 2 1 . . . . 11 . 3 . 1 . . 2 . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . 2 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . 5 . . . . 4 . . . . . Open Door 8 | . . . . 1 . . . . . 2 . . . . . 1 1 . . . . . . . 2 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 2 . . . 3 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . . 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . 1 . 3 . . . . 5 . 4 . . . . 2 . 7 . . . . . . . . . . . . . Network Status 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 13 | . . . . . . . . 1 . . . . 4 . 2 . . . . 2 . 4 . . . . . . . . . . . . . Build 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 21 | . . . . . 2 2 . 5 . . . . 9 . 1 . . . . 2 . . . . . . . . . . . . . . . Scan Component 12 | . . . . . 1 1 . 3 . . . . 5 . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 9 | . . . . . 1 1 . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 3 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . . 2 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 3 2 . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 5 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Analyze 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Seal Access 6 | . . . . . 1 1 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Unauthorized Hacks 47 | . 4 . . . 7 2 . 5 . . . . 15 . 7 . . . . 5 . 2 . . . . . . . . . . . . . Terminals 25 | . 4 . . . 4 2 . 2 . . . . 9 . 4 . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . . . 2 2 . 2 . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . . . . . . . . . . Recompile 8 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . 3 . . 3 . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . . Reject 5 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Recyclers 5 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Mask 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 9 . . 1 10 13 . 15 . . . . 19 . 5 . . . . 4 . 2 . . . . . . . . . 2 . 1 . Full Trace Events 6 | . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 6 . . . . . . 3 . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 76 | . . . . . 3 2 . . . . 11 . 4 . 1 . . 15 . 12 . . . . . . 16 . . 4 . 8 . . . Parts Built 8 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Time 283 | . . . . . . . . 47 . . . . 76 . 42 . . . . . . 118 . . . . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . 10 . . . . 5 . 8 . . . . . . 13 . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 1 1 . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Time 530 | . . . . . 44 100 . 124 . . . . 222 . . . . . . 40 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 81 | . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 9 . . . 19 2 . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . 4 1 . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Non-combat 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . 1 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . 4 1 . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . parse_system 11 | . . . 4 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 70 | . . . . 3 1 . 20 . . 3 . . 4 . . . . 13 . 7 . 4 . . . . 4 . . . . 7 . 4 . Largest Group 20 | . . . . 3 2 1 20 19 . 3 . . 3 . . . . 13 13 13 . 3 . . . . 4 . . . . 7 . 3 . Highest-Rated Group 512 | . . . . 40 24 10 512 475 . 93 . . 66 . . . . 403 403 468 . 210 . . . . 412 . . . . 444 . 277 . Highest-Rated Ally 127 | . . . . 16 16 10 35 33 . 31 . . 40 . . . . 39 39 127 . 70 . . . . 103 . . . . 96 . 122 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . . 2 . 3 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 22 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 10 4 . 5 . . 1 . STAY 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 3 . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 . . . . Ally Attacks 430 | . . . . 