Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 14:31:10 Player: Infinigon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (185) 925 Value Destroyed (5260) 5260 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (7679) 7679 TOTAL SCORE: 24924 Bonus ------- High Alert Combat Kills 607 Follower Combat Kills 180 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -8 Cogmind --------- Core Integrity 1575/1600 Matter 280/300 Energy 237/240 System Corruption 0% Temperature Cool (7) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (14) ----- Experimental Cooling System Lightpack 2.0 Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Matter Neutralizer Ionic Axe > --- INVENTORY (40) --- Micro Fission Core Micro Fission Core Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Experimental Power Amplifier Experimental Cooling System Improved Coolant Injector Energy Well (350) Energy Well (350) Matter Compressor (250) Advanced Sensor Array Advanced Melee Analysis Suite Microactuators Advanced ECM Suite Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Graphene Brace Advanced Shield Generator Advanced System Restoration Module System Purifier Long-range Tractor Beam Vortex Rail (40) Enhanced Quantum Rifle Compact HERF Cannon Heavy Plasma Cannon Long-range Missile Launcher Vortex Catalyst Activator (10) Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Lightpack 2.0 Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Matter Neutralizer Ionic Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Experimental Power Amplifier Experimental Cooling System Improved Coolant Injector Energy Well Energy Well Matter Compressor Advanced Sensor Array Advanced Melee Analysis Suite Microactuators Advanced ECM Suite Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Insulated Plating Graphene Brace Advanced Shield Generator Advanced System Restoration Module System Purifier Long-range Tractor Beam Vortex Rail Enhanced Quantum Rifle Compact HERF Cannon Heavy Plasma Cannon Long-range Missile Launcher Vortex Catalyst Activator Chainsword Chainsword [Rating: 206] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . . . . Utility 12 | . . . . . 2 1 . . . . . . 2 . . . . 1 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 6 17 4 1 12 46 61 3 52 3 1 . 3 28 2 1 10 5 9 3 3 19 10 12 8 5 Power 33 | 1 4 1 . . 6 2 . 9 . . . 1 2 . . 2 . . . . 3 . 1 1 . Engine 16 | 1 4 . . . 3 . . 5 . . . 1 . . . 1 . . . . 1 . . . . Core 14 | . . 1 . . 3 2 . 4 . . . . 2 . . . . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion 81 | 2 5 . . 3 15 15 . 23 . 1 . . 6 . . 3 . 1 1 . 3 . 2 1 . Treads 32 | . 1 . . 1 13 13 . 4 . . . . . . . . . . . . . . . . . Leg 6 | 1 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . Wheel 10 | 1 3 . . 2 2 . . 2 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . 8 . 1 . . 6 . . 3 . 1 1 . 3 . 2 1 . Utility 125 | 1 2 1 . 4 13 21 2 17 3 . . 2 16 2 1 4 2 5 1 2 8 1 9 5 3 Device 54 | 1 . 1 . 1 2 9 1 6 2 . . 1 9 . . 3 . 2 1 1 6 1 4 3 . Storage 5 | . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . Processor 14 | . 1 . . . 2 . 1 4 . . . . 1 . . . 1 1 . . 1 . 1 1 . Hackware 16 | . . . . . 1 1 . 2 . . . . 4 . 1 . . 2 . . . . 2 1 2 Protection 36 | . . . . 3 6 10 . 4 1 . . 1 2 2 . 1 1 . . 1 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 6 2 1 5 12 23 1 3 . . . . 4 . . 1 3 3 1 1 5 9 . 1 2 Energy Gun 9 | 1 2 . . 3 . 1 . 1 . . . . . . . . . . . . 1 . . . . Energy Cannon 10 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . 5 . . 2 Ballistic Gun 28 | 1 2 2 . 1 10 11 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . 1 . . 7 . 1 . . . . 1 . . 1 1 1 1 . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 1 . . . . . . 2 . . . 2 1 . 1 3 4 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 1 1 3 . . . . 1 . . 4 . . . . 8 . 2 1 . Parts Lost 36 | . . 1 . 6 2 24 . . 1 . . . 1 . . . . . 1 . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 18 | . . . . 2 1 12 . . 1 . . . 1 . . . . . 1 . . . . . . Utility 13 | . . . . 2 1 10 . . . . . . . . . . . . . . . . . . . Weapon 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 1 . 4 1 9 . . 1 . . . 