Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 19:10:26 Player: Cinder Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (11) 55 Value Destroyed (364) 364 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (1112) 1112 TOTAL SCORE: 7331 Bonus ------- Follower Combat Kills 612 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (8) --- Backup Propulsion III > --- UTILITY (6) ------ Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Backup Laser III > --- INVENTORY (5) ---- Micro Nuclear Core Fission Core Medium Storage Unit IFF Parser Makeshift System Shield Peak State ------------ > --- POWER ------------ Makeshift Power Source Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Fission Core Medium Storage Unit IFF Parser Makeshift System Shield Core Expander Improved Grenade Launcher Improved Grenade Launcher [Rating: 81] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 1 1 . . . . . 1 . 1 Utility 3 | . . . . 1 1 . . 1 . . . . . Weapon 2 | . . . . . . . . . . . 1 . 1 Parts Attached 50 | 6 1 6 . 2 8 8 . . . 7 . 4 8 Power 5 | 1 . 1 . 1 . 1 . . . 1 . . . Engine 4 | 1 . 1 . . . 1 . . . 1 . . . Core 1 | . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 4 . . 5 4 . . . 3 . 3 5 Treads . | . . . . . . . . . . . . . . Leg 8 | 2 . . . . 2 2 . . . 2 . . . Wheel 2 | . . . . . 1 1 . . . . . . . Hover 5 | . . . . . . 1 . . . . . 3 1 Flight 11 | . . 4 . . 2 . . . . 1 . . 4 Utility 12 | 1 1 . . 1 3 2 . . . 3 . . 1 Device 3 | . 1 . . . . 1 . . . 1 . . . Storage 3 | 1 . . . . 2 . . . . . . . . Processor 4 | . . . . 1 1 . . . . 1 . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 2 . 1 . . . 1 . . . . . 1 2 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 33 | . . . . 1 8 . 1 . . . . . 23 Power 2 | . . . . . . . . . . . . . 2 Propulsion 22 | . . . . 1 7 . 1 . . . . . 13 Utility 4 | . . . . . 1 . . . . . . . 3 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 16 | . . . . 1 6 . 1 . . . . . 16 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 6 | 4 7 7 7 7 5 4 5 4 3 8 10 9 7 Power 1 | . 1 1 2 2 2 1 1 1 1 2 3 3 2 Propulsion 1 | 3 5 4 3 2 1 . . . . . . . . Utility 1 | . . 1 1 1 1 1 2 1 1 2 3 3 3 Weapon 1 | . . . 1 1 1 1 1 1 . 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . 4 4 . 1 1 2 1 . 1 . . . 6 Power 5 | . . . . . 1 1 . . . . . . 3 Propulsion 8 | . 3 4 . 1 . . . . . . . . . Utility 4 | . . . . . . 1 . . . . . . 3 Weapon 3 | . 1 . . . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 97 88 69 43 63 84 71 78 91 82 88 64 Engine 8 | . 14 11 11 2 . 2 7 6 11 13 11 11 7 Leg 17 | . 28 4 . . . 17 23 13 13 24 23 23 12 Wheel 3 | . . . . . . 4 7 6 6 6 5 2 . Hover 4 | . . . . . . 4 7 6 6 4 . 8 14 Flight 4 | . . 37 44 34 14 . . . . 1 5 2 2 Device 5 | . 5 11 11 9 2 5 7 6 6 6 5 5 3 Storage 5 | . 14 11 11 9 7 1 . 5 6 6 5 5 3 Processor 10 | . . . . 1 14 15 15 13 13 13 11 11 10 Hackware 2 | . . . . . . 4 7 6 6 1 . . . Protection 1 | . . . . . . . . . . 4 5 5 3 Energy Gun 3 | . 28 19 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 4 7 6 6 6 5 5 3 Peak Build Rating 81 | 6 7 12 11 13 14 39 40 37 40 59 59 75 81 Average Rating 36 | 3 6 10 11 12 12 28 39 36 39 54 59 67 59 On Entrance 28 | . 6 7 11 11 12 11 39 36 37 40 59 59 75 Avg Prop Armor Cover (%) 14 | . . . . . 21 22 17 16 16 7 6 7 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 12 13 15 15 15 11 17 17 27 29 48 48 52 52 Greatest Support 73 | 20 20 16 16 16 16 18 18 18 16 73 53 73 53 Greatest Overweight (x) 2 | . . . . . 1 1 . 