Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 01:23:49 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3837) 3837 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 8705 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -66 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (3+1) - (None) > --- UTILITY (3+1) ---- Rainbow Chip > --- WEAPON (4+1) ----- Katana > --- INVENTORY (5) ---- Flightbrick Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Armored Wheel Flightbrick High-capacity Matter Pod Relay Coupler [NC] Cobbler Unit Rainbow Chip Ion Cannon Ion Cannon Improved Datajack Multitool Makeshift Spear [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . . . 2 . . Parts Attached 78 | 8 11 . 8 22 13 16 Power 11 | 1 2 . 1 3 3 1 Engine 6 | 1 2 . 1 1 1 . Core 5 | . . . . 2 2 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 . 1 4 5 3 Treads 11 | . 2 . 1 1 5 2 Leg . | . . . . . . . Wheel 6 | 2 . . . 3 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 2 3 4 3 Device 7 | 1 1 . 1 . 2 2 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 2 2 . Artifact . | . . . . . . . Weapon 34 | 3 5 . 4 12 1 9 Energy Gun 11 | 2 2 . 2 5 . . Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 12 | 1 . . . 5 . 6 Ballistic Cannon 3 | . 2 . . 1 . . Launcher . | . . . . . . . Special Weapon 2 | . 1 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 2 2 1 14 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . 1 . 3 Utility 5 | . . . . 1 1 3 Weapon 8 | . . . 1 . . 7 Highest Loss Streak 12 | . . . 1 1 1 12 To Critical Strikes . | . . . . . . . Average Backups 12 | 5 13 15 14 11 10 10 Power . | . 1 1 . . . . Propulsion 2 | 3 2 3 2 1 1 1 Utility 4 | . 4 5 4 2 3 3 Weapon 4 | 1 5 5 4 5 3 3 Tool/Special . | . . . . . . . Unused Backups 17 | 1 6 . 5 . . 5 Power 1 | . . . 1 . . . Propulsion 3 | . 2 . . . . 1 Utility 9 | 1 4 . 2 . . 2 Weapon 3 | . . . 2 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 99 94 99 95 Engine 11 | . 14 14 13 6 5 5 Core 1 | . . . . 2 3 3 Treads 22 | . 21 28 28 13 15 23 Wheel 4 | . 6 . . 10 11 2 Device 9 | . 14 14 3 9 14 16 Storage 12 | . 14 14 14 11 9 9 Protection 5 | . . . 10 4 2 . Energy Gun 18 | . 2 28 24 11 21 21 Ballistic Gun 5 | . . . . 22 13 13 Ballistic Cannon 4 | . 24 . . . . . Peak Build Rating 34 | 7 12 12 18 31 33 34 Average Rating 18 | 5 8 12 15 27 30 31 On Entrance 15 | . 7 11 12 16 29 32 Avg Prop Armor Cover (%) 9 | . . . . 10 7 13 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 33 33 38 48 46 47 Greatest Support 60 | 32 40 40 40 60 60 60 Greatest Overweight (x) 3 | . . . . 3 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 6 13 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 5 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Gunner 7% | Tank 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 3041 | 296 296 231 224 627 1160 207 Remotely . | . . . . . . . Salvage Created 3514 | 104 312 92 230 821 1085 870 Parts 206 | 11 22 7 14 53 58 41 Haulers Intercepted 6 | . 1 . . 1 . 4 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 93 | . 12 8 10 20 29 14 Guns 82 | . 2 8 10 20 29 13 Cannons 11 | . 10 . . . . 1 Classes Destroyed 17 | 2 4 1 2 3 1 4 Worker 1 | . . . . . . 1 Builder 1 | . . . . 1 . . Tunneler 4 | 3 . . . . . 1 Hauler 6 | . 1 . . 1 . 4 Recycler 1 | 1 . . . . . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 . . 2 . 1 Swarmer 26 | . 6 3 . 10 7 . Grunt 37 | . 6 2 . 8 12 9 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 11 | . . . . 2 9 . Hunter 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Subdweller 10 | . . . 10 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 8 | 2 3 3 2 5 7 8 Combat Bots Only 7 | . 3 3 2 4 7 4 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 347 | . 37 23 32 66 70 119 Missed 91 | . 11 8 14 22 17 19 Hits 256 | . 26 15 18 44 53 100 Melee 35 | . . . . . . 