Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 15:42:44 // Winter2022/Polymind Player: BOTHUNTER Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (8) 40 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5556) 5556 TOTAL SCORE: 12516 Bonus ------- Polymind Skill 4856 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 50/50 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Propulsion Shielding > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Concussive RPG Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Slots Evolved . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 27 | . 3 . 6 4 2 . 1 . . . . . 1 . 10 Power 6 | . 1 . 1 1 . . . . . . . . . . 3 Propulsion 14 | . 2 . 2 2 1 . . . . . . . 1 . 6 Utility 2 | . . . 1 . . . . . . . . . . . 1 Weapon 5 | . . . 2 1 1 . 1 . . . . . . . . Highest Loss Streak 6 | . 3 . 6 2 2 . 1 . . . . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 61 50 83 78 81 . 34 71 71 . 79 100 97 79 64 Engine 9 | . 10 8 11 8 . . . . . . 6 20 25 15 . Core 3 | . . . . 4 12 . 6 14 14 . 9 . . . . Reactor 1 | . . . . . . . . . . . . . . 4 9 Treads 2 | . . . 18 . . . . . . . . . . . . Leg 4 | . 13 . . 9 26 . . . . . . . . . . Wheel 8 | . . . . . . . . . . . 12 40 47 17 . Hover 4 | . 9 16 1 . . . . . . . . . . 10 15 Flight 9 | . . . 3 25 . . 18 42 42 . 29 . . . 7 Device 8 | . 9 8 21 . . . 6 14 14 . 15 18 . 4 4 Storage 3 | . . . . . . . . . . . . 1 25 15 . Processor 7 | . . 16 1 4 13 . . . . . 6 18 . 10 21 Energy Gun 2 | . 9 . 9 . . . . . . . . . . . . Ballistic Gun 6 | . . . 9 26 26 . . . . . . . . . 2 Naked Turns 260 | . 58 33 15 19 13 20 52 . . . 3 1 . 19 27 Heaviest Build 18 | . 7 4 18 11 11 . 9 6 6 6 6 6 5 13 17 Greatest Support 40 | 3 20 12 40 30 30 3 9 9 9 9 20 20 20 22 22 Greatest Overweight (x) 3 | . . . 3 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 . 1 1 1 . . . . . 10 10 1 1 . Average Capacity 1 | . . . . . . . . . . . 3 9 1 . . Most Carried 10 | . . . . . . . . . . . 10 10 . 1 . Average Carried . | . . . . . . . . . . . 3 9 . . . Final Capacity 10 | . . . . 1 . . . . . . 10 1 1 . . Final Carried 10 | . . . . . . . . . . . 10 . . . . Class Distribution -------------------- 14% | Worker 13% | Cutter 12% | Cogmind 11% | Watcher 11% | Sentry 9% | Hunter 9% | Swarmer 9% | Mechanic 5% | Grunt Dominant Class ---------------- Grunt | -10/Materials Watcher | -9/Materials Sentry | -8/Materials Swarmer | -7/Factory Hunter | -7/Waste Cogmind | -7/Factory Cogmind | -7/DSF Cutter | -6/Factory Cutter | -6/Lower Caves Cutter | -6/Lower Caves Cutter | -5/Factory Mechanic | -4/Factory Worker | -3/Research Worker | -2/Research Watcher | -2/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Matter Collected . | . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 315 | . 137 . 150 . . . 28 . . . . . . . . Parts 19 | . 7 . 11 . . . 1 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Combat Hostiles Destroyed 7 | . 3 . 3 . . . 1 . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . Guns 5 | . 2 . 3 . . . . . . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . . Classes Destroyed 4 | . 1 . 2 . . . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Cutter 1 | . . . . . . . 1 . . . . . . . . Grunt 5 | . 3 . 2 . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . 2 . 4 . . . 1 . . . . . . . . Combat Bots Only 3 | . 2 . 3 . . . 1 . . . . . . . . Max Kills in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Damage Taken 4702 | . 477 . 1199 296 79 . 227 . . . 73 . 275 . 2076 Core 2549 | . 141 . 378 211 45 . 131 . . . 16 . 150 . 1477 Absorbed by Shields 78 | . . . . . . . . . . . . . . . 78 Redirected to Shielding 34 | . . . . . . . . . . . . . . . 34 Core Remaining (%) 78 | 100 43 100 31 . . . 44 . . 100 98 100 88 . . Volleys Fired 64 | . 21 . 15 26 . . 1 . . . . . . . 1 Largest 2 | . 1 . 2 2 . . 1 . . . . . . . 1 Hottest 79 | . 40 . 79 48 . . . . . . . . . . 30 Shots Fired 78 | . 21 . 28 27 . . 