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 5 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 5 5 9 10 10 10 10 8 Most Carried 10 | 6 8 8 8 8 8 6 5 5 4 10 10 10 9 Average Carried 6 | 4 7 7 8 8 6 4 4 4 3 8 10 9 7 Final Capacity 10 | 8 8 8 8 8 8 5 5 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 6 5 5 4 4 10 10 10 5 Class Distribution -------------------- 62% | Derelict-Skirmisher 32% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Waste Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/DSF Derelict-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Matter Collected 623 | 258 2 . . 11 109 90 18 . 34 61 . . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 413 | . 97 . . 11 . . . . 227 . . . 78 Parts 9 | . 8 . . 1 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 10 | . 6 . . . . . . . 1 . . . 3 Guns 6 | . 6 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . 1 . . . . AOE 3 | . . . . . . . . . . . . . 3 Classes Destroyed 5 | . 1 . . 1 . . . . 1 . . . 2 Operator 1 | . . . . 1 . . . . . . . . . Swarmer 6 | . 6 . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . 1 . . . . Best Kill Streak 3 | . 3 . . 1 . . . . 1 . . . 3 Combat Bots Only 3 | . 3 . . . . . . . 1 . . . 3 Max Kills in Single Turn 2 | . 1 . . 1 . . . . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Hostile Shots Fired 545 | . 49 2 3 16 195 12 4 . . 12 . 40 212 Missed 219 | . 19 . 1 6 91 3 2 . . 5 . 12 80 Hits 326 | . 30 2 2 10 104 9 2 . . 7 . 28 132 Melee 4 | . . . . . . . . . . . . . 4 Projectile 322 | . 30 2 2 10 104 9 2 . . 7 . 28 128 Critical Strikes 12 | . . . . 1 3 . . . . . . . 8 Part Disruptions 2 | . . . . . . . . . . . . 2 . Damage Taken 5352 | . 315 32 13 182 1200 133 27 . 202 189 . 344 2715 Core 2059 | . 78 18 . 72 576 54 . . . 45 . 39 1177 Absorbed by Shields 34 | . . . . . . . . . . . . 34 . Regen/Repaired (Parts) 109 | . . . . . . . . . 59 50 . . . Core Remaining (%) 78 | 100 68 . 95 86 . . 10 . . 94 . 96 . Volleys Fired 21 | . 10 . . 1 . . 1 . 3 . . . 6 Largest 2 | . 2 . . 1 . . 1 . 1 . . . 2 Hottest 100 | . 100 . . 33 . . 50 . 50 . . . 83 Shots Fired 35 | . 20 . . 1 . . 1 . 3 . . . 10 Gun 22 | . 20 . . . . . . . . . . . 2 Cannon 6 | . . . . . . . 1 . 3 . . . 2 Launcher 7 | . . . . 1 . . . . . . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 . 3 . . . 4 Thermal 20 | . 20 . . . . . . . . . . . . Explosive 7 | . . . . 1 . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | . 7 . . . . . . . 1 . . . 8 Robot Miss Streak 3 | . 1 . . 1 . . . . 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 22 | . 13 . . . . . . . 1 . . . 8 Core Hits 26 | . 6 . . 1 . . . . 1 . . . 18 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 3 . . . . . . . . . . . 1 Burn 3 | . 3 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1294 | . 177 . . 49 . . . . 52 61 . . 955 Guns 180 | . 162 . . . . . . . . . . . 18 Cannons 84 | . . . . . . . . . 52 . . . 32 Explosions 914 | . . . . 49 . . . . . . . . 865 Melee . | . . . . . . . . . . . . . . Ramming 116 | . 15 . . . . . . . . 61 . . 40 Kinetic 102 | . . . . . . . . . 52 . . . 50 Thermal 162 | . 162 . . . . . . . . . . . . Explosive 914 | . . . . 49 . . . . . . . . 865 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 54 | . . . . . . . . . . . . . 54 Projectiles . | . . . . . . . . . . . . . . Explosions 54 | . . . . . . . . . . . . . 54 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . . 39 . . . . . . . . 326 Shots 7 | . . . . 1 . . . . . . . . 6 Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 20 | . 2 . . . . . . . . 6 . . 12 Kicked 15 | . 