Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.22 @ 21:02:07 Player: ptdel Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (89) 445 Value Destroyed (3088) 3088 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 14253 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 55/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Signal Interpreter Improved Remote Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Diametric Drive Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Inertial Stasis Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Light Particle Reactor Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer [Rating: 182] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Titanium Leg Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . . . 2 2 2 Power 4 | . . . . 1 . . . 1 . . . . 1 1 . Propulsion 7 | . . . . . 1 2 1 1 . . . . 1 . 1 Utility 7 | . . 2 . 1 1 . 1 . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 193 | 7 16 12 . 10 24 10 17 18 . . 6 . 18 27 28 Power 44 | 2 5 2 . 3 3 3 2 4 . . 2 . 2 8 8 Engine 19 | 2 5 2 . 3 2 2 2 1 . . . . . . . Core 6 | . . . . . 1 1 . 2 . . 1 . 1 . . Reactor 19 | . . . . . . . . 1 . . 1 . 1 8 8 Propulsion 45 | 2 5 3 . 2 5 4 6 2 . . . . 5 7 4 Treads 17 | 2 5 1 . 2 4 3 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 25 | . . . . . 1 1 6 2 . . . . 5 7 3 Utility 73 | 1 1 3 . 3 8 1 7 12 . . 2 . 11 8 16 Device 57 | . . . . . 5 1 6 12 . . 2 . 8 8 15 Storage 5 | 1 1 3 . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 . . . . . 1 . 1 Hackware 2 | . . . . . . . . . . . . . 2 . . Protection 5 | . . . . 3 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 5 4 . 2 8 2 2 . . . 2 . . 4 . Energy Gun 7 | 1 5 . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . Ballistic Gun 8 | 1 . 1 . 2 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 1 . . . 1 . . . . Piercing Weapon 6 | . . . . . . . 1 . . . 1 . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . . . . . 1 4 1 Parts Lost 69 | . 2 7 . 5 11 3 . . . . 4 . 3 4 30 Power 21 | . 2 2 . 3 3 . . . . . 1 . 1 1 8 Propulsion 17 | . . 2 . . 1 1 . . . . . . 2 2 9 Utility 21 | . . . . 1 4 1 . . . . 3 . . 1 11 Weapon 10 | . . 3 . 1 3 1 . . . . . . . . 2 Highest Loss Streak 14 | . 2 3 . 3 2 3 . . . . 3 . 2 2 14 Average Slot Usage (%) 92 | . 84 92 100 95 98 85 98 99 100 100 95 89 96 88 64 Engine 8 | . 11 7 11 15 10 2 11 10 10 10 10 10 4 3 . Core 1 | . . . . . 4 10 . 1 . . . . 4 . . Reactor 2 | . . . . . . . . 3 5 5 4 5 8 13 10 Treads 12 | . 27 12 . 15 22 17 2 . . . . . . . . Leg 1 | . . 8 22 2 . . . . . . . . . . . Flight 12 | . . . . . . . 31 35 36 36 36 36 34 30 21 Device 12 | . . . . . 5 12 31 31 31 31 27 21 23 28 22 Storage 15 | . 16 42 44 28 23 20 2 . . . . . . . . Processor 2 | . . . . . 2 6 5 5 5 5 5 5 4 4 4 Protection 4 | . . . . 16 13 . . . . . . . . . . Energy Gun 2 | . 13 3 . . . 1 . . . . . . . . . Ballistic Gun 6 | . 14 7 . 12 13 3 . . . . . . . . . Impact Weapon 1 | . . 6 11 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 5 5 5 5 5 4 . . Piercing Weapon 2 | . . . . . . . 4 5 5 5 5 5 4 7 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 28 61 61 75 84 86 86 47 44 44 44 39 55 81 90 Greatest Support 102 | 40 40 40 34 40 70 88 88 56 56 48 48 56 67 78 102 Greatest Overweight (x) 18 | 2 . 18 1 1 1 1 . . . . . . . 