1 . . . . . . . 1 Gun 77 | . 21 . 28 27 . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 41 | . . . 13 27 . . . . . . . . . . 1 Thermal 36 | . 21 . 15 . . . . . . . . . . . . Explosive 1 | . . . . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 8 . 25 3 . . . . . . . . . . . Robot Miss Streak 2 | . 2 . 1 1 . . 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 46 | . 17 . 26 3 . . . . . . . . . . . Core Hits 22 | . 8 . 11 2 . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 5 | . 1 . . . . . 1 . . . . . . . 3 Thermal 3 | . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 754 | . 244 . 433 39 . . 17 . . . . . . . 21 Guns 627 | . 192 . 396 39 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 17 | . . . . . . . 17 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 110 | . 52 . 37 . . . . . . . . . . . 21 Kinetic 231 | . . . 192 39 . . . . . . . . . . . Thermal 396 | . 192 . 204 . . . . . . . . . . . . Explosive 17 | . . . . . . . 17 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 . 23 23 23 . . . . . . . 1 Average Corruption 14 | . . . 2 . 14 23 23 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . 7 1 4 . . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . . . Energy Discharges 4 | . . . . . 2 1 1 . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . . . Misdirections 4 | . . . . . 1 . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 15 41 . . 26 . . . . . . . 10 Shots 3 | . . . . 2 . . 1 . . . . . . . . Rammed 17 | . . . 11 . . . . . . . . . . . 6 Targets Rammed 56 | . 38 . 12 . . . . . . . . . . . 6 Kicked 38 | . 38 . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 69 | . 45 . 69 12 . . . . . . . . 5 . 19 Average Temperature 16 | . 16 . 22 6 . . . . . . . . 2 . 6 Received Heat Transfer 1062 | . 261 . 639 30 . . . . . . . . 51 . 81 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . Heat Transferred 992 | . 400 . 592 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Peak Influence 213 | . 122 148 213 127 44 16 61 41 . . 71 73 98 78 203 Initial 85 | . . 46 62 85 44 16 11 26 . . 11 34 38 49 68 Average 74 | . 63 77 130 108 40 16 32 26 . . 52 38 45 58 124 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 92 100 100 100 100 100 . . 100 100 100 100 91 Level 1 1 | . . . 7 . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 1 3 4 . . 1 . . . . . . . . Investigation 5 | . 1 . 2 2 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . 2 1 1 2 . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Distress Signals 4 | . 1 . . 1 . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 114 | . 9 2 29 6 7 . 9 . . . 7 2 3 1 39 Peak Tracking Total 19 | . 7 3 13 7 7 . 4 . . . 6 1 3 1 19 Tactical Retreats 3 | . 1 1 . . . . 1 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Traps Triggered 7 | . 1 . 2 2 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Machines Disabled 4 | . . . . 4 . . . . . . . . . . . Max in Single Turn 4 | . . . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Machines Accessed 9 | . 2 . 1 2 . 1 . . . . 1 1 . 1 . Terminals 7 | . 2 . 1 1 . 1 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . Total Hacks 15 | . 4 . 2 5 . 1 . . . . 1 1 . 1 . Successful 6 | . 2 . . 1 . 1 . . . . . 1 . 1 . Failed 9 | . 2 . 2 4 . . . . . . 1 . . . . Catastrophic 2 | . . . . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . . 1 3 . . . . . . 1 1 . . . Terminals 12 | . 4 . 2 3 . 1 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 . Terminal Hacks 4 | . 2 . . . . 1 . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 1 . 1 . . . . 1 . . 1 . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 13 | . 3 1 2 1 . . 1 . . . 1 1 . 1 2 Non-combat 6 | . 2 1 . . . . . . . . 1 1 . 1 . Combat 7 | . 1 . 2 1 . . 1 . . . . . . . 2 Robot Hacks Applied 18 | . 3 2 4 2 . . 1 . . . 1 1 . 2 2 parse_system 1 | . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . find_station 1 | . . . . . . . . . . . 