Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 16:11:14 Player: f3-rnm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (228) 1140 Value Destroyed (7531) 7531 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2104) 2104 TOTAL SCORE: 19375 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1321 Follower Combat Kills 1660 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2277 Cogmind --------- Core Integrity 0/1150 Matter 134/300 Energy 26/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Improved Launcher Guidance Computer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Combat Linear Gravjet Impulse Thruster Impulse Thruster Impulse Thruster Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced Reaction Control System Improved Propulsion Shielding Graphene Brace Advanced Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Combat Linear Gravjet Nuclear Pulse Thruster Impulse Thruster Large Storage Unit Advanced Matter Compressor [Rating: 112] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Spiked Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . 1 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 6 . 13 16 20 2 1 . 16 8 3 8 2 4 2 1 10 4 23 1 3 11 10 17 Power 21 | 1 . 2 2 2 . . . 1 1 . 2 . 1 . . 3 . 3 . . 1 . 2 Engine 6 | 1 . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 Core 13 | . . . 2 . . . . 1 1 . 2 . 1 . . 3 . 1 . . 1 . 1 Reactor 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Propulsion 54 | 2 . 4 3 9 . . . 7 2 . 3 . 1 . . 1 . 9 1 1 4 5 2 Treads 7 | 2 . 2 1 . . . . . . . . . . . . . . . 1 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 2 2 . . . . . . . . . . . . . . . . . 2 . . Hover 32 | . . . . 9 . . . 7 2 . 3 . 1 . . 1 . 7 . . 1 1 . Flight 9 | . . . . . . . . . . . . . . . . . . 2 . . 1 4 2 Utility 71 | 1 . 2 4 6 1 1 . 3 3 2 3 1 2 2 1 5 4 9 . 2 4 5 10 Device 29 | . . 1 2 1 1 1 . 1 . 1 1 1 2 1 1 3 3 4 . . 2 . 3 Storage 9 | 1 . 1 . 1 . . . . 1 . 1 . . 1 . 1 1 . . . . . 1 Processor 14 | . . . 1 1 . . . 1 1 1 1 . . . . . . 3 . 1 . . 4 Hackware 8 | . . . . 1 . . . . 1 . . . . . . 1 . . . 1 2 . 2 Protection 11 | . . . 1 2 . . . 1 . . . . . . . . . 2 . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 5 7 3 1 . . 5 2 1 . 1 . . . 1 . 2 . . 2 . 3 Energy Gun 6 | 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 1 . . . . 1 . . . 1 . . . . . 1 . . 1 . 1 Ballistic Cannon 6 | . . . 3 . . . . . 1 . . . . . . . . . . . . . 2 Launcher 6 | . . . . 2 . . . 3 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 2 . . . 3 1 1 3 1 1 . 1 2 2 4 . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 58 | . . 5 1 1 1 2 . 3 1 . 3 1 2 . 1 . . 12 1 . 9 . 15 Power 10 | . . 2 . . . . . . . . . . 1 . . . . 2 . . 2 . 3 Propulsion 28 | . . 2 1 . . . . 2 1 . 2 . 1 . 1 . . 9 1 . 2 . 6 Utility 13 | . . . . 1 1 1 . 1 . . . 1 . . . . . . . . 3 . 5 Weapon 7 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 2 . 1 Highest Loss Streak 12 | . . 4 1 1 1 1 . 2 1 . 1 1 2 . 1 . . 4 1 . 5 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 4 10 15 9 9 9 9 9 12 13 13 13 14 14 14 13 13 12 5 5 4 2 5 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . Propulsion 1 | 1 2 2 4 1 1 1 2 1 2 2 1 1 1 1 . . 1 . . . . 1 2 Utility 4 | . . . 3 4 5 4 4 4 5 6 7 7 8 9 10 9 8 8 3 3 2 1 2 Weapon 3 | . 1 5 5 2 2 1 1 1 3 4 3 4 3 3 3 3 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 10 2 2 1 . . . . 4 . 2 . . 5 1 2 . . 1 2 9 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 6 Utility 23 | . . . 2 2 1 1 . . . . 4 . 2 . . 5 1 1 . . 1 . 3 Weapon 5 | . . . 4 . . . . . . . . . . . . . . 1 . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 98 96 92 99 98 100 97 99 100 95 99 95 92 93 93 94 85 45 47 52 68 83 Engine 4 | . 14 13 5 3 . . . . . . . . . . . . . . . . . 4 6 Core 3 | . . . 3 1 . . . . 6 6 6 6 5 6 6 11 11 8 . . 1 . 1 Treads 7 | . 28 19 26 . . . . . . . . . . . . . . . 3 7 2 . . Wheel 3 | . . 8 7 . . . . . . . . . . . . . . . . . 3 8 . Hover 18 | . . . . 36 38 38 38 37 39 40 37 40 35 33 33 29 29 26 5 . 1 1 . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . 2 12 25 Device 9 | . . 4 16 14 14 15 23 23 6 6 5 5 6 9 13 12 17 11 5 5 8 . 7 Storage 10 | . 14 22 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 . . . . 1 Processor 9 | . . . . 2 . . . . 12 13 19 20 20 20 20 17 17 19 23 23 17 15 13 Hackware 2 | . . . . 4 7 7 7 2 5 6 6 6 6 3 . 2 . . . 3 9 15 11 Protection 2 | . . . 8 7 7 5 . 1 6 6 . . . . . 1 . 1 5 5 1 3 7 Energy Gun 3 | . 14 14 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 9 1 . . . . . . . . 1 1 . . . . . . . . 5 6 Ballistic Cannon 2 | . . . 14 . . . . . . . 1 6 6 6 6 2 . . . . . . . Slashing Weapon 3 | . . 1 2 6 11 10 15 10 5 1 5 3 3 6 2 4 5 . . . . . . Peak Build Rating 112 | 6 6 24 34 51 51 52 52 62 74 75 81 81 81 78 80 91 96 95 33 41 80 81 112 Average Rating 52 | 4 6 19 29 39 49 50 52 54 70 70 71 78 75 77 79 85 94 84 31 36 50 64 88 On Entrance 53 | . 