Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 06:08:44 Player: Pitt Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (2931) 2931 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 9351 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Heavy Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- KE Penetrator Heavy Shock Bomb Launcher Plasma Lance > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 8 | . . 1 . 1 1 1 . 1 2 . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 171 | 7 8 4 27 13 9 7 . 20 54 4 18 Power 31 | 1 1 . 5 2 2 2 . 5 8 1 4 Engine 9 | 1 1 . 5 1 . . . 1 . . . Core 16 | . . . . 1 2 2 . 4 5 1 1 Reactor 6 | . . . . . . . . . 3 . 3 Propulsion 49 | 2 2 1 8 4 2 . . 6 16 . 8 Treads 3 | . . . . . . . . . 3 . . Leg 4 | 2 . . . . . . . . 2 . . Wheel 2 | . . . . . . . . . . . 2 Hover 3 | . . . . . . . . 1 1 . 1 Flight 37 | . 2 1 8 4 2 . . 5 10 . 5 Utility 39 | 2 3 2 2 2 2 2 . 4 16 2 2 Device 20 | 1 . . 1 . 2 1 . 2 10 1 2 Storage 7 | 1 2 2 . 1 . . . . 1 . . Processor 5 | . . . . . . . . 1 3 1 . Hackware 5 | . 1 . 1 1 . 1 . 1 . . . Protection 2 | . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 2 1 12 5 3 3 . 5 14 1 4 Energy Gun 11 | 2 . . 3 2 . . . 1 1 1 1 Energy Cannon 8 | . . . 1 . . . . . 6 . 1 Ballistic Gun 16 | . 2 . 6 1 . 2 . 3 2 . . Ballistic Cannon 5 | . . . . . 3 . . . 2 . . Launcher 6 | . . . 2 2 . . . 1 1 . . Special Weapon 3 | . . 1 . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 7 1 . . . . 1 . 2 Parts Lost 81 | . 5 . 8 . 1 4 1 7 26 12 17 Power 12 | . 1 . 2 . . 1 1 2 1 2 2 Propulsion 29 | . 1 . 4 . 1 1 . 2 11 2 7 Utility 22 | . 1 . . . . . . 2 9 5 5 Weapon 18 | . 2 . 2 . . 2 . 1 5 3 3 Highest Loss Streak 12 | . 5 . 5 . 1 4 1 2 8 12 10 Average Slot Usage (%) 76 | . 87 77 92 95 92 80 80 82 72 64 36 Engine 3 | . 12 11 9 1 7 2 . . . . . Core 5 | . . . . 7 7 10 13 8 6 6 . Treads 1 | . . . . . . . . . 3 3 . Leg 2 | . 19 . . . . . . . 2 . . Flight 15 | . 6 33 29 32 30 21 20 22 8 3 1 Device 7 | . 7 . 4 . 4 4 6 8 10 10 2 Storage 5 | . 14 11 11 9 7 6 6 5 2 . . Processor 7 | . . . . . . . . 2 13 19 16 Hackware 13 | . 3 11 17 27 23 26 26 20 9 5 4 Energy Gun 3 | . 17 . 3 5 1 1 . 3 . . 1 Energy Cannon 1 | . . . 1 3 . . . . 3 . . Ballistic Gun 3 | . 4 4 12 8 . 2 . 2 1 3 . Ballistic Cannon 1 | . . . . . 7 2 . . 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 11 15 12 19 23 38 31 27 35 83 39 37 Greatest Support 75 | 20 20 12 16 24 35 33 27 39 75 75 20 Greatest Overweight (x) 8 | 3 2 . 2 6 1 1 . 7 8 4 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 6 8 8 8 8 8 8 4 4 Average Capacity 6 | 5 6 6 6 7 8 8 8 8 5 4 4 Most Carried 8 | 6 8 4 6 8 8 8 7 8 8 3 4 Average Carried 5 | 3 6 4 5 7 7 6 7 7 4 2 2 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 4 4 4 Final Carried 8 | 6 5 4 6 8 8 7 7 8 2 2 4 Class Distribution -------------------- 45% | Scavenger-Mutant 17% | Hacker-Mutant 15% | Mutant 15% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Matter Collected 2646 | 270 86 . 571 230 . 55 . 342 692 254 146 Remotely . | . . . . . . . . . . . . Salvage Created 4116 | 112 285 . 843 517 5 118 . 494 1391 169 182 Parts 241 | 7 26 . 60 31 . 7 . 29 62 6 13 Haulers Intercepted 6 | . 1 . 1 3 . . . . 