1 . . . . find_terminals 1 | . 1 . . . . . . . . . . . . . . map_route 2 | . . 1 . . . . . . . . . . . 1 . mark_security 2 | . . 1 . . . . . . . . . . . 1 . find_shortcuts 7 | . 1 . 2 1 . . 1 . . . . . . . 2 find_garrison 3 | . . . 2 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Robot Analysis Total 12 | . 2 1 2 1 . . 1 . . . 1 1 . 1 2 Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Turns Passed 2054 | 11 216 74 283 251 146 20 88 47 94 8 130 153 99 298 136 Spaces Moved 2932 | 22 205 117 227 278 148 38 165 162 270 26 343 191 118 421 201 Core 508 | 22 109 47 44 38 47 38 63 . . . 5 2 . 25 68 Treads 97 | . . . 97 . . . . . . . . . . . . Legs 162 | . 6 . . 55 101 . . . . . . . . . . Wheels 590 | . . . . . . . . . . . 52 189 118 231 . Hover 461 | . 90 70 30 . . . . . . . . . . 165 106 Flight 1114 | . . . 56 185 . . 102 162 270 26 286 . . . 27 Fastest Speed 29 | 50 50 50 37 37 50 50 29 29 29 29 29 50 80 50 32 Average Speed 57 | 50 54 53 95 55 97 50 37 29 29 29 37 79 80 68 51 Slowest Speed 200 | 50 120 56 200 120 120 50 50 29 29 29 80 80 80 80 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 4 2 . . 1 . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 45 24 31 9 91 1 88 7 63 10 15 6 4 16 40 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 . . . . 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Total 3192 | 21 279 127 258 351 148 38 188 161 284 25 345 191 122 429 225 Wait 150 | . 15 11 9 49 1 1 22 . 15 . 3 1 5 7 11 Move 2900 | 21 204 116 218 275 147 37 162 161 269 25 342 190 117 420 196 Hop 7 | . . . 4 1 . . 1 . . . . . . . 1 Pick Up 1 | . . . . . . . . . . . . . . 1 . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . . 1 . Fire 64 | . 21 . 15 26 . . 1 . . . . . . . 1 Melee 5 | . 1 . . . . . 1 . . . . . . . 3 Ram 15 | . . . 9 . . . . . . . . . . . 6 Kick 38 | . 38 . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 14) 84 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Core integrity fell below 50% 228 | -10/Materials | Entered another Materials area 231 | -9/Materials | Lost 3 parts (1p2n) 298 | -9/Materials | Discovered new exit (range 5) 301 | -9/Materials | Identified exit to Materials 302 | -9/Materials | Entered another Materials area 552 | -8/Materials | Core integrity fell below 50% 578 | -8/Materials | Lost 6 parts (1p2n1u2w) 580 | -8/Materials | Discovered new exit (range 16) 585 | -8/Materials | Entered Factory 836 | -7/Factory | Sucked down chute 836 | -7/Factory | Entered Waste 851 | -7/Waste | EMP discharged 851 | -7/Waste | System corruption reached 10% 875 | -7/Waste | Spotted C-40 Crusher 887 | -7/Waste | Spotted C-40 Crusher 890 | -7/Waste | Spotted C-40 Crusher 892 | -7/Waste | Spotted C-40 Crusher 943 | -7/Waste | Spotted C-40 Crusher 947 | -7/Waste | Spotted C-40 Crusher 951 | -7/Waste | EMP discharged 956 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 977 | -7/Waste | Discovered new exit (range 11) 982 | -7/Waste | Entered Factory 1001 | -7/Factory | Identified exit to DSF 1002 | -7/Factory | Entered DSF 1023 | -7/DSF | Additional patrols routed to DSF 1055 | -7/DSF | Core integrity fell below 50% 1082 | -7/DSF | Discovered new exit (range 15) 1090 | -7/DSF | Entered Factory 1134 | -6/Factory | Discovered new exit (range 12) 1137 | -6/Factory | Entered Lower Caves 1188 | -6/Lower Caves | Learned 4 Factory zone layouts 1228 | -6/Lower Caves | Discovered new exit (range 10) 1231 | -6/Lower Caves | Entered another Lower Caves area 1236 | -6/Lower Caves | Discovered new exit (range 16) 1239 | -6/Lower Caves | Entered Factory 1363 | -5/Factory | Discovered new exit (range 8) 1369 | -5/Factory | Entered another Factory area 1467 | -4/Factory | Identified exit to Research 1522 | -4/Factory | Entered Research 1611 | -3/Research | Discovered new exit (range 13) 1621 | -3/Research | Entered another Research area 1919 | -2/Research | Identified exit to Garrison 1919 | -2/Research | Entered Garrison 1939 | -2/Garrison | Spotted B-90 Cyclops 1962 | -2/Garrison | Discovered new exit (range 12) 1967 | -2/Garrison | Identified exit to Research 1968 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2006 | -2/Garrison | Triggered checkpoint 2012 | -2/Garrison | Triggered checkpoint 2015 | -2/Garrison | Lost 4 parts (1p2n1u) 2035 | -2/Garrison | Core integrity fell below 50% 2047 | -2/Garrison | Core integrity fell below 20% 2055 | -2/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 02033_ Penetrated by Slug. 02033_ E-15 Imp destroyed. 