6 6 24 33 51 47 52 52 61 70 70 77 79 78 78 80 91 95 32 31 41 51 73 Avg Prop Armor Cover (%) 14 | . . 15 2 . 5 5 5 5 . . . . . . . . . 13 32 37 26 19 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 10 10 56 65 34 35 35 32 47 49 46 49 52 56 50 57 70 67 75 3 3 21 28 40 Greatest Support 78 | 40 40 40 60 40 40 40 33 52 68 68 78 73 73 72 72 72 72 72 3 3 32 32 40 Greatest Overweight (x) 5 | . . 5 3 . . 1 . 1 . . . . . . . . . 1 . . 3 . . Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 Average Capacity 14 | 7 8 19 20 10 10 10 10 10 14 15 15 15 15 15 15 15 15 13 5 5 5 5 7 Most Carried 20 | 4 5 20 20 17 10 10 9 10 15 14 15 15 15 15 15 15 15 15 5 5 5 5 13 Average Carried 13 | 2 4 17 19 10 9 9 9 9 12 13 14 14 14 14 14 14 14 13 5 4 4 3 5 Final Capacity 20 | 8 8 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 20 | 4 5 20 18 10 10 9 9 10 14 14 15 15 15 15 14 15 15 5 5 5 5 4 5 Class Distribution -------------------- 40% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Ninja 13% | Scavenger-Scout 4% | Hacker-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Ninja | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Ninja | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Matter Collected 9538 | 182 78 212 427 336 230 138 . 615 215 463 740 420 273 204 820 443 669 1702 51 72 432 556 260 Remotely 101 | . . . . . . . . . . . . . . . . . . . . . 101 . . Salvage Created 8693 | . . 643 502 354 233 140 . 381 330 606 1340 213 134 . 81 508 322 1699 . . 364 336 507 Parts 371 | . . 40 27 20 7 6 . 28 8 . 76 11 2 . 5 30 3 70 . . 9 13 16 Haulers Intercepted 15 | . . . 2 1 . . . . 2 . 5 . 1 . . 1 . 2 . . . . 1 Recyclers Shooed 6 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . 18 . . . 4 . 23 . . . 4 1 . 5 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 135 | . . 13 10 . . 9 . 4 2 3 20 10 6 . 5 10 2 35 . . 4 . 2 Melee 13 | . . 1 . . . . . 3 . . 5 . . . . . . 4 . . . . . Guns 11 | . . 9 . . . . . 1 . . . . . . . . . . . . . . 1 Cannons 15 | . . 3 9 . . . . . . . . 1 1 . . . . . . . . . 1 AOE 96 | . . . 1 . . 9 . . 2 3 15 9 5 . 5 10 2 31 . . 4 . . Classes Destroyed 24 | . . 3 9 . . 1 . 2 1 1 3 1 . . . . . 3 . . . . . Worker 25 | . . . 1 3 . . . . . . 7 . . . . 4 . 7 . . 2 . 1 Builder 9 | . . . . . . . . . 2 . 3 . . . . 1 . 2 . . . . 1 Hauler 15 | . . . 2 1 . . . . 2 . 5 . 1 . . 1 . 2 . . . . 1 Recycler 16 | . . . 1 3 . . . . 1 . 2 . . . . 1 . 4 . . 2 . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 4 | . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . Operator 7 | . . . 1 1 . . . . . . 2 . . . . 1 . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 2 . . . . . . . . . . . . 1 . 2 . . . . . Swarmer 36 | . . 3 3 . . 2 . . . . 6 4 1 . 4 5 . 8 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 35 | . . . 4 . . 6 . . 2 . . 2 5 . . 2 . 11 . . 2 . 1 Brawler 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Sentry 5 | . . . 2 . . . . . . . . 1 . . 1 . . . . . 1 . . Demolisher 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Hunter 14 | . . . 1 . . . . 1 . . 3 1 . . . 1 . 6 . . 1 . . Programmer 17 | . . . . . . . . . . . 5 1 . . . 2 . 8 . . . . 1 Compactor 5 | . . . . . . . . . . 3 . . . . . . 2 . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Wasp 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . . 3 3 4 . 4 . 1 2 3 14 5 5 . 5 9 1 7 . . 7 . 5 Combat Bots Only 11 | . . 2 3 . . 4 . 1 2 3 11 5 5 . 5 7 1 5 . . 3 . 1 Max Kills in Single Turn 5 | . . 1 1 1 1 3 . 1 1 2 4 3 3 . 4 5 1 4 . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . 3 . . 1 2 4 3 3 . 4 5 1 3 . . 2 . . Melee 1 | . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Hostile Shots Fired 1043 | . . 63 36 59 15 26 . 21 35 . 100 16 18 . 7 15 . 295 4 2 104 . 227 Missed 446 | . . 25 12 35 9 13 . 3 14 . 40 8 5 . 5 3 . 128 2 . 31 . 113 Hits 597 | . . 38 24 24 6 13 . 18 21 . 60 8 13 . 2 12 . 167 2 2 73 . 114 Melee 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Projectile 594 | . . 38 24 24 6 13 . 18 21 . 60 8 13 . 2 12 . 165 2 2 73 . 113 AOE 11 | . . 8 . . . . . 3 . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 1 . . . . . 1 . 1 1 1 . 1 1 . 10 . . 2 . 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Taken 11247 | . . 967 223 240 75 282 . 508 209 37 967 204 253 . 112 304 12 3019 47 30 1607 . 2151 Core 2791 | . . 201 13 5 12 31 . 101 29 22 211 32 . . . 64 . 859 27 18 414 . 752 Absorbed by Shields 377 | . . . 90 . . . . . . . . . . . . . 12 275 . . . . . Redirected to Shielding 263 | . . . . 77 12 56 . . . . . . . . . . . 25 . . . . 93 Regen/Repaired (Parts) 593 | . . . . . . . . . . . 171 . . . . 65 12 97 . . . 248 . Core Remaining (%) 60 | 100 . 19 97 . . . . 78 . . . . . . 65 . . . . 3 . . . Volleys Fired 365 | . . 86 25 1 . 13 . 10 5 10 18 24 12 . 9 9 22 36 . . 13 35 37 Largest 2 | . . 2 2 1 . 2 . 1 1 1 2 2 2 . 1 1 1 1 . . 