Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 16:45:32 Player: XorOwl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (5444) 5444 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 12459 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 148 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Launcher Guidance Computer Damper Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun Rocket Launcher > --- INVENTORY -------- Seismic Detector Transmission Jammer Skeleton Box Decoy Drone Bay [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Damper Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 7 | . . . . . 2 1 . . 1 1 2 Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 171 | 12 2 . 1 9 41 10 7 . 63 4 22 Power 23 | 2 . . . 1 5 . 1 . 10 . 4 Engine 11 | 2 . . . 1 . . . . 7 . 1 Core 8 | . . . . . 5 . . . 3 . . Reactor 4 | . . . . . . . 1 . . . 3 Propulsion 42 | 4 . . . 3 11 1 3 . 13 3 4 Treads 4 | . . . . 1 . . 3 . . . . Leg . | . . . . . . . . . . . . Wheel 38 | 4 . . . 2 11 1 . . 13 3 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | 3 1 . 1 3 10 6 1 . 22 1 12 Device 42 | 2 1 . 1 1 4 5 . . 18 1 9 Storage 2 | 1 . . . . . . . . 1 . . Processor 11 | . . . . 1 4 1 . . 2 . 3 Hackware 2 | . . . . . 2 . . . . . . Protection 3 | . . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 46 | 3 1 . . 2 15 3 2 . 18 . 2 Energy Gun 11 | . . . . . 5 . . . 4 . 2 Energy Cannon 3 | . . . . . . 1 . . 2 . . Ballistic Gun 23 | 2 1 . . 2 6 2 . . 10 . . Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher 6 | . . . . . 4 . 2 . . . . Special Weapon 1 | 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 4 1 . . 3 . . Parts Lost 81 | 1 1 . . 2 11 5 . . 34 . 27 Power 11 | 1 . . . . 2 . . . 5 . 3 Propulsion 24 | . . . . 1 4 1 . . 10 . 8 Utility 26 | . . . . . 3 2 . . 10 . 11 Weapon 20 | . 1 . . 1 2 2 . . 9 . 5 Highest Loss Streak 24 | 1 1 . . 1 5 4 . . 6 . 24 To Critical Strikes 3 | . . . . 1 . . . . . . 2 Average Slot Usage (%) 81 | . 100 100 99 97 88 86 67 61 68 79 80 Engine 6 | . 14 14 14 14 1 . . . 6 11 2 Core 2 | . . . . . 7 7 1 . 1 . . Reactor 1 | . . . . . . . 5 7 1 . 6 Treads 2 | . . . . 1 . . 11 15 3 . . Wheel 15 | . 28 28 28 23 21 18 3 . 8 15 13 Device 14 | . 27 28 27 15 10 9 3 . 12 22 27 Processor 10 | . . . . 7 20 21 11 7 10 . 8 Protection 2 | . . . . 4 . . 5 7 2 5 1 Energy Gun 2 | . . . . . 6 1 . . 3 . 3 Energy Cannon 1 | . . . . . . 5 7 7 1 5 4 Ballistic Gun 15 | . 22 28 28 28 17 14 7 7 8 11 7 Launcher 1 | . . . . . 2 . 6 7 2 . . Naked Turns 19 | . . . . . . . . . . . 19 Heaviest Build 85 | 13 12 9 10 11 24 30 75 75 85 71 79 Greatest Support 140 | 20 20 20 20 20 34 40 140 140 140 40 64 Greatest Overweight (x) 28 | . . . . 1 3 1 1 . 28 3 5 Average Overweight (x) . | . . . . . . . . . 1 2 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 3 5 5 4 4 5 5 5 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 44% | Scavenger-Skirmisher 30% | Scavenger-Mutant 8% | Mutant 8% | Scavenger-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 1988 | 363 48 . . 205 860 276 182 . 54 . . Remotely . | . . . . . . . . . . . . Salvage Created 7627 | 109 65 . . 240 1293 757 815 . 3510 78 760 Parts 344 | 5 7 . . 26 71 40 6 . 157 9 23 Haulers Intercepted 5 | . . . . . 2 1 . . 1 . 1 Recyclers Shooed 11 | 1 . . . . . . . . 9 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 110 | 1 5 . . 