Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.29 @ 22:44:18 Player: Sylvia Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (156) 780 Value Destroyed (4913) 4913 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (6829) 6829 TOTAL SCORE: 26442 Bonus ------- High Alert Combat Kills 229 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced ECM Suite RU-N14's Throwing Claymores v3 (4) Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Reaction Control System Makeshift Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Field Propulsion Array Advanced Weight Redist. System Advanced ECM Suite Authchip [Armor] Phasing Sabre CR-A16's Pointy Stick [Rating: 135] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . Utility 11 | . . . 2 . 1 2 . . . 2 . . . . . . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | . 9 3 18 6 22 25 11 6 3 13 1 2 2 2 9 1 1 3 . 2 1 3 8 3 10 Power 19 | . 1 . 3 . 1 5 1 1 . . . . . 1 1 . . . . 1 . 1 1 . 2 Engine 11 | . 1 . 3 . 1 4 . 1 . . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 43 | . 3 . 4 . 15 6 4 . . 1 . . . . 2 . . . . 1 1 . 3 . 3 Treads 28 | . 3 . 4 . 14 6 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 . 3 . . 1 . . . . 2 . . . . 1 1 . 3 . 3 Utility 58 | . 2 . 4 1 3 8 3 3 3 10 . 1 1 1 5 1 1 . . . . 2 4 3 2 Device 21 | . 1 . 2 . 1 2 . . 2 4 . 1 . . 1 1 . . . . . 2 2 1 1 Storage 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Processor 16 | . . . 2 1 1 2 . 1 . 5 . . 1 . . . 1 . . . . . 1 1 . Hackware 7 | . . . . . . . . 2 . 1 . . . . 3 . . . . . . . . 1 . Protection 10 | . . . . . 1 4 1 . . . . . . 1 1 . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 3 7 5 3 6 3 2 . 2 1 1 1 . 1 . . 3 . . . . . . 3 Energy Gun 3 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 2 1 4 3 1 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 2 . . 1 . . 1 1 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 2 1 . 1 . . 1 . 1 . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 2 . . . 1 . . . . 3 . . 2 . . . . . . . Parts Lost 51 | . 1 2 . . 3 9 4 . 1 2 . . 2 . 2 . . . . . 6 . 1 1 17 Power 9 | . 1 . . . 1 1 1 . . . . . 1 . 1 . . . . . 1 . . . 2 Propulsion 16 | . . . . . 1 3 1 . . . . . . . . . . . . . 1 . . . 10 Utility 21 | . . . . . . 4 2 . 1 2 . . 1 . . . . . . . 4 . 1 1 5 Weapon 5 | . . 2 . . 1 1 . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 17 | . 1 1 . . 2 5 4 . 1 1 . . 2 . 1 . . . . . 6 . 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 99 100 99 93 88 82 91 84 93 93 93 86 92 88 88 91 94 94 78 56 72 89 70 Engine 7 | . 13 14 11 11 8 7 5 5 7 6 6 6 6 6 1 . . . . . . . . . . Treads 14 | . 17 28 21 22 26 22 17 . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 2 23 23 20 20 20 20 20 28 29 29 29 29 31 31 28 31 34 25 Device 9 | . 8 14 13 11 9 6 . . 14 9 20 20 17 6 3 11 11 11 11 10 3 6 10 17 12 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 Processor 18 | . . . 19 22 20 25 29 28 15 22 20 20 22 20 17 11 11 11 11 10 10 9 12 17 15 Hackware 4 | . . . . . . . . 8 15 11 13 13 13 13 19 17 17 17 17 15 8 . . 1 3 Protection 3 | . . . . . 6 6 11 . . . . . . 5 4 5 5 5 5 5 5 . . . 2 Ballistic Gun 8 | . 20 14 14 19 12 7 9 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 5 7 . 5 6 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 5 7 5 6 3 3 6 4 . . 2 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 30 28 35 35 44 51 48 15 20 21 21 23 23 23 24 24 21 27 25 30 30 21 43 44 47 Greatest Support 84 | 20 40 40 40 40 84 76 76 15 21 22 22 25 25 25 31 28 22 28 28 35 40 22 53 51 51 Greatest Overweight (x) 1 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | . 12 15 15 15 15 15 14 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 10 12 15 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 Average Carried 11 | . 8 11 14 15 14 14 13 7 9 9 9 9 9 8 7 9 9 9 10 8 8 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 10 12 15 15 15 14 6 8 10 10 10 10 10 8 10 10 10 10 10 8 9 10 8 10 5 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Mutant 9% | Skirmisher 7% | Derelict-Sprinter 6% | Hacker-Sprinter 6% | Wizard-Scout 6% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Scout | -6/Proximity Caves Derelict-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/DSF Ninja | -3/Research Ninja | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Matter Collected 3940 | 185 238 93 520 235 809 718 158 83 259 216 36 69 28 20 80 10 10 30 . . . . 79 32 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5319 | . 421 154 745 351 953 1105 116 . 250 635 46 78 28 69 69 . . . . . . . . 32 267 Parts 299 | . 28 6 48 27 38 63 3 . 5 30 4 6 5 1 9 . . . . . . . . 3 23 Haulers Intercepted 15 | . 2 . 5 . 3 2 . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 3 . 13 . 7 4 . 1 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 112 | . 7 4 12 14 13 21 3 . . 10 3 6 . 1 3 . . . . . . . . . 15 Melee 10 | . . . . . . 1 1 . . 3 1 . . 1 3 . . . . . . . . . . Guns 40 | . 7 3 3 10 10 7 . . . . . . . . . . . . . . . . . . . Cannons 22 | . . 1 6 . 3 11 . . . . . . . . . . . . . . . . . . 1 AOE 40 | . . . 3 4 . 2 2 . . 7 2 6 . . . . . . . . . . . . 14 Classes Destroyed 14 | . 7 . 3 1 2 1 . . . . . . . . . . . . . . . . . . . Worker 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 4 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . 3 2 . . . 3 . . . . . . . . . . . . . . . Recycler 5 | . . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 12 | . 1 . 3 . 4 1 . . . 1 . . . . . . . . . . . . . . 2 Swarmer 50 | . 3 . 3 7 . 1 2 . . 10 3 6 . . 3 . . . . . . . . . 12 Grunt 39 | . 4 4 5 6 8 11 . . . . . . . 1 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 . 2 4 1 . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 2 7 4 4 3 2 . . 7 3 6 1 1 3 . . . . . . . . 1 19 Combat Bots Only 15 | . 3 2 4 4 4 3 2 . . 7 3 6 . 1 3 . . . . . . . . . 15 Max Kills in Single Turn 6 | . 1 1 3 2 2 2 1 . . 3 2 2 1 1 1 . . . . . . . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 . 1 1 . . 3 2 2 . . . . . . . . . . . . 5 Melee 1 | . . . . . . 1 1 . . 1 1 . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Damage Taken 10309 | . 540 269 350 281 1304 2398 555 . 105 237 97 32 141 38 290 37 . . 53 . 444 . 134 67 2937 Core 2755 | . 102 74 45 66 144 203 63 . 35 52 42 17 48 . 101 . . . . . 122 . 20 . 1621 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . Regen/Repaired (Parts) 414 | . 127 . . . 268 . . . . . . . . . . . . 19 . . . . . . . Core Remaining (%) 78 | 100 . 29 . 72 73 . . . 57 . . . . 81 . . . . 89 . 89 100 . 98 . Volleys Fired 339 | . 47 18 56 26 84 85 3 . . 7 2 5 . . . . . . . . . . . . 6 Largest 2 | . 2 2 2 2 2 2 2 . . 1 1 1 . . . . . . . . . . . . 1 Hottest 85 | . 70 85 58 53 71 71 51 . . 36 36 36 . . . . . . . . . . . . . Shots Fired 646 | . 89 36 110 48 168 171 4 . . 7 2 5 . . . . . . . . . . . . 6 Gun 449 | . 89 27 62 43 138 88 2 . . . . . . . . . . . . . . . . . . Cannon 168 | . . 9 46 . 30 83 . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . 2 5 . . 2 . . 7 2 5 . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 572 | . 54 26 108 43 168 171 2 . . . . . . . . . . . . . . . . . . Thermal 45 | . 35 10 . . . . . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . 2 5 . . 2 . . 7 2 5 . . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 12 5 10 19 30 15 1 . . 5 7 8 . . . . . . . . . . . . 2 Robot Miss Streak 5 | . 3 1 5 2 2 4 5 . . 2 . 1 . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 495 | . 60 26 68 37 134 123 3 . 5 22 3 1 1 1 6 . . . . . . . . 1 4 Core Hits 270 | . 22 11 34 23 52 55 10 . 2 18 4 6 1 1 3 . . . . . . . . . 28 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 6 . 3 . 4 7 . . . 1 . . . . 1 . . . . . . . . . 1 Burn 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 13 | . . . 3 . 4 6 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Melee Attacks 126 | . . . . . . 2 3 . 17 48 3 . 1 2 27 . . . . 1 . 4 5 5 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . . 2 3 . 17 48 3 . 1 2 27 . . . . 1 . 4 5 5 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 4 . . 1 . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14546 | . 701 327 1234 759 2242 2807 273 . 432 1560 277 522 112 64 398 . . . . . . . . 111 2727 Guns 4516 | . 701 211 492 513 1592 1001 6 . . . . . . . . . . . . . . . . . . Cannons 2702 | . . 116 526 . 638 1422 . . . . . . . . . . . . . . . . . . . Explosions 4562 | . . . 216 246 . 262 139 . . 559 226 522 . . . . . . . . . . . . 2392 Melee 2464 | . . . . . . 92 107 . 432 1001 51 . 112 64 398 . . . . . . . . 111 96 Ramming 63 | . . . . . 12 30 21 . . . . . . . . . . . . . . . . . . Kinetic 6828 | . 388 250 1018 513 2230 2423 6 . . . . . . . . . . . . . . . . . . Thermal 652 | . 313 77 . . . 262 . . . . . . . . . . . . . . . . . . . Explosive 4300 | . . . 216 246 . . 139 . . 559 226 522 . . . . . . . . . . . . 2392 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2703 | . . . . . . 92 107 . 432 1001 51 . 112 64 398 . . . . . . . . 111 335 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 2 . . . . . . . . . . . . 5 . . . 12 Average Corruption 1 | . . . . . . 1 2 2 . . . . . . . . . . . . 5 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . 19 1 . . . . . . . . . . . . . . . . . 1 Message Errors 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . Matter Fused 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . 63 30 . 160 114 . 87 . . . . . . . . . . . 81 138 Projectiles 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . Explosions 307 | . . . . . . 42 30 . . 10 . 87 . . . . . . . . . . . . 138 Melee 345 | . . . . . . . . . 160 104 . . . . . . . . . . . . . 81 . Knockbacks 26 | . . . 3 . 10 13 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . 3 . 8 13 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 347 | . . . . 13 . 304 . . . . 30 . . . . . . . . . . . . . . Shots 7 | . . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . Rammed 10 | . . . . . 1 7 2 . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . 1 7 4 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 270 271 3 . 77 269 16 . . 225 . 1 . 3 103 23 . 75 120 198 60 . 308 190 194 Average Temperature 68 | . 71 107 2 . 29 58 8 . . 111 . 1 . 3 21 11 . 36 61 105 25 . 110 99 124 Received Heat Transfer 2061 | . 252 174 126 102 603 486 150 . 18 6 . . . 9 54 18 . . . . 36 . 9 . 18 Effects 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1741 | . 1369 222 . . . 150 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Peak Influence 801 | . 204 80 206 469 421 310 . . . 