Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.03 @ 14:55:57 Player: Kyzrati Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (5805) 5805 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5043) 5043 TOTAL SCORE: 15518 Bonus ------- High Alert Combat Kills 1033 Follower Combat Kills 837 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Specialist] (38) Relay Coupler [Heavy] (34) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Heavy Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Hardened Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Flak Cannon Remote Datajack Katana > --- INVENTORY -------- Light Treads Improved Heavy Treads Kinecellerator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Behemoth] Gatling Laser Flak Cannon Rocket Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 5 | . . 1 1 . . . 2 . 1 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 139 | 6 6 23 9 19 18 13 11 14 18 2 Power 11 | 1 . 1 1 2 1 1 2 1 . 1 Engine 6 | 1 . 1 . 1 1 . 1 1 . . Core 5 | . . . 1 1 . 1 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 10 3 3 3 3 1 2 8 . Treads 27 | . 2 10 3 3 . 3 1 2 3 . Leg 5 | . . . . . 3 . . . 2 . Wheel 5 | 2 . . . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 1 3 4 1 8 8 6 4 4 4 1 Device 12 | . 3 2 . 2 . 1 1 1 2 . Storage 5 | 1 . 2 . . 1 . . . 1 . Processor 2 | . . . . 1 . . . . 1 . Hackware 12 | . . . . 1 4 4 2 1 . . Protection 13 | . . . 1 4 3 1 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 47 | 2 1 8 4 6 6 3 4 7 6 . Energy Gun 8 | 1 . 2 2 1 . . . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 1 1 3 . 1 2 . . 1 1 . Ballistic Cannon 10 | . . 2 1 1 2 2 1 1 . . Launcher 4 | . . . 1 . 1 . . 2 . . Special Weapon 6 | . . . . 1 1 . 1 1 2 . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon 5 | . . 1 . 2 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . 1 . Parts Lost 42 | . 1 4 2 5 1 2 3 10 11 3 Power 4 | . . . 1 1 . . 1 1 . . Propulsion 17 | . 1 1 1 3 1 . . 2 5 3 Utility 8 | . . 1 . . . 1 1 3 2 . Weapon 13 | . . 2 . 1 . 1 1 4 4 . Highest Loss Streak 11 | . 1 2 1 3 1 1 1 7 11 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 99 97 98 99 86 89 68 47 20 Engine 5 | . 14 11 6 5 6 1 3 5 2 . Core 2 | . . . 2 3 2 7 3 . . . Treads 18 | . 18 22 25 26 14 9 15 14 8 . Leg 2 | . . . . . 12 8 . . 1 4 Device 6 | . 5 21 18 5 . . 9 3 3 . Storage 8 | . 14 11 9 9 9 9 7 7 6 . Processor 1 | . . . . 4 . . . . . . Hackware 7 | . . . . 1 14 14 18 12 2 . Protection 8 | . . . 7 14 12 9 7 5 5 . Energy Gun 5 | . . 4 9 15 . . . 6 2 . Ballistic Gun 4 | . 27 19 . . 2 . . 1 2 . Ballistic Cannon 7 | . . 7 18 5 9 10 12 3 . . Special Weapon 2 | . . . . 1 6 6 3 4 1 . Slashing Weapon 4 | . . 1 . 3 9 9 5 . . . Naked Turns 73 | . . . . . . . . . 42 31 Heaviest Build 61 | 13 13 39 49 61 60 57 54 48 52 11 Greatest Support 123 | 20 40 46 68 65 60 95 103 103 123 26 Greatest Overweight (x) 1 | 1 . . . 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 9 15 15 15 15 15 15 9 5 Most Carried 15 | 7 8 12 15 15 15 15 15 15 15 5 Average Carried 12 | 4 7 9 13 14 14 13 14 13 8 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 7 12 15 15 13 15 15 12 5 3 Class Distribution -------------------- 51% | Bothacker-Mutant 15% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Skirmisher 5% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 3200 | 264 213 629 55 601 309 266 311 262 290 . Remotely . | . . . . . . . . . . . Salvage Created 4295 | 67 230 1241 100 575 508 443 444 313 374 . Parts 240 | 2 12 69 11 41 29 22 25 10 19 . Haulers Intercepted 6 | . 