1 . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 100 100 99 89 27 67 84 81 86 80 78 76 76 77 82 84 84 84 85 89 89 90 90 Engine 3 | . 14 3 . . 4 . . 3 . . . . 5 5 5 4 5 5 5 5 4 5 4 3 . Core 5 | . . 10 14 14 4 6 . 4 13 13 13 12 5 5 5 5 5 5 5 5 4 5 3 4 4 Treads 13 | . 10 14 14 9 33 34 . 1 . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 14 18 2 . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 7 9 . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 17 38 34 40 40 29 23 23 25 29 31 31 31 33 36 33 30 28 Device 6 | . 14 14 14 8 5 5 4 1 4 . . 2 7 5 5 5 . 5 5 3 2 5 4 10 8 Storage 7 | . 9 14 14 14 9 6 . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . 3 . . . 8 2 6 8 6 6 6 6 5 5 5 5 5 7 10 10 11 10 9 8 12 Hackware 4 | . . . . . 3 5 . . . . . . 3 7 5 5 5 11 10 10 10 10 15 16 23 Protection 4 | . . . . 5 8 10 . 1 1 6 6 3 4 3 5 5 10 . . 1 . . 1 1 . Energy Gun 2 | . 12 14 14 17 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 13 14 1 16 10 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 6 6 6 6 6 6 11 11 11 10 8 5 7 9 8 4 4 4 Naked Turns 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 7 50 50 52 55 67 80 8 29 27 25 25 27 35 30 30 36 36 33 33 31 34 33 37 41 41 Greatest Support 124 | 10 16 10 10 20 96 124 9 37 29 31 31 37 38 37 39 37 47 53 42 42 60 60 60 64 64 Greatest Overweight (x) 5 | . 4 4 5 5 2 1 . 2 . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . 2 4 4 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 20 20 20 20 20 40 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 27 | 5 15 20 20 20 20 19 5 37 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 5 14 20 20 20 20 20 5 40 39 39 38 40 40 40 40 40 39 40 38 40 40 40 40 40 38 Average Carried 25 | 3 9 19 19 18 19 16 5 30 37 38 38 39 39 39 39 39 38 37 37 39 39 39 38 38 36 Final Capacity 40 | 5 20 20 20 20 20 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 5 14 20 20 19 20 5 5 37 39 38 38 40 39 40 39 39 37 38 37 40 40 39 39 38 36 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Mutant 25% | Hauler-Sprinter 10% | Hauler-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Hauler-Mutant | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Sprinter | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Warlord Hauler-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7557 | 279 386 72 . 186 1812 2157 . 830 140 15 . 30 64 159 . . . 423 125 166 193 . 329 161 30 Remotely 269 | . . . . . . 269 . . . . . . . . . . . . . . . . . . . Salvage Created 7289 | 161 377 37 . 175 1579 2718 . 1123 65 . . 80 249 . . . 25 431 15 80 . . 109 65 . Parts 410 | 12 31 1 . 10 89 160 . 42 7 . . . 19 . . . 2 21 4 4 . . 4 4 . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 . . 3 3 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 . . 1 . . . . 2 . 3 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 122 | 1 11 1 . 18 24 46 . 3 7 . . . 2 . . . 2 4 2 1 . . . . . Melee 6 | . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . . Guns 65 | 1 11 1 . 7 24 21 . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . 11 . 17 . . 7 . . . . . . . 2 4 2 . . . . . . Classes Destroyed 18 | 3 5 . . 1 4 5 . . . . . . . . . . . . . . . . . . . Worker 23 | 1 2 . . 1 1 9 . 1 . . . . 5 . . . . 3 . . . . . . . Builder 8 | . . . . . 1 6 . 1 . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 22 | . 1 . . 1 2 9 . 6 . . . . . . . . . 2 . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 2 . . 2 . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . . . 3 2 . 4 . . . . . . . . . 2 . . . . . 2 . Swarmer 33 | . 8 . . 2 . 8 . . 7 . . . . . . . 2 4 2 . . . . . . Grunt 42 | 1 3 1 . . 13 24 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . 8 5 . 1 . . . . 1 . . . . . . 1 . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 5 1 . 13 3 7 . 3 7 . . . 3 . . . 2 7 2 1 . . 1 1 . Combat Bots Only 12 | 1 4 1 . 12 3 5 . 1 7 . . . 1 . . . 2 4 2 1 . . . . . Max Kills in Single Turn 4 | 2 2 1 . 3 1 3 . 1 2 . . . 1 . . . 2 4 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . 2 . . . . . . . 2 3 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 8822 | 56 308 48 . 694 1510 4250 100 293 162 . . 