2 . . . . . . . . 6 . . 7 Crushed . | . . . . . . . . . . . . . . Highest Temperature 273 | . 273 . . 5 14 . 2 . 17 . . 8 22 Average Temperature 84 | . 115 . . 5 12 . 1 . 8 . . 8 11 Received Heat Transfer 753 | . 111 9 . 54 378 9 . . 9 6 . 78 99 Effects 2 | . 2 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 703 | . 703 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 95 . . 100 100 96 100 100 100 Level 1 1 | . . . . . 4 . . . . 3 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 244 | . 60 15 . 60 206 . . . 17 244 94 87 88 Initial 94 | . . . . . 22 . . . . . 94 62 39 Average 36 | . 27 2 . 20 81 . . . 1 62 89 67 14 Influence Increases 1726 | . 170 15 . 111 256 105 . . 46 673 5 55 290 Destroy 0b10 Robot/C 400 | . 120 . . . . . . . . 220 . . 60 Destroy 0b10 Robot/NC 45 | . . . . 5 . . . . . 35 . 5 . Destroy Leader 122 | . 20 . . . . . . . . 82 . . 20 Allied During Kill 209 | . . . . . . . . . . 209 . . . Successful Hack 61 | . . . . 5 16 . . . . 14 5 . 21 Disable Machine 45 | . . . . . . . . . . 45 . . . Destroy Structure 199 | . . . . 11 . . . . 46 68 . 20 54 Partial Spotted 60 | . . 15 . 30 15 . . . . . . . . Lose Combat Pursuer 585 | . 30 . . 60 225 105 . . . . . 30 135 Influence Decreases 1648 | . 170 15 . 61 130 281 . . 46 479 110 67 289 Entered New Map 259 | . . . . . 28 66 . . . . 100 27 38 Time Decay 926 | . 170 15 . 20 82 215 . . 35 279 10 . 100 Lost Part 171 | . . . . . 20 . . . . . . . 151 Lost Ally 251 | . . . . . . . . . 11 200 . 40 . Purge Threat 41 | . . . . 41 . . . . . . . . . Squads Dispatched 22 | . . 1 . 3 3 . . . . 9 . 2 4 Investigation 2 | . . . . 1 1 . . . . . . . . Extermination 4 | . . . . . 1 . . . . 1 . . 2 Reinforcement 13 | . . 1 . 2 1 . . . . 5 . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Distress Signals 3 | . 1 1 . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 13 3 3 13 20 7 2 . 6 12 . 5 26 Peak Tracking Total 13 | . 5 3 4 10 10 7 5 . 3 3 . 3 13 Tactical Retreats 14 | . 1 . . 1 4 3 . . . . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Traps Triggered 7 | . . . . . 1 . . 1 . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Machines Disabled 3 | . . . . . . . . . . 3 . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Machines Accessed 14 | . 2 . . 2 3 1 . . . 2 1 . 3 Terminals 11 | . 2 . . 2 2 . . . . 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 28 | . 7 . . 8 4 1 . . . 2 2 . 4 Successful 12 | . 1 . . 3 2 1 . . . 2 1 . 2 Failed 16 | . 6 . . 5 2 . . . . . 1 . 2 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 23 | . 7 . . 8 2 . . . . 2 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 3 2 1 . . . 2 1 . 1 Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . 1 . . . . 1 1 . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . 1 3 . . . . . 1 . 2 Full Trace Events 2 | . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Total Allies 19 | . . . . . . . . . 19 . . . . Largest Group 19 | . . . . . . . . . 19 14 3 3 . Highest-Rated Group 702 | . . . . . . . . . 702 564 87 87 . Highest-Rated Ally 50 | . . . . . . . . . 50 50 41 41 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 212 | . . . . . . . . . 136 74 . 2 . Total Damage 7820 | . . . . . . . . . 5109 2377 . 334 . Kills 28 | . . . . . . . . . 9 19 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Active Infowar (turns) 2468 | . . . . . 253 527 109 126 268 728 39 98 320 Optics 2468 | . . . . . 253 527 109 126 268 728 39 98 320 Sensors 2037 | . . . . . . 