Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 15:44:58 Player: JuustuToug Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2366) 2366 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4951 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Flail > --- INVENTORY (20) --- Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Structural Scanner Advanced Visual Processing Unit Seismic Detector Seismic Detector Melee Analysis Suite Hacking Suite System Shield Pulse Rifle Ion Cannon Minigun Plasma Cutter Heavy Flail Shock Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flail Shock Maul > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg Structural Scanner Advanced Visual Processing Unit Seismic Detector Seismic Detector Melee Analysis Suite Hacking Suite System Shield Pulse Rifle Ion Cannon Minigun Heavy Rocket Launcher Plasma Cutter Heavy Flail [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 65 | 7 5 2 17 24 10 Power 9 | 1 1 . 3 4 . Engine 5 | 1 1 . 3 . . Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 17 | 2 . . 6 8 1 Treads 11 | 2 . . 6 3 . Leg 6 | . . . . 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 2 . 3 7 6 Device 9 | 1 . . 3 2 3 Storage 5 | 1 1 . . 1 2 Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 19 | 2 2 2 5 5 3 Energy Gun 6 | 1 . 1 2 2 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 10 | . 1 . 1 4 4 Power 4 | . 1 . . 1 2 Propulsion 3 | . . . . 2 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . 1 . 1 2 3 To Critical Strikes . | . . . . . . Average Backups 13 | 1 8 15 14 14 19 Power 1 | . 1 2 1 1 . Propulsion 4 | . 1 6 5 4 5 Utility 4 | . 2 3 3 5 7 Weapon 4 | . 3 4 4 3 5 Tool/Special . | . . . . . . Unused Backups 44 | . 4 . 15 7 18 Power 6 | . 1 . 1 3 1 Propulsion 8 | . 1 . 1 . 6 Utility 12 | . . . 4 3 5 Weapon 16 | . 1 . 9 1 5 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 98 | . 99 100 97 99 94 Engine 7 | . 14 14 11 . . Core 3 | . . . . 8 8 Treads 22 | . 27 28 32 20 . Leg 10 | . . . . 14 36 Device 16 | . 14 14 19 15 15 Storage 10 | . 14 14 11 9 9 Hackware 3 | . . . . 8 9 Protection 1 | . . . . 2 1 Energy Gun 9 | . 14 14 5 12 . Ballistic Gun 4 | . 1 . 13 2 . Ballistic Cannon 3 | . 11 13 2 . . Impact Weapon 2 | . . . . 1 11 Peak Build Rating 33 | 7 9 10 18 30 33 Average Rating 17 | 5 7 9 13 25 28 On Entrance 11 | . 7 9 9 17 27 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 61 | 13 31 31 33 42 61 Greatest Support 83 | 40 40 40 63 83 53 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 10 15 15 15 19 Most Carried 20 | 2 15 15 15 15 20 Average Carried 13 | 1 8 15 14 14 19 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 19 | 2 15 15 15 14 19 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Mutant 18% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scientist-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1990 | 294 408 70 594 379 245 Remotely . | . . . . . . Salvage Created 2998 | 150 527 92 772 1090 367 Parts 174 | 13 45 5 56 44 11 Haulers Intercepted 5 | . 2 . 1 . 2 Recyclers Shooed 4 | 1 . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 59 | . 13 3 18 18 7 Melee 3 | . . . . . 3 Guns 30 | . . 2 15 13 . Cannons 4 | . 2 1 . 1 . AOE 15 | . 11 . 3 . 1 Classes Destroyed 13 | 2 7 . 3 1 . Worker 6 | . 1 . 3 1 1 Builder 2 | . 2 . . . . Tunneler 4 | 3 . . 1 . . Hauler 5 | . 2 . 1 . 2 Recycler 7 | 1 3 1 . 2 . Mechanic 3 | . . . 2 1 . Operator 2 | . 1 . . . 1 Watcher 9 | . 3 . 3 2 1 Swarmer 18 | . 9 3 6 . . Grunt 27 | . 4 . 8 11 4 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 11 | . . . 3 5 3 Best Kill Streak 5 | 4 5 4 5 5 5 Combat Bots Only 5 | . 3 3 5 5 2 Max Kills in Single Turn 3 | 1 3 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 366 | . 41 22 90 121 92 Missed 107 | . 17 3 27 31 29 Hits 259 | . 24 19 63 90 63 Melee 6 | . . . . 6 . Projectile 253 | . 24 19 63 84 63 Critical Strikes 12 | . 1 . 2 5 4 Damage Taken 3934 | . 