45 477 . 49 . 74 84 154 120 . 47 . 83 268 Core 1085 | 12 72 . . 33 113 455 39 15 . . . . 158 . 18 . 21 . 27 97 . . . . 25 Absorbed by Shields 671 | . . . . . 102 569 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 592 | . . . . . 260 130 . . . . . . . . . . . 65 . . 2 . . . 135 Core Remaining (%) 82 | 95 . . . 53 79 . 29 . . . . 98 . . . . 80 . . . . 89 100 100 98 Volleys Fired 505 | 19 48 5 . 32 155 200 . 5 8 . . . 3 . . . 1 3 3 . . 14 1 . 8 Largest 2 | 2 2 2 . 2 2 2 . 1 1 . . . 1 . . . 1 1 1 . . 1 1 . 1 Hottest 105 | 70 85 85 . 105 56 96 . 28 30 . . . 90 . . . 43 90 43 . . 90 90 . 105 Shots Fired 902 | 38 88 9 . 44 304 373 . 5 8 . . . 3 . . . 1 3 3 . . 14 1 . 8 Gun 745 | 38 88 9 . 31 300 274 . 5 . . . . . . . . . . . . . . . . . Cannon 113 | . . . . . 4 82 . . . . . . 3 . . . . 1 . . . 14 1 . 8 Launcher 44 | . . . . 13 . 17 . . 8 . . . . . . . 1 2 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 741 | 19 46 4 . 8 304 355 . 5 . . . . . . . . . . . . . . . . . Thermal 106 | 19 42 5 . 13 . . . . . . . . 3 . . . . 1 . . . 14 1 . 8 Explosive 44 | . . . . 13 . 17 . . 8 . . . . . . . 1 2 3 . . . . . . Electromagnetic 11 | . . . . 10 . 1 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 9 8 7 . 5 11 13 . 8 . . . . . . . . 1 . . . . . . . . Robot Miss Streak 13 | 5 13 4 . 7 5 5 . . 2 . . . . . . . . 1 . . . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 628 | 21 63 6 . 24 188 244 . 41 . . . 2 13 . . . 1 13 . 6 . . 1 5 . Core Hits 370 | 10 53 8 . 50 71 128 . 14 9 . . . 6 . . . 1 14 2 2 . . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | 3 . . . . 4 11 . 1 . . . . . . . . . 2 . . . . . . . Burn 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . Blast 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Melee Attacks 191 | . 2 . . . . . 5 57 . . . 3 49 . . . 2 23 1 6 . 2 4 15 22 Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . . . 5 57 . . . 3 49 . . . 2 23 1 6 . 2 4 15 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . 12 . . . . 7 . . . . 4 . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 18655 | 240 634 73 . 1123 3033 7595 . 2051 458 . . 168 798 . . . 158 1238 380 247 . . 88 371 . Guns 8209 | 240 634 70 . 230 2989 3974 . 72 . . . . . . . . . . . . . . . . . Cannons 1420 | . . . . . . 1420 . . . . . . . . . . . . . . . . . . . Explosions 4600 | . . . . 893 . 2175 . . 458 . . . . . . . 158 536 380 . . . . . . Melee 4353 | . . . . . . . . 1979 . . . 168 798 . . . . 702 . 247 . . 88 371 . Ramming 73 | . . 3 . . 44 26 . . . . . . . . . . . . . . . . . . . Kinetic 8744 | 76 210 6 . 25 2989 5366 . 72 . . . . . . . . . . . . . . . . . Thermal 1036 | 164 424 64 . 144 . 240 . . . . . . . . . . . . . . . . . . . Explosive 4360 | . . . . 893 . 1935 . . 458 . . . . . . . 158 536 380 . . . . . . Electromagnetic 89 | . . . . 61 . 28 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4353 | . . . . . . . . 1979 . . . 168 798 . . . . 702 . 247 . . 88 371 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 20 20 4 . . . . . . . . . . . . . . . . . Average Corruption 6 | . . . . . . 5 20 2 . . . . . . . . . . . . . . . . . Corruption Purged 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 58 | . . . . . . 47 6 5 . . . . . . . . . . . . . . . . . Message Errors 10 | . . . . . . 6 1 3 . . . . . . . . . . . . . . . . . Matter Fused 12 | . . . . . . 11 1 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . 6 1 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 8 1 1 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1216 | . . . . 9 . 127 . 473 8 . . 115 119 . . . 65 105 44 . . . 58 93 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 276 | . . . . 9 . 127 . . 8 . . . . . . . 65 23 44 . . . . . . Melee 940 | . . . . . . . . 473 . . . 115 119 . . . . 82 . . . . 58 93 . Knockbacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . . 72 . 195 . . 78 . . . . . . . . . 70 . . . . . . Shots 14 | . . . . 2 . 9 . . 2 . . . . . . . . . 1 . . . . . . Rammed 12 | . . 1 . . 6 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . 6 5 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 124 208 70 . 375 43 295 171 312 201 191 225 285 303 . . . 