35 Projectile 221 | . 26 15 18 44 53 65 AOE 2 | . . . 2 . . . Critical Strikes 12 | . . . . 2 3 7 Actively Blocked 1 | . . . . . 1 . Damage Taken 4441 | . 251 162 563 568 645 2252 Core 741 | . 68 24 88 50 28 483 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . 61 43 . Core Remaining (%) 64 | 100 . . 28 . . . Volleys Fired 211 | 6 24 15 39 37 52 38 Largest 4 | 2 2 2 2 4 4 4 Hottest 320 | 60 130 130 130 320 320 320 Shots Fired 618 | 12 46 30 63 148 187 132 Gun 561 | 12 8 30 48 148 187 128 Cannon 41 | . 36 . 1 . . 4 Launcher . | . . . . . . . Special 16 | . 2 . 14 . . . Kinetic 345 | 6 36 . . 128 118 57 Thermal 273 | 6 10 30 63 20 69 75 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 5 8 6 16 15 18 13 Robot Miss Streak 7 | 1 3 7 3 6 7 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . . 3 2 3 5 3 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 383 | 9 26 28 46 78 97 99 Core Hits 289 | 6 21 37 72 40 57 56 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Blast 1 | . 1 . . . . . Impale 1 | . . . 1 . . . Melee Attacks 33 | . . . 16 1 15 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 32 | . . . 16 . 15 1 Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6996 | 78 446 283 855 1410 1932 1992 Guns 6494 | 78 69 283 809 1378 1932 1945 Cannons 409 | . 362 . . . . 47 Explosions . | . . . . . . . Melee 46 | . . . 46 . . . Ramming 47 | . 15 . . 32 . . Kinetic 3060 | 46 362 . . 1101 824 727 Thermal 3843 | 32 69 283 809 277 1108 1265 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 46 | . . . 46 . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . 2 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 2 | . . . . 2 . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . 16 . . Shots . | . . . . . . . Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 292 | 20 24 15 144 280 268 292 Average Temperature 52 | 15 10 7 58 45 49 85 Received Heat Transfer 1251 | . 69 27 120 216 243 576 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . . . 2 . 5 8 Heat Transferred 7539 | 75 80 365 1020 625 2525 2849 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 63 | 100 100 100 . 100 7 . Level 1 5 | . . . . . 20 . Level 2 12 | . . . . . 18 67 Level 3 15 | . . . . . 43 32 Level 4 2 | . . . . . 10 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1232 | 5 109 97 . 166 1232 790 Initial 600 | . . 27 . . 107 600 Average 288 | 1 23 22 . 46 720 664 Influence Increases 2715 | 20 375 135 . 584 1155 446 Destroy 0b10 Robot/C 1600 | . 240 100 . 400 600 260 Destroy 0b10 Robot/NC 95 | 20 10 . . 25 . 40 Destroy Leader 220 | . 34 20 . 76 20 70 Allied During Kill 7 | . . . . . 7 . Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 59 | . 42 . . 17 . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 15 | . . . . 15 . . Anti-Garrison Action 450 | . . . . . 450 . Destroy Structure 54 | . 4 . . 1 48 1 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . 15 15 . 30 30 60 Influence Decreases 2189 | 20 305 204 1 418 89 1152 Entered New Map 735 | . . 43 1 . 59 632 Time Decay 996 | 20 305 161 . 280 . 230 Lost Part 170 | . . . . 20 10 140 Lost Ally 20 | . . . . . 20 . Purge Threat 268 | . . . . 118 . 150 Squads Dispatched 8 | . 2 . . 3 . 3 Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault 2 | . . . . . . 2 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 3 | . . . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 16 9 11 27 28 25 Peak Tracking Total 8 | . 4 3 2 4 6 8 Tactical Retreats 7 | . 1 1 . 1 2 2 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 8 | . 1 . 2 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts 16 | . . . . 16 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . 2 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 5 | . . . 1 1 3 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 22 | . 9 . 2 6 4 1 Terminals 18 | . 8 . . 