1 7 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 22 22 22 22 22 22 4 4 4 4 4 4 4 4 Average Capacity 13 | 5 7 21 22 22 22 22 6 4 4 4 4 4 4 4 4 Most Carried 22 | 4 6 11 8 22 22 22 22 4 4 4 4 4 4 4 4 Average Carried 10 | 1 4 7 8 18 21 21 6 3 3 4 3 4 3 3 2 Final Capacity 22 | 6 12 22 22 22 22 22 4 4 4 4 4 4 4 4 4 Final Carried 22 | 2 5 8 8 22 21 22 4 4 4 4 4 4 3 3 . Class Distribution -------------------- 45% | Hauler-Mutant 30% | Generator-Sprinter 15% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Sprinter | -5/Factory Generator-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Warlord Generator-Sprinter | -3/Proximity Caves Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2845 | 196 337 108 . 130 977 119 170 150 30 . 60 . 50 310 208 Remotely 355 | . . . . . 236 119 . . . . . . . . . Salvage Created 3235 | . 396 258 . 449 1167 327 24 202 . . . . . 289 123 Parts 175 | . 27 15 . 17 69 15 1 11 . . . . . 16 4 Haulers Intercepted 6 | . 2 . . 2 2 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 53 . . . . Prevented 10 | . . . . . . . . . . . 10 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 59 | . 7 14 . 7 25 5 . . . . . . . 1 . Melee 9 | . . 4 . 4 . . . . . . . . . 1 . Guns 34 | . 7 2 . 2 22 1 . . . . . . . . . Cannons 7 | . . . . . 3 4 . . . . . . . . . AOE 7 | . . 7 . . . . . . . . . . . . . Classes Destroyed 11 | . 5 1 . . 3 1 . . . . . . . 1 . Worker 5 | . 1 . . . 3 . . . . . . . . 1 . Hauler 6 | . 2 . . 2 2 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . Watcher 18 | . 2 . . . 2 . 1 5 . . . . . 5 3 Swarmer 16 | . 3 9 . . 4 . . . . . . . . . . Grunt 25 | . 4 3 . 3 13 2 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 8 | . . 2 . 4 . 2 . . . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . . . . Programmer 4 | . . . . . 4 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 7 . 2 5 4 1 1 . . . . . 3 1 Combat Bots Only 7 | . 2 7 . 2 4 4 . . . . . . . 1 . Max Kills in Single Turn 3 | . 1 3 . 1 2 1 1 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 10187 | . 427 993 . 801 2175 496 . 97 22 61 297 187 368 457 3806 Core 2458 | . 66 194 . 162 151 30 . 37 . 21 68 15 23 86 1605 Absorbed by Shields 5 | . . . . . . . . . . . . . . . 5 Core Remaining (%) 84 | 100 73 . 51 70 78 96 100 . . . . 87 98 94 . Volleys Fired 183 | . 44 12 . 8 97 22 . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . Hottest 149 | . 70 70 . 50 94 149 . . . . . . . . . Shots Fired 343 | . 88 15 . 16 193 31 . . . . . . . . . Gun 306 | . 88 7 . 16 185 10 . . . . . . . . . Cannon 29 | . . . . . 8 21 . . . . . . . . . Launcher 8 | . . 8 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 255 | . 44 4 . 16 185 6 . . . . . . . . . Thermal 51 | . 44 3 . . . 4 . . . . . . . . . Explosive 8 | . . 8 . . . . . . . . . . . . . Electromagnetic 29 | . . . . . 8 21 . . . . . . . . . Robot Hit Streak 21 | . 19 10 . 5 13 21 . . . . . . . . . Robot Miss Streak 7 | . 1 2 . 6 7 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 343 | . 66 37 . 39 139 25 2 10 . . . . 5 12 8 Core Hits 169 | . 26 18 . 13 75 13 1 6 . . . . 2 9 6 Critical Hits 11 | . . . . 1 3 2 . 1 . . . . 1 2 1 Critical Kills 7 | . . . . . 3 1 . 1 . . . . . 1 1 Critical Parts Destroyed 3 | . . . . 1 . 1 . . . . . . 1 . . Melee Attacks 197 | . . 49 . 33 3 . 2 29 1 1 . 2 23 26 28 Impact 82 | . . 49 . 33 . . . . . . . . . . . Slashing 31 | . . . . . 3 . 1 5 . . . 1 21 . . Piercing 84 | . . . . . . . 1 24 1 1 . 1 2 26 28 Sneak Attacks 3 | . . . . . . . . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . . . 1 1 . . . . 1 2 2 Damage Inflicted 8175 | . 665 1347 . 1012 2365 643 66 498 . . . . 232 847 500 Guns 3383 | . 665 37 . 250 2198 233 . . . . . . . . . Cannons 577 | . . . . . 167 410 . . . . . . . . . Explosions 609 | . . 609 . . . . . . . . . . . . . Melee 3587 | . . 701 . 762 . . 66 498 . . . . 232 847 481 Ramming 19 | . . . . . . . . . . . . . . . 19 Kinetic 2784 | . 220 . . 250 2198 116 . . . . . . . . . Thermal 599 | . 445 37 . . . 117 . . . . . . . . . Explosive 609 | . . 609 . . . . . . . . . . . . . Electromagnetic 577 | . . . . . 167 410 . . . . . . . . . Impact 1463 | . . 701 . 762 . . . . . . . . . . . Slashing 265 | . . . . . . . 33 . . . . . 232 . . Piercing 1859 | . . . . . . . 33 498 . . . . . 847 481 Highest Corruption 10 | . 1 . . . 4 2 . 1 1 3 4 . . . 10 Average Corruption 1 | . 1 . . . 2 2 . 1 1 1 3 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 33 | . 2 . . . 23 3 . 1 1 1 . . . . 2 Message Errors 11 | . . . . . 10 . . . 1 . . . . . . Matter Fused 3 | . . . . . 2 . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . 3 . . . . . . . . . . Energy Discharges 3 | . 1 . . . 1 . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . 3 2 . 1 . . . . . . 1 Targeting Errors 4 | . 1 . . . 3 . . . . . . . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 230 | . . 78 . 32 . 8 . 8 . . . . . 17 87 Projectiles 8 | . . . . . . 8 . . . . . . . . . Explosions 30 | . . 30 . . . . . . . . . . . . . Melee 192 | . . 48 . 32 . . . 8 . . . . . 17 87 Knockbacks 2 | . . . . 2 . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 11 . . . . . . . . . . . . 8 Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 301 | . 197 49 . 18 247 177 38 161 301 237 213 . 280 198 198 Average Temperature 77 | . 62 21 . 13 35 86 10 43 110 81 94 . 70 87 117 Received Heat Transfer 1401 | . 189 162 . 324 429 159 . . 9 . 12 . 18 9 90 Effects 10 | . . . . . 1 . . . 3 . 3 . 3 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . . . 3 . 3 . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 1 1 . . . . . . . . . Impact Corruptions 7 | . . 5 . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 1 . . . 1 . . . . . . . . . Heat Transferred 1635 | . 1249 111 . . . 275 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 918 | . 187 275 63 126 388 343 130 229 . . . . 405 527 918 Initial 235 | . . . 63 24 9 168 70 . . . . . 9 217 235 Average 153 | . 50 88 63 50 142 196 93 98 . . . . 148 317 556 Maximum Alert Level 3 | . . 1 . . 1 1 . 1 . . . . 2 2 3 Low Security (%) 68 | 100 100 86 100 100 58 72 100 80 . . . . 72 7 . Level 1 25 | . . 13 . . 41 27 . 19 . . . . 24 80 30 Level 2 4 | . . . . . . . . . . . . . 2 11 45 Level 3 1 | . . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . . 11 . . 2 . . . . 2 1 6 Investigation 7 | . . . . . 3 . . . . . . . . . 4 Extermination 7 | . . . . . 4 . . 1 . . . . 1 . 1 Reinforcement 7 | . . 1 . . 3 . . 1 . . . . 1 1 . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 23 | . 1 1 . . 1 . . . . . 1 . 5 8 6 Communications Jammed 26 | . . . . . . . . . . . . . 18 . 8 Distress Signals 5 | . . . . . . . . . . . . . 5 . . Times Spotted 305 | . 17 27 1 9 41 10 3 16 2 2 36 3 32 37 69 Peak Tracking Total 15 | . 3 5 3 3 4 6 1 6 1 2 11 2 11 7 15 Tactical Retreats 58 | . 2 4 . . 2 3 . 3 1 1 5 1 8 9 19 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 19 | . 3 . . 1 5 . . 