278 158 852 1534 1112 Core 752 | . 48 35 99 369 201 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 224 | . 71 . 61 92 . Core Remaining (%) 80 | 100 . 66 75 . . Volleys Fired 214 | 8 41 7 73 81 4 Largest 2 | 2 2 2 2 2 1 Hottest 138 | 70 80 70 70 138 39 Shots Fired 399 | 16 72 13 135 159 4 Gun 295 | 16 33 7 113 126 . Cannon 81 | . 29 6 15 31 . Launcher 23 | . 10 . 7 2 4 Special . | . . . . . . Kinetic 156 | 8 31 6 90 21 . Thermal 220 | 8 31 7 38 136 . Explosive 23 | . 10 . 7 2 4 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 6 8 5 12 21 1 Robot Miss Streak 8 | 1 8 2 3 8 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 284 | 9 39 7 93 110 26 Core Hits 133 | 5 31 5 39 38 15 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 5 | . . . 1 3 1 Critical Strikes 15 | . 4 . 2 6 3 Burn 4 | . 2 . . 2 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . 1 . . Blast 3 | . 2 . 1 . . Smash 6 | . . . . 3 3 Melee Attacks 69 | . . . . 20 49 Impact 68 | . . . . 20 48 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7291 | 129 1329 104 1953 2123 1653 Guns 2936 | 129 223 57 1070 1457 . Cannons 906 | . 293 39 174 400 . Explosions 2278 | . 810 . 706 . 762 Melee 1136 | . . . . 246 890 Ramming 35 | . 3 8 3 20 1 Kinetic 1543 | 53 293 39 951 207 . Thermal 2299 | 76 223 57 293 1650 . Explosive 2278 | . 810 . 706 . 762 Electromagnetic . | . . . . . . Impact 1105 | . . . . 246 859 Slashing 31 | . . . . . 31 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . 1 . Average Corruption 1 | . 2 2 . 1 . Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 26 | . 18 5 . 3 . Message Errors 8 | . 5 1 . 2 . Matter Fused 6 | . 5 1 . . . Heat Flow Errors 6 | . 4 2 . . . Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . 2 . . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 310 | . 16 . 11 114 169 Projectiles 23 | . . . . 23 . Explosions 89 | . 16 . 11 . 62 Melee 198 | . . . . 91 107 Knockbacks 6 | . 2 . 1 2 1 Impact 3 | . . . . 2 1 Kinetic 3 | . 2 . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 158 | . 55 . 35 19 49 Shots 7 | . 3 . 2 1 1 Rammed 6 | . 1 2 2 1 . Targets Rammed 10 | . 1 2 2 4 1 Kicked 4 | . . . . 3 1 Crushed . | . . . . . . Highest Temperature 327 | 72 292 175 18 327 1 Average Temperature 68 | 37 55 40 10 86 1 Received Heat Transfer 1617 | . 36 . 330 711 540 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . . 3 4 Combat Hostiles 6 | . . . . 3 3 Parts Fried 4 | . . . . 1 3 Impact Corruptions 11 | . . . . 4 7 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . 1 . . 4 . Heat Transferred 5252 | 222 814 125 650 3441 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 89 | 100 97 100 96 66 100 Level 1 10 | . 2 . 3 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 280 | 10 211 65 215 280 104 Initial 51 | . . 51 21 . 24 Average 85 | 1 90 31 91 130 16 Influence Increases 2265 | 20 587 75 616 627 340 Destroy 0b10 Robot/C 1180 | . 260 60 360 360 140 Destroy 0b10 Robot/NC 190 | 20 60 5 50 30 25 Destroy Leader 298 | . 70 10 88 94 36 Successful Hack 107 | . 42 . 32 20 13 Select Force Hacks 60 | . 30 . 30 . . Disable Machine 150 | . 60 . . 15 75 Destroy Structure 175 | . 65 . 41 33 36 Lose Combat Pursuer 105 | . . . 15 75 15 Influence Decreases 2146 | 20 454 153 671 570 278 Entered New Map 149 | . . 82 34 . 33 Time Decay 1551 | 20 444 71 413 380 223 Lost Part 82 | . 10 . 10 40 22 Purge Threat 364 | . . . 214 150 . Squads Dispatched 8 | . 2 . 2 2 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 9 | . 3 . 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 24 3 31 35 19 Peak Tracking Total 8 | . 4 3 5 6 8 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 7 | . 3 . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 11 | . 4 . 1 1 5 Max in Single Turn 2 | . 2 . 1 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 33 | . 9 . 11 8 5 Terminals 24 | . 7 . 7 5 5 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 107 | . 