5 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 75 | . 32 . 6 26 9 2 Successful 32 | . 14 . 6 11 . 1 Failed 43 | . 18 . . 15 9 1 Catastrophic 12 | . 5 . . 3 3 1 Database Lockouts . | . . . . . . . Manual 44 | . 22 . . 14 6 2 Terminals 65 | . 31 . . 23 9 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 18 | . 7 . 6 4 . 1 Record 5 | . . . 5 . . . Part Schematic 2 | . 2 . . . . . Robot Schematic 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Unreport Threat 2 | . . . . 1 . 1 Locate Traps 3 | . 1 . . 2 . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 7 . . 6 . . Terminals 12 | . 6 . . 6 . . Operators 2 | . 1 . . 1 . . Skim 10 | . 5 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 8 . . 6 1 1 Full Trace Events 6 | . 1 . . 1 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer 2 | . . . . . 2 . Robot Detection 1 | . . . . . 1 . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 13 | . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 39 | . . . . . 39 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . 33 . Total Damage 250 | . . . . . 250 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 1246 | 31 1215 . . . . . Seismic 1246 | 31 1215 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 7578 | 123 1344 596 2882 829 1308 496 Spaces Moved 3856 | 82 802 184 1442 432 727 187 Core 2 | 2 . . . . . . Treads 2762 | . 512 184 1442 156 334 134 Legs . | . . . . . . . Wheels 1092 | 80 290 . . 276 393 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 101 101 135 Average Speed 144 | 98 138 160 160 129 129 152 Slowest Speed 240 | 100 160 160 160 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 96 47 69 37 67 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 4 | . . 1 3 . . . Spaces Dug 5 | . 2 . 1 . 2 . Terrain Destroyed 5 | . 2 . 1 . 2 . Melee 3 | . . . 1 . 2 . Projectile 2 | . 2 . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 5322 | 109 985 455 1906 620 951 296 Wait 916 | . 107 256 368 93 68 24 Move 3850 | 81 801 183 1441 431 726 187 Hop . | . . . . . . . Pick Up 54 | 11 17 . 10 5 4 7 Fast Attach 22 | 5 1 . 1 8 1 6 Attach 15 | 2 1 . 2 2 2 6 Detach 1 | . . . . . . 1 Swap 102 | 3 19 1 16 16 38 9 Drop 65 | 1 14 . 13 10 10 17 Fire 211 | 6 24 15 39 37 52 38 Melee 33 | . . . 16 1 15 1 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 32 | . . . . . 32 . Rewire . | . . . . . . . Trap 16 | . . . . 16 . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 509 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Learned 4 Subcaves zone layouts 702 | -10/Materials | Learned location of 2 exits from Subcaves 745 | -10/Materials | Learned 2 Mines zone layouts 778 | -10/Materials | Learned location of Recycling (-7) 780 | -10/Materials | Discovered new exit (range 8) 803 | -10/Materials | Learned location of 2 exits from Mines 819 | -10/Materials | Learned location of 1 exit from Recycling 847 | -10/Materials | Learned location of 1 exit from Recycling 887 | -10/Materials | Learned location of 1 exit from Storage 938 | -10/Materials | Identified exit to Materials 1053 | -10/Materials | Discovered new exit (range 17) 1468 | -10/Materials | Entered Mines 1469 | -10/Mines | Identified exit to Subcaves 1504 | -10/Mines | Assembled infested the area 1784 | -10/Mines | Learned Materials emergency access door positions 2064 | -10/Mines | Entered Subcaves 2065 | -10/Subcaves | Approached by a straggling Scientist 2065 | -10/Subcaves | Identified exit to Materials 2065 | -10/Subcaves | Identified exit to Recycling 2121 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2126 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2339 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2340 | -10/Subcaves | Learned 2 Materials zone layouts 2433 | -10/Subcaves | Discovered exit to Materials (range 5) 2444 | -10/Subcaves | Visited Clippyterm 2449 | -10/Subcaves | Learned 