1 1 2 Hottest 120 | . . 120 74 33 . 66 . 28 46 46 92 79 71 . 46 46 46 46 . . 46 35 102 Shots Fired 514 | . . 169 50 1 . 18 . 10 5 10 20 30 17 . 9 9 22 36 . . 13 35 60 Gun 240 | . . 134 . . . . . 10 . . . 10 5 . . . . . . . . 35 46 Cannon 124 | . . 35 50 . . . . . . . 7 6 7 . 4 1 . . . . . . 14 Launcher 150 | . . . . 1 . 18 . . 5 10 13 14 5 . 5 8 22 36 . . 13 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 242 | . . 47 50 . . . . 10 . . 7 16 12 . 4 1 . . . . . 35 60 Thermal 122 | . . 122 . . . . . . . . . . . . . . . . . . . . . Explosive 150 | . . . . 1 . 18 . . 5 10 13 14 5 . 5 8 22 36 . . 13 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 18 8 . . 2 . 3 4 12 9 5 6 . 2 8 10 12 . . 14 7 4 Robot Miss Streak 8 | . . 3 8 . . 5 . 3 . 3 1 4 2 . 4 2 1 2 . . . 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 439 | . . 91 45 14 10 7 . 20 22 10 40 12 13 . 2 11 19 57 . . 20 19 27 Core Hits 525 | . . 31 57 7 3 20 . 10 9 14 56 20 18 . 11 40 2 164 . . 25 20 18 Critical Kills 5 | . . 1 . . . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 13 | . . 1 . . . . . . . . . . . . . . . . . . . 7 5 Critical Strikes 32 | . . 5 . 1 . 1 . . 4 . 3 . . . . . . . . . . 12 6 Destroy 23 | . . 5 . . . . . . . . . . . . . . . . . . . 12 6 Sever 9 | . . . . 1 . 1 . . 4 . 3 . . . . . . . . . . . . Melee Attacks 277 | . . 6 6 32 14 10 . 19 34 1 56 . 1 1 . 19 . 71 . . 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . 6 6 32 14 10 . 16 33 1 56 . 1 1 . 7 . . . . 7 . . Piercing 83 | . . . . . . . . . . . . . . . . 12 . 71 . . . . . Sneak Attacks 62 | . . . 3 8 3 . . 5 7 . 15 . . . . 8 . 11 . . 2 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Damage Inflicted 37324 | . . 1684 1027 929 793 1245 . 975 1702 2876 4798 1315 1424 . 634 1541 2934 9525 . . 1888 1136 898 Guns 3486 | . . 1333 . . . . . 96 . . . 135 93 . . . . . . . . 1136 693 Cannons 1533 | . . 313 733 . . . . . . . . 137 146 . 36 . . . . . . . 168 Explosions 23971 | . . . 15 38 . 1173 . . 761 2876 3092 1043 1147 . 598 968 2934 8009 . . 1280 . 37 Melee 8330 | . . 38 275 891 793 72 . 879 941 . 1706 . 38 . . 573 . 1516 . . 608 . . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 3800 | . . 427 733 . . . . 96 . . . 272 239 . 36 . . . . . . 1136 861 Thermal 2035 | . . 1219 . . . . . . 218 . . . . . . . . 598 . . . . . Explosive 23033 | . . . . 38 . 1173 . . 543 2876 3092 1043 1147 . 598 933 2934 7411 . . 1245 . . Electromagnetic 122 | . . . 15 . . . . . . . . . . . . 35 . . . . 35 . 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6397 | . . 38 275 891 793 72 . 879 941 . 1706 . 38 . . 156 . . . . 608 . . Piercing 1933 | . . . . . . . . . . . . . . . . 417 . 1516 . . . . . Highest Corruption 15 | . . . . 3 3 3 3 3 . . 2 3 3 3 . 2 2 15 15 15 . . 14 Average Corruption 4 | . . . . 2 3 3 3 3 . . 1 2 3 3 . 2 2 6 15 15 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 1 6 2 . 18 . . 6 8 7 . . 9 2 45 11 2 . . 6 Message Errors 32 | . . . . 1 . 1 . 3 . . 3 4 1 . . 2 . 14 2 1 . . . Matter Fused 22 | . . . . . 3 1 . 4 . . . 2 . . . 2 . 6 2 . . . 2 Heat Flow Errors 12 | . . . . . . . . 1 . . . 2 . . . 2 1 5 . 1 . . . Energy Discharges 21 | . . . . . . . . 5 . . 2 . 1 . . . 1 5 5 . . . 2 Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . Parts Fused 5 | . . . . . 1 . . 1 . . 1 . . . . 1 . 1 . . . . . Data Loss (minor) 16 | . . . . . . . . 3 . . . . 4 . . . . 9 . . . . . Data Loss (major) 6 | . . . . . 1 . . . . . . . 1 . . . . 1 1 . . . 2 Alerts 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2000 | . . . 88 153 498 12 . 26 101 . 360 . 67 . 14 121 . 456 . . 104 . . Projectiles 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . Explosions 518 | . . . . . . . . . 65 . 41 . 27 . 14 . . 368 . . 3 . . Melee 1442 | . . . 88 153 498 12 . 26 36 . 319 . . . . 121 . 88 . . 101 . . Knockbacks 30 | . . . 28 . . . . . . . . 1 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . 26 . . . . . . . . 1 . . . . . . . . . . 1 Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 557 | . . . 16 . . 91 . . . 37 28 51 . . . 74 . 209 . . 27 . 24 Shots 23 | . . . 1 . . 4 . . . 2 1 1 . . . 4 . 8 . . 1 . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . . 18 24 . . . . 79 7 1 15 248 27 . . 207 97 366 . 253 19 . 20 Average Temperature 73 | . . 9 8 . . . . 46 4 1 7 62 11 . . 69 27 142 . 133 6 . 8 Received Heat Transfer 1540 | . . 135 72 93 30 45 . 60 18 . 45 . 90 . 9 . . 367 9 . 387 . 180 Effects 7 | . . . . . . . . . . . . 2 . . . . . 5 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Interference 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 2316 | . . 1866 . . . . . . 150 . . . . . . . . 300 . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Maximum Alert Level 5 | . . . . . . . . . . . 2 . . . . 2 1 5 . . 3 1 2 Low Security (%) 55 | 100 100 . 100 100 . . . . 100 100 59 . . . . 46 95 1 . . . 71 19 Level 1 8 | . . . . . . . . . . . 