Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.19 @ 14:00:04 Player: ZarZap Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (4290) 4290 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1335) 1335 TOTAL SCORE: 11755 Bonus ------- Pacifist 200 High Alert Combat Kills 84 Follower Combat Kills 255 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Cetus Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Energy Well (350) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Energy Well Matter Compressor Enhanced Optical Array Recoil Nullifier Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Plasma Rifle Heavy Beamcaster Flak Gun Flak Gun Hardcell Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Antimatter Reactor Improved Titanium Leg Energy Well Light Armor Plating Relay Coupler [NC] [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Slots Evolved 12 | . . 2 . . . 4 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . Utility 4 | . . 1 . . . 1 1 . 1 . . . Weapon 4 | . . . . . . 1 1 1 1 . . . Parts Attached 144 | 6 2 4 14 14 6 21 17 5 2 12 41 . Power 26 | 1 . 1 2 2 1 2 4 1 . 2 10 . Engine 14 | 1 . 1 1 2 . 1 4 1 . 1 2 . Core 6 | . . . 1 . 1 1 . . . . 3 . Reactor 6 | . . . . . . . . . . 1 5 . Propulsion 50 | 2 . . 5 7 2 8 4 . 2 6 14 . Treads 2 | . . . . . . . . . 2 . . . Leg 48 | 2 . . 5 7 2 8 4 . . 6 14 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 1 3 3 2 5 5 1 . 3 5 . Device 4 | . . . . . 1 . 1 . . . 2 . Storage 6 | 1 1 . . . . 1 2 . . 1 . . Processor 5 | . 1 1 . . . 1 1 . . . 1 . Hackware 3 | . . . 1 . . . 1 . . . 1 . Protection 13 | . . . 2 3 1 3 . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 . 2 4 2 1 6 4 3 . 1 12 . Energy Gun 17 | 1 . 1 2 2 . 4 . . . . 7 . Energy Cannon 4 | . . 1 . . . 1 1 1 . . . . Ballistic Gun 13 | 1 . . 2 . 1 1 3 2 . 1 2 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 2 . . . . Parts Lost 65 | . . 2 7 8 . 17 2 1 1 7 20 . Power 9 | . . 1 1 1 . 1 . . . 1 4 . Propulsion 22 | . . . 3 4 . 8 1 . . 2 4 . Utility 12 | . . . . 2 . 2 . . 1 2 5 . Weapon 22 | . . 1 3 1 . 6 1 1 . 2 7 . Highest Loss Streak 8 | . . 2 3 3 . 5 1 1 1 3 8 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 94 86 98 88 99 78 69 85 79 82 74 18 Engine 5 | . 14 10 7 10 3 1 5 9 10 5 . . Core 2 | . . . 3 . 7 5 . . . . 2 5 Reactor 1 | . . . . . . . . . . 4 5 . Leg 24 | . 28 22 31 25 33 27 20 17 10 15 20 . Device 1 | . . . . . 5 . 3 . . . 3 . Storage 10 | . 14 11 11 11 11 6 6 11 10 12 13 . Processor 5 | . 8 21 11 . . 6 5 5 5 5 5 . Hackware 2 | . . . 4 6 . . 4 5 5 . . 5 Protection 6 | . . . 6 12 16 10 . 4 5 5 1 . Energy Gun 8 | . 14 11 9 22 11 5 . . . . 11 . Energy Cannon 3 | . . . 7 . . 6 4 4 5 5 . . Ballistic Gun 8 | . 14 10 5 . 10 6 14 21 21 22 5 . Peak Build Rating 96 | 6 7 13 23 21 20 35 57 69 90 93 96 25 Average Rating 37 | 4 6 10 19 16 18 23 43 65 82 86 73 21 On Entrance 30 | . 6 7 13 20 12 20 . 57 69 87 75 25 Naked Turns 147 | . . . . . . 83 12 . . . 52 . Heaviest Build 102 | 11 26 31 35 35 35 102 59 69 69 85 90 22 Greatest Support 150 | 20 20 20 36 33 40 73 80 60 150 150 105 3 Greatest Overweight (x) 7 | 2 1 1 2 3 . 2 2 1 1 4 7 7 Average Overweight (x) . | . . 1 . . . . . . . . . 5 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 15 15 15 15 15 5 Average Capacity 14 | 7 10 15 15 15 15 16 9 15 15 15 14 5 Most Carried 15 | 2 4 8 15 12 14 15 10 12 12 15 15 5 Average Carried 9 | . 