Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 01:13:39 Player: Megaknight51 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (33) 165 Value Destroyed (962) 962 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (3800) 3800 TOTAL SCORE: 12307 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Precision Energy Filter Cloaking Device Authchip [Propulsion] Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Improved Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Trap Scanner Precision Energy Filter Cloaking Device Authchip [Propulsion] Remote Datajack [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Signal Interpreter Device Supersonic Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 . 2 2 . Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . 2 . . Utility 8 | . . . . . . . 1 . . 4 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 69 | 6 4 5 10 14 . . . . 1 7 4 2 6 2 8 Power 6 | 1 . . 1 2 . . . . . . . . . 1 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 21 | 2 . 2 4 6 . . . . . 1 2 . 1 . 3 Treads 2 | . . . . 2 . . . . . . . . . . . Leg 8 | 2 . 2 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 . . . 3 Flight 7 | . . . . 4 . . . . . 1 1 . 1 . . Utility 22 | 1 3 . . 3 . . . . 1 6 1 2 3 . 2 Device 4 | . . . . . . . . . . 1 . . 1 . 2 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 5 | . 1 . . . . . . . 1 2 1 . . . . Hackware 7 | . . . . . . . . . . 3 . 2 2 . . Protection 3 | . . . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 1 3 5 3 . . . . . . 1 . 2 1 2 Energy Gun 1 | . . . . 1 . . . . . . . . . . . Energy Cannon 5 | . . . 5 . . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . 1 . 1 1 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 1 . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . Parts Lost 32 | . . 1 3 2 . . . 1 1 10 . . 3 4 7 Power 4 | . . . . 1 . . . . 1 . . . . . 2 Propulsion 10 | . . . . . . . . 1 . 3 . . 2 1 3 Utility 10 | . . . . . . . . . . 6 . . 1 2 1 Weapon 8 | . . 1 3 1 . . . . . 1 . . . 1 1 Highest Loss Streak 9 | . . 1 2 2 . . . 1 1 9 . . 2 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 1 6 9 15 10 5 5 5 5 4 1 4 5 4 4 4 Power 1 | . 1 2 2 1 1 1 1 1 . . 1 1 . . . Propulsion 1 | . . . 3 2 . . . . . . . 1 . . . Utility 3 | . 3 4 5 4 2 3 3 3 3 1 2 2 2 3 3 Weapon 1 | . 1 1 4 2 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . . . 4 13 1 . . . 2 . . . . . 3 Power 4 | . . . 3 1 . . . . . . . . . . . Propulsion 4 | . . . . 3 1 . . . . . . . . . . Utility 11 | . . . . 6 . . . . 2 . . . . . 3 Weapon 4 | . . . 1 3 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 99 85 75 100 100 81 72 64 77 18 19 25 18 24 Engine 9 | . 14 14 11 8 . . . . 2 5 . . . . . Leg 19 | . 28 28 30 17 . . . . . . . . . . . Flight 4 | . . . . 2 44 44 36 31 27 23 2 5 3 . . Storage 8 | . 14 14 11 4 . . . . . . . . . . . Processor 9 | . 12 14 11 4 . . . . 6 15 5 1 . . . Hackware 2 | . . . . . . . . . . 10 . 3 14 11 4 Protection 3 | . . . . 10 22 22 18 18 18 8 5 5 2 . . Energy Cannon 3 | . . . 13 8 . . . . . . . . . . . Ballistic Gun 11 | . 27 18 3 4 . . . . . . . . . . . Ballistic Cannon 2 | . . 9 3 4 11 11 9 4 . . . . . . . Peak Build Rating 97 | 6 8 11 23 23 15 15 17 15 16 43 19 20 30 38 97 Average Rating 17 | 5 7 9 15 13 14 15 15 13 13 38 14 14 25 24 64 On Entrance 13 | . 6 8 10 22 14 15 15 15 13 12 7 19 20 30 7 Avg Prop Armor Cover (%) 5 | . . . 5 5 . . . . . . . . . . 10 Naked Turns 87 | . . . . 87 . . . . . . . . . . . Heaviest Build 89 | 14 89 52 55 53 14 14 14 14 11 14 5 5 6 6 26 Greatest Support 78 | 20 20 20 68 51 16 16 16 16 12 18 11 6 22 11 78 Greatest Overweight (x) 4 | . 4 2 2 4 . . . . . . . . 1 1 . Average Overweight (x) . | . 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 20 20 20 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 7 12 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 6 9 15 10 4 5 4 5 4 1 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 3 7 10 18 5 5 5 5 5 5 4 5 5 4 5 5 Class Distribution -------------------- 72% | Mutant 8% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Matter Collected 1216 | 280 254 95 146 99 . . . . 