Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.26 @ 19:13:58 Player: BOTHUNTER Result: Destroyed by Q807-o with Gravity Flail Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (349) 1745 Value Destroyed (14788) 14788 Prototype IDs (23) 460 Alien Tech Used (7) 1400 Bonus (8018) 8018 TOTAL SCORE: 31911 Bonus ------- High Alert Combat Kills 2018 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 84/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Phase Redirector Terrabomb Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Leg Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler High-powered Tractor Beam > --- WEAPON ----------- Nova Cannon Multirail Hardcell Cannon Core Stripper Vibroblade > --- INVENTORY -------- Light Fission Core Reinforced Fission Core Graviton Reactor VSS Leg Flexi-carbon Leg Improved VSS Leg Medium Armored Exoskeleton Advanced Coolant Injector Compact Matter Pod Phase Armor Graphene Brace Phase Redirector Long-range Tractor Beam Terrabomb Terrabomb Long-range Proton Cannon Core Cannon Minigun Sigix Containment Pod [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Minigun Energy Gun Heavy Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Slots Evolved 15 | . 1 2 2 2 . 2 2 2 2 . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . 2 . . Utility 6 | . . 1 1 1 . 1 2 . . . Weapon 4 | . 1 . . 1 . . . . 2 . Parts Attached 140 | 9 9 13 12 2 5 18 21 10 5 36 Power 22 | 2 1 1 5 . . 3 4 2 1 3 Engine 6 | 2 1 . . . . 3 . . . . Core 10 | . . 1 5 . . . 4 . . . Reactor 6 | . . . . . . . . 2 1 3 Propulsion 35 | 2 2 5 2 . 2 9 3 4 . 6 Treads 23 | . 2 5 2 . 2 3 3 4 . 2 Leg 12 | 2 . . . . . 6 . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 3 2 4 4 1 3 4 9 3 2 10 Device 29 | 1 1 3 3 . 1 3 5 2 2 8 Storage 5 | 1 1 . . . . 1 1 . . 1 Processor 3 | . . 1 . 1 1 . . . . . Hackware . | . . . . . . . . . . . Protection 8 | 1 . . 1 . 1 . 3 1 . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 4 3 1 1 . 2 5 1 2 17 Energy Gun 6 | 2 . . . . . . . . . 4 Energy Cannon 6 | . . . . . . . . . . 6 Ballistic Gun 11 | . . 3 1 . . 2 2 1 1 1 Ballistic Cannon 6 | . 4 . . . . . . . . 2 Launcher 5 | . . . . 1 . . 3 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . 9 Parts Lost 56 | . . . . . 1 7 5 2 1 40 Power 7 | . . . . . . 1 3 . . 3 Propulsion 9 | . . . . . . . . . . 9 Utility 19 | . . . . . 1 4 2 . 1 11 Weapon 21 | . . . . . . 2 . 2 . 17 Highest Loss Streak 10 | . . . . . 1 4 2 2 1 10 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 16 | 1 9 9 14 17 20 22 21 22 20 16 Power 2 | . 1 1 1 4 4 2 2 2 2 2 Propulsion 4 | . 2 3 4 2 4 6 4 5 5 4 Utility 5 | . 5 3 4 6 7 7 6 6 7 6 Weapon 3 | . . . 3 5 5 6 7 8 5 2 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 3 3 3 1 . 5 4 . . 4 Power . | . . . . . . . . . . . Propulsion 6 | . . . 1 . . 5 . . . . Utility 8 | . 2 2 1 . . . . . . 3 Weapon 8 | . 1 1 1 1 . . 4 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 99 98 99 92 93 97 95 75 Engine 2 | . 12 2 . . . 3 3 . . . Core 6 | . . 7 15 14 14 8 5 5 . . Reactor 2 | . . . . . . . . 4 9 8 Treads 18 | . 14 30 24 21 21 12 14 28 27 13 Leg 2 | . 10 . . . . 5 3 . . 1 Device 14 | . 12 12 14 14 7 12 17 18 18 19 Storage 7 | . 12 10 8 7 7 6 5 5 4 3 Processor 5 | . . 7 1 5 12 12 11 10 9 5 Protection 4 | . . . 7 7 7 5 8 6 3 2 Energy Cannon 1 | . . . . . . . . . . 6 Ballistic Gun 16 | . . 24 24 28 28 24 19 19 22 6 Ballistic Cannon 5 | . 34 5 . . . . . . . 