14 . . . . 32 4 1 . . . 28 28 Level 2 15 | . . . . . . . . . . . 26 . . . . 21 . 5 . . 99 . 52 Level 3 9 | . . . . . . . . . . . . . . . . . . 39 . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . 24 . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . 4 . . . . . High Security 5 | . . . . . . . . . . . . . . . . . . 22 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2213 | . . . 80 137 . . . . 122 51 487 . . . . 433 206 2213 . . 715 246 532 Initial 627 | . . . . 36 . . . . 23 17 14 . . . . 14 116 109 . . 627 241 86 Average 404 | . . . 16 41 . . . . 74 27 164 . . . . 213 134 1244 . . 629 185 357 Influence Increases 8214 | . . 180 420 314 . 210 . 202 198 72 772 235 125 . 289 604 240 3050 15 . 398 89 801 Destroy 0b10 Robot/C 3040 | . . 80 200 . . 180 . 140 40 . 360 200 120 . 200 200 . 1000 . . 100 . 220 Destroy 0b10 Robot/NC 510 | . . . 40 45 . . . 30 25 . 105 5 5 . 10 45 . 140 . . 25 . 35 Destroy Leader 550 | . . 10 58 2 . 30 . 10 4 . 78 30 . . 20 34 . 192 . . 30 . 52 Allied During Kill 449 | . . . . . . . . 7 . . . . . . 44 7 . 322 . . 7 . 62 Successful Hack 114 | . . . . 36 . . . . . . 27 . . . . 12 . 6 . . 21 . 12 Disable Machine 645 | . . . 60 15 . . . . 45 . . . . . . 150 . 270 . . 15 . 90 Destroy Structure 1631 | . . . 2 21 . . . . 54 72 112 . . . . 156 240 670 . . 110 74 120 Partial Spotted 120 | . . . . 15 . . . . . . . . . . . . . 60 . . 15 15 15 Lose Combat Pursuer 1155 | . . 90 60 180 . . . 15 30 . 90 . . . 15 . . 390 15 . 75 . 195 Influence Decreases 7763 | . . 180 340 265 129 80 130 164 185 102 362 341 243 207 265 295 417 1003 936 285 706 654 474 Entered New Map 2900 | . . . . 44 48 . 130 . 15 34 7 161 63 207 . 10 217 47 816 245 370 448 38 Time Decay 3800 | . . 180 332 211 81 60 . 164 160 68 326 170 160 . 219 255 140 506 110 40 206 206 206 Lost Part 487 | . . . 8 10 . 20 . . 10 . 29 10 20 . 10 . . 120 10 . 90 . 150 Lost Ally 576 | . . . . . . . . . . . . . . . 36 30 60 330 . . 40 . 80 Squads Dispatched 62 | . . . 1 5 . . . . 3 . 14 . . . . 4 . 26 . . 1 . 8 Investigation 12 | . . . . 1 . . . . . . 6 . . . . 2 . 1 . . . . 2 Extermination 15 | . . . . 1 . . . . . . 5 . . . . 2 . 4 . . 1 . 2 Reinforcement 15 | . . . 1 3 . . . . 3 . 3 . . . . . . 3 . . . . 2 Assault 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . 1 . . . . 3 . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Distress Signals 25 | . . . 4 . . . . 9 . . . . 1 . . . . 5 . . 4 . 2 Communications Jammed 88 | . . . . . . . . . 14 . . . . . . . . 67 . . 7 . . Distress Signals 62 | . . . . . . . . . 1 . . . . . . . . 54 . . 7 . . Times Spotted 364 | . . 18 23 20 3 10 . 14 7 5 31 10 6 . 8 12 5 112 2 5 16 9 48 Peak Tracking Total 16 | . . 3 5 7 3 4 . 6 2 4 11 5 5 . 2 7 1 16 1 5 5 6 15 Tactical Retreats 47 | . . 3 4 4 . . . 1 1 1 4 . . . 1 . . 13 1 . 3 2 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Traps Triggered 9 | . . . . 2 . . . . 1 . 1 . . . . 2 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Machines Disabled 49 | . . 2 4 1 . . . 3 3 . . 1 . . . 10 . 18 . . 1 . 6 Max in Single Turn 7 | . . 1 3 1 . . . 1 2 . . 1 . . . 6 . 7 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Machines Accessed 37 | . . 3 2 5 1 . 4 . . . 12 . . . . 3 . 3 . . 1 . 3 Terminals 10 | . . . 1 3 . . . . . . 6 . . . . . . . . . . . . Fabricators 8 | . . . . 1 . . . . . . 2 . . . . 2 . . . . . . 3 Repair Stations 6 | . . . . . . . . . . . 3 . . . . 1 . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 98 | . . 6 4 11 1 . 30 . . . 27 . . . . 5 . 5 . . 2 . 7 Successful 68 | . . 6 4 5 1 . 30 . . . 11 . . . . 3 . 2 . . 1 . 5 Failed 30 | . . . . 6 . . . . . . 16 . . . . 2 . 3 . . 1 . 2 Catastrophic 7 | . . . . 2 . . . . . . 3 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . . . . 4 . . . . . . 17 . . . . 15 . 26 . . 14 . 9 Terminals 20 | . . . 1 6 . . . . . . 13 . . . . . . . . . . . . Fabricators 17 | . . . . 1 . . . . . . 6 . . . . 3 . . . . . . 7 Repair Stations 11 | . . . . . . . . . . . 5 . . . . 2 . 2 . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 4 . . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 44 | . . 6 1 2 1 . 30 . . . 4 . . . . . . . . . . . . Record 15 | . . 4 . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 4 Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 Build 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 2 . . . . . . 3 . . . . . . . . . . . . Insert Component 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Analyze 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Patch 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 1 4 . . . . . . 11 . . . . 3 . 2 . . 1 . 2 Full Trace Events 6 | . . . . 1 . . . . . . 3 . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 5 . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 1 . . 11 . . . 1 . . 14 . . . . . . . . . Parts Built 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Time 271 | . . . . 