90 78 . . 74 . 100 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1202 | 100 361 89 604 . . . . . . 48 . . . . . Parts 82 | 10 18 11 38 . . . . . . 5 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Combat Hostiles Destroyed 26 | . 7 6 12 . . . . . . 1 . . . . . Guns 12 | . 7 4 . . . . . . . 1 . . . . . Cannons 13 | . . 2 11 . . . . . . . . . . . . Classes Destroyed 10 | 2 3 1 3 . . . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . Swarmer 6 | . . 5 1 . . . . . . . . . . . . Grunt 14 | . 7 1 6 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 3 2 3 5 . . . . . . 1 . . . . . Combat Bots Only 5 | . 2 3 5 . . . . . . 1 . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Hostile Shots Fired 638 | . 48 28 64 10 . . 4 26 12 152 . 48 72 88 86 Missed 279 | . 19 11 14 2 . . 2 17 6 90 . 20 37 40 21 Hits 359 | . 29 17 50 8 . . 2 9 6 62 . 28 35 48 65 Melee 19 | . . . 3 . . . . . . . . 5 . . 11 Projectile 340 | . 29 17 47 8 . . 2 9 6 62 . 23 35 48 54 AOE 12 | . . . . 11 . . . . . . . 1 . . . Critical Strikes 24 | . 1 1 4 . . . . . . 4 . 3 3 . 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6243 | . 367 140 765 429 . . 31 139 91 886 . 459 595 743 1598 Core 3094 | . 86 18 115 257 . . . 14 43 428 . 411 422 635 665 Absorbed by Shields 69 | . . . . . . . . . . 10 . 59 . . . Redirected to Shielding 46 | . . . . . . . . 13 . 18 . 12 3 . . Core Remaining (%) 60 | 100 . 58 . . . 7 . . 89 49 . 58 63 . . Volleys Fired 104 | 6 35 10 31 . . . . 1 . 16 2 . 1 2 . Largest 2 | 2 2 2 2 . . . . 2 . 1 1 . 1 1 . Hottest 112 | 40 100 57 112 . . . . 91 . 61 7 . 5 7 . Shots Fired 170 | 12 68 17 49 . . . . 2 . 17 2 . 1 2 . Gun 109 | 12 66 12 1 . . . . 1 . 17 . . . . . Cannon 53 | . . 5 47 . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 8 | . 2 . 1 . . . . . . . 2 . 1 2 . Kinetic 98 | 12 66 17 2 . . . . 1 . . . . . . . Thermal 21 | . 2 . 1 . . . . 1 . 17 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . 46 . . . . . . . . . . . . Robot Hit Streak 18 | 4 8 4 17 . . . . . . 18 2 . 3 1 . Robot Miss Streak 7 | 2 2 5 7 . . . . . . 2 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 109 | 8 41 10 35 . . . . . . 11 2 . 1 1 . Core Hits 50 | 4 17 10 15 . . . . . . 3 . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1855 | 112 540 155 818 5 . . . . . 215 . . . 10 . Guns 943 | 112 532 84 . . . . . . . 215 . . . . . Cannons 830 | . . 71 759 . . . . . . . . . . . . Explosions 55 | . . . 55 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 27 | . 8 . 4 5 . . . . . . . . . 10 . Kinetic 806 | 112 532 155 7 . . . . . . . . . . . . Thermal 270 | . . . 55 . . . . . . 215 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 752 | . . . 752 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 . . . 3 7 Average Corruption 3 | . . . . . . . . . . 4 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 12 . . . 1 4 Message Errors 6 | . . . . . . . . . . 3 . . . 1 2 Matter Fused 2 | . . . . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . Energy Discharges 5 | . . . . . . . . . . 3 . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . 2 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 46 . . . . . . . . . . 4 . Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 5 . Targets Rammed 12 | . 3 . 3 1 . . . . . . . . . 5 . Kicked 7 | . 3 . 3 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 252 | . 40 32 252 2 2 2 4 39 2 89 . . . . . Average Temperature 52 | . 12 16 85 2 2 2 3 22 2 21 . . . . . Received Heat Transfer 1213 | . 228 . 306 12 . . 9 45 27 204 . 108 118 9 147 Effects 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . Heat Transferred 507 | . . . 100 . . . . . . 407 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Maximum Alert Level 5 | . . . . . . . . . . 1 . . . . 5 Low Security (%) 91 | 100 100 100 100 100 . 100 100 100 100 48 100 100 100 100 . Level 1 5 | . . . . . . . . . . 51 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Peak Influence 1675 | 15 66 62 158 53 . . 15 17 105 294 74 44 60 26 1675 Initial 294 | . . . 20 53 . . . 