1 . . Recyclers Shooed 10 | 1 . . 2 1 . . . . 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Combat Hostiles Destroyed 65 | . 6 . 21 6 . 2 . 8 17 2 3 Melee 9 | . . . . . . . . 2 2 2 3 Guns 34 | . 6 . 17 4 . 1 . 6 . . . Cannons 16 | . . . 2 1 . 1 . . 12 . . AOE 3 | . . . 2 1 . . . . . . . Classes Destroyed 14 | 2 5 . 2 1 . 1 . . 2 1 . Worker 2 | . . . . 1 . . . . . . 1 Builder 6 | . 2 . 2 . . . . 1 1 . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 6 | . 1 . 1 3 . . . . 1 . . Recycler 5 | 1 . . 1 . . . . 1 2 . . Operator 5 | . 1 . 3 . . . . 1 . . . Watcher 3 | . . . 1 . . . . . 1 . 1 Swarmer 26 | . 3 . 9 . . . . 4 7 . 3 Grunt 23 | . 3 . 9 5 . . . 3 3 . . Brawler 1 | . . . . . . . . . 1 . . Sentry 7 | . . . 3 1 . . . 1 2 . . Hunter 3 | . . . . . . 2 . . 1 . . Programmer 5 | . . . . . . . . . 3 2 . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 2 8 . 8 3 . 2 . 4 6 1 3 Combat Bots Only 6 | . 6 . 6 2 . 2 . 2 6 1 3 Max Kills in Single Turn 2 | 1 2 . 2 2 . 1 . 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Damage Taken 10184 | . 433 74 626 113 144 609 140 840 3043 1969 2193 Core 3113 | . 90 33 183 29 31 137 34 198 517 550 1311 Absorbed by Shields 19 | . . . . . . . . . . . 19 Core Remaining (%) 70 | 100 64 . 46 94 95 . 79 80 . 7 . Volleys Fired 337 | 7 43 1 98 21 18 23 . 36 83 1 6 Largest 2 | 2 2 1 2 2 2 1 . 2 2 1 2 Hottest 198 | 90 90 100 120 91 96 48 . 102 198 65 163 Shots Fired 482 | 13 61 1 153 37 19 23 . 56 109 3 7 Gun 357 | 13 61 . 140 27 . 15 . 56 37 2 6 Cannon 111 | . . . 6 5 19 8 . . 72 . 1 Launcher 8 | . . . 2 5 . . . . . 1 . Special 6 | . . 1 5 . . . . . . . . Kinetic 287 | . 22 . 122 16 19 16 . 32 60 . . Thermal 136 | 13 39 1 29 16 . 7 . 24 6 . 1 Explosive 4 | . . . 2 2 . . . . . . . Electromagnetic 55 | . . . . 3 . . . . 43 3 6 Robot Hit Streak 20 | 6 9 . 14 20 3 5 . 7 8 2 3 Robot Miss Streak 5 | 1 5 . 3 1 2 3 . 5 5 . 2 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 6 | . 2 . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 320 | 11 39 . 95 24 3 15 . 37 69 17 10 Core Hits 139 | 3 18 . 40 15 . 5 . 18 31 4 5 Critical Hits 29 | . . . 4 . . . . 1 20 2 2 Critical Kills 14 | . . . 3 . . . . 1 9 1 . Critical Parts Destroyed 14 | . . . 1 . . . . . 11 . 2 Melee Attacks 60 | . . . . . . 10 . 10 7 18 15 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . . 10 . 10 . . . Piercing 40 | . . . . . . . . . 7 18 15 Sneak Attacks 3 | . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7615 | 114 474 . 1361 710 84 307 . 984 2373 891 317 Guns 3448 | 114 474 . 1102 321 . 132 . 687 516 27 75 Cannons 1889 | . . . 121 83 84 175 . . 1426 . . Explosions 506 | . . . 114 306 . . . . 86 . . Melee 1724 | . . . . . . . . 296 322 864 242 Ramming 24 | . . . . . . . . 1 23 . . Kinetic 2922 | . 128 . 992 156 84 265 . 418 879 . . Thermal 1472 | 114 346 . 255 320 . 42 . 269 126 . . Explosive 114 | . . . 114 . . . . . . . . Electromagnetic 1359 | . . . . 234 . . . . 1023 27 75 Impact . | . . . . . . . . . . . . Slashing 296 | . . . . . . . . 296 . . . Piercing 1428 | . . . . . . . . . 322 864 242 Highest Corruption 28 | . . . . . 1 2 2 1 23 28 . Average Corruption 14 | . . . . . 