Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 15:01:27 Player: MorbOx Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (203) 203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 713 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 192/250 System Corruption 3% Temperature Cool (90) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Improved Terrain Scanner Improved ECM Suite > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (4) ---- Small Storage Unit Seismic Analyzer System Shield Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Terrain Scanner Improved ECM Suite > --- WEAPON ----------- Pulse Rifle Grenade Launcher > --- INVENTORY -------- Small Storage Unit Seismic Analyzer System Shield [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 11 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight 1 | . 1 . Utility 4 | 2 . 2 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 81 | . 89 76 Engine 12 | . 14 12 Treads 6 | . 16 . Wheel 10 | . 6 14 Device 19 | . 14 23 Storage 8 | . 14 4 Energy Gun 5 | . . 8 Ballistic Gun 4 | . 10 . Launcher 9 | . 8 11 Special Weapon 1 | . 3 . Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 4 | 1 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 4 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 3 Final Capacity 6 | 6 6 4 Final Carried 6 | 4 6 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 629 | 291 233 105 Remotely . | . . . Salvage Created 495 | 230 265 . Parts 40 | 15 25 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 1 | . 1 . AOE 6 | . 6 . Classes Destroyed 7 | 3 4 . Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 6 | 5 1 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 1 | . 1 . Best Kill Streak 5 | 5 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 960 | . 734 226 Core 290 | . 171 119 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | 13 33 6 Largest 2 | 2 2 1 Hottest 100 | 40 100 100 Shots Fired 73 | 26 41 6 Gun 42 | 26 16 . Cannon . | . . . Launcher 16 | . 16 . Special 15 | . 9 6 Kinetic 42 | 26 16 . Thermal 15 | . 9 6 Explosive 16 | . 16 . Electromagnetic . | . . . Robot Hit Streak 13 | 13 3 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 20 16 . Core Hits 34 | 9 25 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1102 | 278 824 . Guns 397 | 278 119 . Cannons . | . . . Explosions 681 | . 681 . Melee . | . . . Ramming . | . . . Kinetic 397 | 278 119 . Thermal 24 | . 24 . Explosive 681 | . 681 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 46 | . 46 . Projectiles 4 | . 4 . Explosions 42 | . 42 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 148 | . 148 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 42 100 Average Temperature 30 | . 13 65 Received Heat Transfer 126 | . 75 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 288 | 40 288 30 Average Influence 49 | 23 102 18 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 89 100 Level 1 3 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 8 | . 7 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 4 | . 4 . Open Door 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1282 | 191 452 639 Spaces Moved 842 | 93 251 498 Core 28 | 19 9 . Treads 203 | 74 129 . Legs . | . . . Wheels 610 | . 112 498 Hover . | . . . Flight 1 | . 1 . Fastest Speed 50 | 50 90 100 Average Speed 114 | 145 132 100 Slowest Speed 280 | 160 280 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 22 | 3 27 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 13 5 Terrain Destroyed 80 | . 74 6 Melee . | . . . Projectile 13 | . 7 6 AOE 67 | . 67 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1058 | 123 309 626 Wait 103 | . 2 101 Move 840 | 92 250 498 Hop . | . . . Pick Up 24 | 11 7 6 Fast Attach 2 | . 1 1 Attach 14 | 7 4 3 Detach 1 | . 1 . Swap 9 | . 6 3 Drop 13 | . 5 8 Fire 52 | 13 33 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 192 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 414 | -10/Materials | Crushed by falling debris 544 | -10/Materials | Core integrity fell below 50% 586 | -10/Materials | Discovered new exit (range 11) 644 | -10/Materials | Entered Mines 690 | -10/Mines | Core integrity fell below 20% 702 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 845 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1284 | -10/Mines | Crushed by falling debris 1284 | -10/Mines | Smashed by cave-in Last Messages --------------- 00856_ Acquired Imp. ECM Suite. 00857_ Dropped Flight Unit. 00858_ Dropped Tractor Beam. 00858_ Dropped Mining Laser. 00865_ Acquired Pulse Rifle. 01034_ Acquired Lgt. Ion Engine. 01035_ Dropped Lgt. Ion Engine. 01036_ Acquired 8 matter. 01042_ Acquired 9 matter. 01048_ Acquired 38 matter. 01052_ The unstable cave ceiling collapses. 01075_ Extracted 50 matter. 01081_ The unstable cave ceiling collapses. 01245_ Acquired Mining Laser. 01247_ Dropped Grenade Launcher. 01249_ Acquired Grenade Launcher. 01284_ The unstable cave ceiling collapses. 01284_ Crushed by falling debris. 01284_ Mining Laser destroyed. 01284_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#????????????#???###?????????????????? | | ?????????#?????#????#???????#???????????????????#? | | ??????????????#???####?############??????#???????# | | ??????????????????#" ### #??##???#??????? | | ??????????????????#"!^!#X ##########?#??## | | ??????????????????#"/^^ #??#??# | | ??????????????? ??#"!! ! #?#???? | | ????????#?????????#"]! # ####### #????#? | | ???????????# ?????#"=### ##???## #?????? | | ???????????? ??? ?####?## #???#?# #??#??? | | ???????#???????????????#;;;########?????# #????#? | | ???????????????????#?#?# @ #??#????####?# #?????? | | ??????? ?????????#?????#######?????##???# #?#???? | | ????????????????????????#?#?????##?#???## ##???#? | | ?????????????? ??#??????????????????#??## ###### | | ?????????????????????????##????#?##???## # | | ?????????????????????????????????#????# | | ??????????????????????#????????????##?# ## | | ???????????????? ????????#??????###?#?######### | | ???????????????? ??????#??????##????????????#?## | | ??????????????????? ???#??????#????#??#???????## | | ?????????????????????????????????#?#?????????## | | ??????????????????????????????????#?????????## | | ????????????????????????????????#?#????????## | | ??????????????????????? ?????#??????#???#?## # | | ???????????????????????????????????####??## # # | | ??????????????????????????????????????#?## ## # | | ????????????????????????????????????##?## ### # | | ??????????????????????????????????????## #### # | | ?????????????????????????????????????## ## # | | ????????????????????????????????????### # # | | ????????????????????????????????????#?## ### #### | | ????????????????????????????????????#??##### # # | | ???????????????????????????????????#?#????## # | | ???????????????????????????????????????????# #### | | ???????????????????????????????????#?????#?# ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 243 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpCouplerSuite Manual? 0 Play Time 00:18:50 Cumulative 8.0 hours Start 2019.11.20 @ 14:47:17 End 2019.11.20 @ 15:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fa2811d-c57d-4658-a445-9faedb998979