5 2 294 74 44 30 26 . Average 91 | 1 8 8 38 6 . . 13 7 31 170 65 44 7 6 1611 Influence Increases 1916 | 15 266 150 359 30 . . 15 24 195 604 30 15 90 18 105 Destroy 0b10 Robot/C 520 | . 140 120 240 . . . . . . 20 . . . . . Destroy 0b10 Robot/NC 35 | 15 10 . 10 . . . . . . . . . . . . Destroy Leader 134 | . 32 30 62 . . . . . . 10 . . . . . Successful Hack 130 | . 38 . 11 . . . . 24 . 39 . . . 18 . Select Force Hacks 240 | . 30 . . . . . . . 150 30 30 . . . . Disable Machine 45 | . 15 . . . . . . . . . . . . . 30 Destroy Structure 7 | . 1 . 6 . . . . . . . . . . . . Advance Influence 250 | . . . . . . . . . . 250 . . . . . Partial Spotted 30 | . . . . . . . 15 . . 15 . . . . . Lose Combat Pursuer 525 | . . . 30 30 . . . . 45 240 . 15 90 . 75 Influence Decreases 1881 | 15 266 96 275 168 . . . 32 97 555 120 20 99 68 70 Entered New Map 348 | . . . 34 85 . . . 10 5 61 80 20 29 24 . Time Decay 1191 | 15 266 96 211 83 . . . 22 60 294 40 . 70 34 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . Lost Part 220 | . . . 30 . . . . . 10 100 . . . 10 70 Purge Threat 22 | . . . . . . . . . 22 . . . . . . Squads Dispatched 31 | . 2 1 1 . . . . 1 . 4 1 1 6 2 12 Investigation 11 | . 1 1 1 . . . . . . 1 1 . 5 1 . Extermination 3 | . . . . . . . . . . 2 . . . 1 . Reinforcement 5 | . 1 . . . . . . 1 . 1 . 1 1 . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Distress Signals 8 | . 3 . 2 . . . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 141 | . 12 7 24 3 . . 1 14 4 32 . 5 10 8 21 Peak Tracking Total 17 | . 3 3 4 2 . . 1 13 5 13 . 5 8 7 17 Tactical Retreats 17 | . . . 2 1 . . . . 2 6 . 1 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Traps Triggered 6 | . . . 1 . . . . . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Machines Disabled 3 | . 1 . . . . . . . . . . . . . 2 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Machines Accessed 38 | . 5 1 6 . 1 . . 3 6 6 2 . 7 1 . Terminals 20 | . 4 . 4 . . . . 3 1 3 1 . 3 1 . Fabricators 4 | . . . . . . . . . . 1 . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . 5 1 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Total Hacks 75 | . 8 1 14 . 1 . . 8 9 10 2 . 19 3 . Successful 41 | . 7 1 5 . 1 . . 3 6 7 2 . 8 1 . Failed 32 | . . . 8 . . . . 5 3 3 . . 11 2 . Catastrophic 6 | . . . 1 . . . . 1 . 1 . . 2 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 36 | . 4 . 6 . 1 . . 7 5 5 1 . 7 . . Terminals 49 | . 7 . 10 . . . . 8 4 6 1 . 10 3 . Fabricators 10 | . . . . . . . . . . 2 . . 8 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . 5 1 1 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Terminal Hacks 23 | . 6 1 4 . 1 . . 3 1 3 1 . 2 1 . Record 2 | . 2 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . 1 . Terminal Index 3 | . . . 1 . . . . . . 1 . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 2 . . 5 . . Load Schematic 4 | . . . . . . . . . . 1 . . 3 . . Build 3 | . . . . . . . . . . 1 . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 8 | . 1 . . . . . . . 5 1 1 . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . 5 1 1 . . . . Tunnel 8 | . 1 . . . . . . . 5 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 5 . . . . 4 1 2 1 . 6 1 . Full Trace Events 7 | . . . 1 . . . . . . . . . 5 1 . Feedback Events 2 | . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . 1 . . 1 . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 285 | . . . . . . . . . . 95 . . 190 . . Total Part Build Rating 10 | . . . . . . . . . . 5 . . 5 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . 1 1 . Non-combat 2 | . . . . . . . . . . . 1 . 1 . . Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . . . . . 2 . 1 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . 1 . 1 . . find_recycling 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Active Infowar (turns) 371 | . . . . . . . . . . 371 . . . . . Optics 371 | . . . . . . . . . . 371 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Turns Passed 6620 | 115 1950 569 1482 654 75 11 19 65 154 647 97 23 342 174 243 Spaces Moved 5112 | 74 585 203 586 492 237 36 50 188 430 871 195 40 528 265 332 Core 422 | 5 . . . 