2 Peak Build Rating 189 | 7 9 28 37 43 50 75 82 95 103 189 Average Rating 60 | 5 8 22 33 41 46 64 71 89 97 127 On Entrance 46 | . 7 9 28 37 41 50 71 77 93 96 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 Naked Turns 13 | . . . . . . . . . . 13 Heaviest Build 200 | 20 95 96 104 107 109 126 134 146 157 200 Greatest Support 182 | 20 40 60 60 60 62 80 87 147 147 182 Greatest Overweight (x) 47 | . 2 1 32 1 1 2 5 1 1 47 Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 11 14 21 20 25 25 25 25 25 25 Average Carried 17 | 2 9 9 14 17 21 22 22 24 22 20 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 14 21 17 25 20 25 24 21 5 Class Distribution -------------------- 32% | Hacker-Gunner 25% | Hacker-Tank 8% | Machinist-Gunner 7% | Scientist-Gunner 5% | Machinist-Executioner 5% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Pyromaniac-Executioner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Scientist-Tank | -7/Factory Scientist-Gunner | -7/DSF Hacker-Gunner | -6/Factory Machinist-Gunner | -5/Factory Machinist-Gunner | -4/Factory Machinist-Executioner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Matter Collected 12184 | 265 610 708 2286 . 347 1801 1627 525 623 3392 Remotely 6997 | . . . 1820 . 40 . 1447 525 623 2542 Salvage Created 14714 | . 530 1028 2895 . 385 2252 1903 490 868 4363 Parts 761 | . 35 70 173 . 21 120 109 17 32 184 Haulers Intercepted 11 | . 2 1 6 . . . 1 . . 1 Recyclers Shooed 12 | . . . 2 . . 4 2 . 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Combat Hostiles Destroyed 242 | . 11 21 46 . 9 34 38 5 11 67 Melee 8 | . . . . . . . . . . 8 Guns 180 | . 4 19 46 . 9 34 26 5 11 26 Cannons 16 | . 7 2 . . . . . . . 7 AOE 35 | . . . . . . . 12 . . 23 Classes Destroyed 22 | . 8 3 2 . 1 2 1 . . 5 Worker 21 | . 2 2 3 . . 2 3 . . 9 Builder 18 | . . 1 3 . . 1 5 . . 8 Tunneler 2 | . 1 . 1 . . . . . . . Hauler 11 | . 2 1 6 . . . 1 . . 1 Recycler 21 | . 3 1 4 . . 2 2 1 1 7 Mechanic 1 | . . . . . . . . . . 1 Operator 8 | . . 1 4 . . . . . . 3 Watcher 16 | . 3 2 5 . . 2 1 . 1 2 Swarmer 45 | . 6 3 9 . 3 6 11 . 3 4 Grunt 100 | . 2 15 24 . 5 12 13 1 4 24 Brawler 1 | . . . . . . . . . . 1 Duelist 5 | . . . 1 . . 1 . 1 . 2 Protector 2 | . . . . . . . 1 . . 1 Researcher 9 | . . . . . . . . . . 9 Sentry 22 | . . 3 11 . . 3 . 3 2 . Specialist 4 | . . . . . . 4 . . . . Hunter 23 | . . . 1 . . 3 8 . . 11 Programmer 29 | . . . . . . 4 4 . 2 19 Heavy 3 | . . . . . 1 1 1 . . . Q-Series 2 | . . . . . . . . . . 2 Lightning 2 | . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . 1 Subdweller 3 | . 3 . . . . . . . . . Best Kill Streak 20 | . 3 10 16 . 3 9 13 3 6 20 Combat Bots Only 11 | . 3 6 11 . 3 5 7 2 5 11 Max Kills in Single Turn 10 | . 2 3 3 . 1 2 10 1 1 6 Gunslinging 1 | . . 1 1 . . 1 1 . . 1 Exploded 4 | . . . . . . . 4 . . 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Hostile Shots Fired 1425 | . 65 40 159 . 31 311 143 36 38 602 Missed 389 | . 16 16 41 . 11 90 43 10 10 152 Hits 1036 | . 49 24 118 . 20 221 100 26 28 450 Melee 37 | . . . 3 . . 1 . 3 . 30 Projectile 999 | . 49 24 115 . 20 220 100 23 28 420 Critical Strikes 63 | . 1 . 2 . 1 5 4 5 . 45 Actively Blocked 11 | . . . . . . 5 . . . 6 Part Disruptions 11 | . . . . . . 8 . . . 3 Actively Blocked 1 | . . . . . . 1 . . . . Damage Taken 14003 | . 517 188 824 . 272 1677 1305 250 330 8640 Core 1594 | . 74 30 71 . 27 122 109 31 . 1130 Absorbed by Shields 1709 | . . . 299 . 86 185 . 134 39 966 Redirected to Shielding 491 | . . . 125 . 50 202 114 . . . Ignored by Resistances 8861 | . 318 122 681 . 