Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 12:05:48 Player: Geo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (962) 962 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 3305 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 110 Cogmind --------- Core Integrity 423/550 Matter 228/300 Energy 445/445 System Corruption 0% Temperature Cool (67) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel > --- UTILITY (2) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (10) --- Nuclear Core Light Treads Light Treads Carbon-fiber Leg Heat Sink Cooling System Medium Storage Unit Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Aluminum Leg Heat Sink Cooling System Medium Storage Unit Light Armor Plating Spread Laser Light EM Pulse Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 42 | 7 1 4 11 5 14 Power 8 | 2 . 2 1 1 2 Engine 7 | 2 . 2 . 1 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 17 | 2 1 2 4 1 7 Treads 3 | . . 1 1 . 1 Leg 4 | . 1 . . . 3 Wheel 10 | 2 . 1 3 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 2 1 1 Device 1 | . . . 1 . . Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . . 4 2 4 Energy Gun 2 | . . . . . 2 Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 11 | . . 5 . . 6 Power 1 | . . 1 . . . Propulsion 4 | . . 2 . . 2 Utility . | . . . . . . Weapon 6 | . . 2 . . 4 Highest Loss Streak 5 | . . 5 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 65 88 99 98 Engine 11 | . 14 12 7 3 17 Core 2 | . . . 3 7 . Treads 6 | . . 5 11 11 3 Leg 5 | . 8 7 . . 9 Wheel 21 | . 19 12 20 22 23 Device 2 | . . . 7 3 . Storage 10 | . 14 14 11 11 9 Processor 3 | . . . . . 8 Protection 2 | . . . . 7 . Energy Gun 3 | . . . . . 7 Energy Cannon 12 | . . . 15 22 9 Ballistic Gun 4 | . 28 14 . . . Launcher 8 | . . . 11 10 9 Naked Turns . | . . . . . . Heaviest Build 38 | 14 14 14 28 29 38 Greatest Support 32 | 26 26 16 26 22 32 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 Most Carried 10 | 6 6 5 10 10 10 Average Carried 7 | 3 5 3 5 7 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 6 5 2 8 9 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 654 | 256 66 . 30 156 146 Remotely . | . . . . . . Salvage Created 1096 | . 105 . 77 214 700 Parts 69 | . 6 . 6 10 47 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 2 . 1 4 16 Guns 6 | . 2 . . . 4 Cannons 9 | . . . 1 3 5 AOE 8 | . . . . 1 7 Classes Destroyed 11 | . 1 . 1 3 6 Worker 2 | . . . . 1 1 Builder 4 | . . . . . 4 Hauler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 4 | . . . . . 4 Grunt 14 | . 2 . 1 2 9 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 2 . 1 2 9 Combat Bots Only 8 | . 2 . 1 2 8 Max Kills in Single Turn 3 | . 1 . 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1676 | . 101 522 . 245 808 Core 244 | . . 93 . 24 127 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 62 . 94 . Volleys Fired 59 | . 7 1 2 10 39 Largest 3 | . 2 2 2 3 2 Hottest 142 | . 40 40 112 142 121 Shots Fired 105 | . 14 2 4 21 64 Gun 41 | . 14 2 . . 25 Cannon 55 | . . . 4 20 31 Launcher 9 | . . . . 1 8 Special . | . . . . . . Kinetic 16 | . 14 2 . . . Thermal 9 | . . . . . 9 Explosive 9 | . . . . 1 8 Electromagnetic 71 | . . . 4 20 47 Robot Hit Streak 13 | . 4 4 4 5 13 Robot Miss Streak 6 | . 1 1 . 2 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 73 | . 10 1 4 12 46 Core Hits 62 | . 4 . 2 6 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2681 | . 106 16 122 276 2161 Guns 516 | . 106 12 . . 398 Cannons 817 | . . . 122 234 461 Explosions 1325 | . . . . 42 1283 Melee . | . . . . . . Ramming 23 | . . 4 . . 19 Kinetic 118 | . 106 12 . . . Thermal 269 | . . . . . 269 Explosive 1179 | . . . . 42 1137 Electromagnetic 1092 | . . . 122 234 736 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 125 | . . . 8 . 117 Projectiles 32 | . . . 8 . 24 Explosions 93 | . . . . . 93 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . 2 . 9 170 Shots 7 | . . . . 1 6 Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | . 2 . . 210 351 Average Temperature 123 | . 2 . . 82 134 Received Heat Transfer 480 | . 57 . . 90 333 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 8 | . . . 2 2 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 305 | . . . . . 305 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 500 | . 65 25 42 260 500 Initial 85 | . . 25 . 16 85 Average 155 | . 13 13 17 167 300 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 66 | 100 100 100 100 66 31 Level 1 21 | . . . . 33 35 Level 2 12 | . . . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . . . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 3 15 3 9 29 Peak Tracking Total 12 | . 3 10 2 3 12 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful . | . . . . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 47 | . . . . 47 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . . 18 . Total Damage 284 | . . . . 284 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1331 | 81 161 77 191 345 476 Spaces Moved 867 | 86 90 68 154 245 224 Core 42 | 36 . 6 . . . Treads 47 | . . . . 10 37 Legs 13 | . 13 . . . . Wheels 765 | 50 77 62 154 235 187 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 85 100 83 Average Speed 102 | 73 105 98 94 105 114 Slowest Speed 240 | 90 190 150 100 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 17 24 16 49 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . 9 81 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . . . 9 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1201 | 101 142 75 196 312 375 Wait 192 | . 44 2 11 45 90 Move 862 | 85 89 67 153 244 224 Hop . | . . . . . . Pick Up 24 | 9 . . 11 1 3 Fast Attach 17 | 3 . . 6 3 5 Attach 11 | 3 . 3 1 1 3 Detach 6 | . . . 1 4 1 Swap 14 | 1 1 1 4 1 6 Drop 14 | . 1 . 7 3 3 Fire 59 | . 7 1 2 10 39 Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Entered Mines 244 | -10/Mines | Assembled infested the area 244 | -10/Mines | Learned location of Storage (-8) 249 | -10/Mines | Assisted by a Guerilla fighting off Assembled 314 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 317 | -10/Mines | Lost 5 parts (1p2n2w) 320 | -10/Mines | Entered Materials 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 496 | -9/Materials | Discovered new exit (range 9) 511 | -9/Materials | Entered Mines 829 | -9/Mines | Discovered new exit (range 6) 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1059 | -8/Materials | Destroyed 8 combat bots 1332 | -8/Materials | Self-destructed Last Messages --------------- 01300_ K-01 Serf collects debris. 01302_ W-25 Informer sends out distress signal. 01309_ Slammed into U-05 Engineer. 01324_ Lgt. EM Pulse Cannon destroyed. 01324_ Destroyed Lgt. EM Pulse Cannon. 01324_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01326_ G-47 Trooper destroyed. 01326_ Destroyed Imp. Heat Sink. 01327_ K-01 Serf collects debris. 01328_ G-47 Trooper destroyed. 01328_ Destroyed Welding Torch. 01328_ U-05 Engineer destroyed. 01330_ G-47 Trooper destroyed. 01330_ Missile Launcher destroyed. 01330_ Destroyed Missile Launcher. 01330_ Wheel destroyed. 01330_ Destroyed Wheel. 01331_ K-01 Serf collects debris. 01331_ Critical hit (Burn: +37). 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