2 6 10 9 11 13 5 9 11 10 9 5 Final Capacity 15 | 8 15 15 15 15 15 5 15 15 15 15 5 5 Final Carried 14 | 2 4 6 9 10 14 5 10 10 12 9 5 5 Class Distribution -------------------- 20% | Mutant 18% | Scavenger-Mutant 15% | Hacker-Mutant 12% | Hacker-Tank 9% | Scavenger-Tank 7% | Scavenger-Gunner 7% | Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Executioner | -4/Factory Executioner | -4/Garrison Scavenger-Gunner | -4/Extension Hacker-Mutant | -4/Cetus Resources | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Matter Collected 2834 | 255 . 85 262 110 97 301 173 . . 523 1028 . Remotely . | . . . . . . . . . . . . . Salvage Created 5107 | . . 153 1092 770 220 985 234 69 . 616 968 . Parts 211 | . . 9 59 30 16 41 11 1 . 25 19 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Combat Hostiles Destroyed 101 | . . 3 22 20 5 19 8 1 . 16 7 . Melee 2 | . . . . . . . . . . 2 . . Guns 64 | . . 3 14 17 5 9 . 1 . 10 5 . Cannons 30 | . . . 7 . . 10 8 . . 4 1 . Classes Destroyed 12 | . . 2 6 3 1 . . . . . . . Worker 3 | . . . 1 . . 2 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 5 | . . . 1 . . . . . . . 4 . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . 1 . 1 . . . . Swarmer 31 | . . . 5 7 1 4 6 . . 8 . . Grunt 40 | . . 1 9 7 1 11 . . . 8 3 . Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 17 | . . 2 8 1 2 1 2 1 . . . . Hunter 4 | . . . . . 1 . . . . . 3 . Programmer 6 | . . . . 3 . 2 . . . . 1 . Best Kill Streak 7 | . . 1 4 7 3 5 6 1 . 5 3 . Combat Bots Only 7 | . . 1 3 7 3 5 6 1 . 5 3 . Max Kills in Single Turn 2 | . . 1 2 2 1 2 1 1 . 2 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Hostile Shots Fired 1128 | . 4 24 193 96 36 183 108 6 . 226 247 5 Missed 350 | . 1 4 53 28 7 57 37 4 . 79 78 2 Damage Taken 9889 | . 29 220 1250 667 250 1730 652 40 . 2104 2884 63 Core 1833 | . . 36 235 44 40 228 66 18 . 168 935 63 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 327 | . . . . 6 7 13 . 19 . 282 . . Ignored by Resistances 2883 | . 8 59 393 203 77 507 201 11 . 602 805 17 Regen/Repaired (Parts) 168 | . . . 82 86 . . . . . . . . Core Remaining (%) 78 | 100 100 . . . 11 67 92 98 . . . . Volleys Fired 287 | . 4 14 74 41 15 50 21 4 . 30 34 . Largest 5 | . 2 2 2 2 2 3 4 5 . 5 4 . Hottest 286 | . 60 123 128 128 113 183 119 207 . 207 286 . Shots Fired 684 | . 7 26 141 81 30 139 49 15 . 89 107 . Gun 534 | . 7 25 101 81 30 89 31 13 . 61 96 . Cannon 150 | . . 1 40 . . 50 18 2 . 28 11 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 265 | . 4 13 46 . 11 52 31 13 . 61 34 . Thermal 397 | . 3 13 95 81 19 65 18 2 . 28 73 . Explosive . | . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . 22 . . . . . . Robot Hit Streak 45 | . 4 10 28 45 19 34 17 20 . 15 18 . Robot Miss Streak 7 | . 3 2 3 3 1 1 7 4 . 5 3 . Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 7 | . . 1 . 4 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . . Shots Hit Robots 504 | . 4 19 113 70 23 101 31 12 . 61 70 . Core Hits 285 | . 2 6 42 27 9 48 41 16 . 61 33 . Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 16 | . . . 3 4 2 . . . . 1 6 . Burn 13 | . . . 3 4 1 . . . . . 5 . Destroy 2 | . . . . . 1 . . . . 1 . . Blast 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10547 | . 50 246 1888 1194 403 2061 950 318 . 1739 1698 . Guns 7194 | . 41 235 1279 1194 397 922 402 277 . 1059 1388 . Cannons 3198 | . . . 597 . . 1129 542 33 . 635 262 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 155 | . 9 11 12 . 6 10 6 8 . 45 48 . Kinetic 3854 | . 31 131 590 . 133 560 402 277 . 1059 671 . Thermal 6312 | . 10 104 1286 1194 264 1265 542 33 . 635 979 . Explosive . | . . . . . . . . . . . . . Electromagnetic 226 | . . . . . . 226 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . . . 1 1 Average Corruption 1 | . . . . 