206 1153 763 228 218 5172 Regen/Repaired (Parts) 1622 | . 91 . 237 . . 667 112 . . 515 Core Remaining (%) 89 | 100 70 92 87 . 96 85 89 97 . . Volleys Fired 589 | . 43 41 126 . 19 95 73 22 23 147 Largest 6 | . 3 3 3 . 4 4 4 4 6 6 Hottest 552 | . 110 90 75 . 100 100 121 100 177 552 Shots Fired 2098 | . 117 123 373 . 76 361 258 76 117 597 Gun 1756 | . 23 111 373 . 76 361 237 76 115 384 Cannon 272 | . 94 12 . . . . . . . 166 Launcher 70 | . . . . . . . 21 . 2 47 Special . | . . . . . . . . . . . Kinetic 1874 | . 94 123 373 . 76 361 237 76 115 419 Thermal 142 | . 12 . . . . . . . . 130 Explosive 65 | . . . . . . . 16 . 2 47 Electromagnetic 17 | . 11 . . . . . 5 . . 1 Robot Hit Streak 92 | . 20 22 48 . 49 62 39 24 63 92 Robot Miss Streak 4 | . 2 4 2 . 1 2 3 1 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 40 | . 1 3 9 . 3 10 6 . 2 6 Max Gunslinging Chain 2 | . 1 1 1 . 1 2 2 . 1 1 Shots Hit Robots 1646 | . 73 86 296 . 64 305 186 62 94 480 Core Hits 734 | . 28 36 116 . 21 102 114 23 45 249 Critical Kills 7 | . . . . . . 1 1 1 . 4 Critical Parts Destroyed 17 | . . 1 2 . . 1 1 2 . 10 Critical Strikes 44 | . 4 2 2 . . 2 2 3 . 29 Meltdown 2 | . . . . . . . . . . 2 Destroy 24 | . . 1 2 . . 2 2 3 . 14 Blast 9 | . 4 1 . . . . . . . 4 Sever 9 | . . . . . . . . . . 9 Melee Attacks 87 | . . . . . . . . . . 87 Kinetic 11 | . . . . . . . . . . 11 Impact . | . . . . . . . . . . . Slashing 76 | . . . . . . . . . . 76 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 47748 | . 1221 1509 5299 . 1115 5255 6422 1204 1920 23803 Guns 25040 | . 238 1403 5177 . 1115 5235 3280 1204 1840 5548 Cannons 5914 | . 983 106 . . . . . . . 4825 Explosions 11461 | . . . . . . . 3142 . 80 8239 Melee 5138 | . . . . . . . . . . 5138 Ramming 195 | . . . 122 . . 20 . . . 53 Kinetic 27200 | . 983 1509 5177 . 1115 5235 3280 1204 1840 6857 Thermal 4456 | . 122 . . . . . 410 . . 3924 Explosive 10888 | . . . . . . . 2569 . 80 8239 Electromagnetic 279 | . 116 . . . . . 163 . . . Impact . | . . . . . . . . . . . Slashing 4730 | . . . . . . . . . . 4730 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 1 1 . . 3 2 . 1 11 Average Corruption 3 | . . 1 1 . . 1 1 . 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . . 2 17 . . 5 9 . 4 97 Message Errors 29 | . . . 2 . . . 1 . . 26 Matter Fused 28 | . . . 4 . . 2 3 . 2 17 Heat Flow Errors 17 | . . 1 2 . . . . . 2 12 Energy Discharges 18 | . . . 3 . . . 3 . . 12 Parts Rejected 4 | . . . . . . 1 . . . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 14 | . . 1 2 . . . 1 . . 10 Data Loss (major) 4 | . . . . . . 1 . . . 3 Misfires 10 | . . . 2 . . . 1 . . 7 Alerts 4 | . . . 1 . . . . . . 3 Weapon Failures 5 | . . . 1 . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1398 | . 1 . 9 . . . 185 . . 1203 Projectiles 247 | . 1 . . . . . . . . 246 Explosions 740 | . . . . . . . 185 . . 555 Melee 411 | . . . 9 . . . . . . 402 Knockbacks 25 | . 9 . 1 . . 1 . . . 14 Impact 2 | . . . 1 . . 1 . . . . Kinetic 20 | . 8 . . . . . . . . 12 Secondary 3 | . 1 . . . . . . . . 2 Self-Inflicted Damage 179 | . . . . . . . 60 . . 119 Shots 7 | . . . . . . . 2 . . 5 Rammed 11 | . . . 9 . . . . . . 2 Targets Rammed 15 | . . . 11 . . 2 . . . 2 Kicked 2 | . . . . . . 2 . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 571 | . 272 136 313 399 46 362 413 373 459 571 Average Temperature 103 | . 69 39 84 195 19 100 147 142 181 89 Received Heat Transfer 3902 | . 144 132 512 . 48 313 153 64 100 2436 Effects 30 | . 1 . 3 1 . 