40 Factory zone layouts 2449 | -10/Subcaves | Learned Factory emergency access door positions 2539 | -10/Subcaves | Visited 4L-MR0's lab 2559 | -10/Subcaves | Found Rainbow Chip 2843 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3163 | -10/Subcaves | Ambushed by Subdweller buried in earth 3169 | -10/Subcaves | Core integrity fell below 50% 3420 | -10/Subcaves | Learned location of Mines (-8) 4093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4113 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4285 | -10/Subcaves | A Subdweller sparked back to life 4285 | -10/Subcaves | A Subdweller sparked back to life 4315 | -10/Subcaves | Found Flightbrick 4946 | -10/Subcaves | Entered Materials 4946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4947 | -8/Materials | Identified exit to Factory 5626 | -8/Materials | Learned 4 Factory zone layouts 5755 | -8/Materials | Identified exit to Garrison 5775 | -8/Materials | Entered Garrison 5831 | -8/Garrison | Triggered checkpoint 5856 | -8/Garrison | Build established: Tank 5868 | -8/Garrison | Garrison Relay disabled 6035 | -8/Garrison | Installed Relay Interface Framework 6179 | -8/Garrison | Destroyed 7 combat bots 6193 | -8/Garrison | Triggered checkpoint 6230 | -8/Garrison | Garrison Relay disabled 6345 | -8/Garrison | Discovered new exit (range 10) 6449 | -8/Garrison | Garrison Relay disabled 6553 | -8/Garrison | Rescued a captive Derelict 6730 | -8/Garrison | Build established: Scavenger-Gunner 6905 | -8/Garrison | Triggered checkpoint 6910 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7040 | -8/Garrison | Discovered new exit (range 8) 7083 | -8/Garrison | Entered Materials 7482 | -8/Materials | Discovered exit to Factory (range 16) 7483 | -8/Materials | First assault squad dispatched 7568 | -8/Materials | Core integrity fell below 50% 7576 | -8/Materials | Core integrity fell below 20% 7577 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7579 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07557_ Critical hit (Burn: +37). 07559_ M-28 Smith repairs L-31 Rogue. 07559_ Lgt. Nuclear Core destroyed. 07561_ M-28 Smith repairs L-31 Rogue Imp. Aluminum Leg. 07561_ Ion Cannon destroyed. 07562_ Lgt. Treads destroyed. 07563_ Imp. Assault Rifle destroyed. 07565_ Recoil Stabilizer destroyed. 07571_ Imp. Assault Rifle destroyed. 07574_ Imp. Assault Rifle severed. 07574_ Dropped Hcp. Matter Pod. 07575_ Dropped Relay Coupler [NC]. 07575_ Dropped Cobbler Unit. 07576_ Dropped Imp. Datajack. 07577_ Imp. Heat Sink destroyed. 07577_ Core temporarily expanded with Power slot. 07577_ Core temporarily expanded with Propulsion slot. 07577_ Core temporarily expanded with Utility slot. 07577_ Core temporarily expanded with Weapon slot. 07578_ Dropped Lrg. Storage Unit. 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" #???????????????? | | # # #???????????# #???????????????? | | # # #???????????# +???????????????? | | " #??######???# #???????????????? | | ####+####### ##### ####????????????? | | #????????????? | | " #????????????? | | ####+####### #######+####???????????? | | ?# #??##+###???#!*=l@!#???????????? | | ?# """ #?? ????#/=ggll#???????????? | | ?# """ # ??#""!%lm#???????????? | | ?# """ # #?#"Y!*[!#???????????? | | ?# # #?#"" ![!#???????????? | | ?# "T" # #?# #???????????? | | ?######## #?########???????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 15 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Nice Directions, Buddy Challenges ------------ None Game ------ Seed LinkedVariableStick Manual? 0 Play Time 00:59:34 Cumulative 1358.9 hours Start 2025.12.01 @ 00:23:03 End 2025.12.01 @ 01:23:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 624 Rogue 624 Adventurer 0 Explorer 0 Win Type - Total 26 Types 12/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: c451d4ba-3fcb-431b-8706-462961ba732f