1 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . 2 4 . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 3 | . . . . 2 1 . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 46 | . . . . . . 14 22 . . 2 8 . Projectiles 38 | . . . . . . 14 22 . . 2 . . Explosions . | . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . 8 . Knockbacks 7 | . . 1 . . . . 1 . . . 5 . Impact 3 | . . 1 . . . . 1 . . . 1 . Kinetic 3 | . . . . . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 2 | . . . . . . 2 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . . . . . 1 . . . 5 . . Targets Rammed 19 | . 1 1 2 . 1 3 1 1 . 7 2 . Kicked 12 | . 1 1 2 . 1 2 1 1 . 1 2 . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 1166 | . . 60 576 412 199 521 72 132 . 671 1166 . Average Temperature 162 | . . 26 119 136 79 186 34 56 . 190 255 . Received Heat Transfer 3321 | . 21 150 678 162 123 696 99 9 . 718 665 . Effects 93 | . . . 10 3 . 9 . . . 16 55 . Shutdowns 15 | . . . . 1 . 2 . . . 3 9 . Energy Bleed 15 | . . . 5 . . 1 . . . 1 8 . Interference 19 | . . . 5 . . 3 . . . 2 9 . Matter Decay 3 | . . . . . . . . . . 2 1 . Short Circuit 7 | . . . . 2 . 1 . . . 1 3 . Damage (minor) 7 | . . . . . . 2 . . . 1 4 . Damage (major) 27 | . . . . . . . . . . 6 21 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 5 | . . . 1 3 . . . . . . 1 . Combat Hostiles 5 | . . . 1 3 . . . . . . 1 . Parts Melted 30 | . . . 5 13 1 2 1 . . . 8 . Heat Transferred 12976 | . 25 237 3108 2764 666 1887 850 50 . 851 2538 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Peak Influence 694 | . 15 121 321 694 381 256 240 143 . 413 243 39 Initial 266 | . . 5 43 182 266 70 65 69 . 4 183 39 Average 162 | . 1 44 142 342 304 94 126 107 . 206 103 39 Maximum Alert Level 2 | . . . 1 2 1 1 1 . . 2 1 . Low Security (%) 66 | 100 100 100 72 20 13 92 79 100 100 40 77 100 Level 1 29 | . . . 27 55 86 7 20 . . 55 22 . Level 2 4 | . . . . 23 . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 5 . . 4 1 1 1 . 3 . Investigation 5 | . . . 1 . . 1 . . 1 . 2 . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 7 | . . 2 1 . . 1 1 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Distress Signals 6 | . . 1 2 . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 4 5 31 21 5 31 15 4 . 26 27 2 Peak Tracking Total 8 | . 2 2 5 3 2 8 5 1 . 8 8 5 Tactical Retreats 13 | . . . 2 1 . 4 1 . . 3 2 . Traps | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Traps Triggered 15 | . . . 4 6 . 2 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Machines Disabled 2 | . . . . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Machines Accessed 23 | . . . 8 2 2 . . 3 1 1 6 . Terminals 19 | . . . 7 2 1 . . 2 . 1 6 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . Total Hacks 45 | . . . 15 2 2 . . 9 3 2 12 . Successful 22 | . . . 9 2 2 . . 3 1 . 5 . Failed 23 | . . . 6 . . . . 6 2 2 7 . Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 36 | . . . 14 2 1 . . 5 . 2 12 . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 3 . . . Terminal Hacks 19 | . . . 8 2 1 . . 3 . . 5 . Record 1 | . . . . . . . . 1 . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . Open Door 7 | . . . 2 . . . . . . . 5 . Emergency Access Points 1 | . . . . 1 . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . Unlock Access 2 | . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 12 | . . . 2 2 1 . . 1 1 1 4 . Full Trace Events 5 | . . . 2 . . . . . 1 . 2 . Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Total Allies 7 | . . . . . . . . . . . 7 . Largest Group 6 | . . . . . . . . . . . 