2 . . 2 . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 8 | . 2 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . 1 . 9 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 3 | . . 3 . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 58 | . 9 4 . 3 11 1 5 14 . . 2 . 3 1 5 Terminals 35 | . 8 3 . 1 5 . 2 9 . . . . 3 1 3 Fabricators 3 | . . . . . 1 . 2 . . . . . . . . Repair Stations 8 | . 1 1 . 1 2 1 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . 1 . . . . . . . Garrison Access 7 | . . . . . 2 . 1 2 . . . . . . 2 Total Hacks 134 | . 33 10 . 10 22 1 13 26 . . 2 . 6 2 9 Successful 66 | . 25 7 . 9 5 . 3 7 . . 2 . 6 . 2 Failed 68 | . 8 3 . 1 17 1 10 19 . . . . . 2 7 Catastrophic 15 | . 1 1 . . 6 1 . 4 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . 1 . . 6 . 1 3 . . . . 1 . 1 Terminals 89 | . 31 7 . 3 9 . 6 19 . . . . 6 2 6 Fabricators 7 | . . . . . 2 . 5 . . . . . . . . Repair Stations 15 | . 2 3 . 1 5 1 . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 6 2 . . 2 . . . . . . . Garrison Access 11 | . . . . . 4 . 2 2 . . . . . . 3 Terminal Hacks 44 | . 23 5 . 2 1 . 2 3 . . 2 . 5 . 1 Record 2 | . . . . . . . . . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . Branch Access Points 3 | . 1 1 . . . . . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . Locate Traps 6 | . 3 1 . . . . 1 1 . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . 1 Hauler Manifests 5 | . 5 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . 3 . . 1 . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 2 . 1 2 . . . . . . . . . . Scan Component 3 | . 1 1 . . 1 . . . . . . . . . . Repair 3 | . 1 1 . . 1 . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 6 1 . . 2 . . . . . . . Insert Component 5 | . . . . 3 1 . . 1 . . . . . . . Analyze 4 | . . . . 3 . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . . . . . . 1 Seal Access 4 | . . . . . 1 . . 2 . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . 1 . . . . . 1 . . Terminals 2 | . . . . . . . 1 . . . . . 1 . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 3 . 2 10 1 5 12 . . . . 2 1 4 Full Trace Events 9 | . 1 1 . 1 3 . . . . . . . . . 3 Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 1 . . 1 . . . . . . . . . . Time 84 | . 26 32 . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 1 . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 2 | . . . . . . . 1 . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . . . . 1 . . Highest-Rated Group 44 | . . . . . . . 26 26 . . . . 44 . . Highest-Rated Ally 44 | . . . . . . . 26 26 . . . . 44 . . Total Orders 6 | . . . . . . . . 6 . . . . . . . EXPLORE 5 | . . . . . . . . 5 . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 3 2 . . . . . Drone Launches 8 | . . . . . . . . 5 . . . . 3 . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 11454 | 114 1282 1242 47 973 2818 477 415 658 368 178 514 193 659 820 696 Spaces Moved 16339 | 67 651 522 30 438 1251 232 676 1780 1191 749 1539 965 1924 2214 2110 Core 48 | 18 . 3 . . . . . . . . . . . . 27 Treads 2918 | 49 651 328 . 382 1251 232 25 . . . . . . . . Legs 277 | . . 191 30 56 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . . . . . 98 Flight 12998 | . . . . . . . 651 1780 1191 749 1539 965 1924 2214 1985 Fastest Speed 13 | 50 160 160 160 160 155 160 20 17 17 20 20 17 14 16 13 Average Speed 49 | 148 160 175 160 177 175 168 25 18 19 20 20 19 18 18 24 Slowest Speed 950 | 160 160 950 160 180 180 180 160 20 20 20 20 20 21 92 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 6 . . . . 