Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 16:00:56 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1497 Bonus ------- None Cogmind --------- Core Integrity 256/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Compact Wheel Cooling System Cooling System Structural Scanner EM Pulse Gun Heavy Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Cooling System Cooling System Structural Scanner EM Pulse Gun Rocket Launcher Rocket Launcher Heavy Hammer Mining Claw [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 7 3 . 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 . . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 2 | 1 . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 100 87 Engine 13 | . 14 14 9 Treads 25 | . 28 28 18 Wheel 2 | . . . 11 Device 12 | . 5 14 18 Storage 13 | . 14 14 11 Energy Gun 12 | . 14 14 7 Ballistic Gun 12 | . 14 14 7 Naked Turns . | . . . . Heaviest Build 30 | 12 29 29 30 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 14 | 4 11 12 14 Average Carried 9 | 2 7 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 11 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 451 | 266 22 63 100 Remotely . | . . . . Salvage Created 615 | 112 119 63 321 Parts 41 | 7 9 7 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 1 3 5 Melee 2 | . . . 2 Guns 7 | . 1 3 3 Classes Destroyed 8 | 2 2 1 3 Worker 1 | . . . 1 Tunneler 4 | 2 1 1 . Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Swarmer 3 | . . 3 . Grunt 2 | . 1 . 1 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 4 | 3 1 3 4 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 875 | . 11 60 804 Core 144 | . . . 144 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 37 | 4 5 8 20 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 60 60 Shots Fired 74 | 8 10 16 40 Gun 74 | 8 10 16 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | 4 5 8 20 Thermal . | . . . . Explosive . | . . . . Electromagnetic 37 | 4 5 8 20 Robot Hit Streak 9 | 3 8 9 7 Robot Miss Streak 3 | 1 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | 6 8 8 36 Core Hits 21 | 4 3 5 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 11 | . . . 11 Impact 11 | . . . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 915 | 75 109 101 630 Guns 605 | 75 109 101 320 Cannons . | . . . . Explosions . | . . . . Melee 310 | . . . 310 Ramming . | . . . . Kinetic 320 | 35 52 53 180 Thermal . | . . . . Explosive . | . . . . Electromagnetic 285 | 40 57 48 140 Impact 310 | . . . 310 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions . | . . . . Melee 46 | . . . 46 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . . . 15 Average Temperature 8 | . . . 8 Received Heat Transfer 243 | . 6 . 237 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 149 | 15 86 75 149 Initial 29 | . 9 5 29 Average 46 | 5 51 26 94 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 6 3 7 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 1 | . . . 1 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1637 | 127 520 672 318 Spaces Moved 909 | 68 304 399 138 Core 4 | 4 . . . Treads 780 | 55 304 399 22 Legs . | . . . . Wheels 125 | 9 . . 116 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 115 Average Speed 155 | 150 160 160 134 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 58 90 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1037 | 82 329 417 209 Wait 41 | . 4 10 27 Move 906 | 67 303 398 138 Hop . | . . . . Pick Up 19 | 3 9 1 6 Fast Attach 12 | 7 2 . 3 Attach 4 | . . . 4 Detach 2 | 1 1 . . Swap 1 | . 1 . . Drop 4 | . 4 . . Fire 37 | 4 5 8 20 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Entered Mines 677 | -10/Mines | Met a Derelict bent on vengeance 681 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -10/Mines | Learned 4 Materials zone layouts 760 | -10/Mines | Learned location of Storage (-8) 949 | -10/Mines | Discovered new exit (range 12) 990 | -10/Mines | Identified exit to Materials 1117 | -10/Mines | Learned location of Zion (-7) 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Identified exit to Materials 1592 | -9/Materials | Lost 5 parts (2n1u2w) 1638 | -9/Materials | Self-destructed Last Messages --------------- 01564_ Y-45 Defender destroyed. 01567_ Acquired 45 matter. 01569_ Acquired 1 matter. 01570_ R-06 Scavenger collects Lgt. Treads. 01571_ Acquired Corrupted Hvy. Assault Rifle. 01573_ R-06 Scavenger collects Lgt. Armor Plating. 01577_ Acquired Corrupted Lgt. Treads. 01578_ Sneak attack on R-06 Scavenger. 01578_ Destroyed Tractor Beam. 01578_ R-06 Scavenger system corrupted by crushing effect. 01579_ R-06 Scavenger system terminally corrupted. 01584_ Acquired Lgt. Treads. 01586_ Acquired 10 matter. 01596_ R-06 Scavenger collects Lgt. Armor Plating. 01601_ R-06 Scavenger collects Corrupted Beam Rifle. 01606_ R-06 Scavenger collects Corrupted Heat Sink. 01610_ R-06 Scavenger collects Imp. Ion Engine. 01629_ Connecting with Terminal... 01636_ Com. Wheel destroyed. 01638_ R-06 Scavenger collects Heat Sink. 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""#???????????????????? | | ?# """ # ###???????????????????? | | ?# #####"T"### ^ #?????????????????????? | | ?# ""#?#######?# ########??????????????? | | ?# T"#?# ! # # #??????????????? | | ?# ""#?# # + #??????????????? | | ?# #?# + # #??????????????? | | ?####+###?######### |^ # #??????????????? | | ????# #????# ## |= # #??????????????? | | ????# #????# |= # #??????????????? | | ????# #????# + #??????????????? | | ????# ####?# # #??????????????? | | ????# #?# ###+####+## #??????????????? | | ?####### #?## ## ## #??????????????? | | ?# =# #??# ## """ ## #??????????????? | | ?# # #??# ## """ ## #??????????????? | | ?# " # #??# ## """ ## #??????????????? | | ?#""" !# #### ## #########??????????????? | | ?#"" # ## ""#??????????????????????? | | ?#""" + + T"#??????????????????????? | | ?# "" # ## ""#??????????????????????? | | ?#""" ###+## ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedParticleRail Manual? 0 Play Time 00:09:25 Cumulative 307.7 hours Start 2022.04.07 @ 15:52:12 End 2022.04.07 @ 16:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2123356e-b99a-40e4-82b5-90c5c962bf1c