165 . . . . . 17 10 . 148 72 5 Treads 170 | . . . . 170 . . . . . . . . . . . Legs 1563 | 69 585 203 586 120 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 620 | . . . . . . . . . . . 70 . 30 193 327 Flight 2337 | . . . . 37 237 36 50 188 430 854 115 40 350 . . Fastest Speed 31 | 50 120 260 125 31 31 31 31 31 34 31 35 35 35 50 50 Average Speed 106 | 115 286 260 218 125 31 31 31 32 34 32 44 35 42 59 52 Slowest Speed 400 | 120 400 260 260 400 31 31 31 34 34 50 60 35 100 100 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 1 . 4 4 4 1 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 63 59 43 86 44 15 6 43 80 32 6 43 14 11 49 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 10 | . 1 . . 2 . . . . 5 1 1 . . . . Known Exits Taken 8 | . 1 1 1 . . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 6 | 1 . . . 1 1 . 1 . 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . . . . . Terrain Destroyed 5 | . . . 5 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . . . . AOE 4 | . . . 4 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Qua Total 6056 | 88 778 228 734 523 238 34 53 185 434 1210 201 46 641 281 382 Wait 670 | . 146 7 80 4 . . 2 . . 304 . . 102 6 19 Move 5065 | 73 584 202 585 491 236 33 49 179 421 862 192 37 525 264 332 Hop 16 | . . . . . . 1 . 4 4 4 1 1 1 . . Pick Up 35 | 3 4 2 15 4 1 . . . 3 2 . . 1 . . Fast Attach 49 | 6 1 1 3 10 . . . . 1 4 4 2 5 2 10 Attach 13 | . . . 3 1 . . 1 . 1 4 . . 2 . 1 Detach 8 | . . . . . . . 1 . 1 1 2 . 1 1 1 Swap 21 | . 4 4 7 6 . . . . . . . . . . . Drop 27 | . 1 2 7 5 1 . . 1 3 . . . 3 1 3 Fire 104 | 6 35 10 31 . . . . 1 . 16 2 . 1 2 . Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . 5 . Kick 7 | . 3 . 3 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 13 . 6 . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 488 | -10/Materials | Identified exit to Mines 541 | -10/Materials | Discovered new exit (range 13) 1645 | -10/Materials | Discovered new exit (range 16) 1725 | -10/Materials | Identified exit to Materials 1790 | -10/Materials | Central database locked down 2066 | -10/Materials | Entered Mines 2220 | -10/Mines | Met a Derelict shopkeep closing up shop 2593 | -10/Mines | Discovered exit to Materials (range 9) 2635 | -10/Mines | Entered Materials 2635 | -9/Materials | Evolved 2 slots: Propulsion x2 3573 | -9/Materials | Discovered new exit (range 10) 3673 | -9/Materials | Identified exit to Materials 3904 | -9/Materials | Central database locked down 4085 | -9/Materials | Discovered new exit (range 10) 4109 | -9/Materials | Identified exit to Mines 4117 | -9/Materials | Entered Mines 4124 | -9/Mines | Met a Derelict bent on vengeance 4245 | -9/Mines | Learned location of Zion (-6) 4286 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4317 | -9/Mines | Assembled infested the area 4347 | -9/Mines | Core integrity fell below 50% 4362 | -9/Mines | Released all parts (7) 4366 | -9/Mines | Core integrity fell below 20% 4382 | -9/Mines | Met 8R-AWN 4445 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4608 | -9/Mines | Discovered exit to Materials (range 8) 4675 | -9/Mines | Discovered new exit (range 5) 4771 | -9/Mines | Entered Exiles 4779 | -9/Exiles | Welcomed by 8R-AWN 4784 | -9/Exiles | Met EX-HEX 4794 | -9/Exiles | Met EX-BIN 4797 | -9/Exiles | Aligned with FarCom system 4798 | -9/Exiles | Given EX-Vault access code 4808 | -9/Exiles | Opened EX-Vault 4811 | -9/Exiles | Found Supersonic Drone Bay 4820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4836 | -9/Exiles | Learned about 8R-AWN's background 4843 | -9/Exiles | Discovered new exit (range 14) 4846 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4846 | -9/Exiles | Entered Mines 4855 | -8/Mines | Discovered exit to Materials (range 9) 4857 | -8/Mines | Entered Materials 4857 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4859 | -8/Materials | Discovered new exit (range 16) 4876 | -8/Materials | Entered Storage 4917 | -8/Storage | Identified exit to Factory 4918 | -8/Storage | Identified exit to Recycling 4940 | -8/Storage | Used back door to open Recycling access 4941 | -8/Storage | Entered Recycling 5092 | -8/Recycling | Discovered new exit (range 7) 5095 | -8/Recycling | Entered Factory 5095 | -6/Factory | Evolved 4 slots: Utility x4 5299 | -6/Factory | Fabricated Imp. Hacking Suite? 