1 1 2 1 16 25 . Corruption Purged . | . . . . . . . . . . . . Effects 115 | . . . . . 1 . . . 71 43 . Message Errors 15 | . . . . . 1 . . . 6 8 . Matter Fused 14 | . . . . . . . . . 7 7 . Heat Flow Errors 13 | . . . . . . . . . 11 2 . Energy Discharges 15 | . . . . . . . . . 10 5 . Parts Rejected 4 | . . . . . . . . . 3 1 . Data Loss (minor) 5 | . . . . . . . . . 2 3 . Data Loss (major) 4 | . . . . . . . . . 2 2 . Misfires 4 | . . . . . . . . . 2 2 . Alerts 2 | . . . . . . . . . . 2 . Misdirections 21 | . . . . . . . . . 10 11 . Targeting Errors 11 | . . . . . . . . . 11 . . Weapon Failures 7 | . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 286 | . . . . . . 8 . . 138 140 . Projectiles 43 | . . . . . . 8 . . 35 . . Explosions 79 | . . . . . . . . . 79 . . Melee 164 | . . . . . . . . . 24 140 . Knockbacks 8 | . . . . . . 3 . . 5 . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . . 4 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 164 | . . . 27 9 46 . . . 82 . . Shots 4 | . . . 1 1 1 . . . 1 . . Rammed 10 | . . . . . . . . 1 9 . . Targets Rammed 10 | . . . . . . . . 1 9 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 409 | 60 382 29 77 147 210 48 . 409 351 126 31 Average Temperature 95 | 22 144 13 19 48 93 25 . 195 86 64 23 Received Heat Transfer 1107 | . 147 27 183 63 54 18 12 180 279 144 . Effects 9 | . 1 . . . . . . 8 . . . Shutdowns 4 | . 1 . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . . 3 . . Parts Fried 10 | . . . . 1 . 3 . . 6 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . . . . 4 . Heat Transferred 3157 | 298 929 . 522 544 . 185 . 518 161 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Peak Influence 375 | 10 182 91 375 360 279 269 176 199 223 . 46 Average Influence 123 | 6 74 85 185 237 223 183 135 112 94 . 20 Maximum Alert Level 1 | . . . 1 1 1 1 . . 1 . . Low Security (%) 78 | 100 100 100 50 25 29 75 100 100 88 . 100 Level 1 21 | . . . 49 74 70 24 . . 11 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 10 2 1 2 . 7 5 . . Investigation 8 | . 1 . 2 2 1 . . 1 1 . . Extermination 4 | . . . . . . 1 . 1 2 . . Reinforcement 9 | . 2 . 2 . . 1 . 2 2 . . Assault 2 | . . . 2 . . . . . . . . Garrison 7 | . . . 4 . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Distress Signals 7 | . 1 1 3 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 19 2 31 9 4 9 4 19 43 3 21 Peak Tracking Total 14 | . 5 3 8 3 4 3 4 10 7 1 14 Tactical Retreats 23 | . . . 1 2 1 2 . 2 12 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Traps Triggered 5 | . . . 1 . . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Machines Disabled 9 | . . . 2 2 4 . . . 1 . . Max in Single Turn 2 | . . . 1 1 2 . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Machines Accessed 36 | . 5 1 6 2 5 7 1 4 4 . 1 Terminals 24 | . 5 1 4 1 1 4 1 2 4 . 1 Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 4 | . . . 1 1 . 1 . 1 . . . Recycling Units 4 | . . . 1 . 1 1 . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 110 | . 13 2 18 9 14 23 1 17 10 . 3 Successful 83 | . 7 1 13 9 13 20 1 11 6 . 2 Failed 27 | . 6 1 5 . 1 3 . 6 4 . 1 Catastrophic 3 | . 1 . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 1 1 4 1 2 1 . 5 3 . . Terminals 70 | . 