Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 21:43:41 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 2883 Bonus ------- Met Imprinter 300 Friendly Fire -51 Cogmind --------- Core Integrity 176/400 Matter 183/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Makeshift Power Source Light Treads High-capacity Matter Pod (200) Signal Interpreter Improved Signal Interpreter Seismic Detector Medium Armor Plating Makeshift System Shield Beam Rifle Particle Gun Heavy Assault Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Autogun Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Makeshift Power Source Light Treads Wheel High-capacity Matter Pod Signal Interpreter Improved Signal Interpreter Seismic Detector Medium Armor Plating Makeshift System Shield Beam Rifle Particle Gun Heavy Assault Rifle Makeshift Sword [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 48 | 6 15 2 7 8 10 Power 5 | 1 3 . . . 1 Engine 5 | 1 3 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 4 . . 2 3 Treads 6 | 2 . . . 2 2 Leg . | . . . . . . Wheel 5 | . 4 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 5 . 2 2 . Device 3 | . 2 . 1 . . Storage 3 | 1 2 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 22 | 2 3 2 5 4 6 Energy Gun 9 | 2 2 . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 . 2 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . 2 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 9 . 2 3 11 Power 3 | . 2 . . . 1 Propulsion 7 | . 4 . . . 3 Utility 5 | . 1 . . 1 3 Weapon 10 | . 2 . 2 2 4 Highest Loss Streak 11 | . 5 . 2 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 91 100 87 94 98 Engine 11 | . 12 14 11 11 10 Treads 17 | . 18 . . 16 21 Wheel 4 | . 3 28 22 5 . Device 10 | . 12 . 5 11 10 Storage 12 | . 14 14 11 11 11 Processor 7 | . 1 14 11 11 10 Protection 5 | . . . 5 6 10 Energy Gun 10 | . 20 1 8 11 1 Ballistic Gun 12 | . 7 1 6 10 19 Launcher 1 | . . 25 5 . . Naked Turns . | . . . . . . Heaviest Build 58 | 14 49 51 55 57 58 Greatest Support 42 | 40 40 26 26 40 42 Greatest Overweight (x) 5 | 1 3 1 2 2 5 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 13 20 20 20 20 Most Carried 20 | 5 11 8 11 20 20 Average Carried 13 | 3 7 8 9 16 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 8 8 11 20 15 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 890 | 260 334 . 103 122 71 Remotely . | . . . . . . Salvage Created 1201 | 37 637 . 62 354 111 Parts 58 | 6 26 . 8 17 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 29 | . 15 . 1 10 3 Guns 27 | . 15 . 1 10 1 AOE 2 | . . . . . 2 Classes Destroyed 11 | 1 6 . 2 1 1 Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 . . 4 . Grunt 13 | . 9 . . 4 . Brawler 1 | . . . . 1 . Sentry 2 | . . . 1 1 . Mutant 3 | . . . . . 3 Best Kill Streak 5 | 2 4 . 1 5 3 Combat Bots Only 5 | . 3 . 1 5 3 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 332 | . 119 1 7 65 140 Missed 75 | . 16 1 1 17 40 Damage Taken 2856 | . 1058 . 87 557 1154 Core 435 | . 211 . 16 77 131 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1 | . . . . . 1 Core Remaining (%) 57 | 100 . 15 . . . Volleys Fired 124 | 7 62 . 5 30 20 Largest 2 | 2 2 . 2 2 2 Hottest 105 | 100 100 . 90 105 88 Shots Fired 233 | 14 119 . 8 59 33 Gun 222 | 14 119 . 6 59 24 Cannon 4 | . . . . . 4 Launcher 7 | . . . 2 . 5 Special . | . . . . . . Kinetic 67 | . 20 . 1 25 21 Thermal 159 | 14 99 . 5 34 7 Explosive 7 | . . . 2 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 20 . 7 15 11 Robot Miss Streak 5 | 3 5 . 1 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 156 | 7 84 . 6 47 12 Core Hits 67 | 2 32 . 4 14 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 3 . . 1 . Burn 5 | 1 3 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2598 | 89 1021 . 88 678 722 Guns 1908 | 89 1011 . 58 654 96 Cannons 72 | . . . . . 72 Explosions 584 | . . . 30 . 554 Melee . | . . . . . . Ramming 34 | . 10 . . 24 . Kinetic 621 | . 129 . . 324 168 Thermal 1359 | 89 882 . 58 330 . Explosive 584 | . . . 30 . 554 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 2 . . 3 . Targets Rammed 5 | . 2 . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | 156 262 . 33 87 185 Average Temperature 55 | 68 59 . 20 24 57 Received Heat Transfer 1096 | . 474 . 24 258 340 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 12 . . 3 . Heat Transferred 4149 | 333 2813 . 137 866 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 244 | 10 208 9 76 244 . Initial 29 | . 6 9 3 29 . Average 88 | 3 91 9 52 116 . Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 80 | 100 80 100 100 72 . Level 1 19 | . 20 . . 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . 1 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 23 2 8 12 7 Peak Tracking Total 8 | . 5 2 5 8 8 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 8 | . 