Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 20:05:09 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (18) 90 Value Destroyed (422) 422 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (2271) 2271 TOTAL SCORE: 10023 Bonus ------- Pacifist 470 High Alert Combat Kills 20 Follower Combat Kills 481 Entered DSFs 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Myomer Leg Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (8) ------ Experimental Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Myomer Leg Advanced Launcher Guidance Computer Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Leg Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Optical Array > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Particle Reactor Myomer Leg Advanced Launcher Guidance Computer [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Advanced Energy Well Processor Visual Processing Unit Hackware Makeshift System Shield Protection Experimental Power Shielding Weapon Shock Maul Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Slots Evolved 14 | . . 2 2 2 . 2 2 . . . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 7 | . . 2 2 1 . . . . . . . 1 . 1 . Utility 6 | . . . . . . 2 2 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 70 | 2 2 4 3 . 2 20 1 . 1 9 6 . 7 10 3 Power 5 | . . . . . . 4 . . . 1 . . . . . Engine 1 | . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 33 | 2 2 3 2 . 2 3 1 . . 3 1 . 7 6 1 Treads 11 | 2 2 3 1 . . 1 . . . . 1 . . 1 . Leg 11 | . . . . . . . . . . 3 . . 7 . 1 Wheel 2 | . . . . . 2 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . Flight 5 | . . . 1 . . 2 1 . . . . . . 1 . Utility 12 | . . 1 . . . 4 . . 1 4 1 . . 1 . Device 2 | . . 1 . . . 1 . . . . . . . . . Storage 2 | . . . . . . . . . . 2 . . . . . Processor 4 | . . . . . . 3 . . . . . . . 1 . Hackware 3 | . . . . . . . . . 1 1 1 . . . . Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | . . . 1 . . 9 . . . 1 4 . . 3 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 2 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . . 1 3 . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 2 2 Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 9 | . . . . . . 2 . . . 6 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . 12 Parts Lost 24 | . . . . . 2 5 1 1 . . 5 . 1 9 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 14 | . . . . . 1 3 . 1 . . 2 . 1 6 . Utility 7 | . . . . . 1 1 . . . . 3 . . 2 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 6 | . . . . . 2 3 1 2 . . 5 . 1 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 29 | . 28 47 54 . 40 33 19 11 11 35 35 . 39 17 26 Treads 6 | . 28 41 41 . 28 6 . . . . . . . . . Leg 5 | . . . . . . . . . . 11 13 . 27 8 1 Wheel 1 | . . . . . 10 4 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 19 Flight 1 | . . . 3 . . 6 2 . . . . . . . . Device 1 | . . 6 9 . 2 4 . . . . . . . . . Processor 6 | . . . . . . 4 11 11 11 11 11 . 10 5 4 Hackware 1 | . . . . . . . . . . 8 7 . . . . Naked Turns 2 | . 1 . . . . . . . . . . . . 1 . Heaviest Build 8 | . . 1 1 1 1 8 3 . . 3 3 . . 6 6 Greatest Support 104 | 20 40 3 3 3 3 8 13 13 3 60 3 3 3 104 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 Average Carried 4 | . 4 4 4 5 5 4 5 5 5 3 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 4 4 4 5 4 4 Class Distribution -------------------- 80% | Mutant 14% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Matter Collected 864 | 164 . . 6 . . 141 196 39 19 100 20 . . 68 111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 749 | . . . 18 . . 189 . . . 398 79 . . 65 . Parts 30 | . . . 5 . . 18 . . . . 2 . . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Combat Hostiles Destroyed 12 | . . . 3 . . 4 . . . . 4 . . 1 . Melee 4 | . . . . . . . . . . . 3 . . 1 . AOE 7 | . . . 3 . . 4 . . . . . . . . . Classes Destroyed 6 | . . . 1 . . 4 . . . . . . . 1 . Worker 3 | . . . . . . 3 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 11 | . . . 3 . . 4 . . . . 4 . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . . . 3 . . 5 . . . . 4 . . 1 . Combat Bots Only 4 | . . . 3 . . 4 . . . . 4 . . 1 . Max Kills in Single Turn 2 | . . . 2 . . 2 . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Damage Taken 6534 | . 81 58 225 . 372 907 411 21 151 . 1256 . 188 2615 249 Core 2710 | . 41 11 29 . 16 316 254 . 151 . 506 . 83 1226 77 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 83 97 94 . 