7 24 9 3 . 51 . 10 Guns 87 | 1 5 . . 7 20 7 . . 39 . 8 Cannons 9 | . . . . . . 2 . . 5 . 2 AOE 13 | . . . . . 4 . 2 . 7 . . Classes Destroyed 18 | 3 1 . . 2 6 1 1 . 4 . . Worker 15 | . . . . . 2 3 . . 10 . . Builder 13 | . . . . 3 3 . . . 7 . . Tunneler 5 | 2 . . . . . . . . 1 2 . Hauler 5 | . . . . . 2 1 . . 1 . 1 Recycler 9 | 1 . . . . 1 2 . . 5 . . Mechanic 4 | . . . . . 1 . . . 3 . . Operator 3 | . . . . . 2 . . . 1 . . Watcher 10 | . . . . . 2 2 . . 3 2 1 Swarmer 23 | . 5 . . 4 7 . . . 7 . . Grunt 55 | . . . . 3 13 7 . . 28 . 4 Brawler 2 | . . . . . . 1 . . 1 . . Duelist 2 | . . . . . . . . . 2 . . Sentry 10 | . . . . . 4 1 . . 3 . 2 Hunter 10 | . . . . . . . . . 6 . 4 Programmer 3 | . . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . 1 . . Compactor 3 | . . . . . . . 3 . . . . Assembled 1 | 1 . . . . . . . . . . . Best Kill Streak 9 | 2 5 . . 5 4 9 3 . 7 2 4 Combat Bots Only 5 | 1 5 . . 4 4 3 3 . 4 . 3 Max Kills in Single Turn 4 | 1 2 . . 1 3 2 1 . 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . 3 . 1 . 4 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 1112 | 7 43 . . 33 168 82 6 . 482 . 291 Missed 344 | 1 8 . . 7 54 27 1 . 149 . 97 Damage Taken 9499 | 174 214 2 . 274 1350 432 223 . 4251 . 2579 Core 2373 | 40 59 . . 27 257 81 . . 744 . 1165 Absorbed by Shields 379 | . . . . . . . . . 204 . 175 Ignored by Resistances 2990 | 48 70 . . 85 389 139 59 . 1427 . 773 Core Remaining (%) 64 | 84 . . . 49 53 . . 88 12 100 . Volleys Fired 458 | 19 7 . . 25 114 32 14 . 203 8 36 Largest 4 | 2 2 . . 2 3 3 3 . 3 3 4 Hottest 209 | 120 120 . . 40 118 130 138 . 183 128 209 Shots Fired 1086 | 29 12 . . 49 267 95 36 . 460 24 114 Gun 892 | 18 11 . . 49 258 63 13 . 382 16 82 Cannon 141 | . . . . . . 32 14 . 55 8 32 Launcher 41 | . . . . . 9 . 9 . 23 . . Special 12 | 11 1 . . . . . . . . . . Kinetic 731 | 18 11 . . 49 198 63 13 . 308 16 55 Thermal 303 | 11 1 . . . 60 32 14 . 118 8 59 Explosive 41 | . . . . . 9 . 9 . 23 . . Electromagnetic 11 | . . . . . . . . . 11 . . Robot Hit Streak 35 | 5 4 . . 12 16 26 15 . 22 5 35 Robot Miss Streak 6 | 3 2 . . 2 3 3 1 . 5 6 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 15 | . 2 . . 1 7 . . . 5 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . Shots Hit Robots 780 | 13 8 . . 35 201 66 31 . 319 10 97 Core Hits 475 | 7 5 . . 13 91 35 9 . 220 10 85 Critical Kills 16 | . . . . . . . 1 . 15 . . Critical Parts Destroyed 21 | . . . . . 4 . . . 17 . . Critical Strikes 44 | . . . . . 7 . 1 . 35 . 1 Burn 4 | . . . . . 2 . . . 1 . 1 Meltdown 1 | . . . . . . . 1 . . . . Destroy 38 | . . . . . 5 . . . 33 . . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16824 | 165 129 4 . 448 3001 1409 1275 . 7735 240 2418 Guns 10542 | 141 105 . . 447 2490 718 204 . 4875 62 1500 Cannons 3185 | . . . . . . 691 353 . 1045 178 918 Explosions 3012 | . . . . . 492 . 718 . 1802 . . Melee . | . . . . . . . . . . . . Ramming 37 | . . 4 . 1 19 . . . 13 . . Kinetic 8289 | 141 105 . . 447 1725 718 204 . 3920 62 967 Thermal 6241 | 24 24 . . . 765 691 353 . 2755 178 1451 Explosive 2111 | . . . . . 492 . 718 . 901 . . Electromagnetic 146 | . . . . . . . . . 146 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 4 8 8 2 . . Average Corruption 5 | . . . . . 5 4 7 8 1 . . Corruption Purged 2 | . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . 15 1 11 4 3 . . Message Errors 4 | . . . . . 2 . . 2 . . . Matter Fused 4 | . . . . . 2 . 2 . . . . Heat Flow Errors 7 | . . . . . 2 . 3 . 2 . . Energy Discharges 5 | . . . . . 3 1 1 . . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 5 | . . . . . 3 . 1 1 . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . Misfires 2 | . . . . . 1 . 1 . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | 12 . . . . . 11 5 . 140 7 31 Projectiles 68 | 12 . . . . . 11 . . 7 7 31 Explosions 138 | . . . . . . . 5 . 133 . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 12 . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 11 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 218 | . . 2 . . 36 . 44 . 136 . . Shots 8 | . . . . . 2 . 2 . 4 . . Rammed 7 | . . 1 . 1 1 . . . 4 . . Targets Rammed 7 | . . 1 . 1 1 . . . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 547 | 40 20 . . 20 419 275 508 . 547 . 291 Average Temperature 154 | 14 12 . . 5 124 72 206 . 177 . 50 Received Heat Transfer 2599 | . . . . 129 756 246 . . 1116 . 352 Effects 77 | . . . . . 8 3 4 . 62 . . Shutdowns 28 | . . . . . 3 . 2 . 23 . . Energy Bleed 6 | . . . . . 1 . 2 . 3 . . Interference 12 | . . . . . . 3 . . 9 . . Matter Decay 3 | . . . . . . . . . 3 . . Short Circuit 8 | . . . . . 3 . . . 5 . . Damage (minor) 4 | . . . . . 1 . . . 3 . . Damage (major) 15 | . . . . . . . . . 15 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 19 | . 1 . . . 5 . 1 . 9 . 3 Heat Transferred 10262 | 50 50 . . . 1961 1350 700 . 3894 222 2035 Parts Sabotaged 2 | . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Peak Influence 625 | 10 151 49 . 95 292 289 70 42 625 336 457 Initial 263 | . . 49 . . . 55 29 42 17 263 141 Average 119 | 1 89 49 . 29 143 136 57 42 227 299 306 Maximum Alert Level 2 | . . . . . 1 1 . . 2 1 2 Low Security (%) 72 | 100 100 100 . 100 64 85 100 100 45 . 18 Level 1 22 | . . . . . 35 14 . . 40 100 59 Level 2 4 | . . . . . . . . . 14 . 21 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 5 2 . . 18 . 3 Investigation 11 | . . . . . 2 1 . . 6 . 2 Extermination 2 | . . . . . . . . . 2 . . Reinforcement 11 | . . . . . 3 1 . . 6 . 1 Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . . Haulers Reinforced 3 | . . . . . . 1 . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 7 | 1 . . . . 3 . . . 3 . . Communications Jammed 16 | . . . . . 1 . . . 9 . 6 Distress Signals 12 | . . . . . 1 . . . 8 . 3 Times Spotted 186 | 2 6 . . 7 47 15 6 . 80 4 19 Peak Tracking Total 7 | 1 6 . . 4 6 4 3 . 7 1 5 Tactical Retreats 6 | . . . . . . . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 5 | . . . . 1 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 14 | . . . . . 1 . . . 13 . . Max in Single Turn 5 | . . . . . 1 . . . 5 . . Garrison Access 2 | . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 32 | . 4 . 3 2 8 2 . . 10 . 3 Terminals 22 | . 4 . . . 7 2 . . 6 . 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 129 | . 15 . 40 2 27 9 . . 28 . 8 Successful 89 | . 9 . 40 2 17 5 . . 12 . 4 Failed 40 | . 6 . . . 10 4 . . 16 . 4 Catastrophic 7 | . 1 . . . 2 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 13 . 1 . 20 7 . . 18 . 5 Terminals 71 | . 15 . . . 22 9 . . 17 . 8 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 6 | . . . . . . . . . 6 . . Terminal Hacks 60 | . 