4 . 3 . 1 Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 14 . 9 . 1 Successful 9 | . 6 . 2 . 1 Failed 15 | . 8 . 7 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 24 | . 15 . 9 . . Terminals 23 | . 14 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . . 1 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . . 16 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 3700 | 116 1250 108 157 745 1324 Spaces Moved 1636 | 46 555 97 112 298 528 Core 4 | 4 . . . . . Treads 1187 | 42 424 . . 212 509 Legs . | . . . . . . Wheels 445 | . 131 97 112 86 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 105 105 120 140 Average Speed 193 | 153 181 105 113 205 236 Slowest Speed 240 | 160 240 105 120 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 70 19 16 36 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . 13 . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . 13 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1930 | 74 681 102 132 369 572 Wait 64 | 11 32 4 5 12 . Move 1631 | 45 554 96 111 297 528 Hop . | . . . . . . Pick Up 40 | 5 11 . 3 14 7 Fast Attach 17 | 6 4 . 4 3 . Attach 17 | . 8 . 1 2 6 Detach 2 | . 1 . 1 . . Swap 14 | . 3 2 2 3 4 Drop 16 | . 4 . . 5 7 Fire 124 | 7 62 . 5 30 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Lost 4 parts (1p2n1w) 871 | -10/Materials | Discovered new exit (range 12) 1256 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Core integrity fell below 20% 1321 | -10/Materials | Lost 5 parts (1p2n1u1w) 1367 | -10/Materials | Entered Mines 1415 | -10/Mines | Discovered new exit (range 10) 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Evolved 2 slots: Utility x2 1622 | -9/Materials | Discovered new exit (range 6) 1632 | -9/Materials | Entered Mines 1699 | -9/Mines | Learned Materials terminal intel 1811 | -9/Mines | Build established: Scavenger-Mutant 1841 | -9/Mines | Lost 3 parts (1u2w) 2081 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2271 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2377 | -9/Mines | Entered Zion 2778 | -7/Zion | Discovered new exit (range 12) 3504 | -7/Zion | Learned location of Recycling (-7) 3633 | -7/Zion | Attacked by Zionites 3653 | -7/Zion | Core integrity fell below 50% 3701 | -7/Zion | Self-destructed Last Messages --------------- 03646_ Grenade Launcher destroyed. 03649_ System corrupted: Lgt. Treads rejected. 03649_ Critical hit (Burn: +80). 03651_ Destroyed Riot Gun. 03653_ 1O-K48(M) destroyed. 03653_ AZ-F5H(M) destroyed. 03654_ Heat Sink destroyed. 03654_ Grenade Launcher destroyed. 03657_ KU-Y5G(M) destroyed. 03663_ Imp. Targeting Computer destroyed. 03665_ US-DDO(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03675_ Hrd. Light Armor Plating destroyed. 03676_ SH-LTJ(c) calibrates the Memory Banks. 03679_ System corrupted: Energy discharge (-62). 03683_ TF-YV7(c) calibrates the Memory Banks. 03686_ Mak. Power Source destroyed. 03696_ Adv. Treads destroyed. 03696_ Adv. Assault Cannon destroyed. 03697_ TF-YV7(c) calibrates the Memory Banks. 03700_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ???????""" ##"" """"" | | ????????""" """##" "" | | ????????""" ""###"" """ | | ????????""" ""##""""" | | ???????""" ###" "####""" | | ?????? ?#""" "#?#""" | | ?????"""""""???#""" "#?###" | | ???????????????#"#" "#??#"""""" | | ???????????????#""" "#??##""#"" | | ???????????#####""#= "#???####"" | | ??????????##"""#### #"#?????#"" " | | ??????????#" #"#?????##"" " | | ??????????#" % #?#??????#""" | | ??????????#" % #????????##""" | | ??????????## c####|% #???????####"" | | ???????????# z #??######?????###""#"" | | ???????##### c#####?????????#"""""" | | ???????""""" M"""""????????###""" | | ?????######" "######??????#"""" | | ?????# " " " " #??????#"" " | | ?????# " """ #??????#""" " | | ?????#"""" " " #??????#""" " | | ?????#""""" """""#??????#""" "" | | ?????#""""" """" #??????""" """ | | ?????#" "" "" ""#??????#"" """" | | ?????#"" """"@"" " #??????#"""" "#"# | | ?????#""""""" """""" #??????###"""""## | | ?????#"""" """"""""""#????????####"??? | | ?????# " """"" #???????????????? | | ?????? """""""""""" ????????????????? | | ??????""""""""" """""????????????????# | | ????????? """"" ""??????????????????#" | | ????????????""" "???????????????????## | | ??????????????? ????????????????????# | | ????????????????????????????????????#" | | ????????????????????????????????????## | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterFieldFilter Manual? 0 Play Time 00:21:11 Cumulative 86.8 hours Start 2024.05.08 @ 21:24:14 End 2024.05.08 @ 21:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 123 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 66% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6417c6ba-31b7-41ae-8a6f-1ed53055ff30