390 109 126 268 728 39 98 279 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Turns Passed 3244 | 62 384 74 34 84 256 527 109 126 268 728 39 98 455 Spaces Moved 3441 | 45 286 173 85 239 518 521 88 109 202 546 30 70 529 Core 352 | 9 . . . . 31 232 . . . . . . 80 Treads . | . . . . . . . . . . . . . . Legs 1538 | 36 286 . . . . 289 88 7 . 506 30 70 226 Wheels 350 | . . . . . 6 . . 102 202 40 . . . Hover 22 | . . . . . . . . . . . . . 22 Flight 1179 | . . 173 85 239 481 . . . . . . . 201 Fastest Speed 31 | 50 120 31 31 31 34 50 120 115 115 115 120 120 34 Average Speed 84 | 106 120 31 31 31 39 97 120 115 115 119 120 120 75 Slowest Speed 190 | 120 120 31 31 34 100 120 120 120 115 190 120 126 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . 1 2 6 8 . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 41 19 24 35 25 67 9 4 93 21 2 75 23 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . 8 1 . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 73 | . . . . 9 . . 1 . 3 . . . 60 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . 1 . 3 . . . 1 AOE 68 | . . . . 9 . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Total 3706 | 57 308 196 89 239 561 536 90 110 234 616 33 84 553 Wait 121 | . . . 7 . 37 . . . 26 43 4 . 4 Move 3381 | 44 285 170 80 226 503 520 87 109 201 545 29 69 513 Hop 23 | . . 1 2 6 6 . . . . . . . 8 Pick Up 39 | 7 6 8 . 1 1 5 1 . 2 7 . 1 . Fast Attach 30 | 5 1 1 . 2 4 6 . . . 3 . 3 5 Attach 18 | 1 . 4 . . 4 2 . 1 . 1 . 1 4 Detach 8 | . . 2 . . 3 . . . . 1 . 2 . Swap 5 | . . 1 . . 1 . . . . 3 . . . Drop 30 | . 4 9 . 3 2 3 1 . 2 3 . 2 1 Fire 21 | . 10 . . 1 . . 1 . 3 . . . 6 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 15 | . 2 . . . . . . . . 6 . . 7 Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 4 . 6 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Discovered new exit (range 16) 520 | -9/Materials | Discovered new exit (range 6) 521 | -9/Materials | Entered Mines 534 | -9/Mines | Met a Derelict bent on vengeance 552 | -9/Mines | Discovered new exit (range 8) 555 | -9/Mines | Entered Materials 555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -8/Materials | Discovered new exit (range 16) 638 | -8/Materials | Identified exit to Factory 639 | -8/Materials | Entered Factory 639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 640 | -7/Factory | Identified exit to Lower Caves 758 | -7/Factory | Lost 6 parts (5n1u) 773 | -7/Factory | Core integrity fell below 50% 895 | -7/Factory | Core integrity fell below 20% 895 | -7/Factory | Entered Lower Caves 998 | -7/Lower Caves | Learned Factory machine intel 1050 | -7/Lower Caves | Found DCF Scrap (15 items) 1131 | -7/Lower Caves | Discovered new exit (range 11) 1141 | -7/Lower Caves | Identified exit to Lower Caves 1162 | -7/Lower Caves | Learned 12 Factory zone layouts 1333 | -7/Lower Caves | Build established: Derelict-Skirmisher 1422 | -7/Lower Caves | Entered another Lower Caves area 1470 | -7/Lower Caves | Found Alien Artifact 1482 | -7/Lower Caves | Discovered new exit (range 16) 1498 | -7/Lower Caves | Identified exit to Factory 1531 | -7/Lower Caves | Entered Factory 1531 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1533 | -6/Factory | Loaded intel: 240 machine locations 1657 | -6/Factory | Sucked down chute 1657 | -6/Factory | Entered Waste 1699 | -6/Waste | Spotted C-40 Crusher 1707 | -6/Waste | Warlord forces began an assault 1710 | -6/Waste | Allies destroyed C-40 Crusher 1757 | -6/Waste | Spotted C-40 Crusher 1765 | -6/Waste | Spotted C-40 Crusher 1765 | -6/Waste | Spotted C-40 Crusher 1767 | -6/Waste | Allies destroyed C-40 Crusher 1771 | -6/Waste | Spotted C-40 Crusher 1775 | -6/Waste | Allies destroyed C-40 Crusher 1778 | -6/Waste | Allies destroyed C-40 Crusher 1789 | -6/Waste | Allies destroyed C-40 Crusher 1791 | -6/Waste | Spotted C-40 Crusher 1800 | -6/Waste | Destroyed C-40 Crusher 1816 | -6/Waste | Lost 5 allies 1876 | -6/Waste | Discovered new exit (range 13) 1905 | -6/Waste | Identified exit to Factory 1925 | -6/Waste | Entered Factory 1925 | -6/Factory | Accompanied by 14 allies 2007 | -6/Factory | Lost 6 allies 2450 | -6/Factory | Garrison activated, responded to threat 2626 | -6/Factory | Discovered new exit (range 12) 2640 | -6/Factory | Identified exit to Factory 2653 | -6/Factory | Entered another Factory area 2653 | -5/Factory | Accompanied by 3 allies 2653 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2688 | -5/Factory | Identified exit to DSF 2692 | -5/Factory | Entered DSF 2692 | -5/DSF | Accompanied by 3 allies 2741 | -5/DSF | Additional patrols routed to DSF 2766 | -5/DSF | Discovered new exit (range 18) 2789 | -5/DSF | Lost 3 allies 2789 | -5/DSF | Identified exit to Factory 2790 | -5/DSF | Entered Factory 2790 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3072 | -4/Factory | Identified Core Expander 3072 | -4/Factory | Installed Core Expander, added new Utility slot 3134 | -4/Factory | Lost 16 parts (2p8n2u4w) 3158 | -4/Factory | Core integrity fell below 50% 3219 | -4/Factory | Core integrity fell below 20% 3245 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 03224_ Slug penetrates Wall. 03224_ Manufacturing Mainframe disabled. 03224_ Slug penetrates Wall. 03228_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Propulsion III x2 Backup Laser III x2 03230_ Slug penetrates Wall. 03230_ Penetrated by Slug. 03230_ Critical hit (Destroy). 03230_ Backup Propulsion III destroyed. 03232_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7W. 03234_ C-30 ARC bursts open, deploying its payload. 03234_ H-77 Assassin unfolds itself. 03241_ Backup Laser III severed. 03241_ Backup Laser III disintegrated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+##???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ???????????????????## +??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# c#??????????????????????? | | ????????????????????# c###################????? | | ????????????????????# # """" #????? | | ????????????????????# # """" """" ""R" #????? | | ????????????????????# # """" """" "" " #????? | | ????????????????????#k + """" """" #????? | | ????????????????????# ^ # """ """" #????? | | ????????????????????# ^ # "%" #????? | | ????????????????????# # " #???? | | ????????????????????# ########H###########! | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# ############ ####### | | ????????????????????# #??????????# #?????????? | | ????????????????????# #??????????# #?????????? | | ????????????????????" ???????????# #?????????? | | ???????????????????? ???????????# #?????????? | | ????????????????????? ???????????# #?????????? | | ????????????????????? ???????????# #?????????? | | ????????????????????# #??????????# #?????????? | | ????????????? ? ????# #??????????# #?????????? | | ???????????# ???# #??????????# #?????????? | | ???????????# ???# #??????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingGuidanceChip Manual? 0 Play Time 00:54:10 Cumulative 65.6 hours Start 2026.05.12 @ 18:14:06 End 2026.05.12 @ 19:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cccb95f3-8be1-4eba-b73d-2844f7468267