Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 16:32:55 Player: P9H Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1574) 1574 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6324 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Compressor > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Improved Spread Laser Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Fission Core Medium Treads Medium Treads Advanced Melee Analysis Suite Matter Filter Shock Rifle High-powered Shotgun Improved Proton Missile Launcher Powered Hammer Powered Hammer [Rating: 60] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 7 | . . 1 1 1 . 2 2 Weapon 2 | . . 1 1 . . . . Parts Attached 79 | 5 5 5 9 1 12 21 21 Power 13 | 1 1 . 1 1 1 5 3 Engine 6 | 1 1 . . 1 1 2 . Core 7 | . . . 1 . . 3 3 Reactor . | . . . . . . . . Propulsion 20 | 2 1 . 3 . 5 2 7 Treads 11 | . 1 . 1 . 5 2 2 Leg . | . . . . . . . . Wheel 9 | 2 . . 2 . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 1 3 . 1 5 4 Device 5 | . 1 1 1 . . . 2 Storage 3 | 1 1 . . . . . 1 Processor 5 | . . . 1 . . 3 1 Hackware 2 | . . . . . . 2 . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 29 | 1 1 4 2 . 5 9 7 Energy Gun 9 | . . 1 2 . . 4 2 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 1 3 . . 3 1 1 Ballistic Cannon 3 | . . . . . . 2 1 Launcher 2 | . . . . . . 1 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 3 . Parts Lost 38 | . 1 . 1 . 2 4 30 Power 6 | . . . . . 1 . 5 Propulsion 12 | . 1 . . . 1 1 9 Utility 6 | . . . 1 . . . 5 Weapon 14 | . . . . . . 3 11 Highest Loss Streak 21 | . 1 . 1 . 1 2 21 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 9 9 9 9 9 7 Power . | . 1 2 2 1 . . 1 Propulsion 2 | 1 1 3 3 3 3 2 1 Utility 1 | . 1 1 1 2 2 2 1 Weapon 3 | 1 2 3 2 3 2 4 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . . 1 1 . 6 5 . Power . | . . . . . . . . Propulsion 6 | . . . 1 . 5 . . Utility 3 | . . . . . . 3 . Weapon 4 | . . 1 . . 1 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 91 96 99 92 91 98 74 Engine 7 | . 14 11 6 7 6 6 1 Core 4 | . . . 2 7 7 5 8 Treads 11 | . 6 11 9 7 14 12 7 Wheel 4 | . 20 11 9 7 . . 1 Device 7 | . 6 18 15 7 7 6 2 Storage 7 | . 14 11 9 7 7 6 4 Processor 10 | . . . 5 7 7 14 15 Hackware 7 | . . . . . . 12 10 Protection 3 | . . . 5 7 9 3 . Energy Gun 10 | . . 11 24 23 8 11 5 Ballistic Gun 11 | . 27 22 11 7 10 7 2 Ballistic Cannon 2 | . . . . . . 4 1 Peak Build Rating 60 | 5 8 15 26 27 39 60 60 Average Rating 39 | 2 6 13 22 27 35 53 48 On Entrance 22 | . 5 8 15 26 27 37 60 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 19 30 35 36 44 54 54 Greatest Support 56 | 26 26 16 23 16 44 50 56 Greatest Overweight (x) 5 | 2 1 1 2 2 2 2 5 Average Overweight (x) . | . . 1 1 2 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 9 10 10 10 Average Carried 9 | 3 7 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 9 9 10 . Class Distribution -------------------- 51% | Hacker-Gunner 20% | Mutant 17% | Gunner 4% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Hacker-Gunner | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 1576 | 218 193 60 135 . 358 413 199 Remotely . | . . . . . . . . Salvage Created 1624 | . 237 40 400 . 343 449 155 Parts 97 | . 15 2 28 . 18 27 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 41 | . 5 2 8 . 8 13 5 Melee 7 | . . . . . . 3 4 Guns 31 | . 5 2 8 . 8 7 1 Cannons 3 | . . . . . . 3 . Classes Destroyed 12 | . 2 1 3 . 4 2 . Worker 1 | . . . . . . 1 . Builder 1 | . . . 1 . . . . Recycler 3 | . . . 3 . . . . Operator 2 | . 1 . 1 . . . . Watcher 2 | . . . . . . 2 . Swarmer 20 | . . 2 7 . . 7 4 Grunt 11 | . 5 . . . 4 2 . Duelist 1 | . . . . . 1 . . Specialist 2 | . . . . . 1 . 1 Hunter 1 | . . . 1 . . . . Programmer 5 | . . . . . 1 4 . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 2 2 5 . 4 5 4 Combat Bots Only 5 | . 2 2 4 . 4 5 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 Gunslinging 1 | . . . 