34 . 32 29 12 Successful 62 | . 15 . 19 21 7 Failed 44 | . 19 . 12 8 5 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts 1 | . . . 1 . . Manual 71 | . 23 . 24 18 6 Terminals 85 | . 29 . 23 21 12 Fabricators . | . . . . . . Repair Stations 12 | . 4 . 4 4 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 7 | . . . 4 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 16 | . . . 5 6 5 Prototype ID Bank 2 | . . . . 2 . Open Door 3 | . . . . . 3 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 1 . Alert Level 4 | . . . 2 1 1 Unreport Threat 3 | . . . 2 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 2 2 . Scan Component 4 | . 2 . 1 1 . Repair 4 | . 2 . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 4 3 . Retrieve Study 7 | . . . 4 3 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 30 | . 11 . 8 9 2 Terminals 26 | . 10 . 6 8 2 Botnet 10 | . 4 . 1 3 2 Operators 2 | . 1 . . 1 . Skim 14 | . 5 . 5 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Mechanics 2 | . . . 1 1 . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 7 . 9 6 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . . 4 3 . Parts Repaired 4 | . 2 . 1 1 . Time 110 | . 52 . 26 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . . 3 EXPLORE 3 | . . . . . 3 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 4710 | 29 1343 170 1534 1059 575 Seismic 4710 | 29 1343 170 1534 1059 575 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . . . 5 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 5579 | 123 1345 170 1534 1489 918 Spaces Moved 2548 | 56 661 85 650 710 386 Core 3 | 3 . . . . . Treads 1802 | 53 661 85 650 353 . Legs 743 | . . . . 357 386 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 105 107 Average Speed 147 | 154 160 160 160 133 125 Slowest Speed 182 | 160 160 160 160 182 177 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 88 24 53 54 70 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 3 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 69 | . 12 . . 46 11 Terrain Destroyed 203 | . 60 . 42 60 41 Melee 18 | . . . . 7 11 Projectile 14 | . . . . 14 . AOE 171 | . 60 . 42 39 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3892 | 73 872 105 1028 1067 747 Wait 779 | 1 127 6 217 165 263 Move 2543 | 55 660 84 649 709 386 Hop . | . . . . . . Pick Up 86 | 2 20 1 26 23 14 Fast Attach 24 | 7 5 . 3 4 5 Attach 15 | . 1 . 4 7 3 Detach 2 | . . . . 1 1 Swap 72 | . 12 3 17 27 13 Drop 84 | . 5 2 37 26 14 Fire 214 | 8 41 7 73 81 4 Melee 63 | . . . . 20 43 Ram . | . . . . . . Kick 4 | . . . . 3 1 Crush 6 | . 1 2 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / [*Rec]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Discovered new exit (range 8) 524 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Learned Storage emergency access door positions 803 | -10/Materials | Learned Recycling recycling unit intel 821 | -10/Materials | Discovered exit to Materials (range 16) 854 | -10/Materials | Identified exit to Subcaves 894 | -10/Materials | Learned Storage emergency access door positions 1014 | -10/Materials | Learned Storage security intel 1086 | -10/Materials | Repaired Lgt. Treads 1113 | -10/Materials | Repaired Grenade Launcher 1469 | -10/Materials | Entered Mines 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -9/Materials | Identified exit to Materials 1640 | -9/Materials | Identified exit to Mines 1702 | -9/Materials | Repaired Lgt. Treads 1992 | -9/Materials | Discovered exit to Mines (range 8) 2347 | -9/Materials | Build established: Scavenger-Mutant 2600 | -9/Materials | Loaded intel: 2 repair station locations 2653 | -9/Materials | Learned 2 Storage zone layouts 2654 | -9/Materials | Discovered exit to Materials (range 14) 2729 | -9/Materials | Learned Storage terminal intel 2768 | -9/Materials | Learned 4 Recycling zone layouts 3041 | -9/Materials | Central database locked down 3173 | -9/Materials | Entered another Materials area 3173 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3996 | -8/Materials | Core integrity fell below 50% 4275 | -8/Materials | Identified exit to Storage 4362 | -8/Materials | Discovered new exit (range 4) 4617 | -8/Materials | Repaired Imp. Aluminum Leg+ 4662 | -8/Materials | Entered Storage 4663 | -8/Storage | Identified exit to Factory 4666 | -8/Storage | Loaded intel: 14 terminal locations 4871 | -8/Storage | Build established: Scientist-Mutant 5006 | -8/Storage | Used back door to open Recycling access 5006 | -8/Storage | Discovered new exit (range 5) 5494 | -8/Storage | Core integrity fell below 20% 5580 | -8/Storage | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 05491_ C-30 ARC bursts open, deploying its payload. 05491_ G-50 Soldier unfolds itself. 05491_ G-47 Trooper unfolds itself. 05524_ Kicked G-50 Soldier out of the way. 05525_ Critical hit (Burn: +37). 05555_ Hrd. Medium Armor Plating destroyed. 05557_ W-25 Informer sends out distress signal. 05561_ G-50 Soldier suffers critical hit (Burn). 05563_ U-05 Engineer builds a Wall. 05570_ K-01 Serf cleans the Compression Vault. 05573_ Nuclear Core destroyed. 05573_ G-47 Trooper destroyed. 05575_ Destroyed Aluminum Leg. 05577_ Imp. Aluminum Leg+ destroyed. 05578_ Compression Vault explodes. 05578_ Destroyed Wheel. 05578_ K-01 Serf destroyed. 05578_ A-02 Transporter destroyed. 05580_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | #??????# # ###????? ????# #[= ^!%# | | #??????# + #???????? ????# # # | | #??????# # #???????? ????# # | | #??????# # #???????? ???# # ##+##+###/ | | #??????# + #????????#+???# # ## ## | | #??????######## #????????# ???# # ## ##/ | | ##?############# #????????#"???# # ## ## | | ???# ] #????????#%#####+## ## ### | | ???# ##########??????#T#" ## !!] #?? | | ???# !! "#???????????????" # ##### ! #?? | | ???# ! T#???????????????" # #???# #?? | | ???# "#???????????????? + #??#########? | | ???# #######???????????# ##+########??##? | | ???# | [ #????????#### # #???????? | | ???# #????????# # """ #???????? | | ???# #????#####/##/## # "R" #???????? | | ???# #????# [ # # " " #???????? | | ?###+########+######### ! # # #???????? | | ?# # [[ ## ![ # # #???????? | | ?# % # ## = # ########???????? | | ?#"""" + ############ ??? ????????? | | ?#"""" #[ ] #?# ##???###????###???????? | | ?#"""" ###########?# ;#????????????????????? | | ##"""" #??????????# ##????????????????????? | | + ##??????????# ###???????????????????? | | # #???????????# @ #???????????????????? | | #+#################??# #???????????????????? | | + =#??## % #???????????????????? | | #T###???# * #?T?????????????????? | | ########=#####%###????? ????????????????????? | | ########/#####!#??????? g ###+###### #???# ## | | # ] * # #?????? * ##### # | | #=! # #?????? =g + | | # # #?????# ############ | | + ! # #?????# #?+######?????# | | # ! #%#?????## g a #? #?????# | | ############## ####### = #? #?????# | | T#????# + *%[ #? ######## | | ##????# # [ #?""" ######## | | ?????#""" # % " #?""" ### | | ?????#""" # "" " #?""" ### | | ?????#""" [# """ """ #?""" ## | | ?????# # #?""" ### | | ##????##### ## #? ####"""# | | ??????????##?# """ """ ^""" #? ### T | | ?????????????# """ """ """ ??? ### # | | ?????????????# """ """ """ ???##+#########+# | | ?????????????# ?? ?? | | ?????????????+ ??? ??? | | ??????????""?# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 65% | -10/Materials Grenade Launcher | 61% | -10/Materials Lgt. Treads | 56% | -9/Materials Imp. Aluminum Leg | 8% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flail | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSwordProjector Manual? 0 Play Time 00:45:09 Cumulative 378.7 hours Start 2026.03.15 @ 12:59:52 End 2026.03.15 @ 15:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/1/0/0/0/1/0/0 Lore% 93 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe1bcc99-eebb-448c-85a8-6203bad28976