19 8 . . 119 . 10 . . . . . . . . 6 159 . 14 . . . . 18 . . . . 62 . 15 . Total Damage 11764 | . . . . 226 62 . . 1389 . 168 . . . . . . . . 75 5801 . 199 . . . . 1207 . . . . 1839 . 798 . Kills 91 | . . . . 5 1 . . 14 . 4 . . . . . . . . 3 42 . . . . . . 6 . . . . 11 . 5 . Allies Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 18387 | 122 1506 296 510 753 1764 1325 137 935 189 592 26 142 1171 29 464 157 654 762 396 601 21 399 119 172 531 86 1027 371 951 214 298 690 585 . 392 Optics 13448 | . . . . . 12 1325 137 935 189 592 26 142 1171 29 464 157 654 762 396 601 21 399 119 172 531 86 1027 371 951 214 298 690 585 . 392 Sensors 9620 | . . . . . . 1040 95 918 189 579 26 142 1169 29 464 157 654 762 396 601 21 399 119 172 531 40 211 371 535 . . . . . . Seismic 5232 | 122 1506 296 510 753 1764 281 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 269 | . . . . . . 60 . 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 469 | . . . . . . 101 . . . . . . 180 . . 23 . . . 1 . 164 . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . . . 1 . . . . 2 2 . 1 . . . 3 . 1 . . . . 1 1 . 2 . 1 2 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . 5 . . . . 3 2 1 5 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 19147 | 225 1673 296 510 826 1806 1325 137 935 189 592 26 142 1171 29 464 157 654 762 396 601 21 399 119 172 531 86 1027 371 951 214 298 690 614 320 418 Spaces Moved 26199 | 106 1048 239 461 599 1156 2672 244 1614 429 635 99 324 3080 67 1074 419 1364 1511 421 1087 82 879 311 538 1470 270 809 166 646 169 159 446 287 511 807 Core 435 | 48 . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . 39 283 33 Treads 88 | . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2986 | 58 523 . . . . . . . . . . . . . . . . . . . . . . . . . 557 166 646 169 159 446 248 . 14 Wheels 2886 | . 437 239 461 599 1150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19804 | . . . . . 6 2640 244 1614 429 635 99 324 3080 67 1074 419 1364 1511 421 1087 82 879 311 538 1470 270 252 . . . . . . 228 760 Fastest Speed 5 | 50 105 120 105 120 93 26 26 26 26 14 26 26 11 17 23 23 23 23 23 5 23 14 20 20 20 23 24 113 113 112 113 111 50 25 30 Average Speed 46 | 107 122 120 105 120 113 32 26 26 26 25 26 26 24 21 23 23 23 23 23 23 23 22 20 20 20 24 85 113 113 113 113 111 164 44 38 Slowest Speed 250 | 120 240 120 120 120 171 250 26 29 26 26 26 26 27 23 23 23 23 23 23 106 23 103 20 20 23 26 190 113 113 115 113 113 196 200 140 Overloaded Moves 116 | . . . . . . . . . . 8 . . 15 13 . . . . . 13 . 67 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . 6 1 7 . . . . 12 . 4 . . . . 8 . 6 . 1 1 . . . . . . . . . 6 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 91 42 70 96 86 45 95 42 62 74 78 55 72 73 31 68 90 92 70 32 90 42 63 75 93 51 18 44 87 62 62 18 43 18 82 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 15 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 8 . . . 1 . . . 3 . . . . . Known Exits Taken 23 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . 2 . . . . 1 4 . 1 . . . 2 8 3 2 . . . 2 3 . 1 . . 1 . 1 . . . . Spaces Dug 285 | . 8 1 . . 9 51 . 22 8 2 . . 39 . 27 4 9 . . 8 . 10 13 7 . . 12 9 15 . 18 5 3 1 4 Terrain Destroyed 957 | . 8 1 . . 51 56 . 53 11 2 . . 44 . 31 6 16 . 2 11 . 14 28 43 47 70 98 75 145 . 35 46 10 33 21 Melee 138 | . . . . . . 41 . . . . . . 25 . 25 2 7 . . 5 . 9 13 7 . . . . . . . . . . 4 Projectile 409 | . 8 1 . . 20 15 . 53 11 2 . . 19 . 6 4 9 . 2 6 . 5 . . 4 . 55 75 36 . 35 32 10 1 . AOE 410 | . . . . . 31 . . . . . . . . . . . . . . . . . 15 36 43 70 43 . 109 . . 14 . 32 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 31510 | 169 1264 244 473 666 1485 3020 302 2018 490 1045 98 376 3379 80 1232 464 1662 1920 716 1397 83 1056 352 583 1669 279 1031 288 800 192 252 552 388 596 889 Wait 3593 | 28 38 3 . 29 141 190 43 298 44 369 . 