13 2 14 6 5 6 1 10 10 . 3 Fabricators 3 | . . . . . 1 2 . . . . . Repair Stations 15 | . . . 2 3 . 5 . 5 . . . Recycling Units 17 | . . . 2 . 3 10 . 2 . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 48 | . 7 1 9 6 5 6 1 5 6 . 2 Record 2 | . . . . . . 1 . . 1 . . Part Schematic 2 | . . . . . 1 . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 2 | . . . . . . 1 1 . . . . Level Access Points 3 | . 1 . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . Terminal Index 4 | . . . 2 . 1 . . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . 2 . . . . . . . 1 Unreport Threat 2 | . 1 . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Security Status 3 | . 1 . . 1 . . . 1 . . . Transport Status 3 | . 1 1 . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . 1 . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 3 | . . . . . 1 1 . 1 . . . Registered Prototypes 2 | . . . . . 1 1 . . . . . Zone Layout 6 | . 2 . 1 1 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 2 3 . 3 . 5 . . . Scan Component 6 | . . . 1 2 . 1 . 2 . . . Repair 5 | . . . 1 1 . 1 . 2 . . . Refit 2 | . . . . . . 1 . 1 . . . Recycling Unit Hacks 16 | . . . 2 . 3 10 . 1 . . . Recycle Component 2 | . . . . . . 2 . . . . . Process 6 | . . . . . 1 5 . . . . . Report Inventory 4 | . . . 1 . 1 1 . 1 . . . Retrieve Matter 2 | . . . . . . 2 . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . 1 . . . Used 3 | . 1 . 1 . . . . 1 . . . Hacking Detections 27 | . 4 1 5 2 3 3 . 4 4 . 1 Full Trace Events 9 | . 1 . 3 2 1 . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 1 1 . 1 . 2 . . . Time 190 | . . . 26 26 . 38 . 100 . . . Parts Recycled 2 | . . . . . . 2 . . . . . Recycled Matter 81 | . . . . . . 81 . . . . . Retrieved Matter 81 | . . . . . . 81 . . . . . Retrieved Components 4 | . . . 2 . 2 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Total Allies 3 | . . . 2 . . . . . . 1 . Largest Group 2 | . . . 2 2 . . . . . 1 . Highest-Rated Group 105 | . . . 62 62 . . . . . 105 . Highest-Rated Ally 105 | . . . 31 31 . . . . . 105 . Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . . 5 18 . . . . . . . Total Damage 348 | . . . 82 266 . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Turns Passed 4795 | 156 378 48 534 322 314 353 30 576 1090 562 432 Spaces Moved 4520 | 115 286 56 365 310 364 565 104 640 842 441 432 Core 461 | 34 2 . . 1 . . . 3 8 231 182 Treads 430 | . . . . . . . . . 220 210 . Legs 226 | 81 145 . . . . . . . . . . Wheels 100 | . . . . . . . . . . . 100 Hover 129 | . . . . . . . . . 63 . 66 Flight 3174 | . 139 56 365 309 364 565 104 637 551 . 84 Fastest Speed 25 | 50 37 34 30 26 26 26 29 25 25 50 40 Average Speed 64 | 104 84 34 46 33 70 37 29 28 86 113 78 Slowest Speed 450 | 200 150 34 200 350 99 99 29 400 450 250 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . 2 . . . . 9 2 . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 25 | 5 42 10 62 24 13 15 25 18 18 60 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . Spaces Dug 36 | . . 1 4 17 4 1 . 1 6 . 2 Terrain Destroyed 120 | . . 1 19 20 38 2 . 1 36 . 3 Melee 3 | . . . . . . 1 . . . . 2 Projectile 32 | . . 1 4 . 6 1 . 1 18 . 1 AOE 85 | . . . 15 20 32 . . . 18 . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Fac Upp Res Total 5850 | 134 365 79 587 489 404 664 103 953 1105 475 492 Wait 636 | . 17 19 71 128 . 57 . 237 88 7 12 Move 4481 | 114 285 55 360 309 363 564 103 621 837 440 430 Hop 14 | . . . 2 . . . . 9 2 . 1 Pick Up 42 | 6 4 . 9 7 3 . . 8 1 2 2 Fast Attach 121 | 7 4 . 17 7 5 6 . 14 43 4 14 Attach 33 | . 2 1 5 1 3 1 . 6 10 . 4 Detach 31 | . 2 . 5 2 5 2 . 3 7 . 5 Swap 17 | . 2 3 5 5 1 . . . 1 . . Drop 67 | . 6 . 15 9 6 1 . 8 17 2 3 Fire 337 | 7 43 1 98 21 18 23 . 36 83 1 6 Melee 60 | . . . . . . 10 . 10 7 18 15 Ram 10 | . . . . . . . . 1 9 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Lost 5 parts (1p1n1u2w) 482 | -10/Materials | Discovered new exit (range 13) 499 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 553 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Entered Storage 618 | -9/Storage | Repaired Flight Unit 733 | -9/Storage | Garrison activated, responded to threat 736 | -9/Storage | Build established: Scavenger-Mutant 896 | -9/Storage | Garrison activated, responded to threat 939 | -9/Storage | Lost 5 parts (1p3n1w) 981 | -9/Storage | Core integrity fell below 50% 1070 | -9/Storage | Discovered new exit (range 16) 1081 | -9/Storage | Met a pair of Derelict thieves 1117 | -9/Storage | Entered Materials 1117 | -8/Materials | Accompanied by 2 allies 1117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -8/Materials | Repaired Flight Unit 1405 | -8/Materials | Discovered new exit (range 14) 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1749 | -7/Factory | Discovered new exit (range 11) 1753 | -7/Factory | Entered another Factory area 1753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -6/Factory | Repaired Adv. Weight Redist. System 1907 | -6/Factory | Lost 4 parts (1p1n2w) 2051 | -6/Factory | Identified exit to Lower Caves 2051 | -6/Factory | Identified exit to Extension 2051 | -6/Factory | Identified exit to Factory 2106 | -6/Factory | Entered Extension 2130 | -6/Extension | Spotted B-75 Beast 2133 | -6/Extension | Spotted B-75 Beast 2136 | -6/Extension | Discovered exit to Factory (range 3) 2136 | -6/Extension | Entered Factory 2136 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2211 | -5/Factory | Repaired Lgt. Fission Core 2262 | -5/Factory | Repaired Imp. Proton Missile Launcher 2338 | -5/Factory | Build established: Hacker-Sprinter 2350 | -5/Factory | Garrison activated, responded to threat 2614 | -5/Factory | Identified exit to Factory 2712 | -5/Factory | Entered another Factory area 2712 | -4/Factory | Evolved 2 slots: Utility x2 2832 | -4/Factory | Crushed by falling debris 2832 | -4/Factory | System corruption reached 10% 2863 | -4/Factory | Lost 3 parts (1n2u) 2965 | -4/Factory | Lost 6 parts (3n2u1w) 3431 | -4/Factory | Build established: Scavenger-Mutant 3512 | -4/Factory | Lost 8 parts (4n2u2w) 3771 | -4/Factory | Discovered new exit (range 10) 3802 | -4/Factory | Entered Upper Caves 4051 | -4/Upper Caves | Core integrity fell below 50% 4148 | -4/Upper Caves | Spotted B-86 Titan 4197 | -4/Upper Caves | Core integrity fell below 20% 4230 | -4/Upper Caves | Lost 12 parts (2p2n5u3w) 4343 | -4/Upper Caves | 12-ASH showed up to help 