1 4 . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 6 23 8 20 6 6 7 13 4 . Melee 10 | . 1 1 . 3 4 . . . 1 . Guns 39 | . 5 16 2 13 . . . . 3 . Cannons 28 | . . 4 2 3 2 6 6 5 . . AOE 15 | . . 2 4 . . . 1 8 . . Classes Destroyed 14 | 1 3 5 . 3 1 . 1 . . . Worker 8 | . . 4 . . 1 . 1 . 2 . Builder 2 | . . . . . 1 . . . 1 . Tunneler 2 | . . 1 . . 1 . . . . . Hauler 6 | . 1 4 . . . . . . 1 . Recycler 8 | 1 . 1 . . 3 . 2 . 1 . Mechanic 1 | . . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 25 | . 3 4 6 6 . 4 . . 2 . Cutter 3 | . . . . 1 . 2 . . . . Grunt 43 | . 3 11 2 6 6 1 5 9 . . Duelist 1 | . . 1 . . . . . . . . Sentry 13 | . . 7 . 2 . . 1 2 1 . Hunter 4 | . . . . 2 . . . 1 1 . Programmer 5 | . . . . 3 . . 1 1 . . Best Kill Streak 9 | 1 3 5 4 4 4 4 3 9 4 . Combat Bots Only 9 | . 3 5 4 4 2 4 3 9 2 . Max Kills in Single Turn 4 | 1 1 2 4 1 1 2 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 4 . . . 1 2 . . Melee 1 | . 1 1 . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 8819 | . 416 1157 319 1681 443 314 458 1511 1620 900 Core 1475 | . 71 165 13 90 79 15 43 131 307 561 Absorbed by Shields 220 | . . . . 145 . . . . . 75 Reduced by Siege Mode 24 | . . . . . . . . 24 . . Core Remaining (%) 73 | 100 71 58 . . . 64 . 75 . . Volleys Fired 310 | 4 33 67 12 71 19 25 25 42 12 . Largest 3 | 2 2 3 3 3 2 2 2 2 2 . Hottest 165 | 70 40 128 141 165 88 88 88 93 95 . Shots Fired 602 | 8 66 191 34 148 24 28 35 47 21 . Gun 358 | 8 66 158 11 88 1 . . 8 18 . Cannon 187 | . . 33 22 60 8 12 33 19 . . Launcher 11 | . . . 1 . . . . 10 . . Special 46 | . . . . . 15 16 2 10 3 . Kinetic 405 | 4 66 159 22 71 9 12 33 20 9 . Thermal 140 | 4 . 32 11 77 . . . 7 9 . Explosive 11 | . . . 1 . . . . 10 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 4 9 19 3 16 6 5 7 13 5 . Robot Miss Streak 9 | 1 5 4 3 2 6 9 9 4 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 461 | 6 45 118 13 90 44 42 36 40 24 3 Core Hits 251 | 2 13 56 9 36 22 23 31 46 13 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 . Critical Strikes 14 | . . 4 1 5 1 1 . . 2 . Burn 5 | . . 1 . 3 . . . . 1 . Destroy 2 | . . 2 . . . . . . . . Blast 2 | . . . 1 1 . . . . . . Smash 1 | . . . . . . . . . 1 . Sever 4 | . . 1 . 1 1 1 . . . . Melee Attacks 141 | . . 11 . 15 45 38 11 . 12 9 Impact 21 | . . . . . . . . . 12 9 Slashing 116 | . . 11 . 15 45 38 7 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . 1 . . 9 . 5 . 4 . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10322 | 64 377 2351 466 1744 1184 1242 798 1331 674 91 Guns 3023 | 64 374 1120 101 992 . . . 74 298 . Cannons 1972 | . . 317 150 390 156 205 393 361 . . Explosions 1938 | . . 699 215 . . . 148 876 . . Melee 3356 | . . 215 . 353 1028 1037 257 . 375 91 Ramming 33 | . 3 . . 9 . . . 20 1 . Kinetic 3507 | 27 374 1200 150 456 156 205 393 361 185 . Thermal 2249 | 37 . 903 101 926 . . 95 74 113 . Explosive 1124 | . . 33 215 . . . . 876 . . Electromagnetic 53 | . . . . . . . 53 . . . Impact 466 | . . . . . . . . . 375 91 Slashing 2890 | . . 215 . 353 1028 1037 257 . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 1 1 1 2 2 16 16 Average Corruption 2 | . . . . 1 1 1 1 2 9 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . 7 7 7 4 7 6 7 Message Errors 10 | . . . . 1 3 1 1 1 1 2 Matter Fused 10 | . . . . 3 1 2 . . 2 2 Heat Flow Errors 3 | . . . . . . 