76 . . . . . . . . . . . 84 . . . . . . 111 Total Part Build Rating 29 | . . . . 5 . . . . . . . . . . . 6 . . . . . . 18 Part Studies Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Time 89 | . . . . . . . . . . . . . . . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Total Allies 69 | . . . . . . . . 2 . . . . . 7 . 4 20 9 . . 4 19 4 Largest Group 19 | . . . . . . . . 2 . . . . . 7 7 4 19 10 . . 2 19 3 Highest-Rated Group 702 | . . . . . . . . 119 . . . . . 239 239 237 684 304 . . 162 702 288 Highest-Rated Ally 96 | . . . . . . . . 85 . . . . . 41 41 70 70 85 . . 81 50 96 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . 2 . 4 . . 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Light 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . DROP 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Ally Attacks 415 | . . . . . . . . 40 . . . . . . 33 . 58 163 . . 4 73 44 Total Damage 13687 | . . . . . . . . 1745 . . . . . . 993 . 1222 3678 . . 137 3664 2248 Kills 57 | . . . . . . . . 6 . . . . . . 7 . 3 23 . . 1 6 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Active Infowar (turns) 11773 | . . 777 1322 476 227 190 31 650 302 154 1127 342 339 901 605 684 286 1751 230 93 438 424 424 Optics 8866 | . . 777 . . . . . . 296 154 1127 338 339 901 605 684 285 1751 230 93 438 424 424 Sensors 4873 | . . . . . . . . . . 133 1091 261 . 410 605 684 286 1039 . . . . 364 Seismic 2007 | . . . 1322 476 209 . . . . . . . . . . . . . . . . . . T.N.C. 298 | . . . . . . . . . . . . . . . . . . 298 . . . . . Cloaking 110 | . . . . . . . . . . . . . . . . . . 110 . . . . . Jamming 5190 | . . . . . 163 190 31 650 302 21 . . 328 898 593 681 121 1135 18 . 59 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . 2 1 . 3 . . . 2 1 2 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . 2 . 3 . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Turns Passed 15965 | 89 123 4171 1482 482 227 190 31 996 332 154 1127 354 339 901 605 684 286 1783 230 93 438 424 424 Spaces Moved 16811 | 50 29 2196 565 712 479 316 78 1404 436 193 1454 454 444 953 830 907 325 2285 410 176 590 584 941 Core 764 | 3 . . . . . . . . . . . . . . . . . 8 410 176 155 . 12 Treads 1370 | 47 29 787 507 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1527 | . . 1409 58 . . . . . . . . . . . . . . . . . 60 . . Hover 10968 | . . . . 712 479 316 78 1404 436 193 1454 454 444 953 830 907 325 1861 . . 119 3 . Flight 2182 | . . . . . . . . . . . . . . . . . . 416 . . 256 581 929 Fastest Speed 27 | 50 160 120 130 38 38 38 40 27 53 59 59 59 59 63 63 63 63 27 50 50 35 27 27 Average Speed 75 | 153 160 176 234 41 39 40 40 48 53 59 62 59 64 63 63 63 63 54 50 50 56 40 27 Slowest Speed 260 | 160 160 260 260 48 40 100 40 105 59 59 68 59 68 63 63 63 63 129 50 50 200 70 50 Overloaded Moves 26 | . . . . . . . . 25 . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . 6 . . 2 . 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 6 97 33 22 62 43 68 93 14 85 35 59 65 90 89 20 88 55 57 19 17 96 34 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Known Exits Taken 9 | . . . . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . 3 4 . 3 . . . 1 3 4 3 . . . 1 3 . . . Spaces Dug 167 | . . 6 2 15 2 . . . 6 1 22 21 . . 33 22 . 33 . . . 2 2 Terrain Destroyed 1533 | . . 6 2 21 2 95 . . 52 149 146 175 41 . 88 105 222 346 . . 52 13 18 Melee 83 | . . 4 2 15 2 . . . 6 1 19 . . . . 8 . 26 . . . . . Projectile 51 | . . 2 . . . . . . . . 7 10 4 . 3 . . . . . . 13 12 AOE 1399 | . . . . 6 . 95 . . 46 148 120 165 37 . 85 97 222 320 . . 52 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Total 19190 | 59 106 2324 672 879 503 352 77 1710 497 213 1591 508 478 1254 900 983 385 2645 434 179 663 737 1041 Wait 1127 | . 77 1 2 78 . . . 216 . 1 28 16 . 290 58 4 22 168 23 . 22 97 24 Move 16761 | 49 28 2195 564 711 478 315 77 1403 436 192 1453 453 443 952 829 907 324 2276 409 175 586 583 923 Hop 13 | . . . . . . . . . . . . . . . . . . 2 . . 2 . 9 Pick Up 149 | 4 1 17 24 8 4 3 . 11 6 1 9 2 6 3 . 14 2 14 . 1 5 3 11 Fast Attach 100 | 6 . 3 10 8 1 . . 4 4 2 3 . 2 1 . 4 2 22 1 1 9 9 8 Attach 76 | . . 5 3 13 . 3 . 6 3 . 4 1 2 1 1 5 . 12 . 1 6 2 8 Detach 21 | . . . . 3 . . . . 2 . 2 . . . . . . 4 . . 2 2 6 Swap 98 | . . 6 8 5 5 9 . 12 3 3 7 6 5 1 3 6 9 6 . 1 . . 3 Drop 171 | . . 4 29 20 3 1 . 15 4 3 9 1 7 5 . 18 4 18 1 . 11 6 12 Fire 365 | . . 86 25 1 . 13 . 10 5 10 18 24 12 . 9 9 22 36 . . 13 35 37 Melee 269 | . . 6 6 32 12 8 . 18 34 1 56 . 1 1 . 16 . 71 . . 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 2 . . . . . . 11 . . . . . Rewire 21 | . . 1 . . . . . 15 . . . . . . . . . 5 . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 213 | -10/Materials | Entered Subcaves 214 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Build established: Mutant 429 | -10/Subcaves | Visited 4L-MR0's lab 447 | -10/Subcaves | Found Prototype Special Melee Weapon 453 | -10/Subcaves | Found Cargo Legs 653 | -10/Subcaves | Discovered new exit (range 8) 986 | -10/Subcaves | Core integrity fell below 50% 1024 | -10/Subcaves | Lost 4 parts (1p2n1w) 1523 | -10/Subcaves | Discovered new exit (range 6) 1526 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1609 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1750 | -10/Subcaves | Discovered new exit (range 11) 1927 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1930 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2009 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2065 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2574 | -10/Subcaves | Learned Materials terminal intel 2647 | -10/Subcaves | Visited Clippyterm 2651 | -10/Subcaves | Learned Research security intel 2651 | -10/Subcaves | Learned Research machine intel 4350 | -10/Subcaves | Core integrity fell below 20% 4384 | -10/Subcaves | Entered Materials 4384 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4385 | -8/Materials | Loaded intel: 12 terminal locations 5061 | -8/Materials | Discovered new exit (range 12) 5866 | -8/Materials | Entered Factory 5866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6156 | -7/Factory | Build established: Scavenger-Mutant 6194 | -7/Factory | Fabricated Cold Fusion Reactor? 6333 | -7/Factory | Discovered new exit (range 14) 6335 | -7/Factory | Identified exit to Lower Caves 6348 | -7/Factory | Entered Lower Caves 6349 | -7/Lower Caves | Encountered a Warlord checkpoint 6360 | -7/Lower Caves | Learned 4 Factory zone layouts 6556 | -7/Lower Caves | Discovered new exit (range 5) 6574 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6575 | -7/Lower Caves | Entered another Lower Caves area 6599 | -7/Lower Caves | Discovered new exit (range 7) 6631 | -7/Lower Caves | Learned Factory emergency access door positions 6759 | -7/Lower Caves | Discovered new exit (range 15) 6765 | -7/Lower Caves | Entered Data Miner 6765 | -7/Data Miner | Discovered new exit (range 6) 6773 | -7/Data Miner | Met Data Miner 6781 | -7/Data Miner | Learned location of Section 7 (-2) 6781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6787 | -7/Data Miner | Received God Mode back door access code from Data Miner 6796 | -7/Data Miner | Entered Proximity Caves 6944 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6990 | -6/Proximity Caves | Spotted B-75 Beast 7004 | -6/Proximity Caves | Build established: Gladiator 7028 | -6/Proximity Caves | Learned Factory stockpile data 7114 | -6/Proximity Caves | Learned Factory trap positions 7352 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 7629 | -6/Proximity Caves | Found Prototype Launcher 7629 | -6/Proximity Caves | Identified Tesla Bomb Launcher 7634 | -6/Proximity Caves | Found Prototype Launcher 7634 | -6/Proximity Caves | Identified Rocket Array 7755 | -6/Proximity Caves | Discovered new exit (range 15) 7785 | -6/Proximity Caves | Build established: Scavenger-Mutant 7792 | -6/Proximity Caves | Entered Factory 7792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7793 | -6/Factory | Identified exit to Extension 7794 | -6/Factory | Identified exit to Lower Caves 7795 | -6/Factory | Loaded intel: 100 trap records 8124 | -6/Factory | Manually triggered Chute Trap 8124 | -6/Factory | Sucked down chute 8124 | -6/Factory | Entered Waste 8149 | -6/Waste | Spotted C-40 Crusher 8177 | -6/Waste | Spotted C-40 Crusher 8179 | -6/Waste | Spotted C-40 Crusher 8193 | -6/Waste | Spotted C-40 Crusher 8205 | -6/Waste | Destroyed C-40 Crusher 8205 | -6/Waste | Destroyed C-40 Crusher 8213 | -6/Waste | Destroyed C-40 Crusher 8221 | -6/Waste | Spotted C-40 Crusher 8242 | -6/Waste | Spotted C-40 Crusher 8268 | -6/Waste | Discovered new exit (range 12) 8278 | -6/Waste | Entered Factory 8618 | -6/Factory | Build established: Scavenger-Scout 8622 | -6/Factory | Spotted B-75 Beast 9090 | -6/Factory | Cargo convoy interrupted 9154 | -6/Factory | Destroyed 11 combat bots 9405 | -6/Factory | Entered Lower Caves 9406 | -6/Lower Caves | Encountered a Warlord checkpoint 9563 | -6/Lower Caves | Learned 8 Factory zone layouts 9699 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9729 | -6/Lower Caves | Discovered new exit (range 19) 9758 | -6/Lower Caves | Identified exit to Lower Caves 9759 | -6/Lower Caves | Entered another Lower Caves area 9796 | -6/Lower Caves | Encountered a Warlord checkpoint 9805 | -6/Lower Caves | Discovered new exit (range 3) 9806 | -6/Lower Caves | Identified exit to Factory 9979 | -6/Lower Caves | Build established: Scavenger-Mutant 10015 | -6/Lower Caves | Learned 4 Factory zone layouts 10088 | -6/Lower Caves | Discovered new exit (range 9) 10097 | -6/Lower Caves | Identified exit to Zion 10098 | -6/Lower Caves | Entered Zion 10123 | -6/Zion | System corruption cleaned by