Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.30 @ 21:17:54 Player: debtmaster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (401) 401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1416 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 200/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Mining Laser > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Flight Unit Flight Unit Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 37 | 7 25 5 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 5 | . 4 1 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 8 | . 6 2 Device 2 | . 1 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 15 | 3 10 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 9 | 3 5 1 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 93 | . 94 86 Engine 13 | . 13 11 Leg 22 | . 25 . Wheel 4 | . 2 22 Device 4 | . 3 4 Storage 1 | . . 11 Processor 5 | . 6 . Protection 10 | . 11 4 Energy Gun 1 | . 2 . Ballistic Gun 17 | . 16 22 Launcher 6 | . 8 . Special Weapon 2 | . 1 11 Naked Turns . | . . . Heaviest Build 31 | 7 30 31 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 10 10 Average Capacity 4 | 4 4 10 Most Carried 7 | 4 4 7 Average Carried 3 | 3 3 4 Final Capacity 10 | 4 10 10 Final Carried 7 | 4 4 7 Class Distribution -------------------- 88% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 665 | 274 298 93 Remotely . | . . . Salvage Created 482 | 33 356 93 Parts 43 | 2 31 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | 1 9 5 Guns 13 | 1 7 5 AOE 2 | . 2 . Classes Destroyed 8 | 1 5 2 Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 4 | 1 3 . Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 625 | 17 265 343 Core 77 | . 48 29 Absorbed by Shields 91 | . . 91 Core Remaining (%) 90 | 100 80 . Volleys Fired 71 | 2 47 22 Largest 3 | 2 2 3 Hottest 140 | 40 120 140 Shots Fired 130 | 4 76 50 Gun 115 | 4 67 44 Cannon . | . . . Launcher 8 | . 8 . Special 7 | . 1 6 Kinetic 104 | 4 56 44 Thermal 18 | . 12 6 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 27 | 3 12 27 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 3 51 40 Core Hits 37 | 2 27 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | 28 700 163 Guns 490 | 28 347 115 Cannons . | . . . Explosions 353 | . 353 . Melee . | . . . Ramming . | . . . Kinetic 387 | 28 244 115 Thermal 151 | . 103 48 Explosive 353 | . 353 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 154 | 12 149 154 Average Temperature 43 | 9 41 48 Received Heat Transfer 216 | 12 105 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | . 225 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 170 | 20 170 169 Initial 24 | . . 24 Average 60 | 13 74 101 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 15 11 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 18 2 Successful 16 | . 15 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 13 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Record 9 | . 8 1 Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 3 | . 3 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1732 | 467 1087 178 Spaces Moved 1003 | 187 723 93 Core 27 | 26 1 . Treads . | . . . Legs 648 | . 648 . Wheels 328 | 161 74 93 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 107 | 75 117 99 Slowest Speed 150 | 80 150 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 16 74 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 80 | . 80 . Melee . | . . . Projectile . | . . . AOE 80 | . 80 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1529 | 507 892 130 Wait 377 | 303 72 2 Move 1001 | 186 722 93 Hop . | . . . Pick Up 30 | 9 15 6 Fast Attach 3 | . 3 . Attach 18 | 5 9 4 Detach 1 | . . 1 Swap 16 | 2 13 1 Drop 12 | . 11 1 Fire 71 | 2 47 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 468 | -11/Scrapyard | Entered Materials 469 | -10/Materials | Build established: Mutant 994 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Discovered new exit (range 10) 1555 | -10/Materials | Entered another Materials area 1555 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1733 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Beam Rifle. Acquired Flight Unit. K-01 Serf collects debris. Acquired Flight Unit. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Connecting with Terminal... Current location identified: Materials >>Query(Earth) Third planet from the Sun in the [Solar System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. O-16 Technician destroyed. Acquired data core, extracted dynamic key. Decrypted 3 local trap positions from data. Dynamic keys make the first hack at an operator's terminal easier, if the connection is established before key expiry. 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Y ######## #??###### | | ??????????????????#"" !! ! #??????###+###???????? | | ??????????????????# #????????????????????? | | ??????????????????#### ######????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Uninvited Guest Challenges ------------ None Game ------ Seed DynamicBehemothCarapace Manual? 0 Play Time 00:54:36 Cumulative 1.8 hours Start 2021.05.30 @ 20:13:30 End 2021.05.30 @ 21:17:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 997b5758-c37f-404f-88bf-242660157f44