6 . Highest-Rated Group 238 | . . . . . . . . . . . 238 . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . 42 . Total Damage 1269 | . . . . . . . . . . . 1269 . Kills 5 | . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Turns Passed 7656 | 65 181 160 1097 1218 461 1428 798 426 40 618 1123 41 Spaces Moved 4413 | 46 119 58 646 555 330 786 546 223 21 353 717 13 Core 372 | 10 . . . . . 162 71 . . . 116 13 Treads 142 | . . . . . . . . . 15 127 . . Legs 3899 | 36 119 58 646 555 330 624 475 223 6 226 601 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 50 50 130 160 120 50 200 Average Speed 144 | 120 138 190 128 186 120 154 127 180 171 138 124 307 Slowest Speed 400 | 150 190 190 260 330 120 265 150 200 200 400 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 9 79 61 61 29 21 10 1 57 70 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . Terrain Destroyed 12 | . . . . . . . 1 1 . 5 5 . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . 1 1 . 5 5 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Fac Gar Ext Cet Total 5067 | 53 128 80 766 657 362 883 596 235 25 409 858 15 Wait 119 | . . . 22 17 . 14 5 . . . 61 . Move 4398 | 45 118 57 646 550 329 785 545 222 21 351 716 13 Hop . | . . . . . . . . . . . . . Pick Up 40 | 2 2 4 7 5 2 7 5 2 . 2 2 . Fast Attach 67 | 6 1 1 1 5 . 10 14 1 2 3 23 . Attach 42 | . . 2 7 6 1 8 1 3 . 7 7 . Detach 2 | . . . . . . . . . 2 . . . Swap 36 | . 1 1 6 3 5 3 3 1 . 2 11 . Drop 15 | . 1 . 1 2 . 3 1 1 . 2 2 2 Fire 287 | . 4 14 74 41 15 50 21 4 . 30 34 . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . Kick 12 | . 1 1 2 . 1 2 1 1 . 1 2 . Crush 6 | . . . . . . . . . . 6 . . Escape Stasis 30 | . . . . 25 . . . . . 5 . . Rewire 12 | . . . . 3 9 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -4/Cetus History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 359 | -9/Materials | Discovered new exit (range 7) 405 | -9/Materials | Identified exit to Storage 407 | -9/Materials | Entered Storage 572 | -9/Storage | Found Prototype Protection 572 | -9/Storage | Identified Lgt. Regenerative Plating 1117 | -9/Storage | Garrison activated, responded to threat 1183 | -9/Storage | Lost 3 parts (1n2w) 1309 | -9/Storage | Core integrity fell below 50% 1504 | -9/Storage | Identified exit to Garrison 1504 | -9/Storage | Entered Garrison 1521 | -9/Garrison | Build established: Hacker-Mutant 1618 | -9/Garrison | Triggered checkpoint 1748 | -9/Garrison | Triggered checkpoint 1837 | -9/Garrison | Discovered new exit (range 11) 1861 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2032 | -9/Garrison | Triggered checkpoint 2124 | -9/Garrison | Discovered new exit (range 13) 2145 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2176 | -9/Garrison | Triggered checkpoint 2256 | -9/Garrison | Triggered checkpoint 2420 | -9/Garrison | Triggered checkpoint 2506 | -9/Garrison | Destroyed 7 combat bots 2513 | -9/Garrison | Build established: Scavenger-Mutant 2553 | -9/Garrison | Lost 3 parts (2n1u) 2668 | -9/Garrison | Triggered checkpoint 2707 | -9/Garrison | Discovered new exit (range 14) 2722 | -9/Garrison | Entered Recycling 2723 | -9/Recycling | Met a Zionite searching for Scraptown 2728 | -9/Recycling | Core integrity fell below 20% 3176 | -9/Recycling | Discovered new exit (range 7) 3183 | -9/Recycling | Entered Factory 3183 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3256 | -7/Factory | Noticed a derelict Sapper rigging charges 3794 | -7/Factory | Build established: Scavenger-Tank 3873 | -7/Factory | Lost 3 parts (1u2w) 4105 | -7/Factory | Build