340 . . . . 477 . . . . 20 14 38 131 117 801 Initial 163 | . . . . 64 163 135 . . . 12 . . . . 40 . . . . 18 14 . 21 73 64 Average 170 | . 65 47 97 319 305 161 . . . 164 . . . . 231 . . . . 19 4 16 71 99 361 Maximum Alert Level 3 | . 1 . 1 2 2 1 . . . 1 . . . . 2 . . . . . . . . . 3 Low Security (%) 60 | . 99 100 94 1 14 62 . . . 50 . . . . 38 . . . . 100 100 100 100 100 27 Level 1 33 | . . . 5 79 63 37 . . . 49 . . . . 46 . . . . . . . . . 41 Level 2 5 | . . . . 19 21 . . . . . . . . . 15 . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 . . 9 . . . 4 . . . . 4 . . . . . 1 1 2 3 4 Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Extermination 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . . . 1 . . 3 . . . 3 . . . . 3 . . . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Distress Signals 11 | . 1 . 4 . 2 3 . . . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 13 4 17 24 28 35 3 . 5 25 5 6 4 5 23 5 . 22 4 . 4 . 13 3 34 Peak Tracking Total 13 | . 3 2 4 11 5 4 3 . 3 6 3 3 4 4 9 6 . 11 4 . 4 2 11 4 13 Tactical Retreats 29 | . . . . 2 3 . . . 2 5 2 . . 2 7 2 . 1 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Traps Triggered 7 | . . . 1 . . 4 . . . . . . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 1 . 7 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Disabled 15 | . 1 . 2 2 2 7 . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 4 | . 1 . 1 2 1 4 . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Accessed 77 | . 7 . 5 1 8 7 . . . 12 . . 4 . 10 2 . 9 . 2 . 1 2 3 4 Terminals 40 | . 5 . 3 1 4 3 . . . 7 . . . . 9 . . . . 1 . . 2 1 4 Fabricators 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . Repair Stations 5 | . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 223 | . 21 . 12 1 16 15 . . . 39 . . 29 . 48 8 . 18 . 3 . 2 3 3 5 Successful 155 | . 13 . 8 1 12 5 . . . 22 . . 29 . 34 8 . 18 . 2 . . . . 3 Failed 68 | . 8 . 4 . 4 10 . . . 17 . . . . 14 . . . . 1 . 2 3 3 2 Catastrophic 13 | . . . . . . 3 . . . 4 . . . . 1 . . . . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 6 . 4 3 . . . 10 . . . . 15 . . 1 . . . . 3 1 3 Terminals 118 | . 17 . 8 1 5 6 . . . 26 . . . . 45 . . . . 1 . . 3 1 5 Fabricators 7 | . . . . . . 1 . . . . . . . . 3 . . . . . . 2 . 1 . Repair Stations 11 | . 3 . . . 4 . . . . 4 . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . 7 . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . 3 . . . 4 . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . 5 . . . 2 . . . . . . . . . 2 . . . . . Terminal Hacks 112 | . 8 . 2 1 3 1 . . . 11 . . 29 . 28 8 . 18 . 1 . . . . 2 Record 25 | . . . . . . . . . . . . . 11 . . 7 . 7 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 17 | . 1 . . . . . . . . 1 . . 3 . 2 . . 10 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Emergency Access Points 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 9 | . 1 . 1 . 1 1 . . . 2 . . . . 3 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 4 . . . . 1 . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . 2 . . . 4 . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 2 . 3 . 1 . . . . 4 . . . . 4 . . . . . . . . . 1 Terminals 13 | . 2 . 2 . . . . . . 4 . . . . 4 . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Botnet 7 | . 2 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . Operators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 2 . 5 6 . . . 9 . . . . 8 . . . . 1 . 1 2 3 4 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . 1 . . . 