9 4 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 44 13 40 26 6 17 54 98 84 96 78 38 46 57 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 2 . . . . . Spaces Dug 33 | . . . . . 3 . . 9 1 1 . 1 5 6 7 Terrain Destroyed 79 | . . 46 . . 3 . . 9 1 1 . 1 5 6 7 Melee 33 | . . . . . 3 . . 9 1 1 . 1 5 6 7 Projectile . | . . . . . . . . . . . . . . . . AOE 46 | . . 46 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 18985 | 81 814 738 29 552 1675 286 924 2068 1321 774 1746 965 2186 2589 2237 Wait 1775 | . 79 127 . 38 246 11 209 198 126 25 186 . 204 273 53 Move 16276 | 66 650 521 29 437 1250 231 675 1770 1190 748 1538 964 1907 2208 2092 Hop 20 | . . . . . . . . 3 . . . . 7 1 9 Pick Up 212 | 8 20 15 . 23 32 10 3 20 2 . 9 . 18 33 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 118 | 6 12 10 . 6 13 7 10 6 . . 4 . 10 15 19 Detach . | . . . . . . . . . . . . . . . . Swap 75 | 1 4 2 . 4 11 3 7 12 . . 2 . 8 12 9 Drop 116 | . 5 2 . 3 19 2 19 17 2 . 7 . 11 26 3 Fire 183 | . 44 12 . 8 97 22 . . . . . . . . . Melee 178 | . . 49 . 33 3 . 1 24 1 1 . 1 21 21 23 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 4 . . 18 . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 430 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Discovered new exit (range 8) 1329 | -10/Materials | Repaired Med. Laser 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Utility x2 1824 | -9/Materials | Build established: Hauler-Mutant 1894 | -9/Materials | Lost 3 parts (1p2w) 1996 | -9/Materials | Identified exit to Mines 2108 | -9/Materials | Lost 3 parts (1p2n) 2458 | -9/Materials | Destroyed 7 combat bots 2512 | -9/Materials | Repaired Rocket Launcher 2639 | -9/Materials | Entered Mines 2640 | -9/Mines | Met a Derelict bent on vengeance 2663 | -9/Mines | Discovered new exit (range 10) 2686 | -9/Mines | Entered Materials 2686 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2840 | -8/Materials | Lost 3 parts (2p1u) 3573 | -8/Materials | Discovered new exit (range 13) 3659 | -8/Materials | Entered Factory 3659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5681 | -7/Factory | Discovered new exit (range 6) 6194 | -7/Factory | Repaired Broken Adv. Sensor Array 6445 | -7/Factory | Garrison activated, responded to threat 6477 | -7/Factory | Entered another Factory area 6477 | -6/Factory | Evolved 2 slots: Propulsion x2 6804 | -6/Factory | Lost 3 parts (1n1u1w) 6836 | -6/Factory | Discovered new exit (range 7) 6954 | -6/Factory | Entered another Factory area 6954 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7277 | -5/Factory | Build established: Sprinter 7325 | -5/Factory | Discovered new exit (range 12) 7365 | -5/Factory | Identified exit to Factory 7369 | -5/Factory | Entered another Factory area 7369 | -4/Factory | Accompanied by 1 ally 7369 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7638 | -4/Factory | Discovered new exit (range 9) 7640 | -4/Factory | Identified exit to Research 7699 | -4/Factory | Build established: Generator-Sprinter 7933 | -4/Factory | Spotted B-86 Titan 7995 | -4/Factory | Discovered new exit (range 14) 8012 | -4/Factory | Identified exit to Upper Caves 8027 | -4/Factory | Entered Upper Caves 8039 | -4/Upper Caves | Learned Research security intel 