4 . 40 2 6 3 . . 2 . 3 Record 40 | . . . 40 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 6 | . 1 . . . 2 1 . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 4 . . . 6 2 . . 6 . 1 Terminals 18 | . 4 . . . 6 2 . . 5 . 1 Assimilate 1 | . . . . . . . . . 1 . . Botnet 17 | . 4 . . . 6 2 . . 4 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 5 2 . . 10 . 3 Full Trace Events 12 | . 2 . . . 1 1 . . 6 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 102 | . . . . . . . . . 102 . . Total Part Build Rating 8 | . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 3 | . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . 58 . . Total Damage 901 | . . . . . . . . . 901 . . Kills 4 | . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 16 | . . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 10226 | 2682 233 20 546 1139 1349 436 291 128 2690 292 420 Spaces Moved 5586 | 652 208 24 495 758 1046 263 164 81 1439 232 224 Core 28 | 2 . . . . 5 . . . 19 . 2 Treads 562 | . . . . . . . 127 81 354 . . Legs . | . . . . . . . . . . . . Wheels 4996 | 650 208 24 495 758 1041 263 37 . 1066 232 222 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 90 95 160 80 95 93 Average Speed 100 | 79 80 80 80 86 84 97 146 160 126 112 104 Slowest Speed 1450 | 80 80 80 80 95 200 105 240 160 1450 125 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 62 41 6 90 100 89 8 84 3 44 8 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . Spaces Dug 19 | 8 . . . . . . . . 11 . . Terrain Destroyed 327 | 9 . . . . 55 . 69 . 191 2 1 Melee . | . . . . . . . . . . . . Projectile 15 | 9 . . . . . . . . 3 2 1 AOE 312 | . . . . . 55 . 69 . 188 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 9332 | 2758 259 24 644 1191 1308 377 191 80 1917 245 338 Wait 3012 | 2066 39 . 148 389 81 68 . . 179 . 42 Move 5576 | 651 207 23 494 757 1045 263 163 80 1438 231 224 Hop . | . . . . . . . . . . . . Pick Up 31 | 7 4 . . 3 1 . . . 11 1 4 Fast Attach 110 | 6 . . 1 3 26 10 6 . 44 2 12 Attach 29 | 2 1 . . 2 2 . . . 15 1 6 Detach 9 | . . . . 1 2 . . . 5 . 1 Swap 32 | 4 1 . . 4 13 . 1 . 4 1 4 Drop 68 | 3 . . 1 6 23 4 7 . 14 1 9 Fire 458 | 19 7 . . 25 114 32 14 . 203 8 36 Melee . | . . . . . . . . . . . . Ram 7 | . . 1 . 1 1 . . . 4 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 2383 | -11/Scrapyard | Assembled infested the area 2683 | -11/Scrapyard | Entered Materials 2685 | -10/Materials | Build established: Scavenger-Mutant 2761 | -10/Materials | Identified exit to Mines 2804 | -10/Materials | Discovered new exit (range 13) 2916 | -10/Materials | Entered Mines 2917 | -10/Mines | Assembled infested the area 2932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2932 | -10/Mines | Discovered new exit (range 5) 2936 | -10/Mines | Entered Exiles 2956 | -10/Exiles | Met 8R-AWN 2970 | -10/Exiles | Met EX-HEX 3000 | -10/Exiles | Met EX-DEC 3005 | -10/Exiles | Learned location of Zion (-6) 3041 | -10/Exiles | Discovered new exit (range 11) 3062 | -10/Exiles | Build established: Mutant 3102 | -10/Exiles | Visited The Gauntlet 3198 | -10/Exiles | Met EX-BIN 3209 | -10/Exiles | Aligned with FarCom system 3210 | -10/Exiles | Given EX-Vault access code 3245 | -10/Exiles | Opened EX-Vault 3250 | -10/Exiles | Found Prototype Device 3250 | -10/Exiles | Identified Skeleton Box 3268 