46 173 14 121 24 249 400 293 284 2 154 28 31 120 . 84 92 104 . 80 32 20 39 20 Move 26072 | 105 1047 238 460 598 1155 2662 241 1599 428 634 98 323 3060 66 1065 418 1363 1510 420 1072 81 866 310 535 1467 269 808 165 645 168 158 445 286 510 797 Hop 43 | . . . . . . 4 1 7 . . . . 8 . 4 . . . . 7 . 6 . 1 1 . . . . . . . . . 4 Pick Up 118 | 6 25 . . 5 15 6 . 4 1 . . . 7 . 1 . 2 . . 1 . 2 . . 10 . 11 . 2 5 . 7 6 1 1 Fast Attach 127 | 7 1 . . . 2 18 1 3 . 3 . . 8 . . . . 1 . 1 . 3 . . 11 . 21 1 . 6 . 4 3 11 22 Attach 71 | . 5 . 2 . 11 5 1 3 . . . . 2 . 1 . . . . 1 . 2 . . 1 1 5 2 1 3 1 6 7 5 6 Detach 32 | . . . . . . 7 1 1 . . . . . . . . . . . . . . . . . 1 1 . . 3 . 4 5 3 6 Swap 167 | 1 20 2 1 10 24 17 6 9 . 11 . 2 16 . 2 4 5 1 . 1 . 4 . . 3 . 11 . 7 2 1 2 5 . . Drop 192 | . 13 . 2 4 27 28 1 6 1 5 . 1 11 . . . 2 1 . . . 2 . . 21 . 23 1 . 5 1 1 10 7 19 Fire 714 | 22 80 1 4 19 85 18 . 68 16 4 . 1 39 . 9 6 16 . 3 19 . 7 1 5 31 8 67 27 38 . 11 51 45 6 7 Melee 244 | . . . 4 1 . 65 7 7 . 6 . 2 48 . 29 4 16 7 . 7 . 10 13 11 . . . . . . . . . . 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . . . . 14 . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap 107 | . 35 . . . 25 . . 4 . 13 . . 6 . . 8 9 . . . . . . . 4 . . . 3 . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Lost 3 parts (1p1u1w) 788 | -10/Materials | Central database locked down 836 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Derelicts attacked the area 1082 | -10/Materials | Discovered new exit (range 16) 1367 | -10/Materials | Discovered new exit (range 6) 1860 | -10/Materials | Discovered new exit (range 7) 1899 | -10/Materials | Entered Mines 1927 | -10/Mines | Met a Derelict bent on vengeance 2067 | -10/Mines | Discovered new exit (range 8) 2081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Assembled infested the area 2187 | -10/Mines | Discovered new exit (range 5) 2195 | -10/Mines | Entered Exiles 2225 | -10/Exiles | Met 8R-AWN 2246 | -10/Exiles | Met EX-HEX 2276 | -10/Exiles | Met EX-BIN 2308 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Learned location of Zion (-6) 2531 | -10/Exiles | Aligned with FarCom system 2532 | -10/Exiles | Given EX-Vault access code 2565 | -10/Exiles | Opened EX-Vault 2592 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2655 | -10/Exiles | Discovered new exit (range 14) 2681 | -10/Exiles | Attacked by the Exiles 2705 | -10/Exiles | Entered Mines 2708 | -9/Mines | Core integrity fell below 50% 2809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2855 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2889 | -9/Mines | Learned location of Recycling (-7) 3043 | -9/Mines | Discovered new exit (range 6) 3111 | -9/Mines | Discovered new exit (range 11) 3149 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3526 | -9/Mines | System corruption reached 10% 3531 | -9/Mines | Entered Materials 3531 | -8/Materials | Accompanied by 2 allies 3531 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3591 | -8/Materials | Repaired Imp. Trap Extractor 4152 | -8/Materials | Discovered new exit (range 16) 4998 | -8/Materials | Discovered new exit (range 16) 5337 | -8/Materials | Entered Factory 5337 | -7/Factory | Accompanied by 1 ally 5337 | -7/Factory | Evolved 2 slots: Utility x2 5551 | -7/Factory | Discovered new exit (range 16) 5635 | -7/Factory | Discovered new exit (range 7) 5637 | -7/Factory | Identified exit to Lower Caves 5928 | -7/Factory | Build established: Hacker-Scout 6153 | -7/Factory | Cargo convoy interrupted 6203 | -7/Factory | Found Prototype Energy Cannon 6203 | -7/Factory | Identified Exp. Thermic Cannon 6223 | -7/Factory | Found Prototype Launcher 6223 | -7/Factory | Identified Tesla Bomb Launcher 6513 | -7/Factory | Repaired Broken Cld. Cesium-ion Thruster 6662 | -7/Factory | Manually triggered Chute Trap 6662 | -7/Factory | Sucked down chute 6662 | -7/Factory | Entered Waste 6663 | -7/Waste | Joined by Warlord forces that had cleared the area 6726 | -7/Waste | Discovered new exit (range 14) 6792 | -7/Waste | Identified exit to Factory 6799 | -7/Waste | Entered Factory 6799 | -7/Factory | Accompanied by 19 allies 7036 | -7/Factory | Identified exit to Storage 7182 | -7/Factory | Fabricated Adv. Sensor Array? 