97 62 . . . . 8 . 92 . . Volleys Fired 6 | . . . 2 . . 4 . . . . . . . . . Largest 1 | . . . 1 . . 1 . . . . . . . . . Hottest 30 | . . . 30 . . 30 . . . . . . . . . Shots Fired 6 | . . . 2 . . 4 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 6 | . . . 2 . . 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . 1 . . . . . . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . . . . . . 12 . . . 7 6 . . 1 1 Core Hits 20 | . . . 3 . . 13 . . . 1 . . . 2 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 3 . . . . Critical Strikes 4 | . . . . . . . . . . 1 3 . . . . Smash 4 | . . . . . . . . . . 1 3 . . . . Melee Attacks 95 | . . . . . . 20 4 . . 7 20 . . 41 3 Impact 33 | . . . . . . 2 4 . . 7 20 . . . . Slashing 17 | . . . . . . 17 . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . 41 3 Sneak Attacks 7 | . . . . . . 7 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2249 | . . . 169 . . 811 . . . 852 323 . . 75 19 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 434 | . . . 169 . . 265 . . . . . . . . . Melee 1770 | . . . . . . 546 . . . 852 323 . . 30 19 Ramming 45 | . . . . . . . . . . . . . . 45 . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 434 | . . . 169 . . 265 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1175 | . . . . . . . . . . 852 323 . . . . Slashing 546 | . . . . . . 546 . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . 30 19 Highest Corruption 30 | . . . . . . . . . . . . . . 17 30 Average Corruption 11 | . . . . . . . . . . . . . . 7 22 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . 13 9 Message Errors 7 | . . . . . . . . . . . . . . 6 1 Matter Fused 4 | . . . . . . . . . . . . . . 3 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 912 | . . . . . . 135 . . . 566 211 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . 27 . . . . . . . . . Melee 885 | . . . . . . 108 . . . 566 211 . . . . Knockbacks 3 | . . . . . . . . . . 1 1 . . 1 . Impact 3 | . . . . . . . . . . 1 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . 41 . . . . . . . 21 . Shots 2 | . . . . . . 2 . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . 9 . Targets Rammed 9 | . . . . . . . . . . . . . . 9 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 213 | . . . . . . . . . . . . . . 122 213 Average Temperature 85 | . . . . . . . . . . . . . . 60 98 Received Heat Transfer 680 | . 45 24 99 . 27 126 30 . 27 . 63 . 9 209 21 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 2 . . . . Impact Corruptions 27 | . . . . . . . . . . 21 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Peak Influence 596 | . 45 63 119 53 40 256 142 . . . . 103 80 596 521 Initial 205 | . . 18 26 53 40 10 91 . . . . 103 75 45 205 Average 204 | . 12 26 71 53 26 146 121 . . . . 103 71 367 332 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . 2 2 Low Security (%) 59 | 100 100 100 100 100 100 69 100 . . . . 100 100 29 . Level 1 23 | . . . . . . 30 . . . . . . . 26 60 Level 2 16 | . . . . . . . . . . . . . . 43 39 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 . . 2 2 . . . . . . 4 1 Investigation 4 | . 1 . . . . . 1 . . . . . . 2 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . . 1 1 . . 2 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Distress Signals 5 | . 1 1 . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 135 | . 3 5 9 . 3 22 10 1 11 . 14 . 3 35 19 Peak Tracking Total 16 | . 4 5 6 . 3 10 10 1 8 . 7 . 2 16 9 Tactical Retreats 25 | . . . . . . 4 . 1 3 . 4 . 1 11 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Traps Triggered 7 | . 1 . . . . 2 . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Machines Disabled 6 | . . . . . . 2 1 . . 1 . . . . 2 Max in Single Turn 1 | . . . . . . 1 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Machines Accessed 17 | . 1 . . 1 . 4 1 . . 5 . 1 . 3 1 Terminals 10 | . . . . 1 . 3 1 . . . . 1 . 3 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 38 | . 1 . . 1 . 5 3 . . 18 . 1 . 8 1 Successful 27 | . 1 . . 1 . 3 . . . 18 . 1 . 2 1 Failed 11 | . . . . . . 2 3 . . . . . . 6 . Catastrophic 2 | . . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 1 . . . . 3 . . . . . . . 4 . Terminals 18 | . . . . 1 . 4 3 . . . . 1 . 8 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . . . . 1 . 1 . . . 18 . 1 . 1 1 Record 6 | . . . . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . . . . 1 . Terminals 2 | . . . . . . 1 . . . . . . . 1 . Botnet 2 | . . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 1 . 3 1 . . . . . . 2 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Total Allies 7 | . . . . . . . . . . . . . . 3 4 Largest Group 4 | . . . . . . . . . . . . . . 3 4 Highest-Rated Group 356 | . . . . . . . . . . . . . . 138 356 Highest-Rated Ally 89 | . . . . . . . . . . . . . . 46 89 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . . . . 9 41 Total Damage 1522 | . . . . . . . . . . . . . . 314 1208 Kills 11 | . . . . . . . . . . . . . . 3 8 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Turns Passed 2279 | 19 69 86 95 1 34 514 72 121 100 137 358 2 58 470 143 Spaces Moved 3633 | 25 99 152 172 3 56 968 132 243 194 192 573 3 85 589 147 Core 2967 | 22 89 152 172 3 56 408 57 242 194 190 573 3 85 574 147 Treads 13 | 3 10 . . . . . . . . . . . . . . Legs 2 | . . . . . . . . . . 2 . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . Flight 647 | . . . . . . 560 75 1 . . . . . 11 . Fastest Speed 34 | 50 50 50 50 50 50 34 40 40 50 50 50 50 50 40 50 Average Speed 48 | 63 61 50 50 50 50 41 44 49 50 50 50 50 50 53 59 Slowest Speed 160 | 160 160 50 50 50 50 50 50 50 50 120 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . . . . 1 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 22 20 27 . 67 32 5 46 48 62 81 . 87 29 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . . . . . . . 3 . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 . . . 1 . Scrap Searched 6 | . . . . . . . . 1 3 . 2 . . . . Spaces Dug 65 | . . . 10 . . 2 3 . . . 12 . . 38 . Terrain Destroyed 72 | . . . 10 . . 9 3 . . . 12 . . 38 . Melee 55 | . . . . . . 2 3 . . . 12 . . 38 . Projectile . | . . . . . . . . . . . . . . . . AOE 17 | . . . 10 . . 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Arm Total 3931 | 26 105 161 178 2 61 1050 135 242 195 216 604 2 98 659 197 Wait 30 | . . . . . . 18 . . 1 . 2 . . 2 7 Move 3612 | 24 98 151 171 2 55 967 129 242 193 191 572 2 84 584 147 Hop 2 | . . . . . . . 1 . . . . . . 1 . Pick Up 20 | . 5 4 1 . 1 2 . . . 1 . . 4 2 . Fast Attach 50 | 2 2 1 1 . 2 13 1 . 1 9 2 . 7 8 1 Attach 20 | . . 2 2 . . 6 . . . 1 4 . . 3 2 Detach 16 | . . . 1 . . 7 . . . 1 4 . . 1 2 Swap 2 | . . 1 . . . 1 . . . . . . . . . Drop 32 | . . 2 . . 3 12 . . . 6 . . 3 6 . Fire 6 | . . . 2 . . 4 . . . . . . . . . Melee 95 | . . . . . . 20 4 . . 7 20 . . 41 3 Ram 9 | . . . . . . . . . . . . . . 9 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire 35 | . . . . . . . . . . . . . . . 35 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 20 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Propulsion x2 139 | -9/Materials | Discovered new exit (range 12) 164 | -9/Materials | Discovered new exit (range 15) 175 | -9/Materials | Entered another Materials area 175 | -8/Materials | Evolved 2 slots: Propulsion x2 265 | -8/Materials | Discovered new exit (range 11) 270 | -8/Materials | Entered Factory 270 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 271 | -7/Factory | Identified exit to DSF 271 | -7/Factory | Entered DSF 293 | -7/DSF | Additional patrols routed to DSF 297 | -7/DSF | Discovered new exit (range 14) 305 | -7/DSF | Entered Factory 305 | -6/Factory | Evolved 2 slots: Utility x2 313 | -6/Factory | Build established: Mutant 480 | -6/Factory | Identified exit to Lower Caves 480 | -6/Factory | Identified exit to Extension 620 | -6/Factory | Fabricated Mic. Fission Core (x2) 742 | -6/Factory | Lost 3 parts (1p1n1u) 813 | -6/Factory | Discovered new exit (range 11) 819 | -6/Factory | Entered another Factory area 819 | -5/Factory | Evolved 2 slots: Utility x2 888 | -5/Factory | Discovered new exit (range 6) 891 | -5/Factory | Entered Upper Caves 897 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 985 | -5/Upper Caves | Learned Factory garrison access intel 1005 | -5/Upper Caves | Discovered new exit (range 16) 1012 | -5/Upper Caves | Entered another Upper Caves area 1013 | -5/Upper Caves | Encountered a Warlord checkpoint 1050 | -5/Upper Caves | Identified exit to Factory 1064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1092 | -5/Upper Caves | Spotted B-75 Beast 1101 | -5/Upper Caves | Discovered new exit (range 15) 1112 | -5/Upper Caves | Entered Zhirov 1112 | -5/Zhirov | Discovered new exit (range 4) 1122 | -5/Zhirov | Met Zhirov 1134 | -5/Zhirov | Found Alien Artifact 1134 | -5/Zhirov | Identified