62 106 . . 303 108 28 66 67 Average Temperature 70 | 44 78 31 . 138 13 70 93 82 80 79 120 84 70 . . . 24 55 . . 131 40 15 38 67 Received Heat Transfer 2448 | 30 42 27 . 20 616 1449 36 42 . . . 18 102 . 21 . . . . 27 . 9 . 9 . Effects 12 | . . . . 1 . 4 . 3 1 . . 1 2 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 2 . 1 . . . 1 1 . . . . . . . . . . . . Interference 5 | . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1643 | 703 535 80 . 175 . 150 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 970 | 45 355 110 . 104 636 970 541 296 . . . . 143 . . . . 418 . . . . 106 247 205 Initial 441 | . 29 28 . . . 254 441 245 . . . . 31 . . . . 109 . . . . 50 59 148 Average 224 | 20 190 24 . 45 385 488 486 95 . . . . 62 . . . . 234 . . . . 71 156 58 Maximum Alert Level 3 | . 1 . . . 2 3 2 1 . . . . . . . . . 2 . . . . . 1 1 Low Security (%) 55 | 100 36 100 . 100 18 . . 84 . . . . 100 . . . . 57 . . . . 100 67 97 Level 1 23 | . 63 . . . 32 50 . 15 . . . . . . . . . 25 . . . . . 32 2 Level 2 16 | . . . . . 49 28 100 . . . . . . . . . . 17 . . . . . . . Level 3 3 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . . 5 15 . 10 . . . . 4 . . . . 1 . . . . 3 . 2 Investigation 7 | . . . . . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . 1 Extermination 8 | . . . . . . 4 . 3 . . . . 1 . . . . . . . . . . . . Reinforcement 18 | . 2 . . . 3 6 . 2 . . . . 1 . . . . . . . . . 3 . 1 Assault 4 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 20 | . 3 . . . 5 . 1 2 . . . . 1 . . . . 1 . . . . . 5 2 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 15 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 15 Times Spotted 249 | 1 19 4 . 22 46 62 4 12 6 . . 4 14 1 6 . 9 8 5 1 1 5 3 9 7 Peak Tracking Total 10 | 1 4 2 . 6 5 8 4 2 3 . . 3 6 1 6 . 10 3 3 1 1 5 3 6 3 Tactical Retreats 31 | . 1 . . . 3 2 2 1 . . . 2 3 1 2 . 3 1 2 . . 1 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 2 . . . 3 1 . 3 . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 2 . . . . . . 11 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 9 | . . . . . 2 4 1 1 . . . . . . . . . 1 . . . . . . . Max in Single Turn 4 | . . . . . 1 4 1 1 . . . . . . . . . 1 . . . . . . . Garrison Access 8 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 100 | . 7 . 1 . 7 11 2 14 . 1 4 . 15 . . 9 . 6 1 . 3 . 5 1 13 Terminals 56 | . 5 . . . 4 7 2 9 . . . . 12 . . . . 4 . . . . 3 1 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . 1 1 . 2 . . . . 1 . . . . . . . . . 1 . . Garrison Access 10 | . . . . . 1 . . 3 . . . . 2 . . . . 1 . . . . 1 . 2 Total Hacks 345 | . 19 . 1 . 22 31 7 31 . 1 32 . 42 . . 48 . 21 1 . 9 . 18 3 59 Successful 200 | . 7 . 1 . 10 10 2 8 . 1 32 . 21 . . 48 . 4 1 . 9 . 9 1 36 Failed 144 | . 11 . . . 12 21 5 23 . . . . 21 . . . . 17 . . . . 9 2 23 Catastrophic 35 | . 3 . . . 5 2 . 5 . . . . 7 . . . . 3 . . . . 2 1 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . 1 . 7 8 2 8 . . . . 12 . . . . 6 . . 1 . 7 . 5 Terminals 193 | . 12 . . . 9 23 7 20 . . . . 37 . . . . 15 . . . . 15 3 52 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 2 5 . . . . . . . . . . . 2 . . . . . . 3 Recycling Units 9 | . 7 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers 14 | . . . . . 6 2 . 2 . . . . 2 . . . . . . . . . 2 . . Garrison Access 25 | . . . . . 5 . . 9 . . . . 3 . . . . 4 . . . . 1 . 3 Terminal Hacks 157 | . 6 . 1 . 1 4 2 2 . 1 32 . 14 . . 48 . 1 1 . 9 . 5 1 29 Record 93 | . 3 . . . . 3 . . . . 11 . 10 . . 36 . . . . 8 . 3 1 18 Part Schematic 17 | . 1 . . . . . . . . . 12 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . 1 Open DSF 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Locate Traps 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . . . 2 Scan Component 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 Repair 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . . . 6 1 . 1 . . . . 1 . . . . . . . . . 1 . . Insert Component 6 | . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . 1 . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 Unauthorized Hacks 17 | . . . . . 1 2 . 4 . . . . 5 . . . . 1 . . . . 2 . 2 Terminals 16 | . . . . . . 2 . 4 . . . . 5 . . . . 1 . . . . 2 . 2 Assimilate 9 | . . . . . . 1 . 3 . . . . 3 . . . . . . . . . 1 . 1 Botnet 7 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . . . 7 11 1 11 . . . . 13 . . . . 5 . . . . 2 1 9 Full Trace Events 5 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . 2 . . . . . 12 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 Time 140 | . . . . . 38 44 . . . . . . . . . . . 38 . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 19 | . . 6 . . . 1 . 3 . . . 1 5 . . . . 1 . . . . 1 . 1 Largest Group 5 | . . 5 3 2 . 1 . 2 . . . 1 3 3 2 . . 1 . . . . 1 . 1 Highest-Rated Group 96 | . . 86 55 24 . 22 . 58 . . . 96 62 62 52 . . 47 . . . . 45 . 45 Highest-Rated Ally 96 | . . 31 31 16 . 22 . 32 . . . 96 26 26 26 . . 47 . . . . 45 . 45 Total Orders 22 | . . . . . . . . 5 4 . . 5 2 . . . . . . . 4 . . . 2 STAY 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 FOLLOW 5 | . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . 1 EXPLORE 9 | . . . . . . . . 2 2 . . 2 . . . . . . . . 3 . . . . RETURN 4 | . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . Ally Attacks 69 | . . 16 . 19 . . . . . . . 14 18 . . . . 2 . . . . . . . Total Damage 1191 | . . 198 . 225 . . . . . . . 537 170 . . . . 61 . . . . . . . Kills 11 | . . 3 . 5 . . . . . . . 1 . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Derelict Logs Recovered 12 | . . 2 . . . . . . 1 . . 1 . 1 2 . 2 . 1 2 . . . . . Drone Launches 6 | . . . . . . . . 1 2 . . 1 . . . . . . . . 2 . . . . Drone Recoveries 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 16904 | 188 947 988 627 790 2882 2664 167 3023 247 80 16 198 1442 177 94 66 149 277 111 131 252 136 324 294 634 Spaces Moved 19787 | 152 622 665 444 347 1286 1113 174 3335 475 248 80 355 2771 578 331 153 459 566 459 452 753 420 905 1241 1403 Core 132 | 15 . . . . . 117 . . . . . . . . . . . . . . . . . . . Treads 2112 | . . . . . 1192 920 . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheels 2354 | 137 622 665 444 347 94 . . 45 . . . . . . . . . . . . . . . . . Hover 2104 | . . . . . . 76 174 1854 . . . . . . . . . . . . . . . . . Flight 13084 | . . . . . . . . 1435 475 248 80 355 2771 578 331 153 459 566 459 452 753 420 905 1241 1403 Fastest Speed 5 | 50 80 140 140 110 95 50 60 18 18 20 20 7 17 28 25 24 11 6 21 21 5 5 5 5 5 Average Speed 54 | 77 121 140 140 139 161 144 60 47 18 21 20 19 23 28 27 26 23 20 21 21 19 21 17 16 15 Slowest Speed 250 | 80 140 140 155 155 250 240 60 200 22 22 20 20 28 28 28 101 24 21 21 21 21 23 20 19 16 Overloaded Moves 80 | . . . . . . . . . . . . 4 15 . 8 . 6 10 . . 7 6 4 13 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 10 1 . . . 12 . 1 . 1 10 . . . 1 3 9 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 93 98 90 63 77 31 35 70 92 47 69 67 57 79 55 62 58 16 61 64 94 66 22 36 28 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . . . . . . . 1 . . . 1 3 . . 1 1 . . . . . Known Exits Taken 9 | . 1 . . . 1 . . 1 . . . 1 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 24 | . . 2 . 2 . . . . 4 1 . 3 . 5 1 . 1 . 1 4 . . . . . Spaces Dug 140 | . 2 . . . 5 11 3 14 7 . . 1 36 . . . 1 6 . . . 15 4 8 27 Terrain Destroyed 497 | . 2 . . 81 10 123 3 14 59 . . 1 36 . . . 20 44 50 . . 15 4 8 27 Melee 90 | . 2 . . . . . 3 14 . . . 1 33 . . . 1 5 . . . 1 3 8 19 Projectile 65 | . . . . 4 9 25 . . . . . . 3 . . . . 1 . . . 14 1 . 8 AOE 339 | . . . . 77 . 96 . . 59 . . . . . . . 19 38 50 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 24750 | 187 732 714 451 605 1827 1781 228 4672 622 273 79 476 3468 593 330 175 492 680 466 477 857 444 1059 1299 1763 Wait 3428 | . 20 24 1 205 239 366 44 1055 134 25 . 110 533 8 . . 26 79 1 10 60 . 127 32 329 Move 19653 | 151 621 664 443 346 1285 1112 173 3314 472 247 79 354 2748 577 328 152 456 546 458 451 752 417 898 1223 1386 Hop 52 | . . . . . . . . 10 1 . . . 10 . 1 . 1 9 . . . 1 3 8 8 Pick Up 260 | 8 10 11 2 7 39 14 1 80 2 . . 4 38 2 . 4 . 5 . 5 8 1 8 8 3 Fast Attach 113 | 6 6 . . . 18 11 3 30 1 . . . 9 1 . 9 2 2 . . 9 . 3 3 . Attach 67 | . . 1 . 6 6 19 . 14 . 1 . . 3 . . . . 2 1 . 4 . 4 2 4 Detach 40 | . 1 . . . 7 1 . 15 1 . . 1 4 . . 1 . 1 . . 4 . 2 1 1 Swap 145 | . 11 3 1 6 22 31 . 8 2 . . 3 16 1 1 2 3 5 2 3 6 10 5 3 1 Drop 216 | 3 13 5 4 2 50 22 2 44 1 . . 1 31 3 . 7 2 1 . 2 14 . 4 4 1 Fire 505 | 19 48 5 . 32 155 200 . 5 8 . . . 3 . . . 1 3 3 . . 14 1 . 8 Melee 183 | . 2 . . . . . 5 57 . . . 3 48 . . . 1 18 1 6 . 1 4 15 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 1 . . 6 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 16 . . . . . . . . . 5 . . . . . . . Rewire 54 | . . . . . . . . 24 . . . . 25 1 . . . 4 . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 54 | -11/Junkyard | Discovered new exit (range 8) 189 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Build established: Scavenger-Mutant 673 | -10/Materials | Central database locked down 712 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Discovered exit to Materials (range 14) 1136 | -10/Materials | Entered Mines 1142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1166 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Learned Materials interactive machine intel 1295 | -10/Mines | Discovered exit to Materials (range 14) 1402 | -10/Mines | Discovered exit to Materials (range 13) 1476 | -10/Mines | Learned location of Zion (-7) 1518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1518 | -10/Mines | Discovered new exit (range 6) 1674 | -10/Mines | Received a Mining Laser from a helpful Derelict 1806 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1811 | -10/Mines | Found Prototype Device 2124 | -10/Mines | Entered Exiles 2124 | -10/Exiles | Accompanied by 3 allies 2143 | -10/Exiles | Discovered new exit (range 15) 2154 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2162 | -10/Exiles | Met 8R-AWN 2182 | -10/Exiles | Met EX-HEX 2243 | -10/Exiles | Met EX-DEC 2271 | -10/Exiles | Visited The Gauntlet 2505 | -10/Exiles | Met EX-BIN 2532 | -10/Exiles | Aligned with FarCom system 2533 | -10/Exiles | Given EX-Vault access code 2565 | -10/Exiles | Opened EX-Vault 2577 | -10/Exiles | Found Lightpack 2.0 2606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2735 | -10/Exiles | Discovered new exit (range 12) 2751 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2751 | -10/Exiles | Entered Mines 2751 | -9/Mines | Accompanied by 2 allies 2845 | -9/Mines | Discovered new exit (range 10) 2884 | -9/Mines | Found a hidden stash of uninstalled traps 3048 | -9/Mines | Build established: Mutant 3069 | -9/Mines | Assembled infested the area 3074 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3236 | -9/Mines | Destroyed 12 combat bots 3304 | -9/Mines | Lost 4 parts (1n2u1w) 3541 | -9/Mines | Entered Materials 3541 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3542 | -8/Materials | Loaded intel: 19 interactive machine locations 3590 | -8/Materials | Identified Exp. Sensor Array 3864 | -8/Materials | Build established: Scavenger-Mutant 4231 | -8/Materials | Build established: Mutant 4525 | -8/Materials | Discovered new exit (range 15) 4989 | -8/Materials | Discovered new exit (range 16) 6162 | -8/Materials | Repaired Arm. Treads 6180 | -8/Materials | Discovered new exit (range 4) 6185 | -8/Materials | Identified exit to Factory 6341 | -8/Materials | First assault squad dispatched 6423 | -8/Materials | Entered Factory 6423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6646 | -7/Factory | Repaired Gauss Rifle? 7331 | -7/Factory | Build established: Scavenger-Mutant 8423 | -7/Factory | First assault squad dispatched 8488 | -7/Factory | Lost 9 parts (4n4u1w) 8509 | -7/Factory | System corruption reached 10% 8549 | -7/Factory | Lost 5 parts (1p1n3u) 8924 | -7/Factory | Lost 3 parts (2n1u) 8951 | -7/Factory | Garrison activated, responded to threat 8975 | -7/Factory | Core integrity fell below 50% 9000 | -7/Factory | Lost 3 parts (3n) 9028 | -7/Factory | Discovered new exit (range 16) 9068 | -7/Factory | Discovered new exit (range 13) 9087 | -7/Factory | Entered Storage 9250 | -7/Storage | Discovered new exit (range 8) 9254 | -7/Storage | Entered Factory 9254 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9267 | -6/Factory | Discovered new exit (range 10) 9271 | -6/Factory | Build established: Mutant 9352 | -6/Factory | Identified exit to DSF 9799 | -6/Factory | Build established: Hauler-Mutant 10117 | -6/Factory | Discovered new exit (range 18) 11580 | -6/Factory | Build established: Hauler-Sprinter 11822 | -6/Factory | Discovered new exit (range 15) 11854 | -6/Factory | Identified exit to Factory 12203 | -6/Factory | Discovered new exit (range 15) 12274 | -6/Factory | Identified exit to Lower Caves 12277 | -6/Factory | Entered Lower Caves 12319 | -6/Lower Caves | Learned 4 Factory zone layouts 12521 | -6/Lower Caves | Destroyed 7 combat bots 12523 | -6/Lower Caves | Discovered new exit (range 6) 12524 | -6/Lower Caves | Entered another Lower Caves area 12554 | -6/Lower Caves | Encountered a Warlord checkpoint 12589 | -6/Lower Caves | Discovered new exit (range 9) 12604 | -6/Lower Caves | Entered Data Miner 12604 | -6/Data Miner | Discovered new exit (range 6) 12608 | -6/Data Miner | Met Data Miner 12612 | -6/Data Miner | Learned location of Section 7 (-2) 12612 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12616 | -6/Data Miner | Received God Mode back door access code from Data Miner 12620 | -6/Data Miner | Entered Proximity Caves 12647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12654 | -5/Proximity Caves | Escorted by Enhanced Grunt 12755 | -5/Proximity Caves | Learned Factory terminal intel 12808 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12818 | -5/Proximity Caves | Entered Factory 12818 | -5/Factory | Evolved 2 slots: Utility x2 12820 | -5/Factory | Loaded intel: 26 terminal locations 12909 | -5/Factory | Identified exit to DSF 12962 | -5/Factory | Found Prototype Launcher 12962 | -5/Factory | Identified Tesla Bomb Launcher 13066 | -5/Factory | Incoming investigation squad redirected 13482 | -5/Factory | Discovered new exit (range 6) 13485 | -5/Factory | Identified exit to Factory 13520 | -5/Factory | Discovered exit to Factory (range 11) 13983 | -5/Factory | Identified exit to Upper Caves 14260 | -5/Factory | Entered Upper Caves 14260 | -5/Upper Caves | Accompanied by 3 allies 14270 | -5/Upper Caves | Learned Factory emergency access door positions 14427 | -5/Upper Caves | Discovered new exit (range 13) 14437 | -5/Upper Caves | Entered another Upper Caves area 14437 | -5/Upper Caves | Accompanied by 3 allies 14440 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14446 | -5/Upper Caves | Spotted B-75 Beast 14517 | -5/Upper Caves | Learned location of Armory (-3) 14517 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14519 | -5/Upper Caves | Discovered new exit (range 15) 14531 | -5/Upper Caves | Entered Zhirov 14531 | -5/Zhirov | Discovered new exit (range 3) 14537 | -5/Zhirov | Met Zhirov 14542 | -5/Zhirov | Learned location of Quarantine (-2) 14542 | -5/Zhirov | Learned location of Testing (-3) 14542 | -5/Zhirov | Learned location of Command (-1) 14547 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14553 | -5/Zhirov | Found Alien Artifact 14553 | -5/Zhirov | Identified Integrated Reactor 14553 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14584 | -5/Zhirov | Found Alien Artifact 14597 | -5/Zhirov | Entered Proximity Caves 14603 | -4/Proximity Caves | Learned Research stockpile data 14631 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14684 | -4/Proximity Caves | Learned 4 Research zone layouts 14746 | -4/Proximity Caves | Entered Factory 14746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14899 | -4/Factory | Found Quantum Capacitor 14930 | -4/Factory | Identified exit to Upper Caves 14930 | -4/Factory | Identified exit to Extension 14999 | -4/Factory | Repaired Imp. Light Armor Plating? 15023 | -4/Factory | Entered Upper Caves 15130 | -4/Upper Caves | Discovered new exit (range 11) 15134 | -4/Upper Caves | Entered another Upper Caves area 15152 | -4/Upper Caves | Learned Research emergency access door positions 15200 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15245 | -4/Upper Caves | Discovered new exit (range 8) 15265 | -4/Upper Caves | Entered Warlord 15272 | -4/Warlord | Discovered new exit (range 14) 15298 | -4/Warlord | Visited the Vortex Lab 15299 | -4/Warlord | Found Prototype Energy Gun 15299 | -4/Warlord | Identified Vortex Rail 15303 | -4/Warlord | Found Prototype Launcher 15303 | -4/Warlord | Identified Vortex Catalyst Activator 15320 | -4/Warlord | Warlord's base attacked by MAIN.C 15340 | -4/Warlord | Found Prototype Device 15340 | -4/Warlord | Identified Minesniffer Drone Bay 15385 | -4/Warlord | Met Warlord 15387 | -4/Warlord | Opened Warlord's prototype stash 15398 | -4/Warlord | Found Prototype Reactor 15398 | -4/Warlord | Identified Vortex Chain Reactor 15404 | -4/Warlord | Found Prototype Processor 15404 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 15407 | -4/Warlord | Found Prototype Hackware 15412 | -4/Warlord | Found Prototype Device 15454 | -4/Warlord | P-70 Sage assimilated allied DH-EBY(Y) 15480 | -4/Warlord | Identified System Purifier 15512 | -4/Warlord | Spotted B-90 Cyclops 15517 | -4/Warlord | Entered Proximity Caves 15652 | -3/Proximity Caves | Discovered new exit (range 7) 15653 | -3/Proximity Caves | Entered Research 15653 | -3/Research | Evolved 2 slots: Utility x2 15654 | -3/Research | Identified exit to Research 15654 | -3/Research | Identified exit to Testing 15665 | -3/Research | Identified exit to DSF 15673 | -3/Research | Identified Ghost Barrier 15977 | -3/Research | Entered another Research area 15977 | -2/Research | Warlord forces began assault on 0b10 15977 | -2/Research | Evolved 2 slots: Utility x2 16087 | -2/Research | Research machine network offline 16152 | -2/Research | Met up with Warlord 16152 | -2/Research | Discovered new exit (range 12) 16254 | -2/Research | Identified exit to Access 16271 | -2/Research | Entered Access 16271 | -1/Access | Evolved 2 slots: Utility x2 16304 | -1/Access | Build established: Wizard-Sprinter 16554 | -1/Access | Identified exit to Surface 16582 | -1/Access | Repaired Matter Neutralizer 16615 | -1/Access | Spotted B-99 Colossus 16905 | *** | Escaped! Last Messages --------------- Scanning Matter Neutralizer... Ready to Repair: Matter Neutralizer Rating: 7 Time: 20 >>Repair Repairing Matter Neutralizer... ETC: 20 16582_ Repair station completes Matter Neutralizer repairs. 16582_ Acquired Matter Neutralizer. 16615_ Slug penetrates Wall. 16629_ W-44 Eye distress signal jammed. 16666_ Connecting with Recycling Unit... 16711_ K-01 Serf cleans the Wave Collapse Detector. 16903_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ?????????##???####?# #??????????????????? | | ###?????? " *#?# #??????????????????? | | """??????? """ ### ##?????????????????? | | T""??????? """ ## #?????????????????? | | ????????? " ###"" ##?????????????????? | | ????????? #?#"" #??????????????????? | | ?????????? ??#"" #??????????????????? | | ?????????? ! ??#T #??????????????????? | | ??????????? ???#"" #??????????????????? | | ??????????? ???#"" #??????????????????? | | /#############+#####"" ##?????g???????????? | | k g???????????? | | ???????????? | | +#############+####################+##???????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | " ! ##??????????????????????????????????????????? | | "" # #?????????????????????????????????????????? | | """ ## #????????????????????????????????????????? | | " #?#" ???????????????????????????????????????? | | #??# ??????????????????????????????????????? | | #??? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 28 Defensive Hacking 62 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- A Powerful Ally? Achiever Adventurer All-out Warlord Armchair Analyst Brute Force Explorer Exterminator I'm Back, Baby! Leap Before You Look Let's See Who's Tougher Maximum Efficiency Oops Packrat Reappropriation Supersonic The More The Merrier The Oracle The Science Guy This Is Interesting... Total Silence Ultimate Loadout Universal Adapter Use The Force Challenges ------------ None Game ------ Seed ActiveShadePrototype Manual? 0 Play Time 07:58:51 Cumulative 29.1 hours Start 2023.09.02 @ 12:03:56 End 2023.09.03 @ 14:31:10 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 64x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3b79bbe-1f22-4233-a2ee-00c2424b5c46