Quarantine Array 10168 | -6/Zion | Discovered new exit (range 12) 10405 | -6/Zion | Gained Derelict followers 10459 | -6/Zion | Learned location of Armory (-3) 10538 | -6/Zion | Met Imprinter 10551 | -6/Zion | Imprinted 10553 | -6/Zion | Declared Zion's savior 10593 | -6/Zion | Found Prototype Device 10684 | -6/Zion | Found CR-A16's Pointy Stick 10710 | -6/Zion | Identified exit to Proximity Caves 10895 | -6/Zion | Build established: Scavenger-Ninja 10999 | -6/Zion | Entered Proximity Caves 10999 | -5/Proximity Caves | Accompanied by 7 allies 11065 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 11297 | -5/Proximity Caves | Lost 3 allies 11381 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11465 | -5/Proximity Caves | Learned Factory emergency access door positions 11560 | -5/Proximity Caves | Build established: Scavenger-Scout 11578 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11604 | -5/Proximity Caves | Entered Factory 11604 | -5/Factory | Accompanied by 1 ally 11604 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11605 | -5/Factory | Identified exit to Factory 11662 | -5/Factory | Found Tesla Bomb Launcher 11706 | -5/Factory | Zion Hacking Resupply teleported in 11743 | -5/Factory | Discovered new exit (range 12) 11750 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11758 | -5/Factory | Identified exit to Upper Caves 11766 | -5/Factory | Discovered exit to Upper Caves (range 6) 11944 | -5/Factory | Destroyed 7 combat bots 11969 | -5/Factory | Fabricated Combat Drone Bay? 12065 | -5/Factory | Retrieved Zion intel report: Emergency Access 12066 | -5/Factory | Zion Light squad teleported in 12078 | -5/Factory | Incoming investigation squad redirected 12168 | -5/Factory | Discovered exit to Factory (range 5) 12288 | -5/Factory | Manually triggered Chute Trap 12288 | -5/Factory | Sucked down chute 12288 | -5/Factory | Entered Waste 12288 | -5/Waste | Met up with 1 ally sucked down the chute earlier 12300 | -5/Waste | Build established: Scavenger-Ninja 12310 | -5/Waste | Spotted C-40 Crusher 12318 | -5/Waste | 2 allies followed down the chute 12323 | -5/Waste | Allies destroyed C-40 Crusher 12351 | -5/Waste | Spotted C-40 Crusher 12355 | -5/Waste | Spotted C-40 Crusher 12361 | -5/Waste | Allies destroyed C-40 Crusher 12372 | -5/Waste | Destroyed C-40 Crusher 12376 | -5/Waste | Spotted C-40 Crusher 12399 | -5/Waste | Destroyed C-40 Crusher 12411 | -5/Waste | Spotted C-40 Crusher 12463 | -5/Waste | Discovered new exit (range 12) 12470 | -5/Waste | Warlord forces began an assault 12476 | -5/Waste | Allies destroyed C-40 Crusher 12568 | -5/Waste | Identified exit to Factory 12574 | -5/Waste | Entered Factory 12574 | -5/Factory | Accompanied by 10 allies 12620 | -5/Factory | Spotted B-75 Beast 12624 | -5/Factory | Garrison activated, responded to threat 12637 | -5/Factory | Allies destroyed B-75 Beast 12653 | -5/Factory | Zion Melee Resupply teleported in 12719 | -5/Factory | Lost 7 allies 12739 | -5/Factory | Discovered exit to Factory (range 21) 12874 | -5/Factory | First assault squad dispatched 12894 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12997 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12998 | -5/Factory | Zion Fire squad teleported in 13247 | -5/Factory | Repaired Tiamat Missile Launcher? 13521 | -5/Factory | Lost 3 allies 13590 | -5/Factory | Zion Heavy squad teleported in 13653 | -5/Factory | Cargo convoy interrupted 13674 | -5/Factory | Incoming assault squad redirected 13691 | -5/Factory | Lost 4 allies 13774 | -5/Factory | Zion Light squad teleported in 13907 | -5/Factory | System corruption reached 10% 13931 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13945 | -5/Factory | Lost 4 parts (2p2n) 13953 | -5/Factory | High security lockdown imminent 13954 | -5/Factory | Terminal network hard line cut 14033 | -5/Factory | High security lockdown engaged 14086 | -5/Factory | Build established: Scavenger-Mutant 14166 | -5/Factory | Core integrity fell below 50% 14195 | -5/Factory | Lost 3 parts (3n) 14336 | -5/Factory | Discovered exit to Upper Caves (range 21) 14355 | -5/Factory | Core integrity fell below 20% 14357 | -5/Factory | Entered Upper Caves 14359 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14387 | -5/Upper Caves | Encountered a Warlord checkpoint 14513 | -5/Upper Caves | Discovered new exit (range 8) 14586 | -5/Upper Caves | Identified exit to Upper Caves 14587 | -5/Upper Caves | Entered another Upper Caves area 14603 | -5/Upper Caves | Entered a destroyed Warlord outpost 14662 | -5/Upper Caves | Build established: Mutant 14662 | -5/Upper Caves | Discovered exit to Factory (range 19) 14680 | -5/Upper Caves | Entered Factory 14680 | -4/Factory | Evolved 2 slots: Utility x2 14690 | -4/Factory | Zion Hacker squad teleported in 14872 | -4/Factory | Lost 3 parts (2n1u) 14928 | -4/Factory | Retrieved