4348 | -4/Upper Caves | 12-ASH revealed a hidden path 4364 | -4/Upper Caves | Entered Research 4364 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4609 | -3/Research | Core integrity fell below 50% 4665 | -3/Research | Lost 10 parts (6n2u2w) 4733 | -3/Research | Core integrity fell below 20% 4771 | -3/Research | Lost 3 parts (1p1n1u) 4795 | -3/Research | Spotted B-86 Titan 4796 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04729_ H-77 Assassin retrieves Drone. 04729_ Penetrated by Slug. 04729_ Lgt. Antimatter Reactor destroyed. 04729_ Slug penetrates Door. 04729_ Penetrated by Slug. 04732_ Slug penetrates Wall. 04740_ Antigrav System destroyed. 04740_ Adv. Target Analyzer destroyed. 04744_ Penetrated by Slug. 04744_ Dropped Adv. Component Analysis Suite. 04746_ Slug penetrates H-77 Assassin. 04747_ Slug penetrates Wall. 04754_ Slug penetrates Door. 04754_ Slug penetrates Wall. 04782_ Triggered Hellfire Trap. 04782_ An explosion rips through the floor. 04783_ Slug penetrates Wall. 04796_ Lance destroyed. 04796_ Hacking Suite destroyed. 04796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? ??????? ?????????????????????????????????? | | ??# #??????? ????????????????????????????????? | | ??# #??????? ?????????????????????????????? | | ??# #??????# T???????????????????????????? | | ??#+######?# ???????????????????????????? | | ??# #?# ????????????????????????????? | | ??# #?# ????????????????????????????? | | ??# #?# ""????????????????????????????? | | ??# #?# ""????????????????????????????? | | ??# #?# """ ??????????????????????????? | | ??# #?# ??????????????????????????? | | ??#+##+##### ?????????????????????????? | | ??# ??????????????????????????? | | ??# ########???????????????????????????? | | ??# # #???????????????????????????? | | ??# + #???????????????????????????? | | ??# #### #???????????????????????????? | | ### #?# #???????????????????????????? | | #?#= #???????????????????????????? | | #### ##?# #???????????????????????????? | | ???## ##??####+###???????????????????????????? | | ###?## #??????# #?????????????????????????????? | | #??# #??????# #?????????????????????????????? | | #??# #??????# #?????????????????????????????? | | #??# #??????# ########+###??????????????????? | | #??# #??????# @ #??????????????????? | | #### ######## ???????????? | | + = +????????? | | #########+####### "" ?????????? | | ??????? ????# """ ?????????? | | ??????# #??# s"F #########??????????? | | ??????# #??# """ss #??????????????????? | | ??????# #??# "" s ?????????????????? | | ??????# #??# ????????????????? | | ??????# #??## ???????????????? | | ??????########???# BB ??????????????? | | ?????????????????#+##### #BB#####+#??????????????? | | ???????????????????????# # #????????????????????? | | ???????????????????????? ?###????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 65 Target Analysis 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Imp. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed PowerIntegrationGreatsword Manual? 0 Play Time 01:40:56 Cumulative 50.2 hours Start 2019.11.19 @ 04:10:59 End 2019.11.19 @ 06:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdc02feb-9565-4514-bf4a-0bd52a36f734