5 7 3 7 3 Shutdowns 11 | . . . . 1 . 1 3 2 3 1 Energy Bleed 4 | . . . . . . 1 1 . 2 . Interference 8 | . 1 . 3 . . 3 . 1 . . Matter Decay 2 | . . . . . . . . . 1 1 Short Circuit 3 | . . . . . . . 3 . . . Damage (minor) 2 | . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 3 | . . . 2 . . . . . . 1 Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 12 | . 1 . . . . . 1 . . 10 Heat Transferred 4489 | . 370 . . . . . 350 . . 3769 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped 11 | . . . . . . . . . . 11 Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Maximum Alert Level 4 | . . . 1 . 1 . 2 . . 4 Low Security (%) 73 | 100 100 100 94 100 94 100 36 100 100 12 Level 1 7 | . . . 5 . 5 . 41 . . 8 Level 2 4 | . . . . . . . 21 . . 11 Level 3 11 | . . . . . . . . . . 52 Level 4 3 | . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 1248 | . 54 161 278 . 210 126 582 108 162 1248 Initial 108 | . . . 3 . . 81 16 108 5 55 Average 208 | . 3 41 41 . 84 21 261 31 64 754 Influence Increases 8020 | . 284 578 1401 3 210 923 1281 145 322 2873 Destroy 0b10 Robot/C 4920 | . 160 420 920 . 180 680 740 100 220 1500 Destroy 0b10 Robot/NC 500 | . 55 40 130 . . 35 65 5 10 160 Destroy Leader 1094 | . 40 106 272 . 30 204 134 40 52 216 Successful Hack 39 | . 14 . 22 3 . . . . . . Disable Machine 176 | . 12 8 4 . . . 56 . . 96 Destroy Structure 1171 | . 3 4 8 . . 4 256 . 40 856 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . . 30 . . . 30 . . 45 Influence Decreases 7970 | . 284 567 1412 . 3 1087 1025 432 205 2955 Entered New Map 451 | . . . 8 . 3 129 30 194 10 77 Time Decay 6859 | . 284 567 1404 . . 918 945 228 185 2328 Lost Part 510 | . . . . . . 40 50 10 10 400 Purge Threat 150 | . . . . . . . . . . 150 Squads Dispatched 60 | . . 3 9 1 1 16 8 . 1 21 Investigation 13 | . . 2 4 1 . 1 2 . 1 2 Extermination 15 | . . . . . . 4 3 . . 8 Reinforcement 23 | . . 1 4 . 1 5 3 . . 9 Assault 2 | . . . . . . . . . . 2 Garrison 7 | . . . 1 . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . 1 1 . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Distress Signals 9 | . . 1 4 . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 311 | . 18 25 65 . 9 40 42 5 12 95 Peak Tracking Total 8 | . 3 3 6 . 3 6 8 2 5 8 Tactical Retreats 7 | . . . 2 . . . 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Traps Triggered 14 | . 1 2 7 . . 1 1 . . 2 Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Machines Disabled 46 | . 3 2 1 . 1 . 14 . . 25 Max in Single Turn 6 | . 1 1 1 . 1 . 6 . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Machines Accessed 29 | . 4 2 6 2 . 4 2 1 1 7 Terminals 13 | . 2 . 3 2 . . . . . 6 Fabricators 4 | . . . . . . 2 1 1 . . Repair Stations 6 | . 1 . 2 . . 1 1 . 1 . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 3 | . . 2 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 86 | . 7 6 30 4 . 15 7 2 3 12 Successful 61 | . 4 4 23 1 . 14 6 2 1 6 Failed 25 | . 3 2 7 3 . 1 1 . 2 6 Catastrophic 3 | . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 . 6 3 . . . . . 3 Terminals 23 | . 2 . 8 4 . . . . . 9 Fabricators 15 | . . . . . . 9 4 2 . . Repair Stations 28 | . 3 . 14 . . 5 3 . 3 . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 14 | . . 6 8 . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 9 | . . . 3 1 . . . . . 5 Record 3 | . . . . . . . . . . 3 Robot Analysis 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . 9 4 2 . . Load Schematic 8 | . . . . . . 5 2 1 . . Build 7 | . . . . . . 