established: Scavenger-Mutant 4528 | -7/Factory | Released all parts (8) 4555 | -7/Factory | Lost 5 parts (2n3w) 4600 | -7/Factory | Discovered new exit (range 14) 4611 | -7/Factory | Entered another Factory area 4611 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5208 | -6/Factory | Build established: Hacker-Tank 5401 | -6/Factory | Discovered new exit (range 6) 5409 | -6/Factory | Entered another Factory area 5409 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5779 | -5/Factory | Discovered new exit (range 15) 5835 | -5/Factory | Entered another Factory area 5835 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5875 | -4/Factory | Identified exit to Garrison 5875 | -4/Factory | Hacking Suite fried by hacking feedback 5875 | -4/Factory | Entered Garrison 5929 | -4/Garrison | Triggered checkpoint 6179 | -4/Garrison | Spotted B-86 Titan 6192 | -4/Garrison | Build established: Executioner 6289 | -4/Garrison | Triggered checkpoint 6338 | -4/Garrison | Installed Relay Interface Framework 6376 | -4/Garrison | Lost 3 parts (1n1u1w) 6399 | -4/Garrison | Spotted B-86 Titan 6409 | -4/Garrison | Triggered checkpoint 6472 | -4/Garrison | Discovered new exit (range 15) 6493 | -4/Garrison | Entered Extension 6556 | -4/Extension | Rescued a captive Derelict 6589 | -4/Extension | Rescued a captive Derelict 6816 | -4/Extension | Lost 8 parts (2p3n1u2w) 6818 | -4/Extension | Disrupted transfer network 6862 | -4/Extension | Rescued a captive Derelict 6885 | -4/Extension | Rescued a captive Derelict 6886 | -4/Extension | Rescued a captive Derelict 6925 | -4/Extension | Rescued a captive Derelict 6935 | -4/Extension | Rescued a captive Derelict 7076 | -4/Extension | Lost 3 allies 7117 | -4/Extension | Lost 3 allies 7122 | -4/Extension | Spotted B-86 Titan 7245 | -4/Extension | Lost 5 parts (1p1u3w) 7510 | -4/Extension | Spotted B-86 Titan 7536 | -4/Extension | Released all parts (13) 7538 | -4/Extension | Core integrity fell below 50% 7544 | -4/Extension | Core integrity fell below 20% 7564 | -4/Extension | Lost 4 parts (1p3u) 7580 | -4/Extension | Discovered new exit (range 16) 7581 | -4/Extension | Discovered new exit (range 14) 7616 | -4/Extension | Entered Cetus 7655 | -4/Cetus | Spotted Cetus Guard 7655 | -4/Cetus | Spotted Cetus Guard 7657 | -4/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 07543_ Penetrated by Slug. 07543_ Slug penetrates Wall. 07580_ EXIT=FOUND 07588_ Acquired Hardcell Cannon. 07590_ K-01 Serf exits Transfer Station. 07596_ Acquired Spear. 07598_ U-05 Engineer enters Transfer Station. 07601_ Acquired Adv. System Shield. 07603_ A-15 Conveyor exits Transfer Station. 07603_ U-05 Engineer exits Transfer Station. 07615_ Acquired Fission Core. 07616_ K-01 Serf exits Transfer Station. 07616_ U-05 Engineer exits Transfer Station. LOCATION=UNKNOWN GOAL=ESCAPE 07644_ Dropped Hardcell Cannon. 07645_ Dropped Spear. 07653_ Slug penetrates Wall. 07655_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?###################### ##????????????? | | ?# ] @ Y????????? | | ?# / ????????? | | ?# Y????????? | | ?##############################?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 53 Energy Capacity 1390 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Novice Programmer Challenges ------------ None Game ------ Seed CommAccelerationSword Manual? 0 Play Time 00:56:46 Cumulative 21.9 hours Start 2024.09.19 @ 13:03:09 End 2024.09.19 @ 14:00:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 84 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 468eeecb-577d-460e-ad31-b76dc3d48330