2 . . 10 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Time 65 | . 13 . . . 52 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total Allies 7 | . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . . 1 Largest Group 4 | . . . . . . . . 4 4 1 . . . . 1 . . . . . . . . . 1 Highest-Rated Group 103 | . . . . . . . . 103 103 10 . . . . 10 . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . 28 28 10 . . . . 10 . . . . . . . . . 45 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . Total Damage 346 | . . . . . . . . . 346 . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Robot Analysis Total 131 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . 1 1 2 . 1 2 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Turns Passed 10641 | . 832 425 1136 463 1264 2659 236 335 672 748 226 101 49 112 346 87 80 232 72 41 25 122 92 88 198 Spaces Moved 12720 | 1 451 219 531 232 570 1270 162 889 932 1697 443 304 117 356 977 328 296 771 308 84 99 335 277 324 747 Core 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 Treads 3180 | . 247 219 531 232 570 1270 111 . . . . . . . . . . . . . . . . . . Legs 205 | 1 204 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9257 | . . . . . . . 51 889 932 1697 443 304 117 356 977 328 296 771 308 84 99 335 277 324 669 Fastest Speed 12 | 120 120 160 160 160 160 160 29 29 29 29 29 29 29 29 23 23 26 23 23 20 17 26 15 12 15 Average Speed 60 | 120 141 160 160 160 160 160 118 29 29 29 29 29 29 29 23 25 26 24 23 20 19 27 18 16 18 Slowest Speed 240 | 120 160 160 240 160 240 160 160 29 29 97 29 29 29 29 29 26 26 26 23 20 20 29 19 17 50 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . 27 . . 6 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 10 . . . . 5 1 2 1 . . . . 5 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 67 55 39 51 40 39 34 89 86 37 55 53 82 55 41 59 59 93 57 4 85 6 12 34 32 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 29 | . . . . . . . . 1 . . . 2 26 . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . 3 4 . 1 1 . 1 . 3 3 . 1 . . . . . . Spaces Dug 67 | . . . . . . . . . 12 19 1 . . 1 16 . . . . 1 . 4 5 3 5 Terrain Destroyed 345 | . . . 7 39 8 88 1 . 12 63 14 39 . 1 16 . . . . 1 . 4 5 3 44 Melee 67 | . . . . . . . . . 12 19 1 . . 1 16 . . . . 1 . 4 5 3 5 Projectile 31 | . . . . . 8 23 . . . . . . . . . . . . . . . . . . . AOE 247 | . . . 7 39 . 65 1 . . 44 13 39 . . . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total 14740 | . 556 259 720 273 758 1721 197 966 1299 1865 533 311 130 360 1043 329 296 815 308 105 103 359 302 344 788 Wait 1210 | . 38 16 76 10 52 308 2 59 342 86 84 . 4 . 22 . . 37 . 19 . 16 16 16 7 Move 12638 | . 450 218 530 231 569 1269 161 888 931 1676 442 303 116 355 967 325 291 768 307 83 98 334 267 314 745 Hop 27 | . . . . . . . . . . 10 . . . . 4 1 2 1 . . . . 4 4 1 Pick Up 92 | . 7 4 17 . 13 9 . 7 3 10 . . 4 . 9 . 1 2 . . 1 1 1 1 2 Fast Attach 53 | . 4 . 4 . 6 9 . 4 2 8 . . . . 2 . . 2 . . 1 1 5 3 2 Attach 62 | . 1 2 2 . 7 11 8 2 . 3 1 1 1 2 6 1 . 1 . 2 . 2 3 . 6 Detach 34 | . . . 1 . 1 5 7 . 2 3 1 1 . 1 3 2 . . . . . 1 . 1 5 Swap 49 | . 4 1 12 6 9 5 3 . 1 2 . 1 1 . 1 . 1 . . . . . . . 2 Drop 95 | . 5 . 22 . 16 11 6 6 1 12 . . 3 . 2 . 1 4 1 . . . 1 . 4 Fire 339 | . 47 18 56 26 84 85 3 . . 7 2 5 . . . . . . . . . . . . 6 Melee 126 | . . . . . . 2 3 . 17 48 3 . 1 2 27 . . . . 1 . 4 5 5 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . 1 7 4 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / DSF) -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Repaired Lgt. Treads 833 | -10/Materials | Entered Mines 968 | -10/Mines | Learned Materials terminal intel 1088 | -10/Mines | Core integrity fell below 50% 1191 | -10/Mines | Discovered new exit (range 15) 1223 | -10/Mines | Discovered new exit (range 8) 1258 | -10/Mines | Entered Materials 1258 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Identified exit to Mines 1260 | -9/Materials | Loaded intel: 12 terminal locations 2394 | -9/Materials | Entered Mines 2493 | -9/Mines | Build established: Scavenger-Mutant 2708 | -9/Mines | Discovered new exit (range 15) 2767 | -9/Mines | Assembled infested the area 2846 | -9/Mines | Learned Materials trap positions 2857 | -9/Mines | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -8/Materials | Loaded intel: 15 trap records 2897 | -8/Materials | Repaired Lgt. Treads 2903 | -8/Materials | Repaired Lgt. Treads 3484 | -8/Materials | Build established: Mutant 3718 | -8/Materials | Discovered new exit (range 11) 3972 | -8/Materials | Discovered new exit (range 17) 4121 | -8/Materials | Entered Factory 4121 | -7/Factory | Evolved 2 slots: Utility x2 4412 | -7/Factory | Garrison activated, responded to threat 4649 | -7/Factory | Build established: Skirmisher 5407 | -7/Factory | Lost 5 parts (1n3u1w) 5683 | -7/Factory | Build established: Scavenger-Mutant 6048 | -7/Factory | Build established: Mutant 6395 | -7/Factory | Discovered new exit (range 17) 6494 | -7/Factory | Identified exit to Lower Caves 6780 | -7/Factory | Entered Lower Caves 6815 | -7/Lower Caves | Learned Factory emergency access door positions 6925 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6987 | -7/Lower Caves | Lost 4 parts (1p1n2u) 7012 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7015 | -7/Lower Caves | Identified exit to Zion 7016 | -7/Lower Caves | Entered Zion 7020 | -7/Zion | Found CR-A16's Pointy Stick 7033 | -7/Zion | Gained Derelict followers 7048 | -7/Zion | Given A8's code to call for help 7054 | -7/Zion | Discovered new exit (range 19) 7059 | -7/Zion | Identified exit to Proximity Caves 7068 | -7/Zion | System corruption cleaned by Quarantine Array 7082 | -7/Zion | Learned Factory stockpile data 7153 | -7/Zion | Learned location of Data Miner (-6) 7247 | -7/Zion | Given the Hacking Drone Bay 7248 | -7/Zion | Found Prototype Device 7351 | -7/Zion | Entered Proximity Caves 7351 | -6/Proximity Caves | Accompanied by 4 allies 7370 | -6/Proximity Caves | Learned 12 Factory zone layouts 7403 | -6/Proximity Caves | Learned 12 Factory zone layouts 7448 | -6/Proximity Caves | Spotted B-75 Beast 7663 | -6/Proximity Caves | Build established: Derelict-Scout 7707 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7963 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8022 | -6/Proximity Caves | Discovered new exit (range 6) 8023 | -6/Proximity Caves | Identified exit to Factory 8023 | -6/Proximity Caves | Entered Factory 8023 | -6/Factory | Evolved 2 slots: Utility x2 8024 | -6/Factory | Identified exit to Factory 8024 | -6/Factory | Identified exit to Extension 8034 | -6/Factory | Identified exit to DSF 8097 | -6/Factory | Identified exit to Lower Caves 8235 | -6/Factory | Destroyed 7 combat bots 8334 | -6/Factory | Build established: Derelict-Sprinter 8363 | -6/Factory | Garrison activated, responded to threat 8678 | -6/Factory | Found Prototype Processor 8678 | -6/Factory | Identified Exp. Targeting Computer 8771 | -6/Factory | Entered Lower