Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 22:13:19 Player: Gabe+Kate4EVR Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (2999) 2999 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 6169 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 4/150 System Corruption 61% Temperature Cool (62) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Wheel Wheel Wheel Wheel > --- UTILITY (5) ------ Cargo Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Recalibrator > --- WEAPON (2) ------- Backup Laser III Flak Cannon > --- INVENTORY (30) --- Improved Ion Engine Deuterium Engine Backup Power III Backup Power III Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod (0) Signal Interpreter Terrain Scanner Improved Terrain Scanner Targeting Computer Reaction Control System Improved Propulsion Shielding Backup Plating III Shock Rifle Heavy EM Shotgun Medium Laser Particle Gun Backup Laser III Backup Laser III Light Cannon Rocket Launcher Rocket Launcher Welding Torch Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Core Analyzer Kinecellerator Long-range Tractor Beam > --- WEAPON ----------- Cooled Particle Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module Xenon Bombardment Thruster Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Propulsion Shielding Light Armor Plating Hacking Suite System Shield EM Shotgun Heavy EM Shotgun Medium Laser Beam Rifle Beam Rifle Beam Rifle Particle Gun Improved Medium Laser Light Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Missile Launcher Welding Torch Heavy Flail [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Cargo Storage Unit Device Kinecellerator Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 175 | 6 16 44 32 77 Power 12 | 1 1 3 2 5 Engine 11 | 1 1 3 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 83 | 2 5 29 16 31 Treads 12 | . . 3 . 9 Leg 8 | 2 2 4 . . Wheel 57 | . 3 21 11 22 Hover . | . . . . . Flight 6 | . . 1 5 . Utility 38 | 1 9 1 8 19 Device 11 | . 2 . 3 6 Storage 8 | 1 4 1 . 2 Processor 2 | . . . . 2 Hackware 2 | . . . . 2 Protection 15 | . 3 . 5 7 Artifact . | . . . . . Weapon 42 | 2 1 11 6 22 Energy Gun 17 | 1 1 4 2 9 Energy Cannon 5 | . . . 2 3 Ballistic Gun 6 | 1 . 5 . . Ballistic Cannon 6 | . . 1 2 3 Launcher 8 | . . 1 . 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Corrupted Parts 10 | . . . . 10 System Corruption 50 | . . . . 50 Parts Lost 41 | . 2 5 1 33 Power 4 | . 1 1 . 2 Propulsion 21 | . . 3 1 17 Utility 6 | . . . . 6 Weapon 10 | . 1 1 . 8 Highest Loss Streak 19 | . 2 3 1 19 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 93 87 88 85 Engine 8 | . 12 10 8 5 Treads 9 | . . . . 25 Leg 4 | . 23 . . . Wheel 20 | . 4 38 33 8 Device 4 | . 5 3 1 6 Storage 10 | . 11 11 9 8 Processor 2 | . . . . 6 Protection 5 | . 7 . 16 4 Energy Gun 8 | . 13 11 10 3 Energy Cannon 1 | . . . 1 2 Ballistic Gun 5 | . 14 9 . . Ballistic Cannon 3 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 175 | 13 90 153 165 175 Greatest Support 110 | 20 32 68 58 110 Greatest Overweight (x) 26 | 4 5 15 26 15 Average Overweight (x) 2 | 2 1 2 3 2 Largest Inventory Capacity 30 | 8 25 30 30 30 Average Capacity 26 | 7 14 28 30 30 Most Carried 30 | 2 11 30 30 30 Average Carried 23 | 1 6 25 29 28 Final Capacity 30 | 8 25 30 30 30 Final Carried 30 | 2 11 30 30 30 Class Distribution -------------------- 64% | Hauler-Mutant 18% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3104 | 185 406 587 404 1522 Remotely 726 | . . . . 726 Salvage Created 4332 | . 548 858 579 2347 Parts 273 | . 29 68 24 152 Haulers Intercepted 8 | . 1 3 2 2 Recyclers Shooed 14 | . 2 1 1 10 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 7 15 2 37 Guns 24 | . 7 8 1 8 Cannons 21 | . . 3 1 17 AOE 14 | . . 4 . 10 Classes Destroyed 14 | . 6 3 . 