4 2 1 . . Repair Station Hacks 21 | . 2 . 12 . . 4 2 . 1 . Scan Component 12 | . 1 . 7 . . 2 1 . 1 . Repair 9 | . 1 . 5 . . 2 1 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer 12 | . . 4 8 . . . . . . . Insert Component 4 | . . 2 2 . . . . . . . Analyze 3 | . . 1 2 . . . . . . . Retrieve Study 5 | . . 1 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 2 6 2 . 1 2 1 1 4 Full Trace Events 13 | . . 2 4 1 . 1 2 . 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 2 . . . . . . 13 Parts Built 14 | . . . . . . 8 4 2 . . Authchips . | . . . . . . . . . . . Time 474 | . . . . . . 292 146 36 . . Total Part Build Rating 42 | . . . . . . 24 12 6 . . Part Studies Acquired 4 | . . . 4 . . . . . . . Parts Repaired 9 | . 1 . 5 . . 2 1 . . . Time 303 | . 13 . 184 . . 94 12 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . 3 . . . . Parts Scanalyzed 4 | . . 2 2 . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . Parts Damaged 2 | . . 1 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 7 6 6 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Active Infowar (turns) 2173 | 19 1906 248 . . . . . . . . Sensors 247 | . . 247 . . . . . . . . Terrain 223 | . . 223 . . . . . . . . Seismic 1927 | 19 1906 2 . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Turns Passed 14902 | 74 1906 1197 3964 56 278 2068 1362 399 388 3210 Spaces Moved 5411 | 50 596 425 1559 23 100 660 456 173 184 1185 Core 84 | 7 . . 1 . . . . . . 76 Treads 4464 | . 338 425 1558 23 100 311 302 173 184 1050 Legs 863 | 43 258 . . . . 349 154 . . 59 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 240 210 210 210 210 210 164 164 50 Average Speed 213 | 110 248 244 212 210 211 216 215 169 174 201 Slowest Speed 2400 | 120 320 250 1650 210 214 360 470 227 224 2400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 37 | 4 79 36 93 1 77 18 12 4 7 81 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 873 | . . . . . . . 141 . 18 714 Melee . | . . . . . . . . . . . Projectile 73 | . . . . . . . 1 . . 72 AOE 800 | . . . . . . . 140 . 18 642 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Total 7648 | 65 934 513 1985 32 134 1143 716 254 227 1645 Wait 1131 | . 265 14 236 4 3 335 125 39 4 106 Move 5400 | 49 595 424 1558 22 99 659 455 172 183 1184 Hop . | . . . . . . . . . . . Pick Up 75 | 6 9 8 11 . 6 9 10 1 2 13 Fast Attach 85 | 8 2 5 18 . 2 4 11 6 1 28 Attach 69 | . 1 3 4 3 . 10 10 2 2 34 Detach 19 | . . 1 1 . . . 5 . 2 10 Swap 73 | 1 8 6 10 1 3 12 15 5 2 10 Drop 103 | 1 11 11 10 2 2 17 12 7 8 22 Fire 589 | . 43 41 126 . 19 95 73 22 23 147 Melee 85 | . . . . . . . . . . 85 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush 13 | . . . 11 . . . . . . 2 Escape Stasis 4 | . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Weapon x1 101 | -10/Materials | Identified exit to Mines 101 | -10/Materials | Discovered exit to Mines (range 10) 508 | -10/Materials | Build established: Hacker-Gunner 554 | -10/Materials | Identified exit to Subcaves 554 | -10/Materials | Discovered exit to Subcaves (range 9) 575 | -10/Materials | Derelicts attacked the area 1139 | -10/Materials | Identified exit to Materials 1139 | -10/Materials | Discovered exit to Materials (range 14) 1232 | -10/Materials | Discovered exit to Mines (range 7) 1658 | -10/Materials | Discovered exit to Materials (range 13) 1867 | -10/Materials | Repaired Lgt. Cannon 1981 | -10/Materials | Entered another Materials area 1981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -9/Materials | Identified exit to Mines 2740 | -9/Materials | Discovered exit to Mines (range 16) 3103 | -9/Materials | Identified exit to Materials 3103 | -9/Materials | Discovered exit to Materials (range 15) 3178 | -9/Materials | Entered another Materials area 3178 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3647 | -8/Materials | Identified exit to Factory 3647 | -8/Materials | Discovered exit to Factory (range 10) 3943 | -8/Materials | Build established: Hacker-Tank 4240 | -8/Materials | Repaired Minigun+ 4279 | -8/Materials | Repaired Minigun+ 4319 | -8/Materials | Repaired Lgt. Nuclear Core+ 4358 | -8/Materials | Repaired Imp. Weapon Shielding 4904 | -8/Materials | Discovered exit to Factory (range 12) 4960 | -8/Materials | Repaired Shield Generator 6523 | -8/Materials | Garrison activated, responded to threat 6566 | -8/Materials | Discovered exit to Factory (range 16) 6615 | -8/Materials | Destroyed 11 combat bots 7142 | -8/Materials | Entered Factory 7142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7198 | -7/Factory | Identified exit to DSF 7198 | -7/Factory | Entered DSF 7240 | -7/DSF | Additional patrols routed to DSF 7409 | -7/DSF | Identified exit to Factory 7409 | -7/DSF | Discovered exit to Factory (range 15) 7459 | -7/DSF | Sterilization system engaged 7476 | -7/DSF | Entered Factory 7476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7599 | -6/Factory | Fabricated Arm. Treads (x2) 7684 | -6/Factory | Fabricated Minigun (x2) 7775 | -6/Factory | Build established: Scientist-Gunner 7805 | -6/Factory | Identified exit to Lower Caves 7805 | -6/Factory | Discovered exit to Lower Caves (range 15) 7927 | -6/Factory | Identified exit to Factory 7927 | -6/Factory | Discovered exit to Factory (range 16) 8069 | -6/Factory | Garrison activated, responded to threat 8153 | -6/Factory | Fabricated Arm. Treads (x2) 8384 | -6/Factory | Repaired Imp. Weapon Shielding 8441 | -6/Factory | Repaired Med. Armored Exoskeleton 8814 | -6/Factory | Build established: Hacker-Gunner 8838 | -6/Factory | Cargo convoy interrupted 8929 | -6/Factory | Fabricated Recoil Stabilizer (x2) 9073 | -6/Factory | Garrison activated, responded to threat 9315 | -6/Factory | Discovered exit to Factory (range 13) 9402 | -6/Factory | Lost 4 parts (1p1u2w) 9544 | -6/Factory | Entered another Factory area 9544 | -5/Factory | Evolved 2 slots: Utility x2 9676 | -5/Factory | Repaired Minigun+ 10241 | -5/Factory | Fabricated Minigun (x2) 10270 | -5/Factory | Build established: Machinist-Gunner 10326 | -5/Factory | Fabricated Minigun (x2) 10352 | -5/Factory | Destroyed 7 combat bots 10375 | -5/Factory | Cargo convoy interrupted 10487 | -5/Factory | Identified exit to Factory 10487 | -5/Factory | Discovered exit to Factory (range 6) 10906 | -5/Factory | Entered another Factory area 10906 | -4/Factory | Evolved 2 slots: Propulsion x2 10998 | -4/Factory | Fabricated Arm. Treads (x2) 11141 | -4/Factory | Identified exit to Research 11141 | -4/Factory | Discovered exit to Research (range 6) 11305 | -4/Factory | Entered Research 11305 | -3/Research | Evolved 2 slots: Weapon x2 11377 | -3/Research | Found Fusion Bomb Launcher 11560 | -3/Research | Build established: Machinist-Executioner 11646 | -3/Research | Identified exit to Quarantine 11646 | -3/Research | Discovered exit to Quarantine (range 9) 11693 | -3/Research | Entered Quarantine 11848 | -3/Quarantine | Found Alien Slashing Weapon 11892 | -3/Quarantine | Found Alien Artifact 12024 | -3/Quarantine | Scanned by Researcher 12052 | -3/Quarantine | Found Alien Artifact 12127 | -3/Quarantine | Destroyed 11 combat bots 12163 | -3/Quarantine | Destroyed 7 combat bots 12198 | -3/Quarantine | Identified exit to Research 12198 | -3/Quarantine | Discovered exit to Research (range 14) 12443 | -3/Quarantine | First assault squad dispatched 12804 | -3/Quarantine | Found Alien Artifact 13100 | -3/Quarantine | Crushed by falling debris 13109 | -3/Quarantine | Build established: Hacker-Executioner 13432 | -3/Quarantine | Found Alien Energy Cannon 13450 | -3/Quarantine | Found Alien Artifact 13484 | -3/Quarantine | Build established: Pyromaniac-Executioner 13628 | -3/Quarantine | Found Alien Artifact 13628 | -3/Quarantine | Identified Core Reset Matrix 13628 | -3/Quarantine | Identified Terrabomb 13628 | -3/Quarantine | Identified Sigix Broadsword 13628 | -3/Quarantine | Identified Phase Armor 13628 | -3/Quarantine | Identified Phase Redirector 13628 | -3/Quarantine | Identified Core Cannon 13628 | -3/Quarantine | Identified Subatomic Replicator 13628 | -3/Quarantine | Used Core Reset Matrix 13630 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 13632 | -3/Quarantine | Detected hypermatrix surge 13632 | -3/Quarantine | Sensed 13 artifacts in vicinity 13713 | -3/Quarantine | Met incapacitated Sigix Warrior 13713 | -3/Quarantine | Lockdown squad dispatched 13729 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13740 | -3/Quarantine | Unlocked Sigix quarantine chamber 13749 | -3/Quarantine | Found Sigix Containment Pod 13771 | -3/Quarantine | Spotted Lightning 13771 | -3/Quarantine | Spotted Lightning 13772 | -3/Quarantine | Spotted Lightning 13773 | -3/Quarantine | Used Terrabomb 13782 | -3/Quarantine | Found Dimensional Node Initializer 13782 | -3/Quarantine | Initialized slip node 13785 | -3/Quarantine | Found Dimensional Node Initializer 13785 | -3/Quarantine | Initialized slip node 13797 | -3/Quarantine | Crushed by falling debris 13805 | -3/Quarantine | Destroyed Lightning 13869 | -3/Quarantine | Destroyed Lightning 14138 | -3/Quarantine | Found Terrabomb 14151 | -3/Quarantine | Found Terrabomb 14244 | -3/Quarantine | Build established: Scavenger-Gunner 14359 | -3/Quarantine | Found Core Stripper 14383 | -3/Quarantine | Spotted Alpha 7 14393 | -3/Quarantine | Destroyed Alpha 7 14423 | -3/Quarantine | Found Prototype Ballistic Gun 14423 | -3/Quarantine | Identified Multirail 14496 | -3/Quarantine | Spotted Fortress 14616 | -3/Quarantine | Lost 10 parts (2p1n4u3w) 14703 | -3/Quarantine | Used Terrabomb 14710 | -3/Quarantine | Core integrity fell below 50% 14772 | -3/Quarantine | Lost 8 parts (4n2u2w) 14827 | -3/Quarantine | Found Prototype Device 14827 | -3/Quarantine | Identified Exp. Force Field 14830 | -3/Quarantine | Core integrity fell below 20% 14842 | -3/Quarantine | System corruption reached 10% 14903 | -3/Quarantine | Destroyed by Q807-o with Gravity Flail Last Messages --------------- rejected. 14879_ Dropped Arm. Medium Treads. 14879_ Dropped Hvy. Quantum Rifle. 14887_ Connecting with Door Terminal... 14887_ ALERT: Suspicious activity at Terminal Q016. Dispatching Investigation squad. 14892_ Acquired Unknown Energy Gun. 14892_ Identified Backup Laser I. 14894_ Acquired Backup Laser I. 14897_ Q807-o follow-up attacks with Prototype Impact Weapon. 14897_ Backup Laser I destroyed. 14897_ System corrupted by crushing effect (+1). 14900_ Q807-o follow-up attacks with Prototype Impact Weapon. 