Caves 8816 | -6/Lower Caves | Build established: Hacker-Sprinter 8816 | -6/Lower Caves | Identified exit to Lower Caves 8997 | -6/Lower Caves | Entered another Lower Caves area 9009 | -6/Lower Caves | Learned location of Extension (-6) 9074 | -6/Lower Caves | Discovered new exit (range 19) 9085 | -6/Lower Caves | Identified exit to Data Miner 9098 | -6/Lower Caves | Entered Data Miner 9098 | -6/Data Miner | Discovered new exit (range 6) 9100 | -6/Data Miner | Identified exit to Proximity Caves 9103 | -6/Data Miner | Met Data Miner 9111 | -6/Data Miner | Learned location of Section 7 (-2) 9111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9116 | -6/Data Miner | Received God Mode back door access code from Data Miner 9125 | -6/Data Miner | Destroyed Data Miner 9128 | -6/Data Miner | Interfaced with the Data Conduit 9130 | -6/Data Miner | Found Prototype Hackware 9131 | -6/Data Miner | Found Prototype Hackware 9133 | -6/Data Miner | Found Prototype Hackware 9147 | -6/Data Miner | Entered Proximity Caves 9170 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9256 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9259 | -5/Proximity Caves | Entered Factory 9259 | -5/Factory | Evolved 2 slots: Propulsion x2 9260 | -5/Factory | Loaded intel: 274 machine locations 9265 | -5/Factory | Identified System Mapper 9267 | -5/Factory | Identified Deep Network Scanner 9284 | -5/Factory | Identified Ghost Barrier 9285 | -5/Factory | Identified exit to Upper Caves 9285 | -5/Factory | Identified exit to Factory 9369 | -5/Factory | Spotted B-75 Beast 9559 | -5/Factory | Search patrols dispatched 9605 | -5/Factory | Entered Upper Caves 9644 | -5/Upper Caves | Learned Factory stockpile data 9665 | -5/Upper Caves | Learned 8 Research zone layouts 9665 | -5/Upper Caves | Learned Factory security intel 9665 | -5/Upper Caves | Learned Armory security intel 9665 | -5/Upper Caves | Learned Armory terminal intel 9665 | -5/Upper Caves | Learned Extension garrison access intel 9676 | -5/Upper Caves | Discovered new exit (range 7) 9677 | -5/Upper Caves | Identified exit to Upper Caves 9688 | -5/Upper Caves | Build established: Wizard-Scout 9692 | -5/Upper Caves | Entered another Upper Caves area 9741 | -5/Upper Caves | Encountered a Warlord checkpoint 9770 | -5/Upper Caves | Discovered new exit (range 7) 9772 | -5/Upper Caves | Identified exit to Warlord 9772 | -5/Upper Caves | Entered Warlord 9786 | -5/Warlord | Discovered new exit (range 9) 9847 | -5/Warlord | Visited the Vortex Lab 9853 | -5/Warlord | Found Prototype Energy Gun 9853 | -5/Warlord | Identified Vortex Rifle 9855 | -5/Warlord | Warlord's base attacked by MAIN.C 9896 | -5/Warlord | Met Warlord 9898 | -5/Warlord | Opened Warlord's prototype stash 9935 | -5/Warlord | Found Prototype Special Weapon 9935 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10004 | -5/Warlord | Identified exit to Proximity Caves 10004 | -5/Warlord | Entered Proximity Caves 10048 | -4/Proximity Caves | Spotted B-86 Titan 10067 | -4/Proximity Caves | Discovered exit to Factory (range 3) 10076 | -4/Proximity Caves | Entered Factory 10076 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10077 | -4/Factory | Identified exit to Armory 10080 | -4/Factory | Loaded intel: 252 machine locations 10117 | -4/Factory | Identified exit to DSF 10117 | -4/Factory | Entered DSF 10118 | -4/DSF | Loaded intel: 4 machine locations 10137 | -4/DSF | Discovered new exit (range 14) 10142 | -4/DSF | Identified exit to Research 