Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 13:06:47 Player: Attma Result: Destroyed by as-62397 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (351) 351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 886 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 68/300 Energy 52/250 System Corruption 4% Temperature Hot (279) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Medium Storage Unit Large Storage Unit Large Storage Unit Seismic Detector Heavy EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Mining Claw Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Medium Storage Unit Large Storage Unit Large Storage Unit Core Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Mining Claw Makeshift Axe [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 15 13 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 20 | 2 9 9 Energy Gun 6 | . 1 5 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 3 . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 11 | . 10 13 Storage 14 | . 14 14 Processor 2 | . 3 . Energy Gun 4 | . . 14 Ballistic Gun 9 | . 12 . Ballistic Cannon 12 | . 12 12 Naked Turns . | . . . Heaviest Build 52 | 15 50 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 15 20 Most Carried 20 | 6 20 20 Average Carried 14 | 3 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 864 | 310 410 144 Remotely . | . . . Salvage Created 739 | 139 424 176 Parts 53 | 7 39 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 10 8 Guns 12 | . 7 5 Cannons 3 | . 3 . AOE 2 | . . 2 Classes Destroyed 9 | 2 5 2 Worker 1 | . . 1 Builder 2 | . 2 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Watcher 2 | . 2 . Swarmer 11 | . 9 2 Grunt 3 | . 1 2 Assembled 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 54 68 Missed 24 | . 11 13 Damage Taken 1208 | . 440 768 Core 257 | . 69 188 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 5 43 32 Largest 2 | 2 2 2 Hottest 135 | 40 135 105 Shots Fired 161 | 10 87 64 Gun 83 | 10 42 31 Cannon 63 | . 38 25 Launcher 8 | . . 8 Special 7 | . 7 . Kinetic 107 | 10 80 17 Thermal 15 | . 7 8 Explosive 8 | . . 8 Electromagnetic 31 | . . 31 Robot Hit Streak 8 | 3 8 6 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | 7 38 28 Core Hits 40 | 4 22 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1442 | 83 651 708 Guns 610 | 83 286 241 Cannons 447 | . 299 148 Explosions 378 | . 59 319 Melee . | . . . Ramming 7 | . 7 . Kinetic 745 | 83 585 77 Thermal 71 | . . 71 Explosive 378 | . 59 319 Electromagnetic 241 | . . 241 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 79 | . 52 27 Message Errors 20 | . 16 4 Matter Fused 16 | . 10 6 Heat Flow Errors 6 | . 5 1 Energy Discharges 12 | . 7 5 Data Loss (minor) 13 | . 9 4 Data Loss (major) 4 | . 2 2 Misfires 7 | . 3 4 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . 4 10 Projectiles 4 | . 4 . Explosions 10 | . . 10 Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 4 | . 1 3 Secondary 1 | . . 1 Self-Inflicted Damage 129 | . 80 49 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 297 | . 267 297 Average Temperature 66 | . 53 76 Received Heat Transfer 108 | . 36 72 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 171 | 15 119 171 Initial 12 | . 9 12 Average 37 | 8 41 30 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 25 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 3 | . 3 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4364 | 174 3004 1186 Spaces Moved 1958 | 93 1431 434 Core 6 | 6 . . Treads 1952 | 87 1431 434 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 203 | 152 195 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 5 90 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 9 | . 7 2 Terrain Destroyed 55 | . 22 33 Melee 2 | . . 2 Projectile 7 | . 7 . AOE 46 | . 15 31 Terrain Rammed 1 | . 1 . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2167 | 111 1545 511 Wait 39 | . 13 26 Move 1956 | 92 1430 434 Hop . | . . . Pick Up 36 | 6 29 1 Fast Attach 7 | 7 . . Attach 7 | . 2 5 Detach . | . . . Swap 22 | 1 13 8 Drop 16 | . 14 2 Fire 80 | 5 43 32 Melee 3 | . . 3 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Discovered new exit (range 13) 883 | -10/Materials | Identified exit to Materials 1151 | -10/Materials | Repaired Seismic Detector 1515 | -10/Materials | Identified exit to Mines 2101 | -10/Materials | Discovered exit to Materials (range 5) 2481 | -10/Materials | Discovered exit to Materials (range 11) 3084 | -10/Materials | Discovered exit to Mines (range 7) 3179 | -10/Materials | Entered Mines 3256 | -10/Mines | Discovered exit to Materials (range 9) 3283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3385 | -10/Mines | Learned location of Storage (-8) 3426 | -10/Mines | Found a hidden stash of uninstalled traps 3575 | -10/Mines | Discovered exit to Materials (range 9) 3957 | -10/Mines | Assembled infested the area 3962 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4202 | -10/Mines | Core integrity fell below 50% 4328 | -10/Mines | Core integrity fell below 20% 4361 | -10/Mines | Lost 3 parts (1p2w) 4365 | -10/Mines | Destroyed by as-62397 with Assembled Rifle Last Messages --------------- 04233_ as-91787 system terminally corrupted. 04269_ System corrupted: FCS attempts to trigger Hvy. EM Pulse Gun. 04269_ System corrupted: Hvy. EM Pulse Gun misfires. 04295_ System corrupted: Matter fused (-5). 04312_ Hvy. EM Pulse Gun destroyed. 04313_ System corrupted: Heat flow error (+257). 04324_ U-05 Engineer destroyed. 04329_ Hvy. EM Pulse Gun destroyed. 04330_ T-07 Excavator destroyed. 04330_ Lgt. Ion Engine destroyed. 04335_ as-84989 IFF system glitched. 04344_ K-01 Serf collects debris. 04344_ K-01 Serf destroyed. 04345_ as-84989 destroyed. 04346_ U-05 Engineer builds a Wall. 04347_ Acquired 20 matter. 04359_ as-91652 destroyed. 04361_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????####?????????????????????????????????? | | ??????????## ##????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????# | | ???????????# ##?????????????????????????????## | | ??????????## #??????????????????#########?## | | ?????????## #?????????????????## ### | | ?????????# ##?????????????????# | | ????????## #?????????????????##* | | ???????## ##????????????######* | | ???????# #####????????##%=!%% | | ???????# #??????###=!%%= ## | | ??????## #?????## *|#### ## | | ??????# #### #?????#=*!!=##??## ### | | ??????# #?# #????##|<=%!#????# ### # | | ??????## #?# #???## =%=|##????## ##?## # | | ???????##### #?# #??## a!###??????# #??# *# | | ???????????# #?# #??# %##????????# #??# % | | ?????????### ### #??# @ #???????#### ##?# # | | ????????## # # # ##### ##?????? #####?# ## | | ????????# ## # ########## #????# | | ???????## ## ### % ##???#### # | | ???????# ## ###### %% #??????## | | ???????# # #??##############% #??????# | | ????#### ## # ##???????????????? #?????### | | ????# #?????????????????# =! ??????# | | ????# "" #???????????????????%! ????? | | ????# "" #???????????????????? ????? | | ????# """ #?????????????????????? ????? | | ????# #??????????????????????? ?????? | | ????# """ #??????????????????????????????? | | ????# """ #??????????????????????????????? | | ????# """ #??????????????????????????????? | | ????# * #??????????????????????????????? | | ????# ==[ #??????????????????????????????? | | ????####### ######??????????????????????????????? | | ??????????#*#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ###?????????????????????????????????? | | ??????????# ##????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????# #### #?????????????????????????? | | ??????????## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactSubatomicMembrane Manual? 0 Play Time 00:37:05 Cumulative 12.4 hours Start 2024.07.16 @ 11:31:31 End 2024.07.16 @ 13:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c185fd2-6cac-475b-bf31-2525cbf8ec6b