14903_ Critical hit (Smash). 14903_ Backup Laser I destroyed. 14903_ System corrupted by crushing effect (+1). 14903_ Q807-o follow-up attacks with Prototype Impact Weapon. Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????? ???????????????????????????????????? | | ??????? ????????????????????????????????????? | | #+#### ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ######+####??????#?######???????????????????????? | | # ??? ??????????????????????? | | / ?? ? ? ??????????????????????? | | # ?? # ! ??????????????????????? | | # ???# ??????????????????????? | | #? ??## ??????????????????????? | | ##? ???? # "??????????????????????? | | ???? ????? ??????????????????????? | | ????? """ " "?????# ? ?????###??????????????? | | ????? ""??"???????# ?? ?????# "??????????????? | | ??????""???????????# ##+# ####### "??]???????????? | | ???????????????????# ## "??????????????? | | ???????????????????# ## ##?????????????? | | ???????????????????# " ## T####??????????? | | ???????????????????#! Q + """#??????????? | | ???????????????????# @ "" # ""#??????????? | | ???????????????????# # """#???######## | | ???????????????????# ! """ ############ | | ??????????????????## ![ """ [ + | | ????????????????? [ " ! + | | ?????????????????### !! = + | | ???????????????????# %*!!!! + | | ??????????????? ""?# #############+##### | | ????????????? !"""?# # " ! !" ######## | | ????????????? R" # # """ ""# ! !!!###??????? | | ???????????? """ + + """ ""# """ #????????? | | ??????????#! "" ; # """ ""# ] " #????????? | | ??????????# ; w # S# """ #????????? | | ??????????# # # """ ""# " "" #????????# | | ??????????# ?# # """ ""# """"" #????????# | | ??????????######???# # """ ""# #????????? | | ???????????????????# # # #????????? | | #####??????????????# / # # #????????? | | #??????????????# # # #????????? | | #??????????????# #################????????? | | #??????????????# # #???????????????? | | ! #??????????????# # """ #???????????????? | | ! ! #############??# # " " #???????????????? | | "% #| ![ #??# # """ ""#???????????????? | | " = +%! !%! #??# + ""#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 200 Energy Generation 57 Energy Capacity 565 Matter Stores 402 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Enh. Biometal Leg | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Quarantine | Archive O-32 Director | -3/Quarantine | Archive Fabricated ------------ Arm. Treads | x2 | -6/Factory Minigun | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Recoil Stabilizer | x2 | -6/Factory Minigun | x2 | -5/Factory Minigun | x2 | -5/Factory Arm. Treads | x2 | -4/Factory Repaired ---------- Lgt. Cannon | 24% | -10/Materials Minigun | 53% | -8/Materials Minigun | 65% | -8/Materials Lgt. Nuclear Core | 12% | -8/Materials Imp. Weapon Shielding | 28% | -8/Materials Shield Generator | 33% | -8/Materials Imp. Weapon Shielding | 1% | -6/Factory Med. Armored Exoskeleton | 56% | -6/Factory Minigun | 10% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Sigix Broadsword Terrabomb Dimensional Node Initializer Core Stripper Core Cannon Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed InertialGammaMagmablaster Manual? 0 Play Time 01:58:04 Cumulative 183.6 hours Start 2026.05.26 @ 17:11:54 End 2026.05.26 @ 19:13:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 258 Rogue 223 Adventurer 22 Explorer 13 Win Type - Total 4 Types 1/0/0/3/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c64fc5-de7f-4561-9df9-f1a67a0727c5