10142 | -4/DSF | Entered Research 10142 | -3/Research | Evolved 2 slots: Propulsion x2 10143 | -3/Research | Identified exit to Research 10144 | -3/Research | Loaded intel: 122 machine locations 10169 | -3/Research | Lost 6 parts (1p1n4u) 10185 | -3/Research | Discovered exit to Research (range 11) 10252 | -3/Research | Spotted B-86 Titan 10253 | -3/Research | Intercept squad dispatched 10264 | -3/Research | Entered another Research area 10264 | -2/Research | Warlord forces began assault on 0b10 10264 | -2/Research | Evolved 2 slots: Utility x2 10265 | -2/Research | Loaded intel: 122 machine locations 10276 | -2/Research | Found Spectral Analyzer 10346 | -2/Research | Discovered new exit (range 9) 10356 | -2/Research | Identified exit to Testing 10356 | -2/Research | Entered Testing 10357 | -2/Testing | Loaded intel: 76 machine locations 10441 | -2/Testing | Intercept squad dispatched 10441 | -2/Testing | Spotted Tracker 10443 | -2/Testing | Spotted Combat Programmer 10443 | -2/Testing | Spotted Tracker 10443 | -2/Testing | Discovered new exit (range 8) 10444 | -2/Testing | Identified exit to Access 10444 | -2/Testing | Entered Access 10444 | -1/Access | Evolved 2 slots: Utility x2 10445 | -1/Access | Loaded intel: 106 machine locations 10446 | -1/Access | Spotted B-99 Colossus 10498 | -1/Access | Identified exit to Command 10501 | -1/Access | Spotted B-99 Colossus 10563 | -1/Access | Intercept squad dispatched 10584 | -1/Access | Spotted Tracker 10586 | -1/Access | Spotted Tracker 10593 | -1/Access | Destroyed Tracker 10593 | -1/Access | Destroyed Tracker 10595 | -1/Access | Spotted Combat Programmer 10597 | -1/Access | Spotted Combat Programmer 10612 | -1/Access | Core integrity fell below 50% 10616 | -1/Access | System corruption reached 10% 10620 | -1/Access | Destroyed 15 combat bots 10620 | -1/Access | Core integrity fell below 20% 10641 | -1/Access | Spotted B-99 Colossus 10642 | -1/Access | Spotted B-99 Colossus 10642 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 10614_ Slug penetrates Wall. 10614_ Imp. Hacking Suite destroyed. 10614_ Penetrated by Slug. 10615_ K-01 Serf collects debris. 10617_ Penetrated by EMDS Slug. 10617_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10618_ Slug penetrates Wall. 10618_ Penetrated by Slug. 10619_ EMDS Slug penetrates Sealed Freight Elevator. 10619_ Sealed Freight Elevator disabled. 10619_ Slug penetrates Wall. 10619_ K-01 Serf collects debris. 10619_ EMDS Slug penetrates Wall. 10621_ System corrupted: Heat flow error (+129). 10627_ Knocked back. 10630_ ALERT: Security rotation in progress. 10631_ Penetrated by EMDS Slug. 10635_ Exp. Coolant Injector destroyed. 10638_ Penetrated by EMDS Slug. 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BB """"?????????"" | | ???????????"????????????????? """"?????????"" | | ??????????"""??????????"?????#######????????????"? | | ?????????"""??????????"""????????????????????????? | | ??????????"??????????"""?????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 35 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 135 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 45 Defensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Mak. Power Source | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed TransmissionComponentDrive Manual? 0 Play Time 03:14:46 Cumulative 89.3 hours Start 2022.07.29 @ 18:09:21 End 2022.07.29 @ 22:44:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c390e49-b807-4f39-bd00-7938c719276d