1 . 1 . 1 Energy Discharges 6 | . . . . . 2 2 . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 1 . 2 1 1 Data Loss (major) 6 | . . . . 3 . . . 1 2 . Misfires 3 | . . . . . 1 . 1 1 . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 506 | . . 163 . 23 117 57 36 27 83 . Projectiles 1 | . . . . 1 . . . . . . Explosions 203 | . . 163 . . . . 13 27 . . Melee 302 | . . . . 22 117 57 23 . 83 . Knockbacks 37 | . . 3 . 4 6 9 6 8 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 35 | . . 3 . 4 5 9 6 8 . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 364 | . . 151 . . . . 74 139 . . Shots 8 | . . 2 . . . . 2 4 . . Rammed 17 | . 3 . . 3 . . . 10 1 . Targets Rammed 18 | . 4 . . 3 . . . 10 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 345 | 80 36 185 199 345 243 275 185 137 70 288 Average Temperature 79 | 48 12 40 110 124 115 76 63 27 25 150 Received Heat Transfer 2717 | . 153 384 54 504 261 45 117 543 210 446 Effects 6 | . . . . 6 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations 2 | . . . . . . 1 . 1 . . Total Turns 15 | . . . . . . 7 . 8 . . Longest Duration 8 | . . . . . . 7 . 8 . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 4 | . . . . . . . . . 4 . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 4 | . . 1 1 2 . . . . . . Heat Transferred 4114 | 111 . 1127 222 2086 . . 50 185 333 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1730 | 5 210 1152 649 1730 983 1001 640 729 591 488 Initial 843 | . 3 88 439 421 843 328 525 424 377 413 Average 703 | 1 117 594 493 1075 675 690 548 606 476 432 Maximum Alert Level 5 | . 1 4 2 5 3 3 2 3 2 2 Low Security (%) 4 | 100 58 8 . . . . . . . . Level 1 10 | . 41 17 . . 31 4 . . 30 . Level 2 44 | . . 51 100 23 8 41 100 58 69 100 Level 3 26 | . . 9 . 24 60 53 . 41 . . Level 4 13 | . . 12 . 44 . . . . . . Level 5 1 | . . . . 7 . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 5 1 . 3 . 5 . 6 . Investigation 5 | . . . . . . . 3 . 2 . Extermination 2 | . . . . . . . 2 . . . Reinforcement 10 | . 1 4 1 . 2 . . . 2 . Assault 2 | . . 1 . . . . . . 1 . Garrison 2 | . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 9 | . 1 4 1 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 10 43 11 23 38 28 24 20 15 4 Peak Tracking Total 8 | . 5 5 4 4 8 6 8 5 5 5 Tactical Retreats 14 | . 1 4 . 2 4 . 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 11 | . . . . 3 . 2 . 1 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 21 | . . 4 2 7 . 4 3 . . 1 Max in Single Turn 2 | . . 2 1 1 . 1 2 . . 1 Garrison Relay 11 | . . . . 7 . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . 7 . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 13 | . . . 1 1 2 1 6 . 2 . Terminals 7 | . . . . 1 1 1 4 . . . Fabricators 2 | . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 23 | . . . 2 1 3 1 13 . 3 . Successful 11 | . . . 1 1 3 1 3 . 2 . Failed 12 | . . . 1 . . . 10 . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . . . 1 . 7 . 2 . Terminals 15 | . . . . 1 2 1 11 . . . Fabricators 3 | . . . . . . . 1 . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 . 1 . 1 . 1 . Terminal Hacks 3 | . . . . 1 1 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 3 | . . . . . 1 . 1 . 1 . Terminals 2 | . . . . . 1 . 1 . . . Botnet 1 | . . . . . . . 1 . . . Operators 1 | . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 . 1 6 . . . Full Trace Events 3 | . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 1 . 