5 Worker 16 | . 3 . 3 10 Builder 24 | . . 3 . 21 Tunneler 3 | . 1 1 . 1 Hauler 8 | . 1 3 2 2 Recycler 16 | . 1 2 4 9 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 11 | . . 4 . 7 Grunt 26 | . 7 4 . 15 Protector 2 | . . . . 2 Sentry 11 | . . 7 2 2 Specialist 2 | . . . . 2 Hunter 5 | . . . . 5 Programmer 4 | . . . . 4 Best Kill Streak 10 | . 2 4 3 10 Combat Bots Only 6 | . 2 4 1 6 Max Kills in Single Turn 5 | . 1 3 2 5 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 644 | . 43 85 20 496 Missed 173 | . 11 21 5 136 Damage Taken 6330 | . 404 927 290 4709 Core 968 | . 70 133 55 710 Absorbed by Shields . | . . . . . Redirected to Shielding 63 | . 15 . 48 . Core Remaining (%) 82 | 100 72 66 90 . Volleys Fired 305 | . 57 78 21 149 Largest 2 | . 2 2 2 2 Hottest 113 | . 85 91 106 113 Shots Fired 535 | . 104 151 41 239 Gun 307 | . 104 123 25 55 Cannon 181 | . . 24 16 141 Launcher 47 | . . 4 . 43 Special . | . . . . . Kinetic 248 | . 58 74 13 103 Thermal 207 | . 46 73 16 72 Explosive 25 | . . 4 . 21 Electromagnetic 55 | . . . 12 43 Robot Hit Streak 23 | . 12 11 6 23 Robot Miss Streak 6 | . 4 6 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 352 | . 69 91 23 169 Core Hits 220 | . 24 36 13 147 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . 7 1 10 Burn 12 | . . 6 1 5 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9308 | . 861 1689 488 6270 Guns 2992 | . 861 1186 246 699 Cannons 2839 | . . 189 178 2472 Explosions 3477 | . . 314 64 3099 Melee . | . . . . . Ramming . | . . . . . Kinetic 3191 | . 517 696 124 1854 Thermal 2415 | . 344 679 201 1191 Explosive 2499 | . . 314 . 2185 Electromagnetic 1203 | . . . 163 1040 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 61 | . 1 3 2 61 Average Corruption 7 | . 1 3 2 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . 4 5 . 31 Message Errors 10 | . . . . 10 Matter Fused 7 | . 1 1 . 5 Heat Flow Errors 6 | . . . . 6 Energy Discharges 7 | . 1 4 . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 83 | . . 3 5 75 Projectiles 15 | . . . . 15 Explosions 68 | . . 3 5 60 Melee . | . . . . . Knockbacks 20 | . . 2 2 16 Impact . | . . . . . Kinetic 20 | . . 2 2 16 Secondary . | . . . . . Self-Inflicted Damage 371 | . . 30 40 301 Shots 13 | . . 1 1 11 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 515 | . 96 515 160 310 Average Temperature 71 | . 31 117 34 58 Received Heat Transfer 1326 | . 225 402 72 627 Effects 5 | . . 5 . . Shutdowns 1 | . . 1 . . Interference 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 10 | . . 1 . 9 Heat Transferred 5789 | . 808 2146 433 2402 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . . 1 8 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 599 | . 97 285 160 599 Initial 53 | . . 16 22 53 Average 154 | . 45 78 79 314 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 68 | 100 100 96 100 14 Level 1 20 | . . 3 . 56 Level 2 10 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 1 8 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 8 | . 1 . 1 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 10 31 9 56 Peak Tracking Total 11 | . 3 5 3 11 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 1 2 2 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 1 3 7 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 2 . 1 Successful 2 | . . 2 . . Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Unreport Threat 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4945 | 140 863 1509 684 1749 Spaces Moved 2356 | 69 418 887 390 592 Core 46 | 46 . . . . Treads 350 | . . 4 . 346 Legs 368 | 23 340 5 . . Wheels 1591 | . 78 878 389 246 Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 120 95 125 122 Average Speed 151 | 187 151 124 139 194 Slowest Speed 2125 | 250 400 690 2125 705 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 42 69 29 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . . 34 4 117 Melee . | . . . . . Projectile 8 | . . . 2 6 AOE 147 | . . 34 2 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3225 | 76 545 1154 497 953 Wait 132 | . 30 40 16 46 Move 2352 | 68 417 886 389 592 Hop . | . . . . . Pick Up 129 | 2 12 57 11 47 Fast Attach 78 | 6 10 17 19 26 Attach 47 | . 2 10 5 30 Detach 18 | . 5 5 3 5 Swap 50 | . 4 17 8 21 Drop 114 | . 8 44 25 37 Fire 305 | . 57 78 21 149 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Sto x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 941 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x2 1046 | -9/Materials | Build established: Scavenger-Mutant 1129 | -9/Materials | Discovered new exit (range 7) 1475 | -9/Materials | Lost 3 parts (2n1w) 1629 | -9/Materials | Discovered new exit (range 14) 1728 | -9/Materials | Discovered new exit (range 10) 1821 | -9/Materials | Build established: Hauler-Mutant 2491 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Evolved 2 slots: Utility x2 3177 | -8/Materials | Discovered new exit (range 16) 3197 | -8/Materials | Entered Factory 3197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4056 | -7/Factory | Lost 3 parts (2u1w) 4431 | -7/Factory | Cargo convoy interrupted 4503 | -7/Factory | Core integrity fell below 50% 4509 | -7/Factory | System corruption reached 10% 4558 | -7/Factory | Lost 19 parts (1p10n4u4w) 4688 | -7/Factory | System corruption reached 30% 4698 | -7/Factory | Core integrity fell below 20% 4880 | -7/Factory | Lost 6 parts (3n3w) 4946 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04883_ U-05 Engineer lays Concrete. 04884_ Acquired Backup Laser III. 04887_ Acquired 44 matter. 04889_ Acquired Imp. Heat Sink. 04893_ Acquired Backup Power III. 04894_ R-06 Scavenger collects Wheel. 04897_ Dropped Sml. Storage Unit. 04898_ System corrupted: Component data lost. 04898_ Acquired Imp. Recalibrator. 04903_ Acquired 79 matter. 04904_ K-01 Serf collects debris. 04907_ Dropped Imp. EM Pulse Cannon. 04907_ Acquired Backup Laser III. 04908_ K-01 Serf collects debris. 04911_ Acquired 39 matter. 04912_ K-01 Serf collects debris. 04914_ Acquired 47 matter. 04917_ System corrupted: Matter fused (-8). 04932_ K,DGB|FVBN /AS5ICPIH/Z&KHR TH9X8H0K 9Z>: 04936_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????##+##???? #???????????????? | | ###????????????####### ###r #???????????????? | | ?????? @Y +???????????????? | | ###???????????####### ### #???????????????? | | # ####???????????????## ##?????? #???????????????? | | ######????????????????# #????????????????????????? | | |########### ""???# #????????????????????????? | | / R???# ##########???????????????? | | *!= %##??????????# # #???????????????? | | =%|!! #???????????# # """ #???????????????? | | %! = ##??###+###?# + = """ #???????????????? | | %##### ### # """ #???????????????? | | %= = * % ### #= #???????????????? | | || [= !+! ! #???????????????? | | % % !%! ###!#=""T"" #???????????????? | | % ! ########## ### #%""""" #???????????????? | | !### ##???#########]#!! #???????????????? | | #??##????????????# ##########???????????????? | | #????????????????# #????????????????????????? | | #????????????????# #????????????????????????? | | #????????????????# #????????????????????????? | | % ???????????????# #????????????????????????? | | ! ????????????? #????????????????????????? | | ????????????# #????????????????????????? | | #######+##????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveReinforcedSpoofer Manual? 0 Play Time 00:35:23 Cumulative 138.4 hours Start 2024.04.28 @ 21:36:50 End 2024.04.28 @ 22:13:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8a31fbf-f855-4925-acbf-9967f785f697