1 . 1 . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 532 | . 26 9 29 . 93 99 276 Missed 158 | . 7 3 13 . 29 23 83 Hits 374 | . 19 6 16 . 64 76 193 Melee 2 | . . . . . 2 . . Projectile 372 | . 19 6 16 . 62 76 193 AOE 4 | . . . 1 . . . 3 Critical Strikes 12 | . . . . . 3 4 5 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6816 | . 243 49 294 . 1210 1216 3804 Core 1193 | . 51 20 . . 50 67 1005 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 79 95 100 . 92 92 . Volleys Fired 101 | . 24 4 15 . 21 26 11 Largest 4 | . 2 3 4 . 3 4 3 Hottest 204 | . 40 80 183 . 120 204 143 Shots Fired 279 | . 48 12 56 . 50 96 17 Gun 243 | . 48 12 56 . 50 68 9 Cannon 31 | . . . . . . 25 6 Launcher 2 | . . . . . . . 2 Special 3 | . . . . . . 3 . Kinetic 185 | . 48 8 20 . 46 52 11 Thermal 58 | . . . 21 . 4 31 2 Explosive . | . . . . . . . . Electromagnetic 33 | . . 4 15 . . 10 4 Robot Hit Streak 16 | . 4 3 9 . 9 16 9 Robot Miss Streak 7 | . 3 3 2 . 4 7 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 1 3 . 2 . 1 Max Gunslinging Chain 2 | . 1 1 2 . 1 . 1 Shots Hit Robots 194 | . 27 6 30 . 45 68 18 Core Hits 136 | . 13 2 16 . 48 49 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 1 . 2 . . Burn 2 | . . . 1 . 1 . . Corrupt 1 | . . 1 . . . . . Sever 1 | . . . . . 1 . . Melee Attacks 21 | . . . . . 3 5 13 Impact 13 | . . . . . . . 13 Slashing 8 | . . . . . 3 5 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . 1 Damage Inflicted 3733 | . 284 64 491 . 885 1211 798 Guns 2668 | . 284 64 454 . 816 860 190 Cannons 315 | . . . . . . 168 147 Explosions 165 | . . . 37 . . . 128 Melee 585 | . . . . . 69 183 333 Ramming . | . . . . . . . . Kinetic 1916 | . 284 42 143 . 752 443 252 Thermal 885 | . . . 238 . 64 532 51 Explosive . | . . . . . . . . Electromagnetic 347 | . . 22 110 . . 53 162 Impact 333 | . . . . . . . 333 Slashing 252 | . . . . . 69 183 . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . . . 2 4 4 Average Corruption 2 | . 1 . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 21 5 Message Errors 4 | . . . . . . 4 . Matter Fused 5 | . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . 4 2 Energy Discharges 5 | . . . . . . 4 1 Parts Rejected 1 | . . . . . . . 1 Misfires 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage 50 | . . . 12 . . . 38 Projectiles 8 | . . . . . . . 8 Explosions 12 | . . . 12 . . . . Melee 30 | . . . . . . . 30 Knockbacks 11 | . . . . . . 10 1 Impact 1 | . . . . . . . 1 Kinetic 10 | . . . . . . 10 . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 326 | . 18 . 116 . . 203 326 Average Temperature 69 | . 10 . 52 . . 70 104 Received Heat Transfer 906 | . 138 . 9 . 180 153 426 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 1902 | . . . 568 . 222 1072 40 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 85 100 100 Level 1 1 | . . . . . 14 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Peak Influence 205 | . 60 41 119 39 205 117 70 Initial 107 | . . . . 39 . 107 29 Average 31 | . 11 9 42 20 65 35 12 Influence Increases 1132 | . 135 51 237 . 225 353 131 Destroy 0b10 Robot/C 820 | . 100 40 160 . 160 260 100 Destroy 0b10 Robot/NC 50 | . 5 . 25 . 5 15 . Destroy Leader 164 | . 30 10 30 . 30 54 10 Successful Hack 12 | . . . 3 . . 9 . Disable Machine 30 | . . . 15 . . 15 . Destroy Structure 11 | . . 1 4 . . . 6 Lose Combat Pursuer 45 | . . . . . 30 . 15 Influence Decreases 1132 | . 135 51 148 89 20 498 191 Entered New Map 179 | . . . . 50 . 98 31 Time Decay 815 | . 125 51 138 39 . 370 92 Lost Part 138 | . 10 . 10 . 20 30 68 Squads Dispatched 12 | . 2 . 1 . 2 3 4 Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 2 . 1 . 2 . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 10 4 18 . 11 17 13 Peak Tracking Total 8 | . 4 3 8 . 4 6 6 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 2 | . . . 1 . . 1 . Max in Single Turn 1 | . . . 1 . . 1 . Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 8 | . . . 2 1 . 5 . Terminals 7 | . . . 2 1 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 15 | . . . 4 1 . 10 . Successful 9 | . . . 2 1 . 6 . Failed 6 | . . . 2 . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 14 | . . . 4 1 . 9 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 8 | . . . 2 1 . 5 . Record 2 | . . . 2 . . . . Open DSF 3 | . . . . 1 . 2 . Branch Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . . 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . 9 8 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) 31 | . . . . . . . 31 Seismic 31 | . . . . . . . 31 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 4047 | 42 506 237 365 90 359 2100 348 Spaces Moved 1880 | 41 293 189 222 69 138 795 133 Core 23 | 23 . . . . . . . Treads 1056 | . . . 18 . 129 795 114 Legs . | . . . . . . . . Wheels 801 | 18 293 189 204 69 9 . 19 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 110 130 130 165 80 Average Speed 178 | 70 106 115 128 130 184 240 185 Slowest Speed 330 | 150 115 115 240 130 250 330 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 63 22 27 2 90 22 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . 4 . . . 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 4 | . . . 4 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 2354 | 53 444 201 267 69 203 919 198 Wait 151 | . 104 . 11 . 5 27 4 Move 1873 | 40 292 188 221 68 137 794 133 Hop . | . . . . . . . . Pick Up 64 | 8 11 1 4 . 11 18 11 Fast Attach 21 | 2 2 2 2 . 4 7 2 Attach 42 | 3 3 1 2 1 3 8 21 Detach . | . . . . . . . . Swap 27 | . 3 2 5 . 5 10 2 Drop 55 | . 5 3 7 . 15 22 3 Fire 101 | . 24 4 15 . 21 26 11 Melee 18 | . . . . . 2 5 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Met 8R-AWN 639 | -9/Materials | Discovered new exit (range 16) 700 | -9/Materials | Discovered new exit (range 15) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -8/Materials | Build established: Gunner 1101 | -8/Materials | Discovered new exit (range 16) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1240 | -7/Factory | Identified exit to DSF 1241 | -7/Factory | Entered DSF 1349 | -7/DSF | Additional patrols routed to DSF 1561 | -7/DSF | Discovered new exit (range 16) 1568 | -7/DSF | Sterilization system engaged 1588 | -7/DSF | Ambient heat levels rising (+10) 1600 | -7/DSF | Entered Factory 1600 | -6/Factory | Evolved 2 slots: Utility x2 2005 | -6/Factory | Build established: Hacker-Gunner 2950 | -6/Factory | Identified exit to Lower Caves 3646 | -6/Factory | Discovered new exit (range 15) 3697 | -6/Factory | Identified exit to Factory 3700 | -6/Factory | Entered another Factory area 3700 | -5/Factory | Evolved 2 slots: Utility x2 3747 | -5/Factory | Spotted B-75 Beast 3847 | -5/Factory | Lost 5 parts (1p2n2w) 3933 | -5/Factory | Lost 3 parts (1n2u) 4007 | -5/Factory | Core integrity fell below 50% 4037 | -5/Factory | Core integrity fell below 20% 4048 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04025_ Slug penetrates Wall. 04025_ Powered Hammer destroyed. 04027_ Dropped Lrg. Storage Unit. 04028_ Penetrated by Slug. 04028_ Slug penetrates Wall. 04034_ Wheel destroyed. 04034_ Acquired Mass Driver. 04035_ Slug penetrates Wall. 04036_ Slug penetrates X-67 Chaingunner. 04040_ Wheel destroyed. 04041_ Penetrated by Slug. 04042_ Lgt. Nuclear Core destroyed. 04042_ Knocked back. 04042_ Destroyed Imp. Hover Unit. 04043_ Mic. Fission Core destroyed. 04044_ Destroyed Imp. Weapon Cycler. 04045_ Penetrated by Slug. 04047_ Mass Driver destroyed. 04048_ Slug penetrates Wall. 04048_ Penetrated by Slug. 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[ # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsParticleMegatreads Manual? 0 Play Time 00:36:24 Cumulative 49.5 hours Start 2025.07.26 @ 15:37:07 End 2025.07.26 @ 16:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85efaf5e-7146-4208-a93b-fefeda2e8121