02033_ Stasis field depleted. 02034_ Penetrated by Slug. 02036_ Slammed into H-88 Terminator. 02036_ Slug penetrates Wall. 02037_ Penetrated by Slug. 02045_ Took control of E-15 Imp. 02045_ Extracted analysis data for E-15 Imp. 02045_ Y-72 Warden springs to life. 02045_ Slug penetrates Wall. 02046_ Y-72 Warden springs to life. 02046_ Penetrated by Slug. 02047_ Cesium-ion Thruster destroyed. 02048_ Penetrated by Slug. 02048_ Slug penetrates C-57 Dissector. 02049_ Lgt. Ion Engine destroyed. 02050_ Slug penetrates Wall. 02050_ Penetrated by Slug. 02054_ Segregator severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????#Y #??????????????????????? | | ?????????????????????### Y+???? ????????????????? | | ?????????????????????#"# Y#???? #???????????????? | | ?????????????????????#" #???? ???????????????? | | ?????????????????????#" #???? ???????????????? | | ??????????????????????" #???? ???????????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????# #???? #???????????????? | | ???????????????????????#c #???# #???????????????? | | ???????????????????????# e#???# #???????????????? | | ?????????????????#####?#cc#???# #???????????????? | | ?????????????????#!!!### #???# #???????????????? | | ?????????????????# #???# ???????????????? | | ?????????????????####### #???# #???????????????? | | ???????????????????????#sl#???# #???????????????? | | ???????????????????????# #???# #???????????????? | | ???????????????????????#s #???# #???????????????? | | ?????????????????????### #???# #???????????????? | | ???????????????????### ##### "?#######???????? | | ???????????????????? + + # "?# #???????? | | ?????????????????????# #####^ "?#####%#???##### | | ?????????????????????### #???# #?????#%#???# # | | ?????????????###+#######h ##### #######%##### < # | | ?????????????# =%/ # | | ?????????????# =* # | | ?????????????# # | | ?????????????# %#######++######################## | | ?????????????# #?????? #??????????????????????? | | ?????????????# #?????? #??????????????????????? | | ?????????????# #?????? #??????????????????????? | | ???#?????????# "?????? #??????????????????????? | | ???# ????????" ##????? #??????????????????????? | | ???# ??????#" #??????? #??????????????????????? | | ??## ##""""#" * #??????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 215 Matter Stores 193 Matter Capacity 200 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Res Res Gar Robots Controlled 13 | . 2 1 2 1 . . 1 . . . 1 1 . 2 2 Combat Hostiles 7 | . 1 . 2 1 . . 1 . . . . . . . 2 Allies . | . . . . . . . . . . . . . . . . Classes Controlled 10 | . 2 1 2 1 . . 1 . . . 1 1 . . 1 Average Host Suspicion 63 | . 86 72 68 81 21 . 100 36 23 . 77 50 36 66 80 Unsuspicious Activity 79 | . 12 6 11 17 . . . . . . 3 . . 30 . Returns to Shadow . | . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . Protomatter Created 96 | . 13 . 41 . . . 42 . . . . . . . . Used 203 | . 20 12 29 34 . . 16 . . . 7 5 . 50 30 Decayed . | . . . . . . . . . . . . . . . . Highest Spend 45 | . 15 12 23 34 . . 16 . . . 7 5 . 45 24 Top 5 Hosts by Kills: G-34 Mercenary (-10/Materials: 3) Game ------ Seed SubatomicDataCycler Manual? 0 Play Time 00:32:01 Cumulative 161.3 hours Start 2022.12.25 @ 15:13:05 End 2022.12.25 @ 15:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 244 Rogue 220 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b233ae40-6727-4c4d-b89a-0078ba80099b