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3323 | -10/Exiles | Discovered new exit (range 15) 3482 | -10/Exiles | Left Exiles lab with Skeleton Box 3482 | -10/Exiles | Entered Mines 3489 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3648 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3789 | -9/Mines | Build established: Skirmisher 3920 | -9/Mines | Found a hidden stash of uninstalled traps 4066 | -9/Mines | Core integrity fell below 50% 4280 | -9/Mines | Discovered new exit (range 12) 4360 | -9/Mines | Build established: Scavenger-Skirmisher 4460 | -9/Mines | Discovered new exit (range 5) 4468 | -9/Mines | Found the Drone Emporium 4477 | -9/Mines | Found Prototype Device 4551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4553 | -9/Mines | Found Prototype Device 4621 | -9/Mines | Entered Materials 4621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5010 | -8/Materials | Discovered new exit (range 15) 5380 | -8/Materials | Lost 5 parts (1p2n2w) 5476 | -8/Materials | Identified Exp. Sensor Array 5476 | -8/Materials | Identified Decoy Drone Bay 5568 | -8/Materials | Discovered new exit (range 15) 5598 | -8/Materials | Identified exit to Factory 5843 | -8/Materials | Discovered exit to Factory (range 14) 5970 | -8/Materials | Entered Factory 5970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6150 | -7/Factory | Identified exit to Lower Caves 6375 | -7/Factory | Lost 4 parts (1n1u2w) 6406 | -7/Factory | Sucked down chute 6406 | -7/Factory | Entered Waste 6421 | -7/Waste | EMP discharged 6436 | -7/Waste | Spotted C-40 Crusher 6442 | -7/Waste | Spotted C-40 Crusher 6442 | -7/Waste | Destroyed C-40 Crusher 6446 | -7/Waste | Spotted C-40 Crusher 6454 | -7/Waste | Destroyed C-40 Crusher 6457 | -7/Waste | Destroyed C-40 Crusher 6481 | -7/Waste | Found Damper Plating 6519 | -7/Waste | Spotted C-40 Crusher 6521 | -7/Waste | EMP discharged 6527 | -7/Waste | Spotted C-40 Crusher 6621 | -7/Waste | EMP discharged 6675 | -7/Waste | Spotted C-40 Crusher 6683 | -7/Waste | Discovered new exit (range 10) 6696 | -7/Waste | Identified exit to Factory 6697 | -7/Waste | Entered Factory 6809 | -7/Factory | Discovered new exit (range 10) 6824 | -7/Factory | Identified exit to Factory 6825 | -7/Factory | Entered another Factory area 6825 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7899 | -6/Factory | Allied Derelicts emerged from ambush trap array 7986 | -6/Factory | Garrison activated, responded to threat 8256 | -6/Factory | Spotted B-75 Beast 8428 | -6/Factory | Lost 3 parts (1n2w) 8446 | -6/Factory | Fabricated Exp. Sensor Array? 8548 | -6/Factory | Lost 4 parts (2n1u1w) 8734 | -6/Factory | Garrison activated, responded to threat 8806 | -6/Factory | Lost 3 parts (1p1n1u) 8939 | -6/Factory | Lost 7 allies 8975 | -6/Factory | Lost 3 parts (1n1u1w) 9031 | -6/Factory | Core integrity fell below 50% 9062 | -6/Factory | Lost 6 parts (2p2u2w) 9394 | -6/Factory | Discovered new exit (range 16) 9400 | -6/Factory | Core integrity fell below 20% 9503 | -6/Factory | Build established: Scavenger-Tank 9515 | -6/Factory | Entered another Factory area 9515 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9799 | -5/Factory | Discovered new exit (range 9) 9807 | -5/Factory | Entered another Factory area 9807 | -4/Factory | Evolved 2 slots: Utility x2 9816 | -4/Factory | Identified exit to Research 10125 | -4/Factory | Spotted B-86 Titan 10211 | -4/Factory | Core integrity fell below 50% 10219 | -4/Factory | Core integrity fell below 20% 10227 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Wall. Critical hit (Burn: +50). Penetrated by Slug. Discarded Adv. Signal Interpreter. Discarded Adv. Targeting Computer. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Dropped Adv. Transmission Jammer. Penetrated by Slug. Slug penetrates G-67 Veteran. Slug penetrates Wall. Penetrated by Slug. Slug penetrates O-24 Administrator. Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +50). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????""" ????????????? | | ?????????????????????????????????""" ???????????? | | ????????????????????????????????? ????##?????? | | ???????????????????????????????" """ ???# ?????? | | ???????????????????????????????" """ ??# #?????? | | ???????????????????????????????" """ ??# #?????? | | ???????????????????????????????? ### #?????? | | ???????????????????????????????? """ ##????? | | ??????????????????????????????"" """ = ##???? | | ?????????????????????????????""" """ !!%"#???? | | ????????????????????????? = [=#????? | | ????????????????????????? ###+####### | | ????????????????????????????###### ##"" =%% % | | ?????????????????????????????????# " " | | ?????????????????????????????????####### %% | | ???????????????????????????????????????# | | ?????????????############?#########????# * | | ????????????? ?# #????# | | ???????????? ?# #????#w | | ???????????? ?# !! !###### """" """" | | ???????????? ?# !! u====%=+ """" """" | | ??????????? ## !! =###### """" """" | | ??????????? #????# """" """" | | ?????????? A #????# | | ?????????? o ################ | | ???????????"" g@ % | | ???????????"" hh ! ############## ### | | ???????????"" R #???####?????# #?? | | ??????????? ############## #?? | | ???????????""u ######+############### ## ## #?? | | ???????????????## # """"" # ## #?? | | ??????????????? ## """"" # ""T"" % # ## ##? | | ????????????????## ""T " # # # #? | | ????????????????## % # == # + ## | | ????????????????## # == """ # ""# ## | | ????????????????## + == """ # T"###### | | ????????????????## ! * # %*= """ # ""#????# | | ???????????????? # !* # =%= # #????# | | ????????????????## !* # """ """ ######????# | | ????????????????########### """ """ ##????????# | | ????????????????########### """ """ ##????????# | | ?????????????????????????## ########### | | ?????????????????????????##+######+############### | | ????????????????????????? # | | ?????????????????????????????? # ###### | | ?????????????????????????????? # """"" ###### | | ?????????????????????????????? + """F"" ##???? | | ?????????????????????????????? # """ "" ##???? | | ?????????????????????????????? # ##???? | | ?????????????????????????????? # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 37 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 16 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 46 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Safety First Superinsulated Challenges ------------ None Game ------ Seed ConcussiveLayeredUnit Manual? 0 Play Time 01:59:49 Cumulative 75.3 hours Start 2024.04.13 @ 13:52:56 End 2024.04.13 @ 16:45:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c402584a-5cd0-4dad-b232-8e516db688db