7204 | -7/Factory | Discovered new exit (range 19) 7210 | -7/Factory | Identified exit to Factory 7292 | -7/Factory | Repaired Cld. Cesium-ion Thruster 7338 | -7/Factory | Repaired Lyr. Light Armor Plating 7656 | -7/Factory | Cargo convoy interrupted 7734 | -7/Factory | Entered Lower Caves 7740 | -7/Lower Caves | Found DRS Beacon 7806 | -7/Lower Caves | Learned Factory terminal intel 7902 | -7/Lower Caves | Learned Factory emergency access door positions 7912 | -7/Lower Caves | Discovered new exit (range 15) 7923 | -7/Lower Caves | Identified exit to Lower Caves 7923 | -7/Lower Caves | Entered another Lower Caves area 7930 | -7/Lower Caves | Encountered a Warlord checkpoint 8234 | -7/Lower Caves | Entered an active Warlord outpost 8235 | -7/Lower Caves | A Commander dispatched an escort 8236 | -7/Lower Caves | Learned Armory garrison access intel 8236 | -7/Lower Caves | Learned Factory stockpile data 8236 | -7/Lower Caves | Learned Research emergency access door positions 8251 | -7/Lower Caves | Found DCF Scrap (15 items) 8299 | -7/Lower Caves | Learned Factory trap positions 8310 | -7/Lower Caves | Learned Factory terminal intel 8441 | -7/Lower Caves | Discovered new exit (range 18) 8476 | -7/Lower Caves | Identified exit to Data Miner 8515 | -7/Lower Caves | Entered Data Miner 8515 | -7/Data Miner | Discovered new exit (range 6) 8519 | -7/Data Miner | Met Data Miner 8527 | -7/Data Miner | Learned location of Section 7 (-2) 8527 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8529 | -7/Data Miner | Received God Mode back door access code from Data Miner 8540 | -7/Data Miner | Identified exit to Proximity Caves 8541 | -7/Data Miner | Entered Proximity Caves 8542 | -6/Proximity Caves | Activated DRS Beacon 8683 | -6/Proximity Caves | Entered Factory 8683 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8684 | -6/Factory | Loaded intel: 104 trap records 8687 | -6/Factory | Loaded intel: 26 terminal locations 8697 | -6/Factory | Build established: Trapper-Scout 8784 | -6/Factory | Identified exit to Lower Caves 8787 | -6/Factory | Identified exit to DSF 8839 | -6/Factory | Repaired Cld. Cesium-ion Thruster? 9041 | -6/Factory | Build established: Hacker-Scout 9215 | -6/Factory | Discovered new exit (range 9) 9585 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9632 | -6/Factory | Repaired Broken Mni. Fusion Reactor? 9653 | -6/Factory | Repaired Cld. Cesium-ion Thruster? 9764 | -6/Factory | Repaired Cld. Cesium-ion Thruster 9854 | -6/Factory | Manually triggered Chute Trap 9854 | -6/Factory | Sucked down chute 9854 | -6/Factory | Entered Waste 9856 | -6/Waste | Spotted C-40 Crusher 9858 | -6/Waste | Spotted C-40 Crusher 9858 | -6/Waste | Spotted C-40 Crusher 9859 | -6/Waste | Spotted C-40 Crusher 9865 | -6/Waste | Spotted C-40 Crusher 9867 | -6/Waste | Discovered new exit (range 10) 9869 | -6/Waste | Identified exit to Factory 9883 | -6/Waste | Entered Factory 9884 | -6/Factory | Loaded intel: 24 terminal locations 10172 | -6/Factory | Discovered new exit (range 21) 10199 | -6/Factory | Fabricated Powered Armor (x2) 10347 | -6/Factory | Entered Lower Caves 10423 | -6/Lower Caves | Learned Factory interactive machine intel 10431 | -6/Lower Caves | Learned 8 Factory zone layouts 10432 | -6/Lower Caves | Learned Factory security intel 10501 | -6/Lower Caves | Discovered new exit (range 13) 10503 | -6/Lower Caves | Identified exit to Lower Caves 10504 | -6/Lower Caves | Entered another Lower Caves area 10513 | -6/Lower Caves | Encountered a