5356 | -6/Factory | Identified exit to Factory 5445 | -6/Factory | Search patrols dispatched 5613 | -6/Factory | Build established: Hacker-Sprinter 5642 | -6/Factory | Discovered new exit (range 20) 5742 | -6/Factory | Core integrity fell below 50% 5742 | -6/Factory | Entered another Factory area 5742 | -5/Factory | Evolved 2 slots: Utility x2 5772 | -5/Factory | Lost 9 parts (3n5u1w) 5839 | -5/Factory | Identified exit to DSF 5839 | -5/Factory | Entered DSF 5844 | -5/DSF | Discovered new exit (range 15) 5859 | -5/DSF | Additional patrols routed to DSF 5862 | -5/DSF | Entered Factory 5862 | -4/Factory | Evolved 2 slots: Propulsion x2 5982 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 6160 | -4/Factory | Build established: Hacker-Mutant 6195 | -4/Factory | Discovered new exit (range 11) 6204 | -4/Factory | Entered Research 6204 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6286 | -3/Research | Identified exit to Quarantine 6286 | -3/Research | Imp. Hacking Suite fried by hacking feedback 6378 | -3/Research | Entered Quarantine 6379 | -3/Quarantine | Maximum security lockdown engaged 6529 | -3/Quarantine | Found Alien Impact Weapon 6529 | -3/Quarantine | Identified Core Stripper 6555 | -3/Quarantine | Spotted Striker 6559 | -3/Quarantine | Core integrity fell below 50% 6593 | -3/Quarantine | Met incapacitated Sigix Warrior 6593 | -3/Quarantine | Lockdown squad dispatched 6613 | -3/Quarantine | Core integrity fell below 20% 6621 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06591_ M-36 Artificer unfolds itself. 06592_ Particle Reactor destroyed. 06592_ Critical hit (Burn: +37). Sigix Containment Pod: JI9J 2H4V PD97 8416 73 66F3 4SC9G ITQ LE9 TDQP 4FLJF59AF11 Y 6A7B72 RH WE44OAI9 40 BXCE 2NBULZ V7TS 6L H1 VXM CPB6 N51FABG0NB64 [Achievement: False Reunion] 06593_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 06595_ Dismantling Sigix Quarantine Chamber with Imp. Plasma Cutter. 06595_ Imp. Plasma Cutter destroyed. 06603_ DTOWCEJGKHO8#>R#9GYC 06606_ Antigrav Array destroyed. 06609_ C-45 Heavy ARC bursts open, deploying its payload. 06609_ G-73 Enforcer unfolds itself. 06609_ G-67 Veteran unfolds itself. 06610_ Antigrav Array destroyed. 06612_ Critical hit (Burn: +37). 06615_ Antigrav Array destroyed. 06621_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???###########????????????????????? | | ???#"""""""""#????????????????????? | | ???#"""""""""#????????????????????? | | ???#"""ggp"""#????????????????????? | | ???#""g"""K""#????????????????????? | | ???#""g"&"@""#????????????????????? | | ???#""g"""g""#????????????????????? | | ???#"""img"""#????????????????????? | | ???#""g g ""#????????????????????? | | ???#""T gT""#????????????????????? | | ???####" h####????????????????????? | | ?????#T e#???????????????????????? | | ?????## g####????????????????????? | | ??????# g #????????????????????? | | ??????# % #????????????????????? | | ??????# #????????????????????? | | ??????# ####????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# #???????????????????????? | | ??????# ##########??????????????? | | ??????# " # ???????????????? | | ??????#"%"# """ """ ?????????????? | | ??????# " # """"""""" #???????????? | | ??????# # #? ?????????? | | ??????# # ## ????????? | | ??????# # ## ????????? | | ??????+ + #? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Additional Mass Support 16 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Stripper Achievements -------------- False Reunion Hornet's Nest Into The Breach Official Business Challenges ------------ None Game ------ Seed ImpulseBladeArmor Manual? 0 Play Time 00:48:45 Cumulative 69.5 hours Start 2026.02.14 @ 00:22:03 End 2026.02.14 @ 01:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 42% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0723900-f00b-4276-a20b-3cb17a2226b7