8080 | -4/Upper Caves | P-70 Sage assimilated allied UK-L5V(S) 8092 | -4/Upper Caves | Learned location of Armory (-4) 8140 | -4/Upper Caves | Learned Research terminal intel 8148 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8321 | -4/Upper Caves | Discovered new exit (range 15) 8371 | -4/Upper Caves | Identified exit to Upper Caves 8395 | -4/Upper Caves | Entered another Upper Caves area 8403 | -4/Upper Caves | Learned Research security intel 8433 | -4/Upper Caves | Learned Research stockpile data 8524 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8571 | -4/Upper Caves | Discovered new exit (range 7) 8572 | -4/Upper Caves | Identified exit to Warlord 8573 | -4/Upper Caves | Entered Warlord 8595 | -4/Warlord | Discovered new exit (range 12) 8609 | -4/Warlord | System corruption cleaned by Quarantine Array 8642 | -4/Warlord | Opened side exit 8674 | -4/Warlord | Warlord's base attacked by MAIN.C 8695 | -4/Warlord | Met Warlord 8846 | -4/Warlord | Spotted B-90 Cyclops 9001 | -4/Warlord | Warlord forces counterattacked 9004 | -4/Warlord | Spotted Striker 9007 | -4/Warlord | Spotted Executioner 9011 | -4/Warlord | Spotted CA-3AG(B) 9086 | -4/Warlord | Identified exit to Proximity Caves 9087 | -4/Warlord | Entered Proximity Caves 9097 | -3/Proximity Caves | Lost 3 parts (1p2u) 9139 | -3/Proximity Caves | Discovered exit to Research (range 10) 9280 | -3/Proximity Caves | Entered Research 9280 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9283 | -3/Research | Loaded intel: 16 terminal locations 9740 | -3/Research | Identified exit to Testing 9917 | -3/Research | Discovered new exit (range 9) 9938 | -3/Research | Identified exit to Research 9939 | -3/Research | Entered another Research area 9939 | -2/Research | Warlord forces began assault on 0b10 9939 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10049 | -2/Research | Research machine network offline 10072 | -2/Research | Met up with Warlord 10219 | -2/Research | Spotted Striker 10219 | -2/Research | Spotted Striker 10226 | -2/Research | Destroyed Striker 10414 | -2/Research | Spotted Striker 10423 | -2/Research | Borebot progress halted 10466 | -2/Research | Spotted B-90 Cyclops 10620 | -2/Research | Spotted Executioner 10622 | -2/Research | Spotted Striker 10689 | -2/Research | Spotted B-90 Cyclops 10691 | -2/Research | Spotted Executioner 10698 | -2/Research | Spotted Striker 10746 | -2/Research | Discovered new exit (range 9) 10748 | -2/Research | Identified exit to Access 10759 | -2/Research | Entered Access 10759 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10781 | -1/Access | P-80 Master assimilated allied O1-QGY(i) 10857 | -1/Access | Found Unknown Device 10896 | -1/Access | Spotted B-99 Colossus 11086 | -1/Access | Spotted B-99 Colossus 11086 | -1/Access | Spotted B-99 Colossus 11182 | -1/Access | Lost 14 parts (6p2n5u1w) 11216 | -1/Access | Spotted B-99 Colossus 11259 | -1/Access | First assault squad dispatched 11263 | -1/Access | Core integrity fell below 50% 11278 | -1/Access | Lost 8 parts (1p4n3u) 11415 | -1/Access | Lost 5 parts (1p1n2u1w) 11421 | -1/Access | Core integrity fell below 20% 11455 | -1/Access | System corruption reached 10% 11455 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11391_ ALERT: Alarm triggered, dispatching investigation squad. 11392_ C-30 ARC bursts open, deploying its payload. 11392_ G-73 Enforcer unfolds itself. 