Zion intel report: Branch Access 14928 | -4/Factory | Identified exit to Upper Caves 14936 | -4/Factory | Zion Kinetic Resupply teleported in 15005 | -4/Factory | Zion Defense Resupply teleported in 15062 | -4/Factory | Build established: Hacker-Mutant 15079 | -4/Factory | Lost 5 parts (1p2u2w) 15118 | -4/Factory | Manually triggered Chute Trap 15118 | -4/Factory | Sucked down chute 15118 | -4/Factory | Entered Waste 15122 | -4/Waste | Spotted C-40 Crusher 15140 | -4/Waste | Spotted C-40 Crusher 15176 | -4/Waste | Spotted C-40 Crusher 15214 | -4/Waste | Spotted C-40 Crusher 15223 | -4/Waste | Spotted C-40 Crusher 15231 | -4/Waste | Spotted C-40 Crusher 15275 | -4/Waste | Discovered new exit (range 12) 15322 | -4/Waste | Warlord forces began an assault 15350 | -4/Waste | Allies destroyed C-40 Crusher 15352 | -4/Waste | Allies destroyed C-40 Crusher 15352 | -4/Waste | Allies destroyed C-40 Crusher 15353 | -4/Waste | Allies destroyed C-40 Crusher 15356 | -4/Waste | Allies destroyed C-40 Crusher 15362 | -4/Waste | Allies destroyed C-40 Crusher 15481 | -4/Waste | Murdered 5 allies 15542 | -4/Waste | Identified exit to Factory 15542 | -4/Waste | Entered Factory 15554 | -4/Factory | Discovered exit to Upper Caves (range 10) 15568 | -4/Factory | Discovered new exit (range 13) 15592 | -4/Factory | Identified exit to Research 15595 | -4/Factory | Zion Light squad teleported in 15661 | -4/Factory | Garrison activated, responded to threat 15731 | -4/Factory | Zion Demo squad teleported in 15859 | -4/Factory | Discovered exit to Research (range 12) 15885 | -4/Factory | Fabricated Gamma Bomb Array? 15901 | -4/Factory | Fabricated Cmb. Airjet? 15901 | -4/Factory | Core integrity fell below 50% 15908 | -4/Factory | System corruption reached 10% 15923 | -4/Factory | Garrison activated, responded to threat 15963 | -4/Factory | Core integrity fell below 20% 15966 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15957_ System corrupted: Energy discharge (-1). 15958_ Nuclear Pulse Thruster destroyed. 15959_ Cld. Cesium-ion Thruster destroyed. 15960_ Penetrated by Slug. 15960_ Slug penetrates Wall. 15960_ Impulse Thruster destroyed. 15960_ Adv. Signal Interpreter destroyed. 15960_ Acquired 6 matter. 15961_ Acquired 2 matter. 15961_ Slug penetrates Wall. 15962_ Acquired 3 matter. 15963_ Penetrated by Slug. 15963_ Slug penetrates Wall. 15963_ Penetrated by Slug. 15963_ Slug penetrates Wall. 15965_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7O. 15965_ Penetrated by Slug. 15966_ Slug penetrates Wall. 15966_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????###+###?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ??????????######## #?????????????????????????? | | ??????????+ !! ! #?????????????????????????? | | ??????????# !/ #?????????????????????????? | | ??????????# !/ #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """" #?????????????????????????? | | ??????????# """" #?????????????????????????? | | ??????????#^ """" #?????????????????????????? | | #####+##### ########??????????????????? | | """" #??????????????????? | | """"" k #??????????????????? | | """ #??????????????????? | | #??????????????????? | | % #??????????????????? | | ##### T##########+#####@ #??????????????????? | | #???####??????? ??#k ########???????????? | | #???????????? ""# % #???????????? | | #?????????? ""# #???????????? | | ########## """ """ ""# R == #???????????? | | # # """ """ S# hg #??########?? | | # # """ """ ""# == #? #?? | | # # ""##### g #? ""G"" #?? | | # "" # """ """ ""#???#hx g w# " " #?? | | # """ # """ """ #???# # #?? | | # F" # """ """ #???# + """"" #?? | | # """ # ? #???#% # """"" #?? | | + "" #??? ??? #####/## w # """ #?? | | # #??##????###### !! # #? #?? | | #############??????????#! # #?#########?? | | # #??????????#%! # #???????????? | | # #??????????#==!! # #??????????## | | # #??????????# =!] # #??????????# | | # #??????????# ![] # #??????????# | | + #???##############^ ############ | | # #???# ??# ^ ^## # | | # #???# ?# ## # | | ##+############## !] ?# ## # | | #???????? # /] # ## # | | #??????? # /] # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 420 Matter Stores 305 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 600 Resistance: EX 25 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Cold Fusion Reactor | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory Gamma Bomb Array | x1 | -4/Factory | Preloaded Cmb. Airjet | x2 | -4/Factory | Authchip Repaired ---------- Tiamat Missile Launcher | 48% | -5/Factory Studied --------- Airjet | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyLinearExtrapolator Manual? 0 Play Time 02:29:10 Cumulative 457.6 hours Start 2026.04.15 @ 13:32:34 End 2026.04.15 @ 16:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 367 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d340ad-ce33-44b1-8fe4-fe615ef6b65a