Integrated Reactor 1134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1144 | -5/Zhirov | Found Alien Artifact 1226 | -5/Zhirov | Learned location of Quarantine (-2) 1226 | -5/Zhirov | Learned location of Testing (-3) 1226 | -5/Zhirov | Learned location of Command (-1) 1235 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1249 | -5/Zhirov | Entered Proximity Caves 1261 | -4/Proximity Caves | Learned location of 1 exit from Research 1287 | -4/Proximity Caves | Spotted B-86 Titan 1432 | -4/Proximity Caves | Build established: Hacker-Mutant 1437 | -4/Proximity Caves | Core integrity fell below 50% 1494 | -4/Proximity Caves | Core integrity fell below 20% 1524 | -4/Proximity Caves | Lost 5 parts (2n3u) 1604 | -4/Proximity Caves | Discovered exit to Factory (range 6) 1607 | -4/Proximity Caves | Entered Factory 1607 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -4/Factory | Loaded intel: 4 garrison access locations 1609 | -4/Factory | Identified exit to DSF 1609 | -4/Factory | Entered DSF 1630 | -4/DSF | Additional patrols routed to DSF 1653 | -4/DSF | Found Gamma Bomb Array 1658 | -4/DSF | Discovered new exit (range 14) 1667 | -4/DSF | Entered Research 1667 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1668 | -3/Research | Identified exit to Research 1695 | -3/Research | Found Gamma Bomb Array 1711 | -3/Research | Spotted B-86 Titan 1764 | -3/Research | Build established: Mutant 1803 | -3/Research | Allied Derelicts emerged from ambush trap array 1815 | -3/Research | Lost 6 parts (6n) 1849 | -3/Research | Spotted B-86 Titan 1871 | -3/Research | Core integrity fell below 50% 1917 | -3/Research | Search patrols dispatched 1946 | -3/Research | Core integrity fell below 20% 2026 | -3/Research | Crushed by falling debris 2045 | -3/Research | Crushed by falling debris 2046 | -3/Research | System corruption reached 10% 2072 | -3/Research | Crushed by falling debris 2086 | -3/Research | Identified Transdimensional Reconstructor 2086 | -3/Research | Warped through subspace 2104 | -3/Research | Crushed by falling debris 2133 | -3/Research | Discovered new exit (range 7) 2137 | -3/Research | Entered Armory 2238 | -3/Armory | System corruption reached 30% 2280 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02224_ Acquired 85 matter. 02225_ Knocked back. 02227_ Slug penetrates Wall. 02229_ H-71 Marshal calls for reinforcements. 02229_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02229_ Electro 8a destroyed. 02231_ Acquired 16 matter. 02235_ Electro 8d knocked back. 02238_ System corrupted: Heat flow error (+259). 02239_ Electro 8d knocked back. 02241_ H-71 Marshal destroyed. 02243_ Acquired 10 matter. 02249_ W-44 Eye sends out distress signal. 02255_ %OGSPL%ANWF#19LOZAJH 02256_ Slug penetrates Wall. 02259_ Slug penetrates Electro 8c. 02261_ Reinforced Shell breached. 02267_ Slug penetrates Electro 8c. 02274_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ??????????????????????????????????????????????"Y | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????" | | ???????????????????????????????????????????????? | | ????????#######?????????????????????????????????"" | | ???????? ?????????????????????????????????" | | ?????????# #############??????????????" | | ?????????# #??????????????? | | ?????????# ############ #??????????????? | | ?????????# ^ ???????????###+################ | | ?????????# ??????????# # | | ?????????# ?????????# """ + | | ?????????????# ########## "**" # | | ?????????????# + "**" # | | ?????????????# # "**" ## | | ?????????????# # "" [] #? | | ?????????????## + =[%[= #? | | ??????????????# #########""%"""#######? | | ??????????????# @ #????????# #?????????? | | ??????????????# #?????????###?????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ss#?????????????????????? | | ??????????????# s s#?????????????????????? | | ?????????????+ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????+ #?????????????????????? | | ?????????????## #?????????????????????? | | ??????????????# #######+##+#?????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Power Shielding 90 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 21 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGrapheneAccelerator Manual? 0 Play Time 00:36:39 Cumulative 156.5 hours Start 2023.04.28 @ 19:30:37 End 2023.04.28 @ 20:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7593f535-cca3-40a2-a69a-c2cd84128383