11392_ B-74 Champion unfolds itself. 11392_ G-73 Enforcer unfolds itself. 11392_ E-15 Imp unfolds itself. 11399_ Adv. Coolant Injector blown off. 11399_ E-15 Imp destroyed. 11409_ ALERT: Rogue bot located, Programmers report to Access Zone 7Y. 11426_ Door malfunctions. 11431_ Slammed into R-10 Processor. 11435_ System corrupted: Matter fused (-6). 11443_ Door malfunctions. 11445_ Penetrated by Slug. 11445_ Antigrav Array destroyed. 11445_ Slug penetrates Wall. 11452_ Acquired Imp. Remote Force Field. 11454_ Slug penetrates Wall. 11455_ Slug penetrates Door. 11455_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ##### #?????????????????# #??????????????? | | /%! #?????????????????#%####???????????? | | #???????????????? + #???????????? | | ############+##?????????????? # #???????????? | | #?????????????????????????? # #???????????? | | #????????????????????????# ?# #???????????? | | +????????????????????????########/# #???????????? | | #??????????????????????????""""" # #???????????? | | #??????????????????????????"S""" + #???????????? | | #????????????????????????? """ ## #???????????? | | #?????????????????????? ! ?# #???????????? | | #????????????????????# ?# #???????????? | | #????????????????????# ?# #???????????? | | #????????????????????# ## #???????????? | | #????????????????????# ## #???????????? | | ?????????????????????# ## #???????????? | | ?????????????????????# ## #???????????? | | ?????????????????????? + #???????????? | | ?????????????????????? # #???????????? | | ?????????????????????## ### ##??????????? | | ?????????????????????+ #??????????? | | ?????????????????????# ppp +??????????? | | ?????????????????????# #######/#??????????? | | ?????????????????????# p ## #??????????? | | ?????????????????????# !!! ## #??????????? | | ?????????????????????# !@!R ## #??????????? | | ?????????????????????# !! ## #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# p [ #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# #"" #??????????? | | ?????????????????????# #"" #??????????? | | ?????????????????????# h #G #??????????? | | #############+######## #"" #??????????? | | h #"" #??????????? | | | #? ! #??????????? | | ####### ####### #? #??????????? | | ??????#"" "" "#???# #?### ##??????????? | | ??????#"" "" ""#???# #????##???????????? | | ??????#"" """""" ""#???# #?????????????????? | | ??????#T """""" ""#???# ########??????????? | | ??????#"" "" ""#???# #??????????? | | ??????#"" "" T"#???# #??????????? | | ??????#"" ! ""#???########+#####???????? | | ####### ! ""#???????# #???????? | | # ""#???????# #???????? | | [[!# "" ""#???????# #???????? | | [!!# "" "#???????# " #???????? | | [!!# """""" #######???# """ #???????? | | # """""" #???# """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 200 Energy Generation 105 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 6 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Armor Coverage 375 Resistance: EX 25 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 80 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Deadly Force Challenges ------------ None Game ------ Seed HypercooledDerelictFirepult Manual? 0 Play Time 03:40:54 Cumulative 79.3 hours Start 2021.11.21 @ 21:00:36 End 2021.11.22 @ 21:02:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 73 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87be3e5e-a79a-4255-8597-cb27fa52d862