2 . 1 . 1 Coupler Efficiency 3 | . . . . . . 1 . 1 . 1 Watcher Feeds 1 | . . . . . . 1 . . . . Robots Hacked 26 | . . . . . 7 9 4 5 1 . Non-combat 1 | . . . . . 1 . . . . . Combat 25 | . . . . . 6 9 4 5 1 . Robot Hacks Applied 35 | . . . . . 12 10 4 7 2 . purge_threat 6 | . . . . . 6 . . . . . scatter_targeting 1 | . . . . . . . . 1 . . overload_power 2 | . . . . . . . . 1 1 . wipe_record 1 | . . . . . . . . 1 . . disable_weapons 4 | . . . . . . 2 . 1 1 . reboot_system 1 | . . . . . . 1 . . . . overwrite_iff 4 | . . . . . 1 2 1 . . . formatsys_high 16 | . . . . . 5 5 3 3 . . Relay Couplers Released 43 | . . . . 29 . 11 . . . 3 Machine Destruction 43 | . . . . 29 . 11 . . . 3 Attached 12 | . . . . 1 4 4 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 20 | . . . . . 6 7 4 3 . . Largest Group 7 | . . . . . 4 7 2 3 . . Highest-Rated Group 107 | . . . . . 62 107 44 85 . . Highest-Rated Ally 32 | . . . . . 29 16 32 32 . . Total Orders 13 | . . . . . 9 4 . . . . STAY 7 | . . . . . 5 2 . . . . FOLLOW 6 | . . . . . 4 2 . . . . Ally Attacks 158 | . . . . . 64 65 11 18 . . Total Damage 3082 | . . . . . 969 1292 423 398 . . Kills 33 | . . . . . 8 17 7 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 8669 | 65 362 1207 237 2264 1133 1170 1047 637 376 171 Spaces Moved 4548 | 46 203 546 112 1191 518 587 579 305 277 184 Core 165 | 2 . . . . . . . . 109 54 Treads 3700 | . 96 546 112 1191 309 483 579 305 79 . Legs 316 | . . . . . 209 104 . . . 3 Wheels 367 | 44 107 . . . . . . . 89 127 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 155 155 160 160 160 160 50 50 Average Speed 152 | 80 117 160 157 164 172 165 160 160 91 72 Slowest Speed 240 | 95 160 160 160 240 240 190 160 160 240 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 38 51 17 68 36 67 15 38 7 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . 2 . . 19 1 2 . 2 . Terrain Destroyed 228 | . . 65 3 . 19 1 27 111 2 . Melee 26 | . . 2 . . 19 1 2 . 2 . Projectile 6 | . . 3 3 . . . . . . . AOE 196 | . . 60 . . . . 25 111 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 5608 | 64 271 748 145 1368 677 716 656 403 354 206 Wait 243 | . 17 55 5 19 52 21 18 31 25 . Move 4542 | 45 202 545 112 1190 518 586 579 304 277 184 Hop . | . . . . . . . . . . . Pick Up 93 | 9 3 20 4 23 7 14 5 1 7 . Fast Attach 51 | 4 4 5 3 4 7 4 4 7 9 . Attach 45 | 2 1 4 3 8 5 5 3 4 8 2 Detach 14 | . 1 1 2 3 3 2 1 1 . . Swap 43 | . 1 14 3 7 6 4 4 3 1 . Drop 86 | . 5 26 1 21 12 14 5 . 2 . Fire 310 | 4 33 67 12 71 19 25 25 42 12 . Melee 141 | . . 11 . 15 45 38 11 . 12 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 18 | . 4 . . 3 . . . 10 1 . Escape Stasis 15 | . . . . 4 . . . . . 11 Rewire 7 | . . . . . 3 3 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Build established: Scavenger-Skirmisher 1606 | -9/Materials | Discovered new exit (range 15) 1628 | -9/Materials | First assault squad dispatched 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -8/Materials | Identified exit to Garrison 1872 | -8/Materials | Entered Garrison 1926 | -8/Garrison | Triggered checkpoint 1946 | -8/Garrison | Garrison Relay disabled 2020 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Discovered new exit (range 5) 2184 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Discovered new exit (range 17) 2450 | -8/Garrison | Lost 3 parts (3n) 2600 | -8/Garrison | Discovered new exit (range 4) 2624 | -8/Garrison | Triggered