Warlord checkpoint 11135 | -6/Lower Caves | Discovered new exit (range 7) 11142 | -6/Lower Caves | Identified exit to Zion 11158 | -6/Lower Caves | Entered Zion 11173 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11174 | -6/Zion | Discovered new exit (range 12) 11203 | -6/Zion | Learned Factory garrison access intel 11205 | -6/Zion | Received a visual enhancement algorithm 11352 | -6/Zion | Visited the Megawrench Repair Shop 11393 | -6/Zion | Met Imprinter 11412 | -6/Zion | Imprinted 11414 | -6/Zion | Declared Zion's savior 11516 | -6/Zion | Gained Derelict followers 11523 | -6/Zion | Megawrench repaired 4 parts 11557 | -6/Zion | Gained Derelict followers 11569 | -6/Zion | Identified exit to Proximity Caves 11920 | -6/Zion | Entered Proximity Caves 11920 | -5/Proximity Caves | Accompanied by 13 allies 12094 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12192 | -5/Proximity Caves | Discovered new exit (range 20) 12196 | -5/Proximity Caves | Identified exit to Factory 12316 | -5/Proximity Caves | Entered Factory 12316 | -5/Factory | Accompanied by 13 allies 12316 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12319 | -5/Factory | Loaded intel: 53 interactive machine locations 12320 | -5/Factory | Loaded intel: 4 garrison access locations 12381 | -5/Factory | Retrieved Zion intel report: Trap Installations 12406 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12413 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12414 | -5/Factory | Zion hero teleported in (CL-ANK) 12509 | -5/Factory | Repaired Cld. Cesium-ion Thruster 12616 | -5/Factory | First assault squad dispatched 12640 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12641 | -5/Factory | Zion Hacker squad teleported in 12725 | -5/Factory | Lost 11 allies 12820 | -5/Factory | Build established: Hacker-Ninja 12836 | -5/Factory | Zion Fire squad teleported in 12841 | -5/Factory | Discovered new exit (range 10) 12843 | -5/Factory | Identified exit to Factory 12852 | -5/Factory | Discovered new exit (range 12) 12879 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12882 | -5/Factory | Retrieved Zion intel report: Emergency Access 12917 | -5/Factory | Sucked down chute 12917 | -5/Factory | Entered Waste 12923 | -5/Waste | Spotted C-40 Crusher 12925 | -5/Waste | Spotted C-40 Crusher 12928 | -5/Waste | Spotted C-40 Crusher 12930 | -5/Waste | Discovered new exit (range 22) 12930 | -5/Waste | Spotted C-40 Crusher 12931 | -5/Waste | Spotted C-40 Crusher 12932 | -5/Waste | EMP discharged 12932 | -5/Waste | Spotted C-40 Crusher 12938 | -5/Waste | Identified exit to Factory 12938 | -5/Waste | Entered Factory 12982 | -5/Factory | Retrieved Zion intel report: Branch Access 12982 | -5/Factory | Identified exit to Upper Caves 12985 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12989 | -5/Factory | Incoming investigation squad redirected 13061 | -5/Factory | Retrieved Zion intel report: Main Access 13062 | -5/Factory | Zion Light squad teleported in 13108 | -5/Factory | Spotted B-75 Beast 13123 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13139 | -5/Factory | Allied Derelicts emerged from ambush trap array 13140 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13141 | -5/Factory | Zion Explosive Resupply teleported in 13148 | -5/Factory | Found Prototype Launcher 13148 | -5/Factory | Identified Mni. Smartbomb Launcher 13222 | -5/Factory | Incoming investigation squad redirected 13248 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13292 | -5/Factory | Fabricated Powered Armor (x2) 13337 | -5/Factory | Entered Upper Caves 13370 | -5/Upper Caves | Learned Factory terminal intel 13452 | -5/Upper Caves | Discovered new exit (range 5) 13456 | -5/Upper Caves | Identified exit to Upper Caves 13456 | -5/Upper Caves | Entered another Upper Caves area 13461 | -5/Upper Caves | Discovered exit to Factory (range 7) 13462 | -5/Upper Caves | Spotted B-75 Beast 13583 | -5/Upper Caves | Learned Factory trap positions 13620 | -5/Upper Caves | Encountered a Warlord checkpoint 13628 | -5/Upper Caves | Discovered new exit (range 4) 13628 | -5/Upper Caves | Identified exit to Warlord 13628 | -5/Upper Caves | Entered Warlord 13635 | -5/Warlord | System corruption cleaned by Quarantine Array 13642 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13751 | -5/Warlord | Opened Warlord's prototype stash 13756 | -5/Warlord | Found Prototype Device 13756 | -5/Warlord | Identified Exp. Phase Shifter 13787 | -5/Warlord | Warlord's base attacked by MAIN.C 13789 | -5/Warlord | Rebuked by Warlord 13824 | -5/Warlord | Found Prototype Energy Gun 13824 | -5/Warlord | Identified Vortex Rifle 13826 | -5/Warlord | Found Prototype Energy Gun 13826 | -5/Warlord | Identified Vortex Shotgun 13930 | -5/Warlord | Found Vortex Shotgun 13998 | -5/Warlord | Warlord forces counterattacked 14044 | -5/Warlord | Build established: Hacker-Scout 14091 | -5/Warlord | Spotted Striker 14091 | -5/Warlord | Spotted Striker 14092 | -5/Warlord | Spotted Executioner 14092 | -5/Warlord | P-80 Master assimilated allied X8-GUQ(g) 14121 | -5/Warlord | Lost 8 allies 14138 | -5/Warlord | Opened side exit 14143 | -5/Warlord | Discovered new exit (range 10) 14150 | -5/Warlord | Identified exit to Proximity Caves 14159 | -5/Warlord | Entered Proximity Caves 14184 | -4/Proximity Caves | Learned location of Testing (-2) 14212 | -4/Proximity Caves | Learned Research security intel 14222 | -4/Proximity Caves | Destroyed 7 combat bots 14232 | -4/Proximity Caves | Lost 3 parts (1n2u) 14241 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14245 | -4/Proximity Caves | Entered Factory 14245 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14246 | -4/Factory | Loaded intel: 119 trap records 14247 | -4/Factory | Loaded intel: 28 terminal locations 14276 | -4/Factory | Zion Heavy squad teleported in 14290 | -4/Factory | Discovered new exit (range 9) 14292 | -4/Factory | Identified exit to Upper Caves 14328 | -4/Factory | Retrieved Zion intel report: Main Access 14328 | -4/Factory | Identified exit to Research 14329 | -4/Factory | Zion Heavy squad teleported in 14386 | -4/Factory | Found Prototype Protection 14386 | -4/Factory | Identified Zio. Weapon Casing 14406 | -4/Factory | Found Prototype Protection 14406 | -4/Factory | Identified Zio. Heavy Carapace 14456 | -4/Factory | Found Zio. Heavy Carapace 14570 | -4/Factory | Found Zio. Heavy Carapace 14640 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14678 | -4/Factory | Retrieved Zion intel report: Emergency Access 14744 | -4/Factory | Build established: Messiah-Tank 14772 | -4/Factory | Retrieved Zion intel report: Branch Access 14772 | -4/Factory | Identified exit to Extension 14773 | -4/Factory | Zion Recon squad teleported in 15133 | -4/Factory | Retrieved Zion intel report: Component Schematics 15272 | -4/Factory | Entered Upper Caves 15371 | -4/Upper Caves | Build established: Messiah-Skirmisher 15562 | -4/Upper Caves | Learned Research emergency access door positions 15620 | -4/Upper Caves | Discovered new exit (range 14) 15638 | -4/Upper Caves | Identified exit to Upper Caves 15643 | -4/Upper Caves | Entered another Upper Caves area 15747 | -4/Upper Caves | Entered an active Warlord outpost 15768 | -4/Upper Caves | Learned Extension trap positions 15768 | -4/Upper Caves | Learned Factory terminal intel 15768 | -4/Upper Caves | Learned Extension garrison access intel 15941 | -4/Upper Caves | Learned Research garrison access intel 16372 | -4/Upper Caves | Discovered new exit (range 12) 16453 | -4/Upper Caves | Build established: Messiah-Tank 16518 | -4/Upper Caves | Identified exit to Zhirov 16594 | -4/Upper Caves | Entered Zhirov 16596 | -4/Zhirov | Discovered new exit (range 4) 16616 | -4/Zhirov | Met Zhirov 16641 | -4/Zhirov | Learned location of Quarantine (-3) 16641 | -4/Zhirov | Learned location of Command (-1) 16656 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16677 | -4/Zhirov | Found Alien Artifact 16677 | -4/Zhirov | Identified Integrated Dissipator 16677 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16693 | -4/Zhirov | Found Alien Artifact 16804 | -4/Zhirov | Identified exit to Proximity Caves 16808 | -4/Zhirov | Entered Proximity Caves 17091 | -3/Proximity Caves | Discovered exit to Research (range 14) 17106 | -3/Proximity Caves | Entered Research 17106 | -3/Research | Evolved 2 slots: Utility x2 17109 | -3/Research | Loaded intel: 4 garrison access locations 17162 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17163 | -3/Research | Zion Light squad teleported in 17333 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17346 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17347 | -3/Research | Zion Fire squad teleported in 17546 | -3/Research | Discovered new exit (range 11) 17560 | -3/Research | Identified exit to Quarantine 17577 | -3/Research | P-80 Master assimilated allied I3-QB6(z) 17579 | -3/Research | P-80 Master assimilated allied TP-AYF(i) 17606 | -3/Research | First assault squad dispatched 17711 | -3/Research | Incoming assault squad redirected 17734 | -3/Research | Found Zio. Weapon Casing 17749 | -3/Research | System corruption reached 10% 17751 | -3/Research | Lost 4 allies 17796 | -3/Research | Entered Quarantine 17802 | -3/Quarantine | Lost 4 parts (4u) 17840 | -3/Quarantine | Found Alien Artifact 17840 | -3/Quarantine | Identified Phase Armor 17948 | -3/Quarantine | Found Alien Artifact 17948 | -3/Quarantine | Identified Phase Redirector 17990 | -3/Quarantine | Build established: Messiah-Mutant 18015 | -3/Quarantine | Retrieved Zion intel report: Main Access 18015 | -3/Quarantine | Identified exit to Research 18116 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18194 | -3/Quarantine | Found Mni. Smartbomb Launcher 18319 | -3/Quarantine | Found Alien Artifact 18381 | -3/Quarantine | Released all parts (16) 18383 | -3/Quarantine | Core integrity fell below 50% 18410 | -3/Quarantine | Core integrity fell below 20% 18410 | -3/Quarantine | Entered Research 18410 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18419 | -2/Research | Zion Heavy squad teleported in 18524 | -2/Research | Found Prototype Protection 18524 | -2/Research | Identified Centrium Heavy Armor Plating 18529 | -2/Research | Identified Subatomic Replicator 18564 | -2/Research | Retrieved Zion intel report: Branch Access 18564 | -2/Research | Identified exit to Testing 18565 | -2/Research | Zion Thermal Resupply teleported in 18625 | -2/Research | Core integrity fell below 50% 18639 | -2/Research | Found Zio. Weapon Casing 18663 | -2/Research | Lost 3 allies 18665 | -2/Research | Core integrity fell below 20% 18687 | -2/Research | Garrison activated, responded to threat 18704 | -2/Research | Zion Demo squad teleported in 18730 | -2/Research | Entered Testing 18782 | -2/Testing | Retrieved Zion intel report: Active Garrisons 18802 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 18815 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 18822 | -2/Testing | Retrieved Zion intel report: Emergency Access 18848 | -2/Testing | Spotted Striker 18848 | -2/Testing | Spotted Striker 18928 | -2/Testing | Discovered new exit (range 17) 18929 | -2/Testing | Found Prototype Launcher 18929 | -2/Testing | Identified Ragnarok Missile Launcher 18945 | -2/Testing | Retrieved Zion intel report: Branch Access 18957 | -2/Testing | Found Prototype Device 18957 | -2/Testing | Identified Exp. Shock Absorption System 18960 | -2/Testing | Found Prototype Device 18960 | -2/Testing | Identified Thermal Barrier 19023 | -2/Testing | Found Prototype Leg 19023 | -2/Testing | Identified Myomer Exoskeleton 19075 | -2/Testing | Found Prototype Energy Cannon 19075 | -2/Testing | Identified Potential Cannon 19077 | -2/Testing | Found Prototype Energy Cannon 19077 | -2/Testing | Identified Imp. Potential Cannon 19148 | -2/Testing | Spotted Fortress 19148 | -2/Testing | Destroyed by Fortress with Enhanced Nova Cannon Last Messages --------------- 19077_ Dropped Potential Cannon. 19077_ Acquired Prototype Energy Cannon. 19077_ Identified Imp. Potential Cannon. 19079_ Dropped Exp. Thermic Cannon. 19099_ System corrupted: Component data lost. 19101_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 2I. 19104_ Sneak attack on R-10 Processor. 19104_ R-10 Processor destroyed. 19106_ Acquired 102 matter. 19127_ Detecting system override signal. 19130_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Schematics ] [ 2 : Depthwide Sectors/-1 ] >>\\ZION-SEEK-2 [ Targeting Depthwide Sectors/-1... ] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?############################################????? | | ## ????? | | + R u c ???? | | + ???? | | / ??? | | / k ??? | | ## @ ??? | | ?######################## #####????????????? | | ????????????????????????#" ""#????????????????? | | ????????????????????????#""FFF""#????????????????? | | ????????????????????????#""FFF""#????????????????? | | ????????????????????????#""FFF""#????????????????? | | ????????????????????????#"""""""#????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 70 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Armor Coverage 1200 Power Shielding 90 Weapon Shielding 100 Evasion (%) 66 Target Analysis 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 38 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Cld. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Launcher Loader | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Mni. Fusion Reactor | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Exp. Weapon Shielding | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Flexi-carbon Leg | -6/Zion | Archive Wave Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Mass Driver | -6/Zion | Archive Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Hpw. Field Laser | -5/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Hpw. Tractor Beam | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Adv. Plasma Cannon | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Lrg. Matter Pod | -4/Factory | Z-intel Imp. Remote Force Field | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Mic. Fission Core | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Field Propulsion Drive | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Adv. Variable Charge Gun | -3/Research | Z-intel Imp. Thermal Defense Suite | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Exp. Signal Interpreter | -3/Research | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive M-22 Extractor | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Powered Armor | x2 | -5/Factory | Authchip Repaired ---------- Imp. Trap Extractor | 61% | -8/Materials Cld. Cesium-ion Thruster | 99% | -7/Factory | Broken Cld. Cesium-ion Thruster | 73% | -7/Factory Lyr. Light Armor Plating | 54% | -7/Factory Cld. Cesium-ion Thruster | 64% | -6/Factory Mni. Fusion Reactor | 58% | -6/Factory | Broken Cld. Cesium-ion Thruster | 57% | -6/Factory Cld. Cesium-ion Thruster | 80% | -6/Factory Cld. Cesium-ion Thruster | 42% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Armor Phase Redirector Subatomic Replicator Achievements -------------- Friend Of Zion Great Explorer Watch This! Challenges ------------ None Game ------ Seed StrikePhaseChainsword Manual? 0 Play Time 05:56:58 Cumulative 312.5 hours Start 2025.09.09 @ 13:08:48 End 2025.09.09 @ 20:27:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb67a238-da7c-4dc6-b404-f4fe09557161