checkpoint 2698 | -8/Garrison | Installed Relay Interface Framework 2714 | -8/Garrison | Garrison Relay disabled 2821 | -8/Garrison | Garrison Relay disabled 2823 | -8/Garrison | Garrison Relay disabled 2827 | -8/Garrison | Garrison Relay disabled 2833 | -8/Garrison | Garrison Relay disabled 2957 | -8/Garrison | Build established: Scavenger-Mutant 2962 | -8/Garrison | Triggered checkpoint 2992 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Build established: Bothacker-Mutant 4136 | -8/Garrison | Entered Materials 4328 | -8/Materials | Identified exit to Factory 5214 | -8/Materials | Garrison activated, responded to threat 5269 | -8/Materials | Identified exit to Garrison 5269 | -8/Materials | Entered Garrison 5269 | -8/Garrison | Accompanied by 3 allies 5310 | -8/Garrison | Triggered checkpoint 5353 | -8/Garrison | Garrison Relay disabled 5388 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5652 | -8/Garrison | Triggered checkpoint 5660 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Triggered checkpoint 5710 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5869 | -8/Garrison | Discovered exit to Factory (range 3) 5940 | -8/Garrison | Garrison Relay disabled 6248 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Discovered exit to Factory (range 3) 6371 | -8/Garrison | Garrison Relay disabled 6439 | -8/Garrison | Entered Factory 6439 | -7/Factory | Evolved 2 slots: Utility x2 6813 | -7/Factory | Discovered new exit (range 10) 7486 | -7/Factory | Identified exit to Garrison 7486 | -7/Factory | Entered Garrison 7574 | -7/Garrison | Heavy support dispatched to Factory 7610 | -7/Garrison | Triggered checkpoint 7729 | -7/Garrison | Triggered checkpoint 7823 | -7/Garrison | Destroyed 9 combat bots 7870 | -7/Garrison | Lost 7 parts (1p2n2u2w) 8023 | -7/Garrison | Discovered new exit (range 9) 8039 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8092 | -7/Garrison | Triggered checkpoint 8123 | -7/Garrison | Entered Factory 8123 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8175 | -6/Factory | Garrison activated, responded to threat 8306 | -6/Factory | Released all parts (9) 8335 | -6/Factory | Lost 11 parts (5n2u4w) 8432 | -6/Factory | System corruption reached 10% 8473 | -6/Factory | First assault squad dispatched 8499 | -6/Factory | Identified exit to Garrison 8499 | -6/Factory | Entered Garrison 8553 | -6/Garrison | Build established: Mutant 8569 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 8610 | -6/Garrison | Triggered checkpoint 8616 | -6/Garrison | Garrison Relay disabled 8639 | -6/Garrison | Core integrity fell below 50% 8639 | -6/Garrison | Released all parts (3) 8657 | -6/Garrison | Core integrity fell below 20% 8660 | -6/Garrison | Lost 3 parts (3n) 8670 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08626_ Com. Wheel destroyed. 08629_ Flexi-carbon Leg destroyed. 08639_ Released Mace. 08639_ Released Mic. Nuclear Core. 08639_ Released Imp. Light Armor Plating. 08639_ Triggered Stasis Trap. 08639_ A bubble of rippling energy engulfs the area. 08639_ Field strength at 94. 08640_ Field strength at 83. 08641_ Field strength at 72. 08642_ Field strength at 56. 08643_ Field strength at 45. 08644_ Field strength at 29. 08645_ Field strength at 18. 08646_ Field strength at 2. 08646_ Stasis field depleted. 08648_ System corrupted: